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authorJohannes Schickel2009-04-29 15:19:05 +0000
committerJohannes Schickel2009-04-29 15:19:05 +0000
commiteade2fdb44f4ce3c1075713b8ed9d25acab423f9 (patch)
treefdb8efdae304a0fc1e10574a12837bd5de79531b /engines
parent9c560ed94b5089abb31ca6984702809b54a9b47a (diff)
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Formatting.
svn-id: r40202
Diffstat (limited to 'engines')
-rw-r--r--engines/kyra/sound_towns.cpp2
-rw-r--r--engines/kyra/staticres.cpp102
2 files changed, 52 insertions, 52 deletions
diff --git a/engines/kyra/sound_towns.cpp b/engines/kyra/sound_towns.cpp
index 9b085fc69f..7f43f8e5b1 100644
--- a/engines/kyra/sound_towns.cpp
+++ b/engines/kyra/sound_towns.cpp
@@ -3812,7 +3812,7 @@ void SoundTowns::playTrack(uint8 track) {
return;
track -= 2;
- const int32 *const tTable = (const int32 *const) cdaData();
+ const int32 *const tTable = (const int32 *const)cdaData();
int tTableIndex = 3 * track;
int trackNum = (int) READ_LE_UINT32(&tTable[tTableIndex + 2]);
diff --git a/engines/kyra/staticres.cpp b/engines/kyra/staticres.cpp
index 9f3a9d98e5..02c3c4316e 100644
--- a/engines/kyra/staticres.cpp
+++ b/engines/kyra/staticres.cpp
@@ -483,67 +483,67 @@ void StaticResource::deinit() {
}
const char * const *StaticResource::loadStrings(int id, int &strings) {
- const char * const*temp = (const char* const*)getData(id, kStringList, strings);
+ const char * const*temp = (const char* const *)getData(id, kStringList, strings);
if (temp)
return temp;
- return (const char* const*)getData(id, kLanguageList, strings);
+ return (const char* const *)getData(id, kLanguageList, strings);
}
const uint8 *StaticResource::loadRawData(int id, int &size) {
- return (const uint8*)getData(id, kRawData, size);
+ return (const uint8 *)getData(id, kRawData, size);
}
const Shape *StaticResource::loadShapeTable(int id, int &entries) {
- return (const Shape*)getData(id, kShapeList, entries);
+ return (const Shape *)getData(id, kShapeList, entries);
}
const Room *StaticResource::loadRoomTable(int id, int &entries) {
- return (const Room*)getData(id, StaticResource::kRoomList, entries);
+ return (const Room *)getData(id, StaticResource::kRoomList, entries);
}
-const uint8 * const*StaticResource::loadPaletteTable(int id, int &entries) {
- return (const uint8* const*)getData(id, kPaletteTable, entries);
+const uint8 * const *StaticResource::loadPaletteTable(int id, int &entries) {
+ return (const uint8* const *)getData(id, kPaletteTable, entries);
}
const HofSeqData *StaticResource::loadHofSequenceData(int id, int &entries) {
- return (const HofSeqData*)getData(id, k2SeqData, entries);
+ return (const HofSeqData *)getData(id, k2SeqData, entries);
}
const ItemAnimData_v1 *StaticResource::loadShapeAnimData_v1(int id, int &entries) {
- return (const ItemAnimData_v1*)getData(id, k2ShpAnimDataV1, entries);
+ return (const ItemAnimData_v1 *)getData(id, k2ShpAnimDataV1, entries);
