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authorSylvain Dupont2010-10-28 21:39:46 +0000
committerSylvain Dupont2010-10-28 21:39:46 +0000
commitec08328f0c08cddb312e640de25dcc3532615837 (patch)
treeff2cee870c646dfd4278b87a8c8afdfa737e919c /engines
parentb3e42b94c916b3c0bb51bc78cb34cd25fbcbd65c (diff)
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TOON: Fixed some animation glitches for small sprites
Fixed problems when the uncompressed is smaller than compressed size Bug fix sent by Thomas It also fixes Bug fix #3086004 : "TOON: Lights above WACME doors incorrect" svn-id: r53908
Diffstat (limited to 'engines')
-rw-r--r--engines/toon/anim.cpp6
1 files changed, 5 insertions, 1 deletions
diff --git a/engines/toon/anim.cpp b/engines/toon/anim.cpp
index c5769f5081..53980e3dc1 100644
--- a/engines/toon/anim.cpp
+++ b/engines/toon/anim.cpp
@@ -95,7 +95,11 @@ bool Animation::loadAnimation(Common::String file) {
} else {
_frames[e]._ref = -1;
_frames[e]._data = new uint8[decompressedSize];
- decompressLZSS(imageData, _frames[e]._data, decompressedSize);
+ if (compressedSize < decompressedSize) {
+ decompressLZSS(imageData, _frames[e]._data, decompressedSize);
+ } else {
+ memcpy(_frames[e]._data, imageData, compressedSize);
+ }
}
data += headerSize + compressedSize;