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authorJohannes Schickel2006-07-27 20:30:51 +0000
committerJohannes Schickel2006-07-27 20:30:51 +0000
commitee5621137fa3a0f668738159450b03fea68a93e3 (patch)
tree9a207b1d2a844f838b3ff22443c64c0860f9db61 /engines
parent8a0ec2a3e5f042e38964f20a82429f2e74936eca (diff)
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- renaming all opcodes from cmd_* to c1_*
- changing ScriptHelper functions so it will be useable for kyra2 and kyra3 too - unbreaking savegames (increasing the VERSION number since the game flags table got resized to be useable for kyra3) svn-id: r23612
Diffstat (limited to 'engines')
-rw-r--r--engines/kyra/kyra.cpp14
-rw-r--r--engines/kyra/kyra.h319
-rw-r--r--engines/kyra/saveload.cpp5
-rw-r--r--engines/kyra/scene.cpp2
-rw-r--r--engines/kyra/script.cpp11
-rw-r--r--engines/kyra/script.h6
-rw-r--r--engines/kyra/script_v1.cpp640
-rw-r--r--engines/kyra/staticres.cpp314
8 files changed, 658 insertions, 653 deletions
diff --git a/engines/kyra/kyra.cpp b/engines/kyra/kyra.cpp
index 299f93c5b4..6ad8c4f4f8 100644
--- a/engines/kyra/kyra.cpp
+++ b/engines/kyra/kyra.cpp
@@ -479,7 +479,7 @@ void KyraEngine::startup() {
_animator->initAnimStateList();
setCharactersInDefaultScene();
- if (!_scriptInterpreter->loadScript("_STARTUP.EMC", _npcScriptData, _opcodeTable, _opcodeTableSize, 0)) {
+ if (!_scriptInterpreter->loadScript("_STARTUP.EMC", _npcScriptData, 0)) {
error("Could not load \"_STARTUP.EMC\" script");
}
_scriptInterpreter->initScript(_scriptMain, _npcScriptData);
@@ -491,7 +491,7 @@ void KyraEngine::startup() {
}
_scriptInterpreter->unloadScript(_npcScriptData);
- if (!_scriptInterpreter->loadScript("_NPC.EMC", _npcScriptData, _opcodeTable, _opcodeTableSize, 0)) {
+ if (!_scriptInterpreter->loadScript("_NPC.EMC", _npcScriptData, 0)) {
error("Could not load \"_NPC.EMC\" script");
}
@@ -1113,4 +1113,14 @@ void KyraEngine::runNpcScript(int func) {
}
}
+int KyraEngine::runOpcode(ScriptState *script, uint8 opcode) {
+ debugC(9, kDebugLevelMain | kDebugLevelScript, "KyraEngine::runOpcode(%p, %d)", (void *)script, opcode);
+ assert(opcode < _opcodeTableSize);
+ if (_opcodeTable[opcode] == &KyraEngine::c1_dummy)
+ warning("calling unimplemented opcode(0x%.02X)", opcode);
+ int val = (this->*_opcodeTable[opcode])(script);
+ assert(script);
+ return val;
+}
+
} // End of namespace Kyra
diff --git a/engines/kyra/kyra.h b/engines/kyra/kyra.h
index d015c5e708..70182400eb 100644
--- a/engines/kyra/kyra.h
+++ b/engines/kyra/kyra.h
@@ -70,7 +70,7 @@ enum {
// TODO: this is just the start of makeing the debug output of the kyra engine a bit more useable
// in the future we maybe merge some flags and/or create new ones
enum kDebugLevels {
- kDebugLevelScriptFuncs = 1 << 0, // prints debug output of cmd_* functions
+ kDebugLevelScriptFuncs = 1 << 0, // prints debug output of c1_* functions
kDebugLevelScript = 1 << 1, // prints debug output of "ScriptHelper" functions
kDebugLevelSprites = 1 << 2, // prints debug output of "Sprites" functions
kDebugLevelScreen = 1 << 3, // prints debug output of "Screen" functions
@@ -330,164 +330,165 @@ public:
int mouseX() { return _mouseX; }
int mouseY() { return _mouseY; }
- // all opcode procs (maybe that is somehow useless atm)
- int cmd_magicInMouseItem(ScriptState *script);
- int cmd_characterSays(ScriptState *script);
- int cmd_pauseTicks(ScriptState *script);
- int cmd_drawSceneAnimShape(ScriptState *script);
- int cmd_queryGameFlag(ScriptState *script);
- int cmd_setGameFlag(ScriptState *script);
- int cmd_resetGameFlag(ScriptState *script);
- int cmd_runNPCScript(ScriptState *script);
- int cmd_setSpecialExitList(ScriptState *script);
- int cmd_blockInWalkableRegion(ScriptState *script);
- int cmd_blockOutWalkableRegion(ScriptState *script);
- int cmd_walkPlayerToPoint(ScriptState *script);
- int cmd_dropItemInScene(ScriptState *script);
- int cmd_drawAnimShapeIntoScene(ScriptState *script);
- int cmd_createMouseItem(ScriptState *script);
- int cmd_savePageToDisk(ScriptState *script);
- int cmd_sceneAnimOn(ScriptState *script);
- int cmd_sceneAnimOff(ScriptState *script);
- int cmd_getElapsedSeconds(ScriptState *script);
- int cmd_mouseIsPointer(ScriptState *script);
- int cmd_destroyMouseItem(ScriptState *script);
- int cmd_runSceneAnimUntilDone(ScriptState *script);
- int cmd_fadeSpecialPalette(ScriptState *script);
- int cmd_playAdlibSound(ScriptState *script);
- int cmd_playAdlibScore(ScriptState *script);
- int cmd_phaseInSameScene(ScriptState *script);
- int cmd_setScenePhasingFlag(ScriptState *script);
- int cmd_resetScenePhasingFlag(ScriptState *script);
- int cmd_queryScenePhasingFlag(ScriptState *script);
- int cmd_sceneToDirection(ScriptState *script);
- int cmd_setBirthstoneGem(ScriptState *script);
- int cmd_placeItemInGenericMapScene(ScriptState *script);
- int cmd_setBrandonStatusBit(ScriptState *script);
- int cmd_pauseSeconds(ScriptState *script);
- int cmd_getCharactersLocation(ScriptState *script);
- int cmd_runNPCSubscript(ScriptState *script);
- int cmd_magicOutMouseItem(ScriptState *script);
- int cmd_internalAnimOn(ScriptState *script);
- int cmd_forceBrandonToNormal(ScriptState *script);
- int cmd_poisonDeathNow(ScriptState *script);
- int cmd_setScaleMode(ScriptState *script);
- int cmd_openWSAFile(ScriptState *script);
- int cmd_closeWSAFile(ScriptState *script);
- int cmd_runWSAFromBeginningToEnd(ScriptState *script);
- int cmd_displayWSAFrame(ScriptState *script);
- int cmd_enterNewScene(ScriptState *script);
- int cmd_setSpecialEnterXAndY(ScriptState *script);
- int cmd_runWSAFrames(ScriptState *script);
- int cmd_popBrandonIntoScene(ScriptState *script);
- int cmd_restoreAllObjectBackgrounds(ScriptState *script);
- int cmd_setCustomPaletteRange(ScriptState *script);
- int cmd_loadPageFromDisk(ScriptState *script);
- int cmd_customPrintTalkString(ScriptState *script);
- int cmd_restoreCustomPrintBackground(ScriptState *script);
- int cmd_hideMouse(ScriptState *script);
- int cmd_showMouse(ScriptState *script);
- int cmd_getCharacterX(ScriptState *script);
- int cmd_getCharacterY(ScriptState *script);
- int cmd_changeCharactersFacing(ScriptState *script);
- int cmd_copyWSARegion(ScriptState *script);
- int cmd_printText(ScriptState *script);
- int cmd_random(ScriptState *script);
- int cmd_loadSoundFile(ScriptState *script);
- int cmd_displayWSAFrameOnHidPage(ScriptState *script);
- int cmd_displayWSASequentialFrames(ScriptState *script);
- int cmd_drawCharacterStanding(ScriptState *script);
- int cmd_internalAnimOff(ScriptState *script);
- int cmd_changeCharactersXAndY(ScriptState *script);
- int cmd_clearSceneAnimatorBeacon(ScriptState *script);
- int cmd_querySceneAnimatorBeacon(ScriptState *script);
- int cmd_refreshSceneAnimator(ScriptState *script);
- int cmd_placeItemInOffScene(ScriptState *script);
- int cmd_wipeDownMouseItem(ScriptState *script);
- int cmd_placeCharacterInOtherScene(ScriptState *script);
- int cmd_getKey(ScriptState *script);
- int cmd_specificItemInInventory(ScriptState *script);
- int cmd_popMobileNPCIntoScene(ScriptState *script);
- int cmd_mobileCharacterInScene(ScriptState *script);
- int cmd_hideMobileCharacter(ScriptState *script);
- int cmd_unhideMobileCharacter(ScriptState *script);
- int cmd_setCharactersLocation(ScriptState *script);
- int cmd_walkCharacterToPoint(ScriptState *script);
- int cmd_specialEventDisplayBrynnsNote(ScriptState *script);
- int cmd_specialEventRemoveBrynnsNote(ScriptState *script);
- int cmd_setLogicPage(ScriptState *script);
- int cmd_fatPrint(ScriptState *script);
- int cmd_preserveAllObjectBackgrounds(ScriptState *script);
- int cmd_updateSceneAnimations(ScriptState *script);
- int cmd_sceneAnimationActive(ScriptState *script);
- int cmd_setCharactersMovementDelay(ScriptState *script);
- int cmd_getCharactersFacing(ScriptState *script);
- int cmd_bkgdScrollSceneAndMasksRight(ScriptState *script);
- int cmd_dispelMagicAnimation(ScriptState *script);
- int cmd_findBrightestFireberry(ScriptState *script);
- int cmd_setFireberryGlowPalette(ScriptState *script);
- int cmd_setDeathHandlerFlag(ScriptState *script);
- int cmd_drinkPotionAnimation(ScriptState *script);
- int cmd_makeAmuletAppear(ScriptState *script);
- int cmd_drawItemShapeIntoScene(ScriptState *script);
- int cmd_setCharactersCurrentFrame(ScriptState *script);
- int cmd_waitForConfirmationMouseClick(ScriptState *script);
- int cmd_pageFlip(ScriptState *script);
- int cmd_setSceneFile(ScriptState *script);
- int cmd_getItemInMarbleVase(ScriptState *script);
- int cmd_setItemInMarbleVase(ScriptState *script);
- int cmd_addItemToInventory(ScriptState *script);
- int cmd_intPrint(ScriptState *script);
- int cmd_shakeScreen(ScriptState *script);
- int cmd_createAmuletJewel(ScriptState *script);
- int cmd_setSceneAnimCurrXY(ScriptState *script);
- int cmd_poisonBrandonAndRemaps(ScriptState *script);
- int cmd_fillFlaskWithWater(ScriptState *script);
- int cmd_getCharactersMovementDelay(ScriptState *script);
- int cmd_getBirthstoneGem(ScriptState *script);
- int cmd_queryBrandonStatusBit(ScriptState *script);
- int cmd_playFluteAnimation(ScriptState *script);
- int cmd_playWinterScrollSequence(ScriptState *script);
- int cmd_getIdolGem(ScriptState *script);
- int cmd_setIdolGem(ScriptState *script);
- int cmd_totalItemsInScene(ScriptState *script);
- int cmd_restoreBrandonsMovementDelay(ScriptState *script);
- int cmd_setMousePos(ScriptState *script);
- int cmd_getMouseState(ScriptState *script);
- int cmd_setEntranceMouseCursorTrack(ScriptState *script);
- int cmd_itemAppearsOnGround(ScriptState *script);
- int cmd_setNoDrawShapesFlag(ScriptState *script);
- int cmd_fadeEntirePalette(ScriptState *script);
- int cmd_itemOnGroundHere(ScriptState *script);
- int cmd_queryCauldronState(ScriptState *script);
- int cmd_setCauldronState(ScriptState *script);
- int cmd_queryCrystalState(ScriptState *script);
- int cmd_setCrystalState(ScriptState *script);
- int cmd_setPaletteRange(ScriptState *script);
- int cmd_shrinkBrandonDown(ScriptState *script);
- int cmd_growBrandonUp(ScriptState *script);
- int cmd_setBrandonScaleXAndY(ScriptState *script);
- int cmd_resetScaleMode(ScriptState *script);
- int cmd_getScaleDepthTableValue(ScriptState *script);
- int cmd_setScaleDepthTableValue(ScriptState *script);
- int cmd_message(ScriptState *script);
- int cmd_checkClickOnNPC(ScriptState *script);
- int cmd_getFoyerItem(ScriptState *script);
- int cmd_setFoyerItem(ScriptState *script);
- int cmd_setNoItemDropRegion(ScriptState *script);
- int cmd_walkMalcolmOn(ScriptState *script);
- int cmd_passiveProtection(ScriptState *script);
- int cmd_setPlayingLoop(ScriptState *script);
- int cmd_brandonToStoneSequence(ScriptState *script);
- int cmd_brandonHealingSequence(ScriptState *script);
- int cmd_protectCommandLine(ScriptState *script);
- int cmd_pauseMusicSeconds(ScriptState *script);
- int cmd_resetMaskRegion(ScriptState *script);
- int cmd_setPaletteChangeFlag(ScriptState *script);
- int cmd_fillRect(ScriptState *script);
- int cmd_dummy(ScriptState *script);
- int cmd_vocUnload(ScriptState *script);
- int cmd_vocLoad(ScriptState *script);
+ virtual int runOpcode(ScriptState *script, uint8 opcode);
+protected:
+ int c1_magicInMouseItem(ScriptState *script);
+ int c1_characterSays(ScriptState *script);
+ int c1_pauseTicks(ScriptState *script);
+ int c1_drawSceneAnimShape(ScriptState *script);
+ int c1_queryGameFlag(ScriptState *script);
+ int c1_setGameFlag(ScriptState *script);
+ int c1_resetGameFlag(ScriptState *script);
+ int c1_runNPCScript(ScriptState *script);
+ int c1_setSpecialExitList(ScriptState *script);
+ int c1_blockInWalkableRegion(ScriptState *script);
+ int c1_blockOutWalkableRegion(ScriptState *script);
+ int c1_walkPlayerToPoint(ScriptState *script);
+ int c1_dropItemInScene(ScriptState *script);
+ int c1_drawAnimShapeIntoScene(ScriptState *script);
+ int c1_createMouseItem(ScriptState *script);
+ int c1_savePageToDisk(ScriptState *script);
+ int c1_sceneAnimOn(ScriptState *script);
+ int c1_sceneAnimOff(ScriptState *script);
+ int c1_getElapsedSeconds(ScriptState *script);
+ int c1_mouseIsPointer(ScriptState *script);
+ int c1_destroyMouseItem(ScriptState *script);
+ int c1_runSceneAnimUntilDone(ScriptState *script);
+ int c1_fadeSpecialPalette(ScriptState *script);
+ int c1_playAdlibSound(ScriptState *script);
+ int c1_playAdlibScore(ScriptState *script);
+ int c1_phaseInSameScene(ScriptState *script);
+ int c1_setScenePhasingFlag(ScriptState *script);