}
const ItemAnimData_v2 *StaticResource::loadShapeAnimData_v2(int id, int &entries) {
- return (const ItemAnimData_v2*)getData(id, k2ShpAnimDataV2, entries);
+ return (const ItemAnimData_v2 *)getData(id, k2ShpAnimDataV2, entries);
}
#ifdef ENABLE_LOL
const LoLCharacter *StaticResource::loadCharData(int id, int &entries) {
- return (const LoLCharacter*)getData(id, kLolCharData, entries);
+ return (const LoLCharacter *)getData(id, kLolCharData, entries);
}
const SpellProperty *StaticResource::loadSpellData(int id, int &entries) {
- return (const SpellProperty*)getData(id, kLolSpellData, entries);
+ return (const SpellProperty *)getData(id, kLolSpellData, entries);
}
const CompassDef *StaticResource::loadCompassData(int id, int &entries) {
- return (const CompassDef*)getData(id, kLolCompassData, entries);
+ return (const CompassDef *)getData(id, kLolCompassData, entries);
}
const FlyingObjectShape *StaticResource::loadFlyingObjectData(int id, int &entries) {
- return (const FlyingObjectShape*)getData(id, kLolFlightShpData, entries);
+ return (const FlyingObjectShape *)getData(id, kLolFlightShpData, entries);
}
const uint16 *StaticResource::loadRawDataBe16(int id, int &entries) {
- return (const uint16*)getData(id, kLolRawDataBe16, entries);
+ return (const uint16 *)getData(id, kLolRawDataBe16, entries);
}
const uint32 *StaticResource::loadRawDataBe32(int id, int &entries) {
- return (const uint32*)getData(id, kLolRawDataBe32, entries);
+ return (const uint32 *)getData(id, kLolRawDataBe32, entries);
}
const ButtonDef *StaticResource::loadButtonDefs(int id, int &entries) {
- return (const ButtonDef*)getData(id, kLolButtonData, entries);
+ return (const ButtonDef *)getData(id, kLolButtonData, entries);
}
#endif // ENABLE_LOL
@@ -901,7 +901,7 @@ bool StaticResource::loadHofSequenceData(const char *filename, void *&ptr, int &
tmp_f[ii].delay = file->readUint16BE();
}
- tmp_n[i].wsaControl = (const FrameControl*) tmp_f;
+ tmp_n[i].wsaControl = (const FrameControl *)tmp_f;
size += (num_c * sizeof(FrameControl));
} else {
@@ -1167,14 +1167,14 @@ bool StaticResource::loadButtonDefs(const char *filename, void *&ptr, int &size)
#endif // ENABLE_LOL
void StaticResource::freeRawData(void *&ptr, int &size) {
- uint8 *data = (uint8*)ptr;
+ uint8 *data = (uint8 *)ptr;
delete[] data;
ptr = 0;
size = 0;
}
void StaticResource::freeStringTable(void *&ptr, int &size) {
- char **data = (char**)ptr;
+ char **data = (char **)ptr;
while (size--)
delete[] data[size];
delete[] data;
@@ -1183,21 +1183,21 @@ void StaticResource::freeStringTable(void *&ptr, int &size) {
}
void StaticResource::freeShapeTable(void *&ptr, int &size) {
- Shape *data = (Shape*)ptr;
+ Shape *data = (Shape *)ptr;
delete[] data;
ptr = 0;
size = 0;
}
void StaticResource::freeRoomTable(void *&ptr, int &size) {
- Room *data = (Room*)ptr;
+ Room *data = (Room *)ptr;
delete[] data;
ptr = 0;
size = 0;
}
