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author | Johannes Schickel | 2009-04-29 15:19:05 +0000 |
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committer | Johannes Schickel | 2009-04-29 15:19:05 +0000 |
commit | eade2fdb44f4ce3c1075713b8ed9d25acab423f9 (patch) | |
tree | fdb8efdae304a0fc1e10574a12837bd5de79531b /engines | |
parent | 9c560ed94b5089abb31ca6984702809b54a9b47a (diff) | |
download | scummvm-rg350-eade2fdb44f4ce3c1075713b8ed9d25acab423f9.tar.gz scummvm-rg350-eade2fdb44f4ce3c1075713b8ed9d25acab423f9.tar.bz2 scummvm-rg350-eade2fdb44f4ce3c1075713b8ed9d25acab423f9.zip |
Formatting.
svn-id: r40202
Diffstat (limited to 'engines')
-rw-r--r-- | engines/kyra/sound_towns.cpp | 2 | ||||
-rw-r--r-- | engines/kyra/staticres.cpp | 102 |
2 files changed, 52 insertions, 52 deletions
diff --git a/engines/kyra/sound_towns.cpp b/engines/kyra/sound_towns.cpp index 9b085fc69f..7f43f8e5b1 100644 --- a/engines/kyra/sound_towns.cpp +++ b/engines/kyra/sound_towns.cpp @@ -3812,7 +3812,7 @@ void SoundTowns::playTrack(uint8 track) { return; track -= 2; - const int32 *const tTable = (const int32 *const) cdaData(); + const int32 *const tTable = (const int32 *const)cdaData(); int tTableIndex = 3 * track; int trackNum = (int) READ_LE_UINT32(&tTable[tTableIndex + 2]); diff --git a/engines/kyra/staticres.cpp b/engines/kyra/staticres.cpp index 9f3a9d98e5..02c3c4316e 100644 --- a/engines/kyra/staticres.cpp +++ b/engines/kyra/staticres.cpp @@ -483,67 +483,67 @@ void StaticResource::deinit() { } const char * const *StaticResource::loadStrings(int id, int &strings) { - const char * const*temp = (const char* const*)getData(id, kStringList, strings); + const char * const*temp = (const char* const *)getData(id, kStringList, strings); if (temp) return temp; - return (const char* const*)getData(id, kLanguageList, strings); + return (const char* const *)getData(id, kLanguageList, strings); } const uint8 *StaticResource::loadRawData(int id, int &size) { - return (const uint8*)getData(id, kRawData, size); + return (const uint8 *)getData(id, kRawData, size); } const Shape *StaticResource::loadShapeTable(int id, int &entries) { - return (const Shape*)getData(id, kShapeList, entries); + return (const Shape *)getData(id, kShapeList, entries); } const Room *StaticResource::loadRoomTable(int id, int &entries) { - return (const Room*)getData(id, StaticResource::kRoomList, entries); + return (const Room *)getData(id, StaticResource::kRoomList, entries); } -const uint8 * const*StaticResource::loadPaletteTable(int id, int &entries) { - return (const uint8* const*)getData(id, kPaletteTable, entries); +const uint8 * const *StaticResource::loadPaletteTable(int id, int &entries) { + return (const uint8* const *)getData(id, kPaletteTable, entries); } const HofSeqData *StaticResource::loadHofSequenceData(int id, int &entries) { - return (const HofSeqData*)getData(id, k2SeqData, entries); + return (const HofSeqData *)getData(id, k2SeqData, entries); } const ItemAnimData_v1 *StaticResource::loadShapeAnimData_v1(int id, int &entries) { - return (const ItemAnimData_v1*)getData(id, k2ShpAnimDataV1, entries); + return (const ItemAnimData_v1 *)getData(id, k2ShpAnimDataV1, entries); } const ItemAnimData_v2 *StaticResource::loadShapeAnimData_v2(int id, int &entries) { - return (const ItemAnimData_v2*)getData(id, k2ShpAnimDataV2, entries); + return (const ItemAnimData_v2 *)getData(id, k2ShpAnimDataV2, entries); } #ifdef ENABLE_LOL const LoLCharacter *StaticResource::loadCharData(int id, int &entries) { - return (const LoLCharacter*)getData(id, kLolCharData, entries); + return (const LoLCharacter *)getData(id, kLolCharData, entries); } const SpellProperty *StaticResource::loadSpellData(int id, int &entries) { - return (const SpellProperty*)getData(id, kLolSpellData, entries); + return (const SpellProperty *)getData(id, kLolSpellData, entries); } const CompassDef *StaticResource::loadCompassData(int id, int &entries) { - return (const CompassDef*)getData(id, kLolCompassData, entries); + return (const CompassDef *)getData(id, kLolCompassData, entries); } const FlyingObjectShape *StaticResource::loadFlyingObjectData(int id, int &entries) { - return (const FlyingObjectShape*)getData(id, kLolFlightShpData, entries); + return (const FlyingObjectShape *)getData(id, kLolFlightShpData, entries); } const uint16 *StaticResource::loadRawDataBe16(int id, int &entries) { - return (const uint16*)getData(id, kLolRawDataBe16, entries); + return (const uint16 *)getData(id, kLolRawDataBe16, entries); } const uint32 *StaticResource::loadRawDataBe32(int id, int &entries) { - return (const uint32*)getData(id, kLolRawDataBe32, entries); + return (const uint32 *)getData(id, kLolRawDataBe32, entries); } const ButtonDef *StaticResource::loadButtonDefs(int id, int &entries) { - return (const ButtonDef*)getData(id, kLolButtonData, entries); + return (const ButtonDef *)getData(id, kLolButtonData, entries); } #endif // ENABLE_LOL @@ -901,7 +901,7 @@ bool StaticResource::loadHofSequenceData(const char *filename, void *&ptr, int & tmp_f[ii].delay = file->readUint16BE(); } - tmp_n[i].wsaControl = (const FrameControl*) tmp_f; + tmp_n[i].wsaControl = (const FrameControl *)tmp_f; size += (num_c * sizeof(FrameControl)); } else { @@ -1167,14 +1167,14 @@ bool StaticResource::loadButtonDefs(const char *filename, void *&ptr, int &size) #endif // ENABLE_LOL void StaticResource::freeRawData(void *&ptr, int &size) { - uint8 *data = (uint8*)ptr; + uint8 *data = (uint8 *)ptr; delete[] data; ptr = 0; size = 0; } void StaticResource::freeStringTable(void *&ptr, int &size) { - char **data = (char**)ptr; + char **data = (char **)ptr; while (size--) delete[] data[size]; delete[] data; @@ -1183,21 +1183,21 @@ void StaticResource::freeStringTable(void *&ptr, int &size) { } void StaticResource::freeShapeTable(void *&ptr, int &size) { - Shape *data = (Shape*)ptr; + Shape *data = (Shape *)ptr; delete[] data; ptr = 0; size = 0; } void StaticResource::freeRoomTable(void *&ptr, int &size) { - Room *data = (Room*)ptr; + Room *data = (Room *)ptr; delete[] data; ptr = 0; size = 0; } void StaticResource::freeHofSequenceData(void *&ptr, int &size) { - HofSeqData *h = (HofSeqData*) ptr; + HofSeqData *h = (HofSeqData *)ptr; for (int i = 0; i < h->numSeq; i++) { delete[] h->seq[i].wsaFile; @@ -1217,7 +1217,7 @@ void StaticResource::freeHofSequenceData(void *&ptr, int &size) { } void StaticResource::freeHofShapeAnimDataV1(void *&ptr, int &size) { - ItemAnimData_v1 *d= (ItemAnimData_v1*) ptr; + ItemAnimData_v1 *d= (ItemAnimData_v1 *)ptr; for (int i = 0; i < size; i++) delete[] d[i].frames; delete[] d; @@ -1226,7 +1226,7 @@ void StaticResource::freeHofShapeAnimDataV1(void *&ptr, int &size) { } void StaticResource::freeHofShapeAnimDataV2(void *&ptr, int &size) { - ItemAnimData_v2 *d= (ItemAnimData_v2*) ptr; + ItemAnimData_v2 *d= (ItemAnimData_v2 *)ptr; for (int i = 0; i < size; i++) delete[] d[i].frames; delete[] d; @@ -1265,21 +1265,21 @@ void StaticResource::freeFlyingObjectData(void *&ptr, int &size) { void StaticResource::freeRawDataBe16(void *&ptr, int &size) { - uint16 *data = (uint16*)ptr; + uint16 *data = (uint16 *)ptr; delete[] data; ptr = 0; size = 0; } void StaticResource::freeRawDataBe32(void *&ptr, int &size) { - uint32 *data = (uint32*)ptr; + uint32 *data = (uint32 *)ptr; delete[] data; ptr = 0; size = 0; } void StaticResource::freeButtonDefs(void *&ptr, int &size) { - ButtonDef *d = (ButtonDef*)ptr; + ButtonDef *d = (ButtonDef *)ptr; delete[] d; ptr = 0; size = 0; @@ -1287,7 +1287,7 @@ void StaticResource::freeButtonDefs(void *&ptr, int &size) { #endif // ENABLE_LOL void StaticResource::freePaletteTable(void *&ptr, int &size) { - uint8 **data = (uint8**)ptr; + uint8 **data = (uint8 **)ptr; while (size--) delete[] data[size]; delete[] data; @@ -1389,7 +1389,7 @@ void KyraEngine_LoK::initStaticResource() { _soundFiles = _staticres->loadStrings(k1AudioTracks, _soundFilesSize); _soundFilesIntro = _staticres->loadStrings(k1AudioTracksIntro, _soundFilesIntroSize); - _cdaTrackTable = (const int32*) _staticres->loadRawData(k1TownsCDATable, _cdaTrackTableSize); + _cdaTrackTable = (const int32 *)_staticres->loadRawData(k1TownsCDATable, _cdaTrackTableSize); // copied static res @@ -1761,17 +1761,17 @@ void LoLEngine::initStaticResource() { _ingameMT32SoundIndex = _staticres->loadRawData(kLolIngameMT32SfxIndex, _ingameMT32SoundIndexSize); //_ingameADLSoundIndex = _staticres->loadRawData(kLolIngameADLSfxIndex, _ingameADLSoundIndexSize); _spellProperties = _staticres->loadSpellData(kLolSpellProperties, _spellPropertiesSize); - _gameShapeMap = (const int8*)_staticres->loadRawData(kLolGameShapeMap, _gameShapeMapSize); - _sceneItemOffs = (const int8*)_staticres->loadRawData(kLolSceneItemOffs, _sceneItemOffsSize); + _gameShapeMap = (const int8 *)_staticres->loadRawData(kLolGameShapeMap, _gameShapeMapSize); + _sceneItemOffs = (const int8 *)_staticres->loadRawData(kLolSceneItemOffs, _sceneItemOffsSize); _charInvIndex = _staticres->loadRawData(kLolCharInvIndex, _charInvIndexSize); _charInvDefs = _staticres->loadRawData(kLolCharInvDefs, _charInvDefsSize); _charDefsMan = _staticres->loadRawDataBe16(kLolCharDefsMan, _charDefsManSize); _charDefsWoman = _staticres->loadRawDataBe16(kLolCharDefsWoman, _charDefsWomanSize); _charDefsKieran = _staticres->loadRawDataBe16(kLolCharDefsKieran, _charDefsKieranSize); _charDefsAkshel = _staticres->loadRawDataBe16(kLolCharDefsAkshel, _charDefsAkshelSize); - _expRequirements = (const int32*)_staticres->loadRawDataBe32(kLolExpRequirements, _expRequirementsSize); + _expRequirements = (const int32 *)_staticres->loadRawDataBe32(kLolExpRequirements, _expRequirementsSize); _monsterModifiers = _staticres->loadRawDataBe16(kLolMonsterModifiers, _monsterModifiersSize); - _monsterShiftOffs = (const int8*)_staticres->loadRawData(kLolMonsterShiftOffsets, _monsterShiftOffsSize); + _monsterShiftOffs = (const int8 *)_staticres->loadRawData(kLolMonsterShiftOffsets, _monsterShiftOffsSize); _monsterDirFlags = _staticres->loadRawData(kLolMonsterDirFlags, _monsterDirFlagsSize); _monsterScaleX = _staticres->loadRawData(kLolMonsterScaleX, _monsterScaleXSize); _monsterScaleY = _staticres->loadRawData(kLolMonsterScaleY, _monsterScaleYSize); @@ -1784,27 +1784,27 @@ void LoLEngine::initStaticResource() { _itemCost = _staticres->loadRawDataBe16(kLolItemPrices, _itemCostSize); _stashSetupData = _staticres->loadRawData(kLolStashSetup, _stashSetupDataSize); - _dscUnk1 = (const int8*)_staticres->loadRawData(kLolDscUnk1, _dscUnk1Size); - _dscShapeIndex = (const int8*)_staticres->loadRawData(kLolDscShapeIndex, _dscShapeIndexSize); + _dscUnk1 = (const int8 *)_staticres->loadRawData(kLolDscUnk1, _dscUnk1Size); + _dscShapeIndex = (const int8 *)_staticres->loadRawData(kLolDscShapeIndex, _dscShapeIndexSize); _dscOvlMap = _staticres->loadRawData(kLolDscOvlMap, _dscOvlMapSize); _dscShapeScaleW = _staticres->loadRawDataBe16(kLolDscScaleWidthData, _dscShapeScaleWSize); _dscShapeScaleH = _staticres->loadRawDataBe16(kLolDscScaleHeightData, _dscShapeScaleHSize); - _dscShapeX = (const int16*)_staticres->loadRawDataBe16(kLolDscX, _dscShapeXSize); - _dscShapeY = (const int8*)_staticres->loadRawData(kLolDscY, _dscShapeYSize); + _dscShapeX = (const int16 *)_staticres->loadRawDataBe16(kLolDscX, _dscShapeXSize); + _dscShapeY = (const int8 *)_staticres->loadRawData(kLolDscY, _dscShapeYSize); _dscTileIndex = _staticres->loadRawData(kLolDscTileIndex, _dscTileIndexSize); _dscUnk2 = _staticres->loadRawData(kLolDscUnk2, _dscUnk2Size); _dscDoorShpIndex = _staticres->loadRawData(kLolDscDoorShapeIndex, _dscDoorShpIndexSize); - _dscDim1 = (const int8*)_staticres->loadRawData(kLolDscDimData1, _dscDim1Size); - _dscDim2 = (const int8*)_staticres->loadRawData(kLolDscDimData2, _dscDim2Size); + _dscDim1 = (const int8 *)_staticres->loadRawData(kLolDscDimData1, _dscDim1Size); + _dscDim2 = (const int8 *)_staticres->loadRawData(kLolDscDimData2, _dscDim2Size); _dscBlockMap = _staticres->loadRawData(kLolDscBlockMap, _dscBlockMapSize); _dscDimMap = _staticres->loadRawData(kLolDscDimMap, _dscDimMapSize); _dscDoorMonsterScaleTable = _staticres->loadRawDataBe16(kLolDscDoorScale, _dscDoorMonsterScaleTableSize); _dscShapeOvlIndex = _staticres->loadRawData(kLolDscOvlIndex, _dscShapeOvlIndexSize); _dscDoor4 = _staticres->loadRawDataBe16(kLolDscDoor4, _dscDoor4Size); - _dscBlockIndex = (const int8*)_staticres->loadRawData(kLolDscBlockIndex, _dscBlockIndexSize); + _dscBlockIndex = (const int8 *)_staticres->loadRawData(kLolDscBlockIndex, _dscBlockIndexSize); _dscDoor1 = _staticres->loadRawData(kLolDscDoor1, _dscDoor1Size); - _dscDoorMonsterX = (const int16*)_staticres->loadRawDataBe16(kLolDscDoorX, _dscDoorMonsterXSize); - _dscDoorMonsterY = (const int16*)_staticres->loadRawDataBe16(kLolDscDoorY, _dscDoorMonsterYSize); + _dscDoorMonsterX = (const int16 *)_staticres->loadRawDataBe16(kLolDscDoorX, _dscDoorMonsterXSize); + _dscDoorMonsterY = (const int16 *)_staticres->loadRawDataBe16(kLolDscDoorY, _dscDoorMonsterYSize); _scrollXTop = _staticres->loadRawData(kLolScrollXTop, _scrollXTopSize); _scrollYTop = _staticres->loadRawData(kLolScrollYTop, _scrollYTopSize); @@ -1820,14 +1820,14 @@ void LoLEngine::initStaticResource() { _staticres->unloadId(kLolIngameSfxFiles); _buttonData = _staticres->loadButtonDefs(kLolButtonDefs, _buttonDataSize); - _buttonList1 = (const int16*)_staticres->loadRawDataBe16(kLolButtonList1, _buttonList1Size); - _buttonList2 = (const int16*)_staticres->loadRawDataBe16(kLolButtonList2, _buttonList2Size); - _buttonList3 = (const int16*)_staticres->loadRawDataBe16(kLolButtonList3, _buttonList3Size); - _buttonList4 = (const int16*)_staticres->loadRawDataBe16(kLolButtonList4, _buttonList4Size); - _buttonList5 = (const int16*)_staticres->loadRawDataBe16(kLolButtonList5, _buttonList5Size); - _buttonList6 = (const int16*)_staticres->loadRawDataBe16(kLolButtonList6, _buttonList6Size); - _buttonList7 = (const int16*)_staticres->loadRawDataBe16(kLolButtonList7, _buttonList7Size); - _buttonList8 = (const int16*)_staticres->loadRawDataBe16(kLolButtonList8, _buttonList8Size); + _buttonList1 = (const int16 *)_staticres->loadRawDataBe16(kLolButtonList1, _buttonList1Size); + _buttonList2 = (const int16 *)_staticres->loadRawDataBe16(kLolButtonList2, _buttonList2Size); + _buttonList3 = (const int16 *)_staticres->loadRawDataBe16(kLolButtonList3, _buttonList3Size); + _buttonList4 = (const int16 *)_staticres->loadRawDataBe16(kLolButtonList4, _buttonList4Size); + _buttonList5 = (const int16 *)_staticres->loadRawDataBe16(kLolButtonList5, _buttonList5Size); + _buttonList6 = (const int16 *)_staticres->loadRawDataBe16(kLolButtonList6, _buttonList6Size); + _buttonList7 = (const int16 *)_staticres->loadRawDataBe16(kLolButtonList7, _buttonList7Size); + _buttonList8 = (const int16 *)_staticres->loadRawDataBe16(kLolButtonList8, _buttonList8Size); _autoMapStrings = _staticres->loadRawDataBe16(lolMapStringId, _autoMapStringsSize); |