+ int c1_resetScenePhasingFlag(ScriptState *script);
+ int c1_queryScenePhasingFlag(ScriptState *script);
+ int c1_sceneToDirection(ScriptState *script);
+ int c1_setBirthstoneGem(ScriptState *script);
+ int c1_placeItemInGenericMapScene(ScriptState *script);
+ int c1_setBrandonStatusBit(ScriptState *script);
+ int c1_pauseSeconds(ScriptState *script);
+ int c1_getCharactersLocation(ScriptState *script);
+ int c1_runNPCSubscript(ScriptState *script);
+ int c1_magicOutMouseItem(ScriptState *script);
+ int c1_internalAnimOn(ScriptState *script);
+ int c1_forceBrandonToNormal(ScriptState *script);
+ int c1_poisonDeathNow(ScriptState *script);
+ int c1_setScaleMode(ScriptState *script);
+ int c1_openWSAFile(ScriptState *script);
+ int c1_closeWSAFile(ScriptState *script);
+ int c1_runWSAFromBeginningToEnd(ScriptState *script);
+ int c1_displayWSAFrame(ScriptState *script);
+ int c1_enterNewScene(ScriptState *script);
+ int c1_setSpecialEnterXAndY(ScriptState *script);
+ int c1_runWSAFrames(ScriptState *script);
+ int c1_popBrandonIntoScene(ScriptState *script);
+ int c1_restoreAllObjectBackgrounds(ScriptState *script);
+ int c1_setCustomPaletteRange(ScriptState *script);
+ int c1_loadPageFromDisk(ScriptState *script);
+ int c1_customPrintTalkString(ScriptState *script);
+ int c1_restoreCustomPrintBackground(ScriptState *script);
+ int c1_hideMouse(ScriptState *script);
+ int c1_showMouse(ScriptState *script);
+ int c1_getCharacterX(ScriptState *script);
+ int c1_getCharacterY(ScriptState *script);
+ int c1_changeCharactersFacing(ScriptState *script);
+ int c1_copyWSARegion(ScriptState *script);
+ int c1_printText(ScriptState *script);
+ int c1_random(ScriptState *script);
+ int c1_loadSoundFile(ScriptState *script);
+ int c1_displayWSAFrameOnHidPage(ScriptState *script);
+ int c1_displayWSASequentialFrames(ScriptState *script);
+ int c1_drawCharacterStanding(ScriptState *script);
+ int c1_internalAnimOff(ScriptState *script);
+ int c1_changeCharactersXAndY(ScriptState *script);
+ int c1_clearSceneAnimatorBeacon(ScriptState *script);
+ int c1_querySceneAnimatorBeacon(ScriptState *script);
+ int c1_refreshSceneAnimator(ScriptState *script);
+ int c1_placeItemInOffScene(ScriptState *script);
+ int c1_wipeDownMouseItem(ScriptState *script);
+ int c1_placeCharacterInOtherScene(ScriptState *script);
+ int c1_getKey(ScriptState *script);
+ int c1_specificItemInInventory(ScriptState *script);
+ int c1_popMobileNPCIntoScene(ScriptState *script);
+ int c1_mobileCharacterInScene(ScriptState *script);
+ int c1_hideMobileCharacter(ScriptState *script);
+ int c1_unhideMobileCharacter(ScriptState *script);
+ int c1_setCharactersLocation(ScriptState *script);
+ int c1_walkCharacterToPoint(ScriptState *script);
+ int c1_specialEventDisplayBrynnsNote(ScriptState *script);
+ int c1_specialEventRemoveBrynnsNote(ScriptState *script);
+ int c1_setLogicPage(ScriptState *script);
+ int c1_fatPrint(ScriptState *script);
+ int c1_preserveAllObjectBackgrounds(ScriptState *script);
+ int c1_updateSceneAnimations(ScriptState *script);
+ int c1_sceneAnimationActive(ScriptState *script);
+ int c1_setCharactersMovementDelay(ScriptState *script);
+ int c1_getCharactersFacing(ScriptState *script);
+ int c1_bkgdScrollSceneAndMasksRight(ScriptState *script);
+ int c1_dispelMagicAnimation(ScriptState *script);
+ int c1_findBrightestFireberry(ScriptState *script);
+ int c1_setFireberryGlowPalette(ScriptState *script);
+ int c1_setDeathHandlerFlag(ScriptState *script);
+ int c1_drinkPotionAnimation(ScriptState *script);
+ int c1_makeAmuletAppear(ScriptState *script);
+ int c1_drawItemShapeIntoScene(ScriptState *script);
+ int c1_setCharactersCurrentFrame(ScriptState *script);
+ int c1_waitForConfirmationMouseClick(ScriptState *script);
+ int c1_pageFlip(ScriptState *script);
+ int c1_setSceneFile(ScriptState *script);
+ int c1_getItemInMarbleVase(ScriptState *script);
+ int c1_setItemInMarbleVase(ScriptState *script);
+ int c1_addItemToInventory(ScriptState *script);
+ int c1_intPrint(ScriptState *script);
+ int c1_shakeScreen(ScriptState *script);
+ int c1_createAmuletJewel(ScriptState *script);
+ int c1_setSceneAnimCurrXY(ScriptState *script);
+ int c1_poisonBrandonAndRemaps(ScriptState *script);
+ int c1_fillFlaskWithWater(ScriptState *script);
+ int c1_getCharactersMovementDelay(ScriptState *script);
+ int c1_getBirthstoneGem(ScriptState *script);
+ int c1_queryBrandonStatusBit(ScriptState *script);
+ int c1_playFluteAnimation(ScriptState *script);
+ int c1_playWinterScrollSequence(ScriptState *script);
+ int c1_getIdolGem(ScriptState *script);
+ int c1_setIdolGem(ScriptState *script);
+ int c1_totalItemsInScene(ScriptState *script);
+ int c1_restoreBrandonsMovementDelay(ScriptState *script);
+ int c1_setMousePos(ScriptState *script);
+ int c1_getMouseState(ScriptState *script);
+ int c1_setEntranceMouseCursorTrack(ScriptState *script);
+ int c1_itemAppearsOnGround(ScriptState *script);
+ int c1_setNoDrawShapesFlag(ScriptState *script);
+ int c1_fadeEntirePalette(ScriptState *script);
+ int c1_itemOnGroundHere(ScriptState *script);
+ int c1_queryCauldronState(ScriptState *script);
+ int c1_setCauldronState(ScriptState *script);
+ int c1_queryCrystalState(ScriptState *script);
+ int c1_setCrystalState(ScriptState *script);
+ int c1_setPaletteRange(ScriptState *script);
+ int c1_shrinkBrandonDown(ScriptState *script);
+ int c1_growBrandonUp(ScriptState *script);
+ int c1_setBrandonScaleXAndY(ScriptState *script);
+ int c1_resetScaleMode(ScriptState *script);
+ int c1_getScaleDepthTableValue(ScriptState *script);
+ int c1_setScaleDepthTableValue(ScriptState *script);
+ int c1_message(ScriptState *script);
+ int c1_checkClickOnNPC(ScriptState *script);
+ int c1_getFoyerItem(ScriptState *script);
+ int c1_setFoyerItem(ScriptState *script);
+ int c1_setNoItemDropRegion(ScriptState *script);
+ int c1_walkMalcolmOn(ScriptState *script);
+ int c1_passiveProtection(ScriptState *script);
+ int c1_setPlayingLoop(ScriptState *script);
+ int c1_brandonToStoneSequence(ScriptState *script);
+ int c1_brandonHealingSequence(ScriptState *script);
+ int c1_protectCommandLine(ScriptState *script);
+ int c1_pauseMusicSeconds(ScriptState *script);
+ int c1_resetMaskRegion(ScriptState *script);
+ int c1_setPaletteChangeFlag(ScriptState *script);
+ int c1_fillRect(ScriptState *script);
+ int c1_dummy(ScriptState *script);
+ int c1_vocUnload(ScriptState *script);
+ int c1_vocLoad(ScriptState *script);
protected:
diff --git a/engines/kyra/saveload.cpp b/engines/kyra/saveload.cpp
index 13caa36ed9..d34dc66097 100644
--- a/engines/kyra/saveload.cpp
+++ b/engines/kyra/saveload.cpp
@@ -30,7 +30,7 @@
#include "kyra/screen.h"
#include "kyra/resource.h"
-#define CURRENT_VERSION 5
+#define CURRENT_VERSION 6
namespace Kyra {
void KyraEngine::loadGame(const char *fileName) {
@@ -145,8 +145,9 @@ void KyraEngine::loadGame(const char *fileName) {
}
_timerNextRun = 0;
+ memset(_flagsTable, 0, sizeof(_flagsTable));
uint32 flagsSize = in->readUint32BE();
- assert(flagsSize == sizeof(_flagsTable));
+ assert(flagsSize <= sizeof(_flagsTable));
in->read(_flagsTable, flagsSize);
for (int i = 0; i < _roomTableSize; ++i) {
diff --git a/engines/kyra/scene.cpp b/engines/kyra/scene.cpp
index f015c12373..d202088f56 100644
--- a/engines/kyra/scene.cpp
+++ b/engines/kyra/scene.cpp
@@ -471,7 +471,7 @@ void KyraEngine::startSceneScript(int brandonAlive) {
strcpy(fileNameBuffer, _roomFilenameTable[tableId]);
strcat(fileNameBuffer, ".EMC");
_scriptInterpreter->unloadScript(_scriptClickData);
- _scriptInterpreter->loadScript(fileNameBuffer, _scriptClickData, _opcodeTable, _opcodeTableSize, 0);
+ _scriptInterpreter->loadScript(fileNameBuffer, _scriptClickData, 0);
_scriptInterpreter->startScript(_scriptClick, 0);
_scriptClick->variables[0] = _currentCharacter->sceneId;
_scriptClick->variables[7] = brandonAlive;
diff --git a/engines/kyra/script.cpp b/engines/kyra/script.cpp
index 38bfa908a1..5266369a08 100644
--- a/engines/kyra/script.cpp
+++ b/engines/kyra/script.cpp
@@ -71,7 +71,7 @@ ScriptHelper::ScriptHelper(KyraEngine *vm) : _vm(vm) {
ScriptHelper::~ScriptHelper() {
}
-bool ScriptHelper::loadScript(const char *filename, ScriptData *scriptData, KyraEngine::OpcodeProc *opcodes, int opcodeSize, byte *specialPtr) {
+bool ScriptHelper::loadScript(const char *filename, ScriptData *scriptData, byte *specialPtr) {
uint32 size = 0;
uint8 *data = _vm->resource()->fileData(filename, &size);
byte *curData = data;
@@ -149,8 +149,6 @@ bool ScriptHelper::loadScript(const char *filename, ScriptData *scriptData, Kyra
return false;
}
scriptData->dataSize = chunkSize / 2;
- scriptData->opcodes = opcodes;
- scriptData->opcodeSize = opcodeSize;
delete [] data;
return true;
@@ -389,12 +387,7 @@ void ScriptHelper::c1_subSP(ScriptState* script) {
}
void ScriptHelper::c1_execOpcode(ScriptState* script) {
- assert((uint8)_parameter < script->dataPtr->opcodeSize);
- if (script->dataPtr->opcodes[(uint8)_parameter] == &KyraEngine::cmd_dummy)
- warning("calling unimplemented opcode(0x%.02X)", (uint8)_parameter);
- int val = (_vm->*script->dataPtr->opcodes[(uint8)_parameter])(script);
- assert(script);
- script->retValue = val;
+ script->retValue = _vm->runOpcode(script, (uint8)_parameter);
}
void ScriptHelper::c1_ifNotJmp(ScriptState* script) {
diff --git a/engines/kyra/script.h b/engines/kyra/script.h
index 72bcb0f4ed..51c533537d 100644
--- a/engines/kyra/script.h
+++ b/engines/kyra/script.h
@@ -31,9 +31,9 @@ struct ScriptData {
byte *data;
byte *ordr;
uint16 dataSize;
- KyraEngine::OpcodeProc *opcodes;
- int opcodeSize;
uint16 mustBeFreed;
+
+ int opcodeTable; // indicates which opcode table to use (for Kyra3)
};
struct ScriptState {
@@ -51,7 +51,7 @@ public:
ScriptHelper(KyraEngine *vm);
virtual ~ScriptHelper();
- bool loadScript(const char *filename, ScriptData *data, KyraEngine::OpcodeProc *opcodes, int opcodeSize, byte *specialPtr = 0);
+ bool loadScript(const char *filename, ScriptData *data, byte *specialPtr = 0);
void unloadScript(ScriptData *data);
void initScript(ScriptState *scriptState, ScriptData *data);
diff --git a/engines/kyra/script_v1.cpp b/engines/kyra/script_v1.cpp
index b315a92b4a..55b74dc8cb 100644
--- a/engines/kyra/script_v1.cpp
+++ b/engines/kyra/script_v1.cpp
@@ -35,16 +35,16 @@ namespace Kyra {
#define stackPos(x) script->stack[script->sp+x]
#define stackPosString(x) (char*)&script->dataPtr->text[READ_BE_UINT16(&((uint16 *)script->dataPtr->text)[stackPos(x)])]
-int KyraEngine::cmd_magicInMouseItem(ScriptState *script) {
- debugC(3, kDebugLevelScriptFuncs, "cmd_magicInMouseItem(%p) (%d, %d)", (const void *)script, stackPos(0), stackPos(1));
+int KyraEngine::c1_magicInMouseItem(ScriptState *script) {
+ debugC(3, kDebugLevelScriptFuncs, "c1_magicInMouseItem(%p) (%d, %d)", (const void *)script, stackPos(0), stackPos(1));
magicInMouseItem(stackPos(0), stackPos(1), -1);
return 0;
}
-int KyraEngine::cmd_characterSays(ScriptState *script) {
+int KyraEngine::c1_characterSays(ScriptState *script) {
_skipFlag = false;
if (_features & GF_TALKIE) {
- debugC(3, kDebugLevelScriptFuncs, "cmd_characterSays(%p) (%d, '%s', %d, %d)", (const void *)script, stackPos(0), stackPosString(1), stackPos(2), stackPos(3));
+ debugC(3, kDebugLevelScriptFuncs, "c1_characterSays(%p) (%d, '%s', %d, %d)", (const void *)script, stackPos(0), stackPosString(1), stackPos(2), stackPos(3));
if (speechEnabled()) {
snd_voiceWaitForFinish();
snd_playVoiceFile(stackPos(0));
@@ -52,17 +52,17 @@ int KyraEngine::cmd_characterSays(ScriptState *script) {
if (textEnabled())
characterSays(stackPosString(1), stackPos(2), stackPos(3));
} else {
- debugC(3, kDebugLevelScriptFuncs, "cmd_characterSays(%p) ('%s', %d, %d)", (const void *)script, stackPosString(0), stackPos(1), stackPos(2));
+ debugC(3, kDebugLevelScriptFuncs, "c1_characterSays(%p) ('%s', %d, %d)", (const void *)script, stackPosString(0), stackPos(1), stackPos(2));
characterSays(stackPosString(0), stackPos(1), stackPos(2));
}
return 0;
}
-int KyraEngine::cmd_pauseTicks(ScriptState *script) {
- debugC(3, kDebugLevelScriptFuncs, "cmd_pauseTicks(%p) (%d, %d)", (const void *)script, stackPos(0), stackPos(1));
+int KyraEngine::c1_pauseTicks(ScriptState *script) {
+ debugC(3, kDebugLevelScriptFuncs, "c1_pauseTicks(%p) (%d, %d)", (const void *)script, stackPos(0), stackPos(1));
if (stackPos(1)) {
- warning("STUB: special cmd_pauseTicks");
+ warning("STUB: special c1_pauseTicks");
// delete this after correct implementing
delayWithTicks(stackPos(0));
} else {