void StaticResource::freeHofSequenceData(void *&ptr, int &size) {
- HofSeqData *h = (HofSeqData*) ptr;
+ HofSeqData *h = (HofSeqData *)ptr;
for (int i = 0; i < h->numSeq; i++) {
delete[] h->seq[i].wsaFile;
@@ -1217,7 +1217,7 @@ void StaticResource::freeHofSequenceData(void *&ptr, int &size) {
}
void StaticResource::freeHofShapeAnimDataV1(void *&ptr, int &size) {
- ItemAnimData_v1 *d= (ItemAnimData_v1*) ptr;
+ ItemAnimData_v1 *d= (ItemAnimData_v1 *)ptr;
for (int i = 0; i < size; i++)
delete[] d[i].frames;
delete[] d;
@@ -1226,7 +1226,7 @@ void StaticResource::freeHofShapeAnimDataV1(void *&ptr, int &size) {
}
void StaticResource::freeHofShapeAnimDataV2(void *&ptr, int &size) {
- ItemAnimData_v2 *d= (ItemAnimData_v2*) ptr;
+ ItemAnimData_v2 *d= (ItemAnimData_v2 *)ptr;
for (int i = 0; i < size; i++)
delete[] d[i].frames;
delete[] d;
@@ -1265,21 +1265,21 @@ void StaticResource::freeFlyingObjectData(void *&ptr, int &size) {
void StaticResource::freeRawDataBe16(void *&ptr, int &size) {
- uint16 *data = (uint16*)ptr;
+ uint16 *data = (uint16 *)ptr;
delete[] data;
ptr = 0;
size = 0;
}
void StaticResource::freeRawDataBe32(void *&ptr, int &size) {
- uint32 *data = (uint32*)ptr;
+ uint32 *data = (uint32 *)ptr;
delete[] data;
ptr = 0;
size = 0;
}
void StaticResource::freeButtonDefs(void *&ptr, int &size) {
- ButtonDef *d = (ButtonDef*)ptr;
+ ButtonDef *d = (ButtonDef *)ptr;
delete[] d;
ptr = 0;
size = 0;
@@ -1287,7 +1287,7 @@ void StaticResource::freeButtonDefs(void *&ptr, int &size) {
#endif // ENABLE_LOL
void StaticResource::freePaletteTable(void *&ptr, int &size) {
- uint8 **data = (uint8**)ptr;
+ uint8 **data = (uint8 **)ptr;
while (size--)
delete[] data[size];
delete[] data;
@@ -1389,7 +1389,7 @@ void KyraEngine_LoK::initStaticResource() {
_soundFiles = _staticres->loadStrings(k1AudioTracks, _soundFilesSize);
_soundFilesIntro = _staticres->loadStrings(k1AudioTracksIntro, _soundFilesIntroSize);
- _cdaTrackTable = (const int32*) _staticres->loadRawData(k1TownsCDATable, _cdaTrackTableSize);
+ _cdaTrackTable = (const int32 *)_staticres->loadRawData(k1TownsCDATable, _cdaTrackTableSize);
// copied static res
@@ -1761,17 +1761,17 @@ void LoLEngine::initStaticResource() {
_ingameMT32SoundIndex = _staticres->loadRawData(kLolIngameMT32SfxIndex, _ingameMT32SoundIndexSize);
//_ingameADLSoundIndex = _staticres->loadRawData(kLolIngameADLSfxIndex, _ingameADLSoundIndexSize);
_spellProperties = _staticres->loadSpellData(kLolSpellProperties, _spellPropertiesSize);
- _gameShapeMap = (const int8*)_staticres->loadRawData(kLolGameShapeMap, _gameShapeMapSize);
- _sceneItemOffs = (const int8*)_staticres->loadRawData(kLolSceneItemOffs, _sceneItemOffsSize);
+ _gameShapeMap = (const int8 *)_staticres->loadRawData(kLolGameShapeMap, _gameShapeMapSize);
+ _sceneItemOffs = (const int8 *)_staticres->loadRawData(kLolSceneItemOffs, _sceneItemOffsSize);
_charInvIndex = _staticres->loadRawData(kLolCharInvIndex, _charInvIndexSize);
_charInvDefs = _staticres->loadRawData(kLolCharInvDefs, _charInvDefsSize);
_charDefsMan = _staticres->loadRawDataBe16(kLolCharDefsMan, _charDefsManSize);
_charDefsWoman = _staticres->loadRawDataBe16(kLolCharDefsWoman, _charDefsWomanSize);
_charDefsKieran = _staticres->loadRawDataBe16(kLolCharDefsKieran, _charDefsKieranSize);
_charDefsAkshel = _staticres->loadRawDataBe16(kLolCharDefsAkshel, _charDefsAkshelSize);
- _expRequirements = (const int32*)_staticres->loadRawDataBe32(kLolExpRequirements, _expRequirementsSize);
+ _expRequirements = (const int32 *)_staticres->loadRawDataBe32(kLolExpRequirements, _expRequirementsSize);
_monsterModifiers = _staticres->loadRawDataBe16(kLolMonsterModifiers, _monsterModifiersSize);
- _monsterShiftOffs = (const int8*)_staticres->loadRawData(kLolMonsterShiftOffsets, _monsterShiftOffsSize);
+ _monsterShiftOffs = (const int8 *)_staticres->loadRawData(kLolMonsterShiftOffsets, _monsterShiftOffsSize);
_monsterDirFlags = _staticres->loadRawData(kLolMonsterDirFlags, _monsterDirFlagsSize);
_monsterScaleX = _staticres->loadRawData(kLolMonsterScaleX, _monsterScaleXSize);
_monsterScaleY = _staticres->loadRawData(kLolMonsterScaleY, _monsterScaleYSize);
@@ -1784,27 +1784,27 @@ void LoLEngine::initStaticResource() {
_itemCost = _staticres->loadRawDataBe16(kLolItemPrices, _itemCostSize);
_stashSetupData = _staticres->loadRawData(kLolStashSetup, _stashSetupDataSize);
- _dscUnk1 = (const int8*)_staticres->loadRawData(kLolDscUnk1, _dscUnk1Size);
- _dscShapeIndex = (const int8*)_staticres->loadRawData(kLolDscShapeIndex, _dscShapeIndexSize);
+ _dscUnk1 = (const int8 *)_staticres->loadRawData(kLolDscUnk1, _dscUnk1Size);
+ _dscShapeIndex = (const int8 *)_staticres->loadRawData(kLolDscShapeIndex, _dscShapeIndexSize);
_dscOvlMap = _staticres->loadRawData(kLolDscOvlMap, _dscOvlMapSize);
_dscShapeScaleW = _staticres->loadRawDataBe16(kLolDscScaleWidthData, _dscShapeScaleWSize);
_dscShapeScaleH = _staticres->loadRawDataBe16(kLolDscScaleHeightData, _dscShapeScaleHSize);
- _dscShapeX = (const int16*)_staticres->loadRawDataBe16(kLolDscX, _dscShapeXSize);
- _dscShapeY = (const int8*)_staticres->loadRawData(kLolDscY, _dscShapeYSize);
+ _dscShapeX = (const int16 *)_staticres->loadRawDataBe16(kLolDscX, _dscShapeXSize);
+ _dscShapeY = (const int8 *)_staticres->loadRawData(kLolDscY, _dscShapeYSize);
_dscTileIndex = _staticres->loadRawData(kLolDscTileIndex, _dscTileIndexSize);
_dscUnk2 = _staticres->loadRawData(kLolDscUnk2, _dscUnk2Size);
_dscDoorShpIndex = _staticres->loadRawData(kLolDscDoorShapeIndex, _dscDoorShpIndexSize);
- _dscDim1 = (const int8*)_staticres->loadRawData(kLolDscDimData1, _dscDim1Size);
- _dscDim2 = (const int8*)_staticres->loadRawData(kLolDscDimData2, _dscDim2Size);
+ _dscDim1 = (const int8 *)_staticres->loadRawData(kLolDscDimData1, _dscDim1Size);
+ _dscDim2 = (const int8 *)_staticres->loadRawData(kLolDscDimData2, _dscDim2Size);
_dscBlockMap = _staticres->loadRawData(kLolDscBlockMap, _dscBlockMapSize);
_dscDimMap = _staticres->loadRawData(kLolDscDimMap, _dscDimMapSize);
_dscDoorMonsterScaleTable = _staticres->loadRawDataBe16(kLolDscDoorScale, _dscDoorMonsterScaleTableSize);
_dscShapeOvlIndex = _staticres->loadRawData(kLolDscOvlIndex, _dscShapeOvlIndexSize);
_dscDoor4 = _staticres->loadRawDataBe16(kLolDscDoor4, _dscDoor4Size);
- _dscBlockIndex = (const int8*)_staticres->loadRawData(kLolDscBlockIndex, _dscBlockIndexSize);
+ _dscBlockIndex = (const int8 *)_staticres->loadRawData(kLolDscBlockIndex, _dscBlockIndexSize);
_dscDoor1 = _staticres->loadRawData(kLolDscDoor1, _dscDoor1Size);
- _dscDoorMonsterX = (const int16*)_staticres->loadRawDataBe16(kLolDscDoorX, _dscDoorMonsterXSize);
- _dscDoorMonsterY = (const int16*)_staticres->loadRawDataBe16(kLolDscDoorY, _dscDoorMonsterYSize);
+ _dscDoorMonsterX = (const int16 *)_staticres->loadRawDataBe16(kLolDscDoorX, _dscDoorMonsterXSize);
+ _dscDoorMonsterY = (const int16 *)_staticres->loadRawDataBe16(kLolDscDoorY, _dscDoorMonsterYSize);
_scrollXTop = _staticres->loadRawData(kLolScrollXTop, _scrollXTopSize);
_scrollYTop = _staticres->loadRawData(kLolScrollYTop, _scrollYTopSize);
@@ -1820,14 +1820,14 @@ void LoLEngine::initStaticResource() {
_staticres->unloadId(kLolIngameSfxFiles);
_buttonData = _staticres->loadButtonDefs(kLolButtonDefs, _buttonDataSize);
- _buttonList1 = (const int16*)_staticres->loadRawDataBe16(kLolButtonList1, _buttonList1Size);
- _buttonList2 = (const int16*)_staticres->loadRawDataBe16(kLolButtonList2, _buttonList2Size);
- _buttonList3 = (const int16*)_staticres->loadRawDataBe16(kLolButtonList3, _buttonList3Size);
- _buttonList4 = (const int16*)_staticres->loadRawDataBe16(kLolButtonList4, _buttonList4Size);
- _buttonList5 = (const int16*)_staticres->loadRawDataBe16(kLolButtonList5, _buttonList5Size);
- _buttonList6 = (const int16*)_staticres->loadRawDataBe16(kLolButtonList6, _buttonList6Size);
- _buttonList7 = (const int16*)_staticres->loadRawDataBe16(kLolButtonList7, _buttonList7Size);
- _buttonList8 = (const int16*)_staticres->loadRawDataBe16(kLolButtonList8, _buttonList8Size);
+ _buttonList1 = (const int16 *)_staticres->loadRawDataBe16(kLolButtonList1, _buttonList1Size);
+ _buttonList2 = (const int16 *)_staticres->loadRawDataBe16(kLolButtonList2, _buttonList2Size);
+ _buttonList3 = (const int16 *)_staticres->loadRawDataBe16(kLolButtonList3, _buttonList3Size);
+ _buttonList4 = (const int16 *)_staticres->loadRawDataBe16(kLolButtonList4, _buttonList4Size);
+ _buttonList5 = (const int16 *)_staticres->loadRawDataBe16(kLolButtonList5, _buttonList5Size);
+ _buttonList6 = (const int16 *)_staticres->loadRawDataBe16(kLolButtonList6, _buttonList6Size);
+ _buttonList7 = (const int16 *)_staticres->loadRawDataBe16(kLolButtonList7, _buttonList7Size);
+ _buttonList8 = (const int16 *)_staticres->loadRawDataBe16(kLolButtonList8, _buttonList8Size);
_autoMapStrings = _staticres->loadRawDataBe16(lolMapStringId, _autoMapStringsSize);