@@ -71,34 +71,34 @@ int KyraEngine::cmd_pauseTicks(ScriptState *script) {
return 0;
}
-int KyraEngine::cmd_drawSceneAnimShape(ScriptState *script) {
- debugC(3, kDebugLevelScriptFuncs, "cmd_drawSceneAnimShape(%p) (%d, %d, %d, %d, %d)", (const void *)script, stackPos(0), stackPos(1), stackPos(2), stackPos(3), stackPos(4));
+int KyraEngine::c1_drawSceneAnimShape(ScriptState *script) {
+ debugC(3, kDebugLevelScriptFuncs, "c1_drawSceneAnimShape(%p) (%d, %d, %d, %d, %d)", (const void *)script, stackPos(0), stackPos(1), stackPos(2), stackPos(3), stackPos(4));
_screen->drawShape(stackPos(4), _sprites->_sceneShapes[stackPos(0)], stackPos(1), stackPos(2), 0, (stackPos(3) != 0) ? 1 : 0);
return 0;
}
-int KyraEngine::cmd_queryGameFlag(ScriptState *script) {
- debugC(3, kDebugLevelScriptFuncs, "cmd_queryGameFlag(%p) (0x%X)", (const void *)script, stackPos(0));
+int KyraEngine::c1_queryGameFlag(ScriptState *script) {
+ debugC(3, kDebugLevelScriptFuncs, "c1_queryGameFlag(%p) (0x%X)", (const void *)script, stackPos(0));
return queryGameFlag(stackPos(0));
}
-int KyraEngine::cmd_setGameFlag(ScriptState *script) {
- debugC(3, kDebugLevelScriptFuncs, "cmd_setGameFlag(%p) (0x%X)", (const void *)script, stackPos(0));
+int KyraEngine::c1_setGameFlag(ScriptState *script) {
+ debugC(3, kDebugLevelScriptFuncs, "c1_setGameFlag(%p) (0x%X)", (const void *)script, stackPos(0));
return setGameFlag(stackPos(0));
}
-int KyraEngine::cmd_resetGameFlag(ScriptState *script) {
- debugC(3, kDebugLevelScriptFuncs, "cmd_resetGameFlag(%p) (0x%X)", (const void *)script, stackPos(0));
+int KyraEngine::c1_resetGameFlag(ScriptState *script) {
+ debugC(3, kDebugLevelScriptFuncs, "c1_resetGameFlag(%p) (0x%X)", (const void *)script, stackPos(0));
return resetGameFlag(stackPos(0));
}
-int KyraEngine::cmd_runNPCScript(ScriptState *script) {
- warning("STUB: cmd_runNPCScript");
+int KyraEngine::c1_runNPCScript(ScriptState *script) {
+ warning("STUB: c1_runNPCScript");
return 0;
}
-int KyraEngine::cmd_setSpecialExitList(ScriptState *script) {
- debugC(3, kDebugLevelScriptFuncs, "cmd_setSpecialExitList(%p) (%d, %d, %d, %d, %d, %d, %d, %d, %d, %d)", (const void *)script, stackPos(0), stackPos(1), stackPos(2), stackPos(3), stackPos(4), stackPos(5), stackPos(6), stackPos(7), stackPos(8), stackPos(9));
+int KyraEngine::c1_setSpecialExitList(ScriptState *script) {
+ debugC(3, kDebugLevelScriptFuncs, "c1_setSpecialExitList(%p) (%d, %d, %d, %d, %d, %d, %d, %d, %d, %d)", (const void *)script, stackPos(0), stackPos(1), stackPos(2), stackPos(3), stackPos(4), stackPos(5), stackPos(6), stackPos(7), stackPos(8), stackPos(9));
for (int i = 0; i < 10; ++i) {
_exitList[i] = stackPos(i);
@@ -108,20 +108,20 @@ int KyraEngine::cmd_setSpecialExitList(ScriptState *script) {
return 0;
}
-int KyraEngine::cmd_blockInWalkableRegion(ScriptState *script) {
- debugC(3, kDebugLevelScriptFuncs, "cmd_blockInWalkableRegion(%p) (%d, %d, %d, %d)", (const void *)script, stackPos(0), stackPos(1), stackPos(2), stackPos(3));
+int KyraEngine::c1_blockInWalkableRegion(ScriptState *script) {
+ debugC(3, kDebugLevelScriptFuncs, "c1_blockInWalkableRegion(%p) (%d, %d, %d, %d)", (const void *)script, stackPos(0), stackPos(1), stackPos(2), stackPos(3));
_screen->blockInRegion(stackPos(0), stackPos(1), stackPos(2)-stackPos(0)+1, stackPos(3)-stackPos(1)+1);
return 0;
}
-int KyraEngine::cmd_blockOutWalkableRegion(ScriptState *script) {
- debugC(3, kDebugLevelScriptFuncs, "cmd_blockOutWalkableRegion(%p) (%d, %d, %d, %d)", (const void *)script, stackPos(0), stackPos(1), stackPos(2), stackPos(3));
+int KyraEngine::c1_blockOutWalkableRegion(ScriptState *script) {
+ debugC(3, kDebugLevelScriptFuncs, "c1_blockOutWalkableRegion(%p) (%d, %d, %d, %d)", (const void *)script, stackPos(0), stackPos(1), stackPos(2), stackPos(3));
_screen->blockOutRegion(stackPos(0), stackPos(1), stackPos(2)-stackPos(0)+1, stackPos(3)-stackPos(1)+1);
return 0;
}
-int KyraEngine::cmd_walkPlayerToPoint(ScriptState *script) {
- debugC(3, kDebugLevelScriptFuncs, "cmd_walkPlayerToPoint(%p) (%d, %d, %d, %d)", (const void *)script, stackPos(0), stackPos(1), stackPos(2), stackPos(3));
+int KyraEngine::c1_walkPlayerToPoint(ScriptState *script) {
+ debugC(3, kDebugLevelScriptFuncs, "c1_walkPlayerToPoint(%p) (%d, %d, %d, %d)", (const void *)script, stackPos(0), stackPos(1), stackPos(2), stackPos(3));
int normalTimers = stackPos(2);
if (!normalTimers) {
@@ -149,8 +149,8 @@ int KyraEngine::cmd_walkPlayerToPoint(ScriptState *script) {
return 0;
}
-int KyraEngine::cmd_dropItemInScene(ScriptState *script) {
- debugC(3, kDebugLevelScriptFuncs, "cmd_dropItemInScene(%p) (%d, %d, %d)", (const void *)script, stackPos(0), stackPos(1), stackPos(2));
+int KyraEngine::c1_dropItemInScene(ScriptState *script) {
+ debugC(3, kDebugLevelScriptFuncs, "c1_dropItemInScene(%p) (%d, %d, %d)", (const void *)script, stackPos(0), stackPos(1), stackPos(2));
int item = stackPos(0);
int xpos = stackPos(1);
int ypos = stackPos(2);
@@ -175,8 +175,8 @@ int KyraEngine::cmd_dropItemInScene(ScriptState *script) {
return 0;
}
-int KyraEngine::cmd_drawAnimShapeIntoScene(ScriptState *script) {
- debugC(3, kDebugLevelScriptFuncs, "cmd_drawAnimShapeIntoScene(%p) (%d, %d, %d, %d)", (const void *)script, stackPos(0), stackPos(1), stackPos(2), stackPos(3));
+int KyraEngine::c1_drawAnimShapeIntoScene(ScriptState *script) {
+ debugC(3, kDebugLevelScriptFuncs, "c1_drawAnimShapeIntoScene(%p) (%d, %d, %d, %d)", (const void *)script, stackPos(0), stackPos(1), stackPos(2), stackPos(3));
_screen->hideMouse();
_animator->restoreAllObjectBackgrounds();
int shape = stackPos(0);
@@ -193,51 +193,51 @@ int KyraEngine::cmd_drawAnimShapeIntoScene(ScriptState *script) {
return 0;
}
-int KyraEngine::cmd_createMouseItem(ScriptState *script) {
- debugC(3, kDebugLevelScriptFuncs, "cmd_createMouseItem(%p) (%d)", (const void *)script, stackPos(0));
+int KyraEngine::c1_createMouseItem(ScriptState *script) {
+ debugC(3, kDebugLevelScriptFuncs, "c1_createMouseItem(%p) (%d)", (const void *)script, stackPos(0));
createMouseItem(stackPos(0));
return 0;
}
-int KyraEngine::cmd_savePageToDisk(ScriptState *script) {
- debugC(3, kDebugLevelScriptFuncs, "cmd_savePageToDisk(%p) ('%s', %d)", (const void *)script, stackPosString(0), stackPos(1));
+int KyraEngine::c1_savePageToDisk(ScriptState *script) {
+ debugC(3, kDebugLevelScriptFuncs, "c1_savePageToDisk(%p) ('%s', %d)", (const void *)script, stackPosString(0), stackPos(1));
_screen->savePageToDisk(stackPosString(0), stackPos(1));
return 0;
}
-int KyraEngine::cmd_sceneAnimOn(ScriptState *script) {
- debugC(3, kDebugLevelScriptFuncs, "cmd_sceneAnimOn(%p) (%d)", (const void *)script, stackPos(0));
+int KyraEngine::c1_sceneAnimOn(ScriptState *script) {
+ debugC(3, kDebugLevelScriptFuncs, "c1_sceneAnimOn(%p) (%d)", (const void *)script, stackPos(0));
_sprites->_anims[stackPos(0)].play = true;
return 0;
}
-int KyraEngine::cmd_sceneAnimOff(ScriptState *script) {
- debugC(3, kDebugLevelScriptFuncs, "cmd_sceneAnimOff(%p) (%d)", (const void *)script, stackPos(0));
+int KyraEngine::c1_sceneAnimOff(ScriptState *script) {
+ debugC(3, kDebugLevelScriptFuncs, "c1_sceneAnimOff(%p) (%d)", (const void *)script, stackPos(0));
_sprites->_anims[stackPos(0)].play = false;
return 0;
}
-int KyraEngine::cmd_getElapsedSeconds(ScriptState *script) {
- debugC(3, kDebugLevelScriptFuncs, "cmd_getElapsedSeconds(%p) ()", (const void *)script);
+int KyraEngine::c1_getElapsedSeconds(ScriptState *script) {
+ debugC(3, kDebugLevelScriptFuncs, "c1_getElapsedSeconds(%p) ()", (const void *)script);
return _system->getMillis() / 1000;
}
-int KyraEngine::cmd_mouseIsPointer(ScriptState *script) {
- debugC(3, kDebugLevelScriptFuncs, "cmd_mouseIsPointer(%p) ()", (const void *)script);
+int KyraEngine::c1_mouseIsPointer(ScriptState *script) {
+ debugC(3, kDebugLevelScriptFuncs, "c1_mouseIsPointer(%p) ()", (const void *)script);
if (_itemInHand == -1) {
return 1;
}
return 0;
}
-int KyraEngine::cmd_destroyMouseItem(ScriptState *script) {
- debugC(3, kDebugLevelScriptFuncs, "cmd_destroyMouseItem(%p) ()", (const void *)script);
+int KyraEngine::c1_destroyMouseItem(ScriptState *script) {
+ debugC(3, kDebugLevelScriptFuncs, "c1_destroyMouseItem(%p) ()", (const void *)script);
destroyMouseItem();
return 0;
}
-int KyraEngine::cmd_runSceneAnimUntilDone(ScriptState *script) {
- debugC(3, kDebugLevelScriptFuncs, "cmd_runSceneAnimUntilDone(%p) (%d)", (const void *)script, stackPos(0));
+int KyraEngine::c1_runSceneAnimUntilDone(ScriptState *script) {
+ debugC(3, kDebugLevelScriptFuncs, "c1_runSceneAnimUntilDone(%p) (%d)", (const void *)script, stackPos(0));
_screen->hideMouse();
_animator->restoreAllObjectBackgrounds();
_sprites->_anims[stackPos(0)].play = true;
@@ -254,49 +254,49 @@ int KyraEngine::cmd_runSceneAnimUntilDone(ScriptState *script) {
return 0;
}
-int KyraEngine::cmd_fadeSpecialPalette(ScriptState *script) {
- debugC(3, kDebugLevelScriptFuncs, "cmd_fadeSpecialPalette(%p) (%d, %d, %d, %d)", (const void *)script, stackPos(0), stackPos(1), stackPos(2), stackPos(3));
+int KyraEngine::c1_fadeSpecialPalette(ScriptState *script) {
+ debugC(3, kDebugLevelScriptFuncs, "c1_fadeSpecialPalette(%p) (%d, %d, %d, %d)", (const void *)script, stackPos(0), stackPos(1), stackPos(2), stackPos(3));
_screen->fadeSpecialPalette(stackPos(0), stackPos(1), stackPos(2), stackPos(3));
return 0;
}
-int KyraEngine::cmd_playAdlibSound(ScriptState *script) {
- debugC(3, kDebugLevelScriptFuncs, "cmd_playAdlibSound(%p) (%d)", (const void *)script, stackPos(0));
+int KyraEngine::c1_playAdlibSound(ScriptState *script) {
+ debugC(3, kDebugLevelScriptFuncs, "c1_playAdlibSound(%p) (%d)", (const void *)script, stackPos(0));
snd_playSoundEffect(stackPos(0));
return 0;
}
-int KyraEngine::cmd_playAdlibScore(ScriptState *script) {
- debugC(3, kDebugLevelScriptFuncs, "cmd_playAdlibScore(%p) (%d, %d)", (const void *)script, stackPos(0), stackPos(1));
+int KyraEngine::c1_playAdlibScore(ScriptState *script) {
+ debugC(3, kDebugLevelScriptFuncs, "c1_playAdlibScore(%p) (%d, %d)", (const void *)script, stackPos(0), stackPos(1));
snd_playWanderScoreViaMap(stackPos(0), stackPos(1));
return 0;
}
-int KyraEngine::cmd_phaseInSameScene(ScriptState *script) {
- debugC(3, kDebugLevelScriptFuncs, "cmd_phaseInSameScene(%p) (%d, %d)", (const void *)script, stackPos(0), stackPos(1));
+int KyraEngine::c1_phaseInSameScene(ScriptState *script) {
+ debugC(3, kDebugLevelScriptFuncs, "c1_phaseInSameScene(%p) (%d, %d)", (const void *)script, stackPos(0), stackPos(1));
transcendScenes(stackPos(0), stackPos(1));
return 0;
}
-int KyraEngine::cmd_setScenePhasingFlag(ScriptState *script) {
- debugC(3, kDebugLevelScriptFuncs, "cmd_setScenePhasingFlag(%p) ()", (const void *)script);
+int KyraEngine::c1_setScenePhasingFlag(ScriptState *script) {
+ debugC(3, kDebugLevelScriptFuncs, "c1_setScenePhasingFlag(%p) ()", (const void *)script);
_scenePhasingFlag = 1;
return 1;
}
-int KyraEngine::cmd_resetScenePhasingFlag(ScriptState *script) {
- debugC(3, kDebugLevelScriptFuncs, "cmd_resetScenePhasingFlag(%p) ()", (const void *)script);
+int KyraEngine::c1_resetScenePhasingFlag(ScriptState *script) {
+ debugC(3, kDebugLevelScriptFuncs, "c1_resetScenePhasingFlag(%p) ()", (const void *)script);
_scenePhasingFlag = 0;
return 0;
}
-int KyraEngine::cmd_queryScenePhasingFlag(ScriptState *script) {
- debugC(3, kDebugLevelScriptFuncs, "cmd_queryScenePhasingFlag(%p) ()", (const void *)script);
+int KyraEngine::c1_queryScenePhasingFlag(ScriptState *script) {
+ debugC(3, kDebugLevelScriptFuncs, "c1_queryScenePhasingFlag(%p) ()", (const void *)script);
return _scenePhasingFlag;
}
-int KyraEngine::cmd_sceneToDirection(ScriptState *script) {
- debugC(3, kDebugLevelScriptFuncs, "cmd_sceneToDirection(%p) (%d, %d)", (const void *)script, stackPos(0), stackPos(1));
+int KyraEngine::c1_sceneToDirection(ScriptState *script) {
+ debugC(3, kDebugLevelScriptFuncs, "c1_sceneToDirection(%p) (%d, %d)", (const void *)script, stackPos(0), stackPos(1));
assert(stackPos(0) < _roomTableSize);
Room *curRoom = &_roomTable[stackPos(0)];
uint16 returnValue = 0xFFFF;
@@ -325,8 +325,8 @@ int KyraEngine::cmd_sceneToDirection(ScriptState *script) {
return returnValue;
}
-int KyraEngine::cmd_setBirthstoneGem(ScriptState *script) {
- debugC(3, kDebugLevelScriptFuncs, "cmd_setBirthstoneGem(%p) (%d, %d)", (const void *)script, stackPos(0), stackPos(1));
+int KyraEngine::c1_setBirthstoneGem(ScriptState *script) {
+ debugC(3, kDebugLevelScriptFuncs, "c1_setBirthstoneGem(%p) (%d, %d)", (const void *)script, stackPos(0), stackPos(1));
int index = stackPos(0);
if (index < 4 && index >= 0) {
_birthstoneGemTable[index] = stackPos(1);
@@ -335,62 +335,62 @@ int KyraEngine::cmd_setBirthstoneGem(ScriptState *script) {
return 0;
}
-int KyraEngine::cmd_placeItemInGenericMapScene(ScriptState *script) {
- debugC(3, kDebugLevelScriptFuncs, "cmd_placeItemInGenericMapScene(%p) (%d, %d)", (const void *)script, stackPos(0), stackPos(1));
+int KyraEngine::c1_placeItemInGenericMapScene(ScriptState *script) {
+ debugC(3, kDebugLevelScriptFuncs, "c1_placeItemInGenericMapScene(%p) (%d, %d)", (const void *)script, stackPos(0), stackPos(1));
placeItemInGenericMapScene(stackPos(0), stackPos(1));
return 0;
}
-int KyraEngine::cmd_setBrandonStatusBit(ScriptState *script) {
- debugC(3, kDebugLevelScriptFuncs, "cmd_setBrandonStatusBit(%p) (%d)", (const void *)script, stackPos(0));
+int KyraEngine::c1_setBrandonStatusBit(ScriptState *script) {
+ debugC(3, kDebugLevelScriptFuncs, "c1_setBrandonStatusBit(%p) (%d)", (const void *)script, stackPos(0));
_brandonStatusBit |= stackPos(0);
return 0;
}
-int KyraEngine::cmd_pauseSeconds(ScriptState *script) {
- debugC(3, kDebugLevelScriptFuncs, "cmd_pauseSeconds(%p) (%d)", (const void *)script, stackPos(0));
+int KyraEngine::c1_pauseSeconds(ScriptState *script) {
+ debugC(3, kDebugLevelScriptFuncs, "c1_pauseSeconds(%p) (%d)", (const void *)script, stackPos(0));
if (stackPos(0) > 0 && !_skipFlag)
delay(stackPos(0)*1000, true);
_skipFlag = false;
return 0;
}
-int KyraEngine::cmd_getCharactersLocation(ScriptState *script) {
- debugC(3, kDebugLevelScriptFuncs, "cmd_getCharactersLocation(%p) (%d)", (const void *)script, stackPos(0));
+int KyraEngine::c1_getCharactersLocation(ScriptState *script) {
+ debugC(3, kDebugLevelScriptFuncs, "c1_getCharactersLocation(%p) (%d)", (const void *)script, stackPos(0));
return _characterList[stackPos(0)].sceneId;
}
-int KyraEngine::cmd_runNPCSubscript(ScriptState *script) {
- warning("STUB: cmd_runNPCSubscript");
+int KyraEngine::c1_runNPCSubscript(ScriptState *script) {
+ warning("STUB: c1_runNPCSubscript");
return 0;
}
-int KyraEngine::cmd_magicOutMouseItem(ScriptState *script) {
- debugC(3, kDebugLevelScriptFuncs, "cmd_magicOutMouseItem(%p) (%d)", (const void *)script, stackPos(0));
+int KyraEngine::c1_magicOutMouseItem(ScriptState *script) {
+ debugC(3, kDebugLevelScriptFuncs, "c1_magicOutMouseItem(%p) (%d)", (const void *)script, stackPos(0));
magicOutMouseItem(stackPos(0), -1);
return 0;
}
-int KyraEngine::cmd_internalAnimOn(ScriptState *script) {
- debugC(3, kDebugLevelScriptFuncs, "cmd_internalAnimOn(%p) (%d)", (const void *)script, stackPos(0));
+int KyraEngine::c1_internalAnimOn(ScriptState *script) {
+ debugC(3, kDebugLevelScriptFuncs, "c1_internalAnimOn(%p) (%d)", (const void *)script, stackPos(0));
_animator->sprites()[stackPos(0)].active = 1;
return 0;
}
-int KyraEngine::cmd_forceBrandonToNormal(ScriptState *script) {
- debugC(3, kDebugLevelScriptFuncs, "cmd_forceBrandonToNormal(%p) ()", (const void *)script);
+int KyraEngine::c1_forceBrandonToNormal(ScriptState *script) {
+ debugC(3, kDebugLevelScriptFuncs, "c1_forceBrandonToNormal(%p) ()", (const void *)script);
checkAmuletAnimFlags();
return 0;
}
-int KyraEngine::cmd_poisonDeathNow(ScriptState *script) {
- debugC(3, kDebugLevelScriptFuncs, "cmd_poisonDeathNow(%p) ()", (const void *)script);
+int KyraEngine::c1_poisonDeathNow(ScriptState *script) {
+ debugC(3, kDebugLevelScriptFuncs, "c1_poisonDeathNow(%p) ()", (const void *)script);
seq_poisonDeathNow(1);
return 0;
}
-int KyraEngine::cmd_setScaleMode(ScriptState *script) {
- debugC(3, kDebugLevelScriptFuncs, "cmd_setScaleMode(%p) (%d, %d, %d, %d)", (const void *)script, stackPos(0), stackPos(1), stackPos(2), stackPos(3));
+int KyraEngine::c1_setScaleMode(ScriptState *script) {
+ debugC(3, kDebugLevelScriptFuncs, "c1_setScaleMode(%p) (%d, %d, %d, %d)", (const void *)script, stackPos(0), stackPos(1), stackPos(2), stackPos(3));
int len = stackPos(0);
int setValue1 = stackPos(1);
int start2 = stackPos(2);
@@ -410,8 +410,8 @@ int KyraEngine::cmd_setScaleMode(ScriptState *script) {
return _scaleMode;
}
-int KyraEngine::cmd_openWSAFile(ScriptState *script) {
- debugC(3, kDebugLevelScriptFuncs, "cmd_openWSAFile(%p) ('%s', %d, %d, %d)", (const void *)script, stackPosString(0), stackPos(1), stackPos(2), stackPos(3));
+int KyraEngine::c1_openWSAFile(ScriptState *script) {
+ debugC(3, kDebugLevelScriptFuncs, "c1_openWSAFile(%p) ('%s', %d, %d, %d)", (const void *)script, stackPosString(0), stackPos(1), stackPos(2), stackPos(3));
char *filename = stackPosString(0);
int wsaIndex = stackPos(1);
@@ -422,8 +422,8 @@ int KyraEngine::cmd_openWSAFile(ScriptState *script) {
return 0;
}
-int KyraEngine::cmd_closeWSAFile(ScriptState *script) {
- debugC(3, kDebugLevelScriptFuncs, "cmd_closeWSAFile(%p) (%d)", (const void *)script, stackPos(0));
+int KyraEngine::c1_closeWSAFile(ScriptState *script) {
+ debugC(3, kDebugLevelScriptFuncs, "c1_closeWSAFile(%p) (%d)", (const void *)script, stackPos(0));
int wsaIndex = stackPos(0);
if (_movieObjects[wsaIndex]) {
@@ -433,8 +433,8 @@ int KyraEngine::cmd_closeWSAFile(ScriptState *script) {
return 0;
}
-int KyraEngine::cmd_runWSAFromBeginningToEnd(ScriptState *script) {
- debugC(3, kDebugLevelScriptFuncs, "cmd_runWSAFromBeginningToEnd(%p) (%d, %d, %d, %d, %d)", (const void *)script, stackPos(0), stackPos(1), stackPos(2), stackPos(3), stackPos(4));
+int KyraEngine::c1_runWSAFromBeginningToEnd(ScriptState *script) {
+ debugC(3, kDebugLevelScriptFuncs, "c1_runWSAFromBeginningToEnd(%p) (%d, %d, %d, %d, %d)", (const void *)script, stackPos(0), stackPos(1), stackPos(2), stackPos(3), stackPos(4));
_screen->hideMouse();
@@ -474,8 +474,8 @@ int KyraEngine::cmd_runWSAFromBeginningToEnd(ScriptState *script) {
return 0;
}
-int KyraEngine::cmd_displayWSAFrame(ScriptState *script) {
- debugC(3, kDebugLevelScriptFuncs, "cmd_displayWSAFrame(%p) (%d, %d, %d, %d, %d)", (const void *)script, stackPos(0), stackPos(1), stackPos(2), stackPos(3), stackPos(4));
+int KyraEngine::c1_displayWSAFrame(ScriptState *script) {
+ debugC(3, kDebugLevelScriptFuncs, "c1_displayWSAFrame(%p) (%d, %d, %d, %d, %d)", (const void *)script, stackPos(0), stackPos(1), stackPos(2), stackPos(3), stackPos(4));
int frame = stackPos(0);
int xpos = stackPos(1);
int ypos = stackPos(2);
@@ -501,14 +501,14 @@ int KyraEngine::cmd_displayWSAFrame(ScriptState *script) {
return 0;
}
-int KyraEngine::cmd_enterNewScene(ScriptState *script) {
- debugC(3, kDebugLevelScriptFuncs, "cmd_enterNewScene(%p) (%d, %d, %d, %d, %d)", (const void *)script, stackPos(0), stackPos(1), stackPos(2), stackPos(3), stackPos(4));
+int KyraEngine::c1_enterNewScene(ScriptState *script) {
+ debugC(3, kDebugLevelScriptFuncs, "c1_enterNewScene(%p) (%d, %d, %d, %d, %d)", (const void *)script, stackPos(0), stackPos(1), stackPos(2), stackPos(3), stackPos(4));
enterNewScene(stackPos(0), stackPos(1), stackPos(2), stackPos(3), stackPos(4));
return 0;
}
-int KyraEngine::cmd_setSpecialEnterXAndY(ScriptState *script) {
- debugC(3, kDebugLevelScriptFuncs, "cmd_setSpecialEnterXAndY(%p) (%d, %d)", (const void *)script, stackPos(0), stackPos(1));
+int KyraEngine::c1_setSpecialEnterXAndY(ScriptState *script) {
+ debugC(3, kDebugLevelScriptFuncs, "c1_setSpecialEnterXAndY(%p) (%d, %d)", (const void *)script, stackPos(0), stackPos(1));
_brandonPosX = stackPos(0);
_brandonPosY = stackPos(1);
if (_brandonPosX + 1 == 0 && _brandonPosY + 1 == 0)
@@ -516,8 +516,8 @@ int KyraEngine::cmd_setSpecialEnterXAndY(ScriptState *script) {
return 0;
}
-int KyraEngine::cmd_runWSAFrames(ScriptState *script) {
- debugC(3, kDebugLevelScriptFuncs, "cmd_runWSAFrames(%p) (%d, %d, %d, %d, %d, %d)", (const void *)script, stackPos(0), stackPos(1), stackPos(2), stackPos(3), stackPos(4), stackPos(5));
+int KyraEngine::c1_runWSAFrames(ScriptState *script) {
+ debugC(3, kDebugLevelScriptFuncs, "c1_runWSAFrames(%p) (%d, %d, %d, %d, %d, %d)", (const void *)script, stackPos(0), stackPos(1), stackPos(2), stackPos(3), stackPos(4), stackPos(5));
int xpos = stackPos(0);
int ypos = stackPos(1);
int delayTime = stackPos(2);
@@ -543,8 +543,8 @@ int KyraEngine::cmd_runWSAFrames(ScriptState *script) {
return 0;
}
-int KyraEngine::cmd_popBrandonIntoScene(ScriptState *script) {
- debugC(3, kDebugLevelScriptFuncs, "cmd_popBrandonIntoScene(%p) (%d, %d, %d, %d)", (const void *)script, stackPos(0), stackPos(1), stackPos(2), stackPos(3));
+int KyraEngine::c1_popBrandonIntoScene(ScriptState *script) {
+ debugC(3, kDebugLevelScriptFuncs, "c1_popBrandonIntoScene(%p) (%d, %d, %d, %d)", (const void *)script, stackPos(0), stackPos(1), stackPos(2), stackPos(3));
int changeScaleMode = stackPos(3);
int xpos = (int16)(stackPos(0) & 0xFFFC);
int ypos = (int16)(stackPos(1) & 0xFFFE);
@@ -593,30 +593,30 @@ int KyraEngine::cmd_popBrandonIntoScene(ScriptState *script) {
return 0;
}
-int KyraEngine::cmd_restoreAllObjectBackgrounds(ScriptState *script) {
- debugC(3, kDebugLevelScriptFuncs, "cmd_restoreAllObjectBackgrounds(%p) ()", (const void *)script);
+int KyraEngine::c1_restoreAllObjectBackgrounds(ScriptState *script) {
+ debugC(3, kDebugLevelScriptFuncs, "c1_restoreAllObjectBackgrounds(%p) ()", (const void *)script);
_animator->restoreAllObjectBackgrounds();
return 0;
}
-int KyraEngine::cmd_setCustomPaletteRange(ScriptState *script) {
- debugC(3, kDebugLevelScriptFuncs, "cmd_setCustomPaletteRange(%p) (%d, %d, %d)", (const void *)script, stackPos(0), stackPos(1), stackPos(2));
+int KyraEngine::c1_setCustomPaletteRange(ScriptState *script) {
+ debugC(3, kDebugLevelScriptFuncs, "c1_setCustomPaletteRange(%p) (%d, %d, %d)", (const void *)script, stackPos(0), stackPos(1), stackPos(2));
uint8 *screenPal = _screen->_currentPalette;
memcpy(&screenPal[stackPos(1)*3], _specialPalettes[stackPos(0)], stackPos(2)*3);
_screen->setScreenPalette(screenPal);
return 0;
}
-int KyraEngine::cmd_loadPageFromDisk(ScriptState *script) {
- debugC(3, kDebugLevelScriptFuncs, "cmd_loadPageFromDisk(%p) ('%s', %d)", (const void *)script, stackPosString(0), stackPos(1));
+int KyraEngine::c1_loadPageFromDisk(ScriptState *script) {
+ debugC(3, kDebugLevelScriptFuncs, "c1_loadPageFromDisk(%p) ('%s', %d)", (const void *)script, stackPosString(0), stackPos(1));
_screen->loadPageFromDisk(stackPosString(0), stackPos(1));
_animator->_updateScreen = true;
return 0;
}
-int KyraEngine::cmd_customPrintTalkString(ScriptState *script) {
+int KyraEngine::c1_customPrintTalkString(ScriptState *script) {
if (_features & GF_TALKIE) {
- debugC(3, kDebugLevelScriptFuncs, "cmd_customPrintTalkString(%p) (%d, '%s', %d, %d, %d)", (const void *)script, stackPos(0), stackPosString(1), stackPos(2), stackPos(3), stackPos(4) & 0xFF);
+ debugC(3, kDebugLevelScriptFuncs, "c1_customPrintTalkString(%p) (%d, '%s', %d, %d, %d)", (const void *)script, stackPos(0), stackPosString(1), stackPos(2), stackPos(3), stackPos(4) & 0xFF);
if (speechEnabled()) {
snd_voiceWaitForFinish();
@@ -626,7 +626,7 @@ int KyraEngine::cmd_customPrintTalkString(ScriptState *script) {
if (textEnabled())
_text->printTalkTextMessage(stackPosString(1), stackPos(2), stackPos(3), stackPos(4) & 0xFF, 0, 2);
} else {
- debugC(3, kDebugLevelScriptFuncs, "cmd_customPrintTalkString(%p) ('%s', %d, %d, %d)", (const void *)script, stackPosString(0), stackPos(1), stackPos(2), stackPos(3) & 0xFF);
+ debugC(3, kDebugLevelScriptFuncs, "c1_customPrintTalkString(%p) ('%s', %d, %d, %d)", (const void *)script, stackPosString(0), stackPos(1), stackPos(2), stackPos(3) & 0xFF);
_skipFlag = false;
_text->printTalkTextMessage(stackPosString(0), stackPos(1), stackPos(2), stackPos(3) & 0xFF, 0, 2);
}
@@ -634,36 +634,36 @@ int KyraEngine::cmd_customPrintTalkString(ScriptState *script) {
return 0;
}
-int KyraEngine::cmd_restoreCustomPrintBackground(ScriptState *script) {
- debugC(3, kDebugLevelScriptFuncs, "cmd_restoreCustomPrintBackground(%p) ()", (const void *)script);
+int KyraEngine::c1_restoreCustomPrintBackground(ScriptState *script) {
+ debugC(3, kDebugLevelScriptFuncs, "c1_restoreCustomPrintBackground(%p) ()", (const void *)script);
_text->restoreTalkTextMessageBkgd(2, 0);
return 0;
}
-int KyraEngine::cmd_hideMouse(ScriptState *script) {
- debugC(3, kDebugLevelScriptFuncs, "cmd_hideMouse(%p) ()", (const void *)script);
+int KyraEngine::c1_hideMouse(ScriptState *script) {
+ debugC(3, kDebugLevelScriptFuncs, "c1_hideMouse(%p) ()", (const void *)script);
_screen->hideMouse();
return 0;
}
-int KyraEngine::cmd_showMouse(ScriptState *script) {
- debugC(3, kDebugLevelScriptFuncs, "cmd_showMouse(%p) ()", (const void *)script);
+int KyraEngine::c1_showMouse(ScriptState *script) {
+ debugC(3, kDebugLevelScriptFuncs, "c1_showMouse(%p) ()", (const void *)script);
_screen->showMouse();
return 0;
}
-int KyraEngine::cmd_getCharacterX(ScriptState *script) {
- debugC(3, kDebugLevelScriptFuncs, "cmd_getCharacterX(%p) (%d)", (const void *)script, stackPos(0));
+int KyraEngine::c1_getCharacterX(ScriptState *script) {
+ debugC(3, kDebugLevelScriptFuncs, "c1_getCharacterX(%p) (%d)", (const void *)script, stackPos(0));
return _characterList[stackPos(0)].x1;
}
-int KyraEngine::cmd_getCharacterY(ScriptState *script) {
- debugC(3, kDebugLevelScriptFuncs, "cmd_getCharacterY(%p) (%d)", (const void *)script, stackPos(0));
+int KyraEngine::c1_getCharacterY(ScriptState *script) {
+ debugC(3, kDebugLevelScriptFuncs, "c1_getCharacterY(%p) (%d)", (const void *)script, stackPos(0));
return _characterList[stackPos(0)].y1;
}
-int KyraEngine::cmd_changeCharactersFacing(ScriptState *script) {
- debugC(3, kDebugLevelScriptFuncs, "cmd_changeCharactersFacing(%p) (%d, %d, %d)", (const void *)script, stackPos(0), stackPos(1), stackPos(2));
+int KyraEngine::c1_changeCharactersFacing(ScriptState *script) {
+ debugC(3, kDebugLevelScriptFuncs, "c1_changeCharactersFacing(%p) (%d, %d, %d)", (const void *)script, stackPos(0), stackPos(1), stackPos(2));
int character = stackPos(0);
int facing = stackPos(1);
int newAnimFrame = stackPos(2);
@@ -681,8 +681,8 @@ int KyraEngine::cmd_changeCharactersFacing(ScriptState *script) {
return 0;
}
-int KyraEngine::cmd_copyWSARegion(ScriptState *script) {
- debugC(3, kDebugLevelScriptFuncs, "cmd_copyWSARegion(%p) (%d, %d, %d, %d, %d, %d)", (const void *)script, stackPos(0), stackPos(1), stackPos(2), stackPos(3), stackPos(4), stackPos(5));
+int KyraEngine::c1_copyWSARegion(ScriptState *script) {
+ debugC(3, kDebugLevelScriptFuncs, "c1_copyWSARegion(%p) (%d, %d, %d, %d, %d, %d)", (const void *)script, stackPos(0), stackPos(1), stackPos(2), stackPos(3), stackPos(4), stackPos(5));
int xpos = stackPos(0);
int ypos = stackPos(1);
int width = stackPos(2);
@@ -694,26 +694,26 @@ int KyraEngine::cmd_copyWSARegion(ScriptState *script) {
return 0;
}
-int KyraEngine::cmd_printText(ScriptState *script) {
- debugC(3, kDebugLevelScriptFuncs, "cmd_printText(%p) ('%s', %d, %d, 0x%X, 0x%X)", (const void *)script, stackPosString(0), stackPos(1), stackPos(2), stackPos(3), stackPos(4));
+int KyraEngine::c1_printText(ScriptState *script) {
+ debugC(3, kDebugLevelScriptFuncs, "c1_printText(%p) ('%s', %d, %d, 0x%X, 0x%X)", (const void *)script, stackPosString(0), stackPos(1), stackPos(2), stackPos(3), stackPos(4));
_screen->printText(stackPosString(0), stackPos(1), stackPos(2), stackPos(3), stackPos(4));
_screen->updateScreen();
return 0;
}
-int KyraEngine::cmd_random(ScriptState *script) {
- debugC(3, kDebugLevelScriptFuncs, "cmd_random(%p) (%d, %d)", (const void *)script, stackPos(0), stackPos(1));
+int KyraEngine::c1_random(ScriptState *script) {
+ debugC(3, kDebugLevelScriptFuncs, "c1_random(%p) (%d, %d)", (const void *)script, stackPos(0), stackPos(1));
assert(stackPos(0) < stackPos(1));
return _rnd.getRandomNumberRng(stackPos(0), stackPos(1));
}
-int KyraEngine::cmd_loadSoundFile(ScriptState *script) {
- warning("STUB: cmd_loadSoundFile");
+int KyraEngine::c1_loadSoundFile(ScriptState *script) {
+ warning("STUB: c1_loadSoundFile");
return 0;
}
-int KyraEngine::cmd_displayWSAFrameOnHidPage(ScriptState *script) {
- debugC(3, kDebugLevelScriptFuncs, "cmd_displayWSAFrameOnHidPage(%p) (%d, %d, %d, %d, %d)", (const void *)script, stackPos(0), stackPos(1), stackPos(2), stackPos(3), stackPos(4));
+int KyraEngine::c1_displayWSAFrameOnHidPage(ScriptState *script) {
+ debugC(3, kDebugLevelScriptFuncs, "c1_displayWSAFrameOnHidPage(%p) (%d, %d, %d, %d, %d)", (const void *)script, stackPos(0), stackPos(1), stackPos(2), stackPos(3), stackPos(4));
int frame = stackPos(0);
int xpos = stackPos(1);
int ypos = stackPos(2);
@@ -741,8 +741,8 @@ int KyraEngine::cmd_displayWSAFrameOnHidPage(ScriptState *script) {
return 0;
}
-int KyraEngine::cmd_displayWSASequentialFrames(ScriptState *script) {
- debugC(3, kDebugLevelScriptFuncs, "cmd_displayWSASequentialFrames(%p) (%d, %d, %d, %d, %d, %d, %d)", (const void *)script, stackPos(0), stackPos(1), stackPos(2), stackPos(3), stackPos(4), stackPos(5), stackPos(6));
+int KyraEngine::c1_displayWSASequentialFrames(ScriptState *script) {
+ debugC(3, kDebugLevelScriptFuncs, "c1_displayWSASequentialFrames(%p) (%d, %d, %d, %d, %d, %d, %d)", (const void *)script, stackPos(0), stackPos(1), stackPos(2), stackPos(3), stackPos(4), stackPos(5), stackPos(6));
int startFrame = stackPos(0);
int endFrame = stackPos(1);
int xpos = stackPos(2);
@@ -819,8 +819,8 @@ int KyraEngine::cmd_displayWSASequentialFrames(ScriptState *script) {
return 0;
}
-int KyraEngine::cmd_drawCharacterStanding(ScriptState *script) {
- debugC(3, kDebugLevelScriptFuncs, "cmd_drawCharacterStanding(%p) (%d, %d, %d, %d)", (const void *)script, stackPos(0), stackPos(1), stackPos(2), stackPos(3));
+int KyraEngine::c1_drawCharacterStanding(ScriptState *script) {
+ debugC(3, kDebugLevelScriptFuncs, "c1_drawCharacterStanding(%p) (%d, %d, %d, %d)", (const void *)script, stackPos(0), stackPos(1), stackPos(2), stackPos(3));
int character = stackPos(0);
int animFrame = stackPos(1);
int newFacing = stackPos(2);
@@ -836,14 +836,14 @@ int KyraEngine::cmd_drawCharacterStanding(ScriptState *script) {
return 0;
}
-int KyraEngine::cmd_internalAnimOff(ScriptState *script) {
- debugC(3, kDebugLevelScriptFuncs, "cmd_internalAnimOff(%p) (%d)", (const void *)script, stackPos(0));
+int KyraEngine::c1_internalAnimOff(ScriptState *script) {
+ debugC(3, kDebugLevelScriptFuncs, "c1_internalAnimOff(%p) (%d)", (const void *)script, stackPos(0));
_animator->sprites()[stackPos(0)].active = 0;
return 0;
}
-int KyraEngine::cmd_changeCharactersXAndY(ScriptState *script) {
- debugC(3, kDebugLevelScriptFuncs, "cmd_changeCharactersXAndY(%p) (%d, %d, %d)", (const void *)script, stackPos(0), stackPos(1), stackPos(2));
+int KyraEngine::c1_changeCharactersXAndY(ScriptState *script) {
+ debugC(3, kDebugLevelScriptFuncs, "c1_changeCharactersXAndY(%p) (%d, %d, %d)", (const void *)script, stackPos(0), stackPos(1), stackPos(2));
Character *ch = &_characterList[stackPos(0)];
int16 x = stackPos(1);
int16 y = stackPos(2);
@@ -858,26 +858,26 @@ int KyraEngine::cmd_changeCharactersXAndY(ScriptState *script) {
return 0;
}
-int KyraEngine::cmd_clearSceneAnimatorBeacon(ScriptState *script) {
- debugC(3, kDebugLevelScriptFuncs, "cmd_clearSceneAnimatorBeacon(%p) ()", (const void *)script);
+int KyraEngine::c1_clearSceneAnimatorBeacon(ScriptState *script) {
+ debugC(3, kDebugLevelScriptFuncs, "c1_clearSceneAnimatorBeacon(%p) ()", (const void *)script);
_sprites->_sceneAnimatorBeaconFlag = 0;
return 0;
}
-int KyraEngine::cmd_querySceneAnimatorBeacon(ScriptState *script) {
- debugC(3, kDebugLevelScriptFuncs, "cmd_querySceneAnimatorBeacon(%p) ()", (const void *)script);
+int KyraEngine::c1_querySceneAnimatorBeacon(ScriptState *script) {
+ debugC(3, kDebugLevelScriptFuncs, "c1_querySceneAnimatorBeacon(%p) ()", (const void *)script);
return _sprites->_sceneAnimatorBeaconFlag;
}
-int KyraEngine::cmd_refreshSceneAnimator(ScriptState *script) {
- debugC(3, kDebugLevelScriptFuncs, "cmd_refreshSceneAnimator(%p) ()", (const void *)script);
+int KyraEngine::c1_refreshSceneAnimator(ScriptState *script) {
+ debugC(3, kDebugLevelScriptFuncs, "c1_refreshSceneAnimator(%p) ()", (const void *)script);
_sprites->updateSceneAnims();
_animator->updateAllObjectShapes();
return 0;
}
-int KyraEngine::cmd_placeItemInOffScene(ScriptState *script) {
- debugC(3, kDebugLevelScriptFuncs, "cmd_placeItemInOffScene(%p) (%d, %d, %d, %d)", (const void *)script, stackPos(0), stackPos(1), stackPos(2), stackPos(3));
+int KyraEngine::c1_placeItemInOffScene(ScriptState *script) {
+ debugC(3, kDebugLevelScriptFuncs, "c1_placeItemInOffScene(%p) (%d, %d, %d, %d)", (const void *)script, stackPos(0), stackPos(1), stackPos(2), stackPos(3));
int item = stackPos(0);
int xpos = stackPos(1);
int ypos = stackPos(2);
@@ -895,8 +895,8 @@ int KyraEngine::cmd_placeItemInOffScene(ScriptState *script) {
return 0;
}
-int KyraEngine::cmd_wipeDownMouseItem(ScriptState *script) {
- debugC(3, kDebugLevelScriptFuncs, "cmd_wipeDownMouseItem(%p) (%d, %d, %d)", (const void *)script, stackPos(0), stackPos(1), stackPos(2));
+int KyraEngine::c1_wipeDownMouseItem(ScriptState *script) {
+ debugC(3, kDebugLevelScriptFuncs, "c1_wipeDownMouseItem(%p) (%d, %d, %d)", (const void *)script, stackPos(0), stackPos(1), stackPos(2));
_screen->hideMouse();
wipeDownMouseItem(stackPos(1), stackPos(2));
destroyMouseItem();
@@ -904,8 +904,8 @@ int KyraEngine::cmd_wipeDownMouseItem(ScriptState *script) {
return 0;
}
-int KyraEngine::cmd_placeCharacterInOtherScene(ScriptState *script) {
- debugC(3, kDebugLevelScriptFuncs, "cmd_placeCharacterInOtherScene(%p) (%d, %d, %d, %d, %d, %d)", (const void *)script, stackPos(0), stackPos(1), stackPos(2), stackPos(3), stackPos(4), stackPos(5));
+int KyraEngine::c1_placeCharacterInOtherScene(ScriptState *script) {
+ debugC(3, kDebugLevelScriptFuncs, "c1_placeCharacterInOtherScene(%p) (%d, %d, %d, %d, %d, %d)", (const void *)script, stackPos(0), stackPos(1), stackPos(2), stackPos(3), stackPos(4), stackPos(5));
int id = stackPos(0);
int sceneId = stackPos(1);
int xpos = (int16)(stackPos(2) & 0xFFFC);
@@ -921,19 +921,19 @@ int KyraEngine::cmd_placeCharacterInOtherScene(ScriptState *script) {
return 0;
}
-int KyraEngine::cmd_getKey(ScriptState *script) {
- debugC(3, kDebugLevelScriptFuncs, "cmd_getKey(%p) ()", (const void *)script);
+int KyraEngine::c1_getKey(ScriptState *script) {
+ debugC(3, kDebugLevelScriptFuncs, "c1_getKey(%p) ()", (const void *)script);
waitForEvent();
return 0;
}
-int KyraEngine::cmd_specificItemInInventory(ScriptState *script) {
- warning("STUB: cmd_specificItemInInventory");
+int KyraEngine::c1_specificItemInInventory(ScriptState *script) {
+ warning("STUB: c1_specificItemInInventory");
return 0;
}
-int KyraEngine::cmd_popMobileNPCIntoScene(ScriptState *script) {
- debugC(3, kDebugLevelScriptFuncs, "cmd_popMobileNPCIntoScene(%p) (%d, %d, %d, %d, %d, %d)", (const void *)script, stackPos(0), stackPos(1), stackPos(2), stackPos(3), (int16)(stackPos(4) & 0xFFFC), (int8)(stackPos(5) & 0xFE));
+int KyraEngine::c1_popMobileNPCIntoScene(ScriptState *script) {
+ debugC(3, kDebugLevelScriptFuncs, "c1_popMobileNPCIntoScene(%p) (%d, %d, %d, %d, %d, %d)", (const void *)script, stackPos(0), stackPos(1), stackPos(2), stackPos(3), (int16)(stackPos(4) & 0xFFFC), (int8)(stackPos(5) & 0xFE));
int character = stackPos(0);
int sceneId = stackPos(1);
int animFrame = stackPos(2);
@@ -953,23 +953,23 @@ int KyraEngine::cmd_popMobileNPCIntoScene(ScriptState *script) {
return 0;
}
-int KyraEngine::cmd_mobileCharacterInScene(ScriptState *script) {
- warning("STUB: cmd_mobileCharacterInScene");
+int KyraEngine::c1_mobileCharacterInScene(ScriptState *script) {
+ warning("STUB: c1_mobileCharacterInScene");
return 0;
}
-int KyraEngine::cmd_hideMobileCharacter(ScriptState *script) {
- warning("STUB: cmd_hideMobileCharacter");
+int KyraEngine::c1_hideMobileCharacter(ScriptState *script) {
+ warning("STUB: c1_hideMobileCharacter");
return 0;
}
-int KyraEngine::cmd_unhideMobileCharacter(ScriptState *script) {
- warning("STUB: cmd_unhideMobileCharacter");
+int KyraEngine::c1_unhideMobileCharacter(ScriptState *script) {
+ warning("STUB: c1_unhideMobileCharacter");
return 0;
}
-int KyraEngine::cmd_setCharactersLocation(ScriptState *script) {
- debugC(3, kDebugLevelScriptFuncs, "cmd_setCharactersLocation(%p) (%d, %d)", (const void *)script, stackPos(0), stackPos(1));
+int KyraEngine::c1_setCharactersLocation(ScriptState *script) {
+ debugC(3, kDebugLevelScriptFuncs, "c1_setCharactersLocation(%p) (%d, %d)", (const void *)script, stackPos(0), stackPos(1));
Character *ch = &_characterList[stackPos(0)];
AnimObject *animObj = &_animator->actors()[stackPos(0)];
int newScene = stackPos(1);
@@ -985,8 +985,8 @@ int KyraEngine::cmd_setCharactersLocation(ScriptState *script) {
return 0;
}
-int KyraEngine::cmd_walkCharacterToPoint(ScriptState *script) {
- debugC(3, kDebugLevelScriptFuncs, "cmd_walkCharacterToPoint(%p) (%d, %d, %d)", (const void *)script, stackPos(0), stackPos(1), stackPos(2));
+int KyraEngine::c1_walkCharacterToPoint(ScriptState *script) {
+ debugC(3, kDebugLevelScriptFuncs, "c1_walkCharacterToPoint(%p) (%d, %d, %d)", (const void *)script, stackPos(0), stackPos(1), stackPos(2));
int character = stackPos(0);
int toX = stackPos(1);
int toY = stackPos(2);
@@ -1068,8 +1068,8 @@ int KyraEngine::cmd_walkCharacterToPoint(ScriptState *script) {
return 0;
}
-int KyraEngine::cmd_specialEventDisplayBrynnsNote(ScriptState *script) {
- debugC(3, kDebugLevelScriptFuncs, "cmd_specialEventDisplayBrynnsNote(%p) ()", (const void *)script);
+int KyraEngine::c1_specialEventDisplayBrynnsNote(ScriptState *script) {
+ debugC(3, kDebugLevelScriptFuncs, "c1_specialEventDisplayBrynnsNote(%p) ()", (const void *)script);
_screen->hideMouse();
_screen->savePageToDisk("HIDPAGE.TMP", 2);
_screen->savePageToDisk("SEENPAGE.TMP", 0);
@@ -1091,8 +1091,8 @@ int KyraEngine::cmd_specialEventDisplayBrynnsNote(ScriptState *script) {
return 0;
}
-int KyraEngine::cmd_specialEventRemoveBrynnsNote(ScriptState *script) {
- debugC(3, kDebugLevelScriptFuncs, "cmd_specialEventRemoveBrynnsNote(%p) ()", (const void *)script);
+int KyraEngine::c1_specialEventRemoveBrynnsNote(ScriptState *script) {
+ debugC(3, kDebugLevelScriptFuncs, "c1_specialEventRemoveBrynnsNote(%p) ()", (const void *)script);
_screen->hideMouse();
_screen->loadPageFromDisk("SEENPAGE.TMP", 0);
_screen->loadPageFromDisk("HIDPAGE.TMP", 2);
@@ -1102,26 +1102,26 @@ int KyraEngine::cmd_specialEventRemoveBrynnsNote(ScriptState *script) {
return 0;
}
-int KyraEngine::cmd_setLogicPage(ScriptState *script) {
- debugC(3, kDebugLevelScriptFuncs, "cmd_setLogicPage(%p) (%d)", (const void *)script, stackPos(0));
+int KyraEngine::c1_setLogicPage(ScriptState *script) {
+ debugC(3, kDebugLevelScriptFuncs, "c1_setLogicPage(%p) (%d)", (const void *)script, stackPos(0));
_screen->_curPage = stackPos(0);
return stackPos(0);
}
-int KyraEngine::cmd_fatPrint(ScriptState *script) {
- debugC(3, kDebugLevelScriptFuncs, "cmd_fatPrint(%p) ('%s', %d, %d, %d, %d, %d)", (const void *)script, stackPosString(0), stackPos(1), stackPos(2), stackPos(3), stackPos(4), stackPos(5));
+int KyraEngine::c1_fatPrint(ScriptState *script) {
+ debugC(3, kDebugLevelScriptFuncs, "c1_fatPrint(%p) ('%s', %d, %d, %d, %d, %d)", (const void *)script, stackPosString(0), stackPos(1), stackPos(2), stackPos(3), stackPos(4), stackPos(5));
_text->printText(stackPosString(0), stackPos(1), stackPos(2), stackPos(3), stackPos(4), stackPos(5));
return 0;
}
-int KyraEngine::cmd_preserveAllObjectBackgrounds(ScriptState *script) {
- debugC(3, kDebugLevelScriptFuncs, "cmd_preserveAllObjectBackgrounds(%p) ()", (const void *)script);
+int KyraEngine::c1_preserveAllObjectBackgrounds(ScriptState *script) {
+ debugC(3, kDebugLevelScriptFuncs, "c1_preserveAllObjectBackgrounds(%p) ()", (const void *)script);
_animator->preserveAllBackgrounds();
return 0;
}
-int KyraEngine::cmd_updateSceneAnimations(ScriptState *script) {
- debugC(3, kDebugLevelScriptFuncs, "cmd_updateSceneAnimations(%p) (%d)", (const void *)script, stackPos(0));
+int KyraEngine::c1_updateSceneAnimations(ScriptState *script) {
+ debugC(3, kDebugLevelScriptFuncs, "c1_updateSceneAnimations(%p) (%d)", (const void *)script, stackPos(0));
if (stackPos(0)) {
_sprites->updateSceneAnims();
_animator->updateAllObjectShapes();
@@ -1129,24 +1129,24 @@ int KyraEngine::cmd_updateSceneAnimations(ScriptState *script) {
return 0;
}
-int KyraEngine::cmd_sceneAnimationActive(ScriptState *script) {
- debugC(3, kDebugLevelScriptFuncs, "cmd_sceneAnimationActive(%p) (%d)", (const void *)script, stackPos(0));
+int KyraEngine::c1_sceneAnimationActive(ScriptState *script) {
+ debugC(3, kDebugLevelScriptFuncs, "c1_sceneAnimationActive(%p) (%d)", (const void *)script, stackPos(0));
return _sprites->_anims[stackPos(0)].play;
}
-int KyraEngine::cmd_setCharactersMovementDelay(ScriptState *script) {
- debugC(3, kDebugLevelScriptFuncs, "cmd_setCharactersMovementDelay(%p) (%d, %d)", (const void *)script, stackPos(0), stackPos(1));
+int KyraEngine::c1_setCharactersMovementDelay(ScriptState *script) {
+ debugC(3, kDebugLevelScriptFuncs, "c1_setCharactersMovementDelay(%p) (%d, %d)", (const void *)script, stackPos(0), stackPos(1));
setTimerDelay(stackPos(0)+5, stackPos(1));
return 0;
}
-int KyraEngine::cmd_getCharactersFacing(ScriptState *script) {
- debugC(3, kDebugLevelScriptFuncs, "cmd_getCharactersFacing(%p) (%d)", (const void *)script, stackPos(0));
+int KyraEngine::c1_getCharactersFacing(ScriptState *script) {
+ debugC(3, kDebugLevelScriptFuncs, "c1_getCharactersFacing(%p) (%d)", (const void *)script, stackPos(0));
return _characterList[stackPos(0)].facing;
}
-int KyraEngine::cmd_bkgdScrollSceneAndMasksRight(ScriptState *script) {
- debugC(3, kDebugLevelScriptFuncs, "cmd_bkgdScrollSceneAndMasksRight(%p) (%d)", (const void *)script, stackPos(0));
+int KyraEngine::c1_bkgdScrollSceneAndMasksRight(ScriptState *script) {
+ debugC(3, kDebugLevelScriptFuncs, "c1_bkgdScrollSceneAndMasksRight(%p) (%d)", (const void *)script, stackPos(0));
_screen->copyBackgroundBlock(stackPos(0), 2, 0);
_screen->copyBackgroundBlock2(stackPos(0));
// update the whole screen
@@ -1155,14 +1155,14 @@ int KyraEngine::cmd_bkgdScrollSceneAndMasksRight(ScriptState *script) {
return 0;
}
-int KyraEngine::cmd_dispelMagicAnimation(ScriptState *script) {
- debugC(3, kDebugLevelScriptFuncs, "cmd_dispelMagicAnimation(%p) ()", (const void *)script);
+int KyraEngine::c1_dispelMagicAnimation(ScriptState *script) {
+ debugC(3, kDebugLevelScriptFuncs, "c1_dispelMagicAnimation(%p) ()", (const void *)script);
seq_dispelMagicAnimation();
return 0;
}
-int KyraEngine::cmd_findBrightestFireberry(ScriptState *script) {
- debugC(3, kDebugLevelScriptFuncs, "cmd_findBrightestFireberry(%p) ()", (const void *)script);
+int KyraEngine::c1_findBrightestFireberry(ScriptState *script) {
+ debugC(3, kDebugLevelScriptFuncs, "c1_findBrightestFireberry(%p) ()", (const void *)script);
if (_currentCharacter->sceneId >= 187 && _currentCharacter->sceneId <= 198) {
return 29;
}
@@ -1204,8 +1204,8 @@ int KyraEngine::cmd_findBrightestFireberry(ScriptState *script) {
return brightestFireberry;
}
-int KyraEngine::cmd_setFireberryGlowPalette(ScriptState *script) {
- debugC(3, kDebugLevelScriptFuncs, "cmd_setFireberryGlowPalette(%p) (%d)", (const void *)script, stackPos(0));
+int KyraEngine::c1_setFireberryGlowPalette(ScriptState *script) {
+ debugC(3, kDebugLevelScriptFuncs, "c1_setFireberryGlowPalette(%p) (%d)", (const void *)script, stackPos(0));
int palIndex = 0;
switch (stackPos(0)) {
case 0x1E:
@@ -1242,20 +1242,20 @@ int KyraEngine::cmd_setFireberryGlowPalette(ScriptState *script) {
return 0;
}
-int KyraEngine::cmd_setDeathHandlerFlag(ScriptState *script) {
- debugC(3, kDebugLevelScriptFuncs, "cmd_setDeathHandlerFlag(%p) (%d)", (const void *)script, stackPos(0));
+int KyraEngine::c1_setDeathHandlerFlag(ScriptState *script) {
+ debugC(3, kDebugLevelScriptFuncs, "c1_setDeathHandlerFlag(%p) (%d)", (const void *)script, stackPos(0));
_deathHandler = stackPos(0);
return 0;
}
-int KyraEngine::cmd_drinkPotionAnimation(ScriptState *script) {
- debugC(3, kDebugLevelScriptFuncs, "cmd_drinkPotionAnimation(%p) (%d, %d, %d)", (const void *)script, stackPos(0), stackPos(1), stackPos(2));
+int KyraEngine::c1_drinkPotionAnimation(ScriptState *script) {
+ debugC(3, kDebugLevelScriptFuncs, "c1_drinkPotionAnimation(%p) (%d, %d, %d)", (const void *)script, stackPos(0), stackPos(1), stackPos(2));
seq_playDrinkPotionAnim(stackPos(0), stackPos(1), stackPos(2));
return 0;
}
-int KyraEngine::cmd_makeAmuletAppear(ScriptState *script) {
- debugC(3, kDebugLevelScriptFuncs, "cmd_makeAmuletAppear(%p) ()", (const void *)script);
+int KyraEngine::c1_makeAmuletAppear(ScriptState *script) {
+ debugC(3, kDebugLevelScriptFuncs, "c1_makeAmuletAppear(%p) ()", (const void *)script);
WSAMovieV1 amulet(this);
amulet.open("AMULET.WSA", 1, 0);
amulet.setX(224);
@@ -1299,8 +1299,8 @@ int KyraEngine::cmd_makeAmuletAppear(ScriptState *script) {
return 0;
}
-int KyraEngine::cmd_drawItemShapeIntoScene(ScriptState *script) {
- debugC(3, kDebugLevelScriptFuncs, "cmd_drawItemShapeIntoScene(%p) (%d, %d, %d, %d, %d)", (const void *)script, stackPos(0), stackPos(1), stackPos(2), stackPos(3), stackPos(4));
+int KyraEngine::c1_drawItemShapeIntoScene(ScriptState *script) {
+ debugC(3, kDebugLevelScriptFuncs, "c1_drawItemShapeIntoScene(%p) (%d, %d, %d, %d, %d)", (const void *)script, stackPos(0), stackPos(1), stackPos(2), stackPos(3), stackPos(4));
int item = stackPos(0);
int x = stackPos(1);
int y = stackPos(2);
@@ -1323,14 +1323,14 @@ int KyraEngine::cmd_drawItemShapeIntoScene(ScriptState *script) {
return 0;
}
-int KyraEngine::cmd_setCharactersCurrentFrame(ScriptState *script) {
- debugC(3, kDebugLevelScriptFuncs, "cmd_setCharactersCurrentFrame(%p) (%d, %d)", (const void *)script, stackPos(0), stackPos(1));
+int KyraEngine::c1_setCharactersCurrentFrame(ScriptState *script) {
+ debugC(3, kDebugLevelScriptFuncs, "c1_setCharactersCurrentFrame(%p) (%d, %d)", (const void *)script, stackPos(0), stackPos(1));
_characterList[stackPos(0)].currentAnimFrame = stackPos(1);
return 0;
}
-int KyraEngine::cmd_waitForConfirmationMouseClick(ScriptState *script) {
- debugC(3, kDebugLevelScriptFuncs, "cmd_waitForConfirmationMouseClick(%p) ()", (const void *)script);
+int KyraEngine::c1_waitForConfirmationMouseClick(ScriptState *script) {
+ debugC(3, kDebugLevelScriptFuncs, "c1_waitForConfirmationMouseClick(%p) ()", (const void *)script);
// if (mouseEnabled) {
while (!_mousePressFlag) {
updateMousePointer();
@@ -1353,40 +1353,40 @@ int KyraEngine::cmd_waitForConfirmationMouseClick(ScriptState *script) {
return 0;
}
-int KyraEngine::cmd_pageFlip(ScriptState *script) {
- warning("STUB: cmd_pageFlip");
+int KyraEngine::c1_pageFlip(ScriptState *script) {
+ warning("STUB: c1_pageFlip");
return 0;
}
-int KyraEngine::cmd_setSceneFile(ScriptState *script) {
- debugC(3, kDebugLevelScriptFuncs, "cmd_setSceneFile(%p) (%d, %d)", (const void *)script, stackPos(0), stackPos(1));
+int KyraEngine::c1_setSceneFile(ScriptState *script) {
+ debugC(3, kDebugLevelScriptFuncs, "c1_setSceneFile(%p) (%d, %d)", (const void *)script, stackPos(0), stackPos(1));
setSceneFile(stackPos(0), stackPos(1));
return 0;
}
-int KyraEngine::cmd_getItemInMarbleVase(ScriptState *script) {
- debugC(3, kDebugLevelScriptFuncs, "cmd_getItemInMarbleVase(%p) ()", (const void *)script);
+int KyraEngine::c1_getItemInMarbleVase(ScriptState *script) {
+ debugC(3, kDebugLevelScriptFuncs, "c1_getItemInMarbleVase(%p) ()", (const void *)script);
return _marbleVaseItem;
}
-int KyraEngine::cmd_setItemInMarbleVase(ScriptState *script) {
- debugC(3, kDebugLevelScriptFuncs, "cmd_setItemInMarbleVase(%p) (%d)", (const void *)script, stackPos(0));
+int KyraEngine::c1_setItemInMarbleVase(ScriptState *script) {
+ debugC(3, kDebugLevelScriptFuncs, "c1_setItemInMarbleVase(%p) (%d)", (const void *)script, stackPos(0));
_marbleVaseItem = stackPos(0);
return 0;
}
-int KyraEngine::cmd_addItemToInventory(ScriptState *script) {
- warning("STUB: cmd_addItemToInventory");
+int KyraEngine::c1_addItemToInventory(ScriptState *script) {
+ warning("STUB: c1_addItemToInventory");
return 0;
}
-int KyraEngine::cmd_intPrint(ScriptState *script) {
- warning("STUB: cmd_intPrint");
+int KyraEngine::c1_intPrint(ScriptState *script) {
+ warning("STUB: c1_intPrint");
return 0;
}
-int KyraEngine::cmd_shakeScreen(ScriptState *script) {
- debugC(3, kDebugLevelScriptFuncs, "cmd_shakeScreen(%p) (%d, %d)", (const void *)script, stackPos(0), stackPos(1));
+int KyraEngine::c1_shakeScreen(ScriptState *script) {
+ debugC(3, kDebugLevelScriptFuncs, "c1_shakeScreen(%p) (%d, %d)", (const void *)script, stackPos(0), stackPos(1));
int waitTicks = stackPos(1);
int times = stackPos(0);
@@ -1398,60 +1398,60 @@ int KyraEngine::cmd_shakeScreen(ScriptState *script) {
return 0;
}
-int KyraEngine::cmd_createAmuletJewel(ScriptState *script) {
- debugC(3, kDebugLevelScriptFuncs, "cmd_createAmuletJewel(%p) (%d)", (const void *)script, stackPos(0));
+int KyraEngine::c1_createAmuletJewel(ScriptState *script) {
+ debugC(3, kDebugLevelScriptFuncs, "c1_createAmuletJewel(%p) (%d)", (const void *)script, stackPos(0));
seq_createAmuletJewel(stackPos(0), 0, 0, 0);
return 0;
}
-int KyraEngine::cmd_setSceneAnimCurrXY(ScriptState *script) {
- debugC(3, kDebugLevelScriptFuncs, "cmd_setSceneAnimCurrXY(%p) (%d, %d, %d)", (const void *)script, stackPos(0), stackPos(1), stackPos(2));
+int KyraEngine::c1_setSceneAnimCurrXY(ScriptState *script) {
+ debugC(3, kDebugLevelScriptFuncs, "c1_setSceneAnimCurrXY(%p) (%d, %d, %d)", (const void *)script, stackPos(0), stackPos(1), stackPos(2));
_sprites->_anims[stackPos(0)].x = stackPos(1);
_sprites->_anims[stackPos(0)].y = stackPos(2);
return 0;
}
-int KyraEngine::cmd_poisonBrandonAndRemaps(ScriptState *script) {
- debugC(3, kDebugLevelScriptFuncs, "cmd_poisonBrandonAndRemaps(%p) ()", (const void *)script);
+int KyraEngine::c1_poisonBrandonAndRemaps(ScriptState *script) {
+ debugC(3, kDebugLevelScriptFuncs, "c1_poisonBrandonAndRemaps(%p) ()", (const void *)script);
setBrandonPoisonFlags(1);
return 0;
}
-int KyraEngine::cmd_fillFlaskWithWater(ScriptState *script) {
- debugC(3, kDebugLevelScriptFuncs, "cmd_fillFlaskWithWater(%p) (%d, %d)", (const void *)script, stackPos(0), stackPos(1));
+int KyraEngine::c1_fillFlaskWithWater(ScriptState *script) {
+ debugC(3, kDebugLevelScriptFuncs, "c1_fillFlaskWithWater(%p) (%d, %d)", (const void *)script, stackPos(0), stackPos(1));
seq_fillFlaskWithWater(stackPos(0), stackPos(1));
return 0;
}
-int KyraEngine::cmd_getCharactersMovementDelay(ScriptState *script) {
- debugC(3, kDebugLevelScriptFuncs, "cmd_getCharactersMovementDelay(%p) (%d)", (const void *)script, stackPos(0));
+int KyraEngine::c1_getCharactersMovementDelay(ScriptState *script) {
+ debugC(3, kDebugLevelScriptFuncs, "c1_getCharactersMovementDelay(%p) (%d)", (const void *)script, stackPos(0));
return getTimerDelay(stackPos(0)+5);
}
-int KyraEngine::cmd_getBirthstoneGem(ScriptState *script) {
- debugC(3, kDebugLevelScriptFuncs, "cmd_getBirthstoneGem(%p) (%d)", (const void *)script, stackPos(0));
+int KyraEngine::c1_getBirthstoneGem(ScriptState *script) {
+ debugC(3, kDebugLevelScriptFuncs, "c1_getBirthstoneGem(%p) (%d)", (const void *)script, stackPos(0));
if (stackPos(0) < 4) {
return _birthstoneGemTable[stackPos(0)];
}
return 0;
}
-int KyraEngine::cmd_queryBrandonStatusBit(ScriptState *script) {
- debugC(3, kDebugLevelScriptFuncs, "cmd_queryBrandonStatusBit(%p) (%d)", (const void *)script, stackPos(0));
+int KyraEngine::c1_queryBrandonStatusBit(ScriptState *script) {
+ debugC(3, kDebugLevelScriptFuncs, "c1_queryBrandonStatusBit(%p) (%d)", (const void *)script, stackPos(0));
if (_brandonStatusBit & stackPos(0)) {
return 1;
}
return 0;
}
-int KyraEngine::cmd_playFluteAnimation(ScriptState *script) {
- debugC(3, kDebugLevelScriptFuncs, "cmd_playFluteAnimation(%p) ()", (const void *)script);
+int KyraEngine::c1_playFluteAnimation(ScriptState *script) {
+ debugC(3, kDebugLevelScriptFuncs, "c1_playFluteAnimation(%p) ()", (const void *)script);
seq_playFluteAnimation();
return 0;
}
-int KyraEngine::cmd_playWinterScrollSequence(ScriptState *script) {
- debugC(3, kDebugLevelScriptFuncs, "cmd_playWinterScrollSequence(%p) (%d)", (const void *)script, stackPos(0));
+int KyraEngine::c1_playWinterScrollSequence(ScriptState *script) {
+ debugC(3, kDebugLevelScriptFuncs, "c1_playWinterScrollSequence(%p) (%d)", (const void *)script, stackPos(0));
if (!stackPos(0)) {
seq_winterScroll2();
} else {
@@ -1460,43 +1460,43 @@ int KyraEngine::cmd_playWinterScrollSequence(ScriptState *script) {
return 0;
}
-int KyraEngine::cmd_getIdolGem(ScriptState *script) {
- debugC(3, kDebugLevelScriptFuncs, "cmd_getIdolGem(%p) (%d)", (const void *)script, stackPos(0));
+int KyraEngine::c1_getIdolGem(ScriptState *script) {
+ debugC(3, kDebugLevelScriptFuncs, "c1_getIdolGem(%p) (%d)", (const void *)script, stackPos(0));
return _idolGemsTable[stackPos(0)];;
}
-int KyraEngine::cmd_setIdolGem(ScriptState *script) {
- debugC(3, kDebugLevelScriptFuncs, "cmd_setIdolGem(%p) (%d, %d)", (const void *)script, stackPos(0), stackPos(1));
+int KyraEngine::c1_setIdolGem(ScriptState *script) {
+ debugC(3, kDebugLevelScriptFuncs, "c1_setIdolGem(%p) (%d, %d)", (const void *)script, stackPos(0), stackPos(1));
_idolGemsTable[stackPos(0)] = stackPos(1);
return 0;
}
-int KyraEngine::cmd_totalItemsInScene(ScriptState *script) {
- debugC(3, kDebugLevelScriptFuncs, "cmd_totalItemsInScene(%p) (%d)", (const void *)script, stackPos(0));
+int KyraEngine::c1_totalItemsInScene(ScriptState *script) {
+ debugC(3, kDebugLevelScriptFuncs, "c1_totalItemsInScene(%p) (%d)", (const void *)script, stackPos(0));
return countItemsInScene(stackPos(0));
}
-int KyraEngine::cmd_restoreBrandonsMovementDelay(ScriptState *script) {
- debugC(3, kDebugLevelScriptFuncs, "cmd_restoreBrandonsMovementDelay(%p) ()", (const void *)script);
+int KyraEngine::c1_restoreBrandonsMovementDelay(ScriptState *script) {
+ debugC(3, kDebugLevelScriptFuncs, "c1_restoreBrandonsMovementDelay(%p) ()", (const void *)script);
setWalkspeed(_configWalkspeed);
return 0;
}
-int KyraEngine::cmd_setMousePos(ScriptState *script) {
- debugC(3, kDebugLevelScriptFuncs, "cmd_setMousePos(%p) (%d, %d)", (const void *)script, stackPos(0), stackPos(1));
+int KyraEngine::c1_setMousePos(ScriptState *script) {
+ debugC(3, kDebugLevelScriptFuncs, "c1_setMousePos(%p) (%d, %d)", (const void *)script, stackPos(0), stackPos(1));
_system->warpMouse(stackPos(0), stackPos(1));
_mouseX = stackPos(0);
_mouseY = stackPos(1);
return 0;
}
-int KyraEngine::cmd_getMouseState(ScriptState *script) {
- debugC(3, kDebugLevelScriptFuncs, "cmd_getMouseState(%p) ()", (const void *)script);
+int KyraEngine::c1_getMouseState(ScriptState *script) {
+ debugC(3, kDebugLevelScriptFuncs, "c1_getMouseState(%p) ()", (const void *)script);
return _mouseState;
}
-int KyraEngine::cmd_setEntranceMouseCursorTrack(ScriptState *script) {
- debugC(3, kDebugLevelScriptFuncs, "cmd_setEntranceMouseCursorTrack(%p) (%d, %d, %d, %d, %d)", (const void *)script, stackPos(0), stackPos(1), stackPos(2), stackPos(3), stackPos(4));
+int KyraEngine::c1_setEntranceMouseCursorTrack(ScriptState *script) {
+ debugC(3, kDebugLevelScriptFuncs, "c1_setEntranceMouseCursorTrack(%p) (%d, %d, %d, %d, %d)", (const void *)script, stackPos(0), stackPos(1), stackPos(2), stackPos(3), stackPos(4));
_entranceMouseCursorTracks[0] = stackPos(0);
_entranceMouseCursorTracks[1] = stackPos(1);
_entranceMouseCursorTracks[2] = stackPos(0) + stackPos(2) - 1;
@@ -1505,20 +1505,20 @@ int KyraEngine::cmd_setEntranceMouseCursorTrack(ScriptState *script) {
return 0;
}
-int KyraEngine::cmd_itemAppearsOnGround(ScriptState *script) {
- debugC(3, kDebugLevelScriptFuncs, "cmd_itemAppearsOnGround(%p) (%d, %d, %d)", (const void *)script, stackPos(0), stackPos(1), stackPos(2));
+int KyraEngine::c1_itemAppearsOnGround(ScriptState *script) {
+ debugC(3, kDebugLevelScriptFuncs, "c1_itemAppearsOnGround(%p) (%d, %d, %d)", (const void *)script, stackPos(0), stackPos(1), stackPos(2));
processItemDrop(_currentCharacter->sceneId, stackPos(0), stackPos(1), stackPos(2), 2, 0);
return 0;
}
-int KyraEngine::cmd_setNoDrawShapesFlag(ScriptState *script) {
- debugC(3, kDebugLevelScriptFuncs, "cmd_setNoDrawShapesFlag(%p) (%d)", (const void *)script, stackPos(0));
+int KyraEngine::c1_setNoDrawShapesFlag(ScriptState *script) {
+ debugC(3, kDebugLevelScriptFuncs, "c1_setNoDrawShapesFlag(%p) (%d)", (const void *)script, stackPos(0));
_animator->_noDrawShapesFlag = stackPos(0);
return 0;
}
-int KyraEngine::cmd_fadeEntirePalette(ScriptState *script) {
- debugC(3, kDebugLevelScriptFuncs, "cmd_fadeEntirePalette(%p) (%d, %d)", (const void *)script, stackPos(0), stackPos(1));
+int KyraEngine::c1_fadeEntirePalette(ScriptState *script) {
+ debugC(3, kDebugLevelScriptFuncs, "c1_fadeEntirePalette(%p) (%d, %d)", (const void *)script, stackPos(0), stackPos(1));
int cmd = stackPos(0);
uint8 *fadePal = 0;
if (cmd == 0) {
@@ -1530,7 +1530,7 @@ int KyraEngine::cmd_fadeEntirePalette(ScriptState *script) {
memset(fadePal, 0, sizeof(uint8)*768);
} else if (cmd == 1) {
//fadePal = _screen->getPalette(3);
- warning("unimplemented cmd_fadeEntirePalette function");
+ warning("unimplemented c1_fadeEntirePalette function");
return 0;
} else if (cmd == 2) {
// HACK
@@ -1543,8 +1543,8 @@ int KyraEngine::cmd_fadeEntirePalette(ScriptState *script) {
return 0;
}
-int KyraEngine::cmd_itemOnGroundHere(ScriptState *script) {
- debugC(3, kDebugLevelScriptFuncs, "cmd_itemOnGroundHere(%p) (%d, %d)", (const void *)script, stackPos(0), stackPos(1));
+int KyraEngine::c1_itemOnGroundHere(ScriptState *script) {
+ debugC(3, kDebugLevelScriptFuncs, "c1_itemOnGroundHere(%p) (%d, %d)", (const void *)script, stackPos(0), stackPos(1));
assert(stackPos(0) < _roomTableSize);
Room *curRoom = &_roomTable[stackPos(0)];
for (int i = 0; i < 12; ++i) {
@@ -1554,19 +1554,19 @@ int KyraEngine::cmd_itemOnGroundHere(ScriptState *script) {
return 0;
}
-int KyraEngine::cmd_queryCauldronState(ScriptState *script) {
- debugC(3, kDebugLevelScriptFuncs, "cmd_queryCauldronState(%p) ()", (const void *)script);
+int KyraEngine::c1_queryCauldronState(ScriptState *script) {
+ debugC(3, kDebugLevelScriptFuncs, "c1_queryCauldronState(%p) ()", (const void *)script);
return _cauldronState;
}
-int KyraEngine::cmd_setCauldronState(ScriptState *script) {
- debugC(3, kDebugLevelScriptFuncs, "cmd_setCauldronState(%p) (%d)", (const void *)script, stackPos(0));
+int KyraEngine::c1_setCauldronState(ScriptState *script) {
+ debugC(3, kDebugLevelScriptFuncs, "c1_setCauldronState(%p) (%d)", (const void *)script, stackPos(0));
_cauldronState = stackPos(0);
return _cauldronState;
}
-int KyraEngine::cmd_queryCrystalState(ScriptState *script) {
- debugC(3, kDebugLevelScriptFuncs, "cmd_queryCrystalState(%p) (%d)", (const void *)script, stackPos(0));
+int KyraEngine::c1_queryCrystalState(ScriptState *script) {
+ debugC(3, kDebugLevelScriptFuncs, "c1_queryCrystalState(%p) (%d)", (const void *)script, stackPos(0));
if (!stackPos(0)) {
return _crystalState[0];
} else if (stackPos(0) == 1) {
@@ -1575,8 +1575,8 @@ int KyraEngine::cmd_queryCrystalState(ScriptState *script) {
return -1;
}
-int KyraEngine::cmd_setCrystalState(ScriptState *script) {
- debugC(3, kDebugLevelScriptFuncs, "cmd_setCrystalState(%p) (%d, %d)", (const void *)script, stackPos(0), stackPos(1));
+int KyraEngine::c1_setCrystalState(ScriptState *script) {
+ debugC(3, kDebugLevelScriptFuncs, "c1_setCrystalState(%p) (%d, %d)", (const void *)script, stackPos(0), stackPos(1));
if (!stackPos(0)) {
_crystalState[0] = stackPos(1);
} else if (stackPos(0) == 1) {
@@ -1585,13 +1585,13 @@ int KyraEngine::cmd_setCrystalState(ScriptState *script) {
return stackPos(1);
}
-int KyraEngine::cmd_setPaletteRange(ScriptState *script) {
- warning("STUB: cmd_setPaletteRange");
+int KyraEngine::c1_setPaletteRange(ScriptState *script) {
+ warning("STUB: c1_setPaletteRange");
return 0;
}
-int KyraEngine::cmd_shrinkBrandonDown(ScriptState *script) {
- debugC(3, kDebugLevelScriptFuncs, "cmd_shrinkBrandonDown(%p) (%d)", (const void *)script, stackPos(0));
+int KyraEngine::c1_shrinkBrandonDown(ScriptState *script) {
+ debugC(3, kDebugLevelScriptFuncs, "c1_shrinkBrandonDown(%p) (%d)", (const void *)script, stackPos(0));
int delayTime = stackPos(0);
checkAmuletAnimFlags();
int scaleValue = _scaleTable[_currentCharacter->y1];
@@ -1615,8 +1615,8 @@ int KyraEngine::cmd_shrinkBrandonDown(ScriptState *script) {
return 0;
}
-int KyraEngine::cmd_growBrandonUp(ScriptState *script) {
- debugC(3, kDebugLevelScriptFuncs, "cmd_growBrandonUp(%p) ()", (const void *)script);
+int KyraEngine::c1_growBrandonUp(ScriptState *script) {
+ debugC(3, kDebugLevelScriptFuncs, "c1_growBrandonUp(%p) ()", (const void *)script);
int scaleValue = _scaleTable[_currentCharacter->y1];
int scale = 0;
if (_scaleMode) {
@@ -1636,123 +1636,123 @@ int KyraEngine::cmd_growBrandonUp(ScriptState *script) {
return 0;
}
-int KyraEngine::cmd_setBrandonScaleXAndY(ScriptState *script) {
- debugC(3, kDebugLevelScriptFuncs, "cmd_setBrandonScaleXAndY(%p) (%d, %d)", (const void *)script, stackPos(0), stackPos(1));
+int KyraEngine::c1_setBrandonScaleXAndY(ScriptState *script) {
+ debugC(3, kDebugLevelScriptFuncs, "c1_setBrandonScaleXAndY(%p) (%d, %d)", (const void *)script, stackPos(0), stackPos(1));
_animator->_brandonScaleX = stackPos(0);
_animator->_brandonScaleY = stackPos(1);
return 0;
}
-int KyraEngine::cmd_resetScaleMode(ScriptState *script) {
- debugC(3, kDebugLevelScriptFuncs, "cmd_resetScaleMode(%p) ()", (const void *)script);
+int KyraEngine::c1_resetScaleMode(ScriptState *script) {
+ debugC(3, kDebugLevelScriptFuncs, "c1_resetScaleMode(%p) ()", (const void *)script);
_scaleMode = 0;
return 0;
}
-int KyraEngine::cmd_getScaleDepthTableValue(ScriptState *script) {
- debugC(3, kDebugLevelScriptFuncs, "cmd_getScaleDepthTableValue(%p) (%d)", (const void *)script, stackPos(0));
+int KyraEngine::c1_getScaleDepthTableValue(ScriptState *script) {
+ debugC(3, kDebugLevelScriptFuncs, "c1_getScaleDepthTableValue(%p) (%d)", (const void *)script, stackPos(0));
assert(stackPos(0) < ARRAYSIZE(_scaleTable));
return _scaleTable[stackPos(0)];
}
-int KyraEngine::cmd_setScaleDepthTableValue(ScriptState *script) {
- debugC(3, kDebugLevelScriptFuncs, "cmd_setScaleDepthTableValue(%p) (%d, %d)", (const void *)script, stackPos(0), stackPos(1));
+int KyraEngine::c1_setScaleDepthTableValue(ScriptState *script) {
+ debugC(3, kDebugLevelScriptFuncs, "c1_setScaleDepthTableValue(%p) (%d, %d)", (const void *)script, stackPos(0), stackPos(1));
assert(stackPos(0) < ARRAYSIZE(_scaleTable));
_scaleTable[stackPos(0)] = stackPos(1);
return stackPos(1);
}
-int KyraEngine::cmd_message(ScriptState *script) {
+int KyraEngine::c1_message(ScriptState *script) {
if (_features & GF_TALKIE) {
- debugC(3, kDebugLevelScriptFuncs, "cmd_message(%p) (%d, '%s', %d)", (const void *)script, stackPos(0), stackPosString(1), stackPos(2));
+ debugC(3, kDebugLevelScriptFuncs, "c1_message(%p) (%d, '%s', %d)", (const void *)script, stackPos(0), stackPosString(1), stackPos(2));
drawSentenceCommand(stackPosString(1), stackPos(2));
} else {
- debugC(3, kDebugLevelScriptFuncs, "cmd_message(%p) ('%s', %d)", (const void *)script, stackPosString(0), stackPos(1));
+ debugC(3, kDebugLevelScriptFuncs, "c1_message(%p) ('%s', %d)", (const void *)script, stackPosString(0), stackPos(1));
drawSentenceCommand(stackPosString(0), stackPos(1));
}
return 0;
}
-int KyraEngine::cmd_checkClickOnNPC(ScriptState *script) {
- debugC(3, kDebugLevelScriptFuncs, "cmd_checkClickOnNPC(%p) (%d, %d)", (const void *)script, stackPos(0), stackPos(1));
+int KyraEngine::c1_checkClickOnNPC(ScriptState *script) {
+ debugC(3, kDebugLevelScriptFuncs, "c1_checkClickOnNPC(%p) (%d, %d)", (const void *)script, stackPos(0), stackPos(1));
return checkForNPCScriptRun(stackPos(0), stackPos(1));
}
-int KyraEngine::cmd_getFoyerItem(ScriptState *script) {
- debugC(3, kDebugLevelScriptFuncs, "cmd_getFoyerItem(%p) (%d)", (const void *)script, stackPos(0));
+int KyraEngine::c1_getFoyerItem(ScriptState *script) {
+ debugC(3, kDebugLevelScriptFuncs, "c1_getFoyerItem(%p) (%d)", (const void *)script, stackPos(0));
assert(stackPos(0) < ARRAYSIZE(_foyerItemTable));
return _foyerItemTable[stackPos(0)];
}
-int KyraEngine::cmd_setFoyerItem(ScriptState *script) {
- debugC(3, kDebugLevelScriptFuncs, "cmd_setFoyerItem(%p) (%d, %d)", (const void *)script, stackPos(0), stackPos(1));
+int KyraEngine::c1_setFoyerItem(ScriptState *script) {
+ debugC(3, kDebugLevelScriptFuncs, "c1_setFoyerItem(%p) (%d, %d)", (const void *)script, stackPos(0), stackPos(1));
assert(stackPos(0) < ARRAYSIZE(_foyerItemTable));
_foyerItemTable[stackPos(0)] = stackPos(1);
return stackPos(1);
}
-int KyraEngine::cmd_setNoItemDropRegion(ScriptState *script) {
- debugC(3, kDebugLevelScriptFuncs, "cmd_setNoItemDropRegion(%p) (%d, %d, %d, %d)", (const void *)script, stackPos(0), stackPos(1), stackPos(2), stackPos(3));
+int KyraEngine::c1_setNoItemDropRegion(ScriptState *script) {
+ debugC(3, kDebugLevelScriptFuncs, "c1_setNoItemDropRegion(%p) (%d, %d, %d, %d)", (const void *)script, stackPos(0), stackPos(1), stackPos(2), stackPos(3));
addToNoDropRects(stackPos(0), stackPos(1), stackPos(2), stackPos(3));
return 0;
}
-int KyraEngine::cmd_walkMalcolmOn(ScriptState *script) {
- debugC(3, kDebugLevelScriptFuncs, "cmd_walkMalcolmOn(%p) ()", (const void *)script);
+int KyraEngine::c1_walkMalcolmOn(ScriptState *script) {
+ debugC(3, kDebugLevelScriptFuncs, "c1_walkMalcolmOn(%p) ()", (const void *)script);
if (!_malcolmFlag)
_malcolmFlag = 1;
return 0;
}
-int KyraEngine::cmd_passiveProtection(ScriptState *script) {
- debugC(3, kDebugLevelScriptFuncs, "cmd_passiveProtection(%p) ()", (const void *)script);
+int KyraEngine::c1_passiveProtection(ScriptState *script) {
+ debugC(3, kDebugLevelScriptFuncs, "c1_passiveProtection(%p) ()", (const void *)script);
return 1;
}
-int KyraEngine::cmd_setPlayingLoop(ScriptState *script) {
- warning("STUB: cmd_setPlayingLoop");
+int KyraEngine::c1_setPlayingLoop(ScriptState *script) {
+ warning("STUB: c1_setPlayingLoop");
return 0;
}
-int KyraEngine::cmd_brandonToStoneSequence(ScriptState *script) {
- debugC(3, kDebugLevelScriptFuncs, "cmd_brandonToStoneSequence(%p) ()", (const void *)script);
+int KyraEngine::c1_brandonToStoneSequence(ScriptState *script) {
+ debugC(3, kDebugLevelScriptFuncs, "c1_brandonToStoneSequence(%p) ()", (const void *)script);
seq_brandonToStone();
return 0;
}
-int KyraEngine::cmd_brandonHealingSequence(ScriptState *script) {
- debugC(3, kDebugLevelScriptFuncs, "cmd_brandonHealingSequence(%p) ()", (const void *)script);
+int KyraEngine::c1_brandonHealingSequence(ScriptState *script) {
+ debugC(3, kDebugLevelScriptFuncs, "c1_brandonHealingSequence(%p) ()", (const void *)script);
seq_brandonHealing();
return 0;
}
-int KyraEngine::cmd_protectCommandLine(ScriptState *script) {
- debugC(3, kDebugLevelScriptFuncs, "cmd_protectCommandLine(%p) (%d)", (const void *)script, stackPos(0));
+int KyraEngine::c1_protectCommandLine(ScriptState *script) {
+ debugC(3, kDebugLevelScriptFuncs, "c1_protectCommandLine(%p) (%d)", (const void *)script, stackPos(0));
return stackPos(0);
}
-int KyraEngine::cmd_pauseMusicSeconds(ScriptState *script) {
- debugC(3, kDebugLevelScriptFuncs, "cmd_pauseMusicSeconds(%p) ()", (const void *)script);
+int KyraEngine::c1_pauseMusicSeconds(ScriptState *script) {
+ debugC(3, kDebugLevelScriptFuncs, "c1_pauseMusicSeconds(%p) ()", (const void *)script);
// if music disabled
// return
- cmd_pauseSeconds(script);
+ c1_pauseSeconds(script);
return 0;
}
-int KyraEngine::cmd_resetMaskRegion(ScriptState *script) {
- warning("STUB: cmd_resetMaskRegion");
+int KyraEngine::c1_resetMaskRegion(ScriptState *script) {
+ warning("STUB: c1_resetMaskRegion");
return 0;
}
-int KyraEngine::cmd_setPaletteChangeFlag(ScriptState *script) {
- debugC(3, kDebugLevelScriptFuncs, "cmd_setPaletteChangeFlag(%p) (%d)", (const void *)script, stackPos(0));
+int KyraEngine::c1_setPaletteChangeFlag(ScriptState *script) {
+ debugC(3, kDebugLevelScriptFuncs, "c1_setPaletteChangeFlag(%p) (%d)", (const void *)script, stackPos(0));
_paletteChanged = stackPos(0);
return _paletteChanged;
}
-int KyraEngine::cmd_fillRect(ScriptState *script) {
- debugC(3, kDebugLevelScriptFuncs, "cmd_fillRect(%p) (%d, %d, %d, %d, %d, 0x%X)", (const void *)script, stackPos(0), stackPos(1), stackPos(2), stackPos(3), stackPos(4), stackPos(5));
+int KyraEngine::c1_fillRect(ScriptState *script) {
+ debugC(3, kDebugLevelScriptFuncs, "c1_fillRect(%p) (%d, %d, %d, %d, %d, 0x%X)", (const void *)script, stackPos(0), stackPos(1), stackPos(2), stackPos(3), stackPos(4), stackPos(5));
int videoPageBackup = _screen->_curPage;
_screen->_curPage = stackPos(0);
_screen->fillRect(stackPos(1), stackPos(2), stackPos(3), stackPos(4), stackPos(5));
@@ -1760,20 +1760,20 @@ int KyraEngine::cmd_fillRect(ScriptState *script) {
return 0;
}
-int KyraEngine::cmd_vocUnload(ScriptState *script) {
- debugC(3, kDebugLevelScriptFuncs, "cmd_vocUnload(%p) ()", (const void *)script);
+int KyraEngine::c1_vocUnload(ScriptState *script) {
+ debugC(3, kDebugLevelScriptFuncs, "c1_vocUnload(%p) ()", (const void *)script);
// this should unload all voc files (not needed)
return 0;
}
-int KyraEngine::cmd_vocLoad(ScriptState *script) {
- debugC(3, kDebugLevelScriptFuncs, "cmd_vocLoad(%p) (%d)", (const void *)script, stackPos(0));
+int KyraEngine::c1_vocLoad(ScriptState *script) {
+ debugC(3, kDebugLevelScriptFuncs, "c1_vocLoad(%p) (%d)", (const void *)script, stackPos(0));
// this should load the specified voc file (not needed)
return 0;
}
-int KyraEngine::cmd_dummy(ScriptState *script) {
- debugC(3, kDebugLevelScriptFuncs, "cmd_dummy(%p) ()", (const void *)script);
+int KyraEngine::c1_dummy(ScriptState *script) {
+ debugC(3, kDebugLevelScriptFuncs, "c1_dummy(%p) ()", (const void *)script);
return 0;
}
diff --git a/engines/kyra/staticres.cpp b/engines/kyra/staticres.cpp
index 03fe9020cc..04254301e6 100644
--- a/engines/kyra/staticres.cpp
+++ b/engines/kyra/staticres.cpp
@@ -815,201 +815,201 @@ const int Screen::_screenDimTableCountK3 = ARRAYSIZE(_screenDimTableK3);
void KyraEngine::setupOpcodeTable() {
static OpcodeProc opcodeTable[] = {
// 0x00
- Opcode(cmd_magicInMouseItem),
- Opcode(cmd_characterSays),
- Opcode(cmd_pauseTicks),
- Opcode(cmd_drawSceneAnimShape),
+ Opcode(c1_magicInMouseItem),
+ Opcode(c1_characterSays),
+ Opcode(c1_pauseTicks),
+ Opcode(c1_drawSceneAnimShape),
// 0x04
- Opcode(cmd_queryGameFlag),
- Opcode(cmd_setGameFlag),
- Opcode(cmd_resetGameFlag),
- Opcode(cmd_runNPCScript),
+ Opcode(c1_queryGameFlag),
+ Opcode(c1_setGameFlag),
+ Opcode(c1_resetGameFlag),
+ Opcode(c1_runNPCScript),
// 0x08
- Opcode(cmd_setSpecialExitList),
- Opcode(cmd_blockInWalkableRegion),
- Opcode(cmd_blockOutWalkableRegion),
- Opcode(cmd_walkPlayerToPoint),
+ Opcode(c1_setSpecialExitList),
+ Opcode(c1_blockInWalkableRegion),
+ Opcode(c1_blockOutWalkableRegion),
+ Opcode(c1_walkPlayerToPoint),
// 0x0c
- Opcode(cmd_dropItemInScene),
- Opcode(cmd_drawAnimShapeIntoScene),
- Opcode(cmd_createMouseItem),
- Opcode(cmd_savePageToDisk),
+ Opcode(c1_dropItemInScene),
+ Opcode(c1_drawAnimShapeIntoScene),
+ Opcode(c1_createMouseItem),
+ Opcode(c1_savePageToDisk),
// 0x10
- Opcode(cmd_sceneAnimOn),
- Opcode(cmd_sceneAnimOff),
- Opcode(cmd_getElapsedSeconds),
- Opcode(cmd_mouseIsPointer),
+ Opcode(c1_sceneAnimOn),
+ Opcode(c1_sceneAnimOff),
+ Opcode(c1_getElapsedSeconds),
+ Opcode(c1_mouseIsPointer),
// 0x14
- Opcode(cmd_destroyMouseItem),
- Opcode(cmd_runSceneAnimUntilDone),
- Opcode(cmd_fadeSpecialPalette),
- Opcode(cmd_playAdlibSound),
+ Opcode(c1_destroyMouseItem),
+ Opcode(c1_runSceneAnimUntilDone),
+ Opcode(c1_fadeSpecialPalette),
+ Opcode(c1_playAdlibSound),
// 0x18
- Opcode(cmd_playAdlibScore),
- Opcode(cmd_phaseInSameScene),
- Opcode(cmd_setScenePhasingFlag),
- Opcode(cmd_resetScenePhasingFlag),
+ Opcode(c1_playAdlibScore),
+ Opcode(c1_phaseInSameScene),
+ Opcode(c1_setScenePhasingFlag),
+ Opcode(c1_resetScenePhasingFlag),
// 0x1c
- Opcode(cmd_queryScenePhasingFlag),
- Opcode(cmd_sceneToDirection),
- Opcode(cmd_setBirthstoneGem),
- Opcode(cmd_placeItemInGenericMapScene),
+ Opcode(c1_queryScenePhasingFlag),
+ Opcode(c1_sceneToDirection),
+ Opcode(c1_setBirthstoneGem),
+ Opcode(c1_placeItemInGenericMapScene),
// 0x20
- Opcode(cmd_setBrandonStatusBit),
- Opcode(cmd_pauseSeconds),
- Opcode(cmd_getCharactersLocation),
- Opcode(cmd_runNPCSubscript),
+ Opcode(c1_setBrandonStatusBit),
+ Opcode(c1_pauseSeconds),
+ Opcode(c1_getCharactersLocation),
+ Opcode(c1_runNPCSubscript),
// 0x24
- Opcode(cmd_magicOutMouseItem),
- Opcode(cmd_internalAnimOn),
- Opcode(cmd_forceBrandonToNormal),
- Opcode(cmd_poisonDeathNow),
+ Opcode(c1_magicOutMouseItem),
+ Opcode(c1_internalAnimOn),
+ Opcode(c1_forceBrandonToNormal),
+ Opcode(c1_poisonDeathNow),
// 0x28
- Opcode(cmd_setScaleMode),
- Opcode(cmd_openWSAFile),
- Opcode(cmd_closeWSAFile),
- Opcode(cmd_runWSAFromBeginningToEnd),
+ Opcode(c1_setScaleMode),
+ Opcode(c1_openWSAFile),
+ Opcode(c1_closeWSAFile),
+ Opcode(c1_runWSAFromBeginningToEnd),
// 0x2c
- Opcode(cmd_displayWSAFrame),
- Opcode(cmd_enterNewScene),
- Opcode(cmd_setSpecialEnterXAndY),
- Opcode(cmd_runWSAFrames),
+ Opcode(c1_displayWSAFrame),
+ Opcode(c1_enterNewScene),
+ Opcode(c1_setSpecialEnterXAndY),
+ Opcode(c1_runWSAFrames),
// 0x30
- Opcode(cmd_popBrandonIntoScene),
- Opcode(cmd_restoreAllObjectBackgrounds),
- Opcode(cmd_setCustomPaletteRange),
- Opcode(cmd_loadPageFromDisk),
+ Opcode(c1_popBrandonIntoScene),
+ Opcode(c1_restoreAllObjectBackgrounds),
+ Opcode(c1_setCustomPaletteRange),
+ Opcode(c1_loadPageFromDisk),
// 0x34
- Opcode(cmd_customPrintTalkString),
- Opcode(cmd_restoreCustomPrintBackground),
- Opcode(cmd_hideMouse),
- Opcode(cmd_showMouse),
+ Opcode(c1_customPrintTalkString),
+ Opcode(c1_restoreCustomPrintBackground),
+ Opcode(c1_hideMouse),
+ Opcode(c1_showMouse),
// 0x38
- Opcode(cmd_getCharacterX),
- Opcode(cmd_getCharacterY),
- Opcode(cmd_changeCharactersFacing),
- Opcode(cmd_copyWSARegion),
+ Opcode(c1_getCharacterX),
+ Opcode(c1_getCharacterY),
+ Opcode(c1_changeCharactersFacing),
+ Opcode(c1_copyWSARegion),
// 0x3c
- Opcode(cmd_printText),
- Opcode(cmd_random),
- Opcode(cmd_loadSoundFile),
- Opcode(cmd_displayWSAFrameOnHidPage),
+ Opcode(c1_printText),
+ Opcode(c1_random),
+ Opcode(c1_loadSoundFile),
+ Opcode(c1_displayWSAFrameOnHidPage),
// 0x40
- Opcode(cmd_displayWSASequentialFrames),
- Opcode(cmd_drawCharacterStanding),
- Opcode(cmd_internalAnimOff),
- Opcode(cmd_changeCharactersXAndY),
+ Opcode(c1_displayWSASequentialFrames),
+ Opcode(c1_drawCharacterStanding),
+ Opcode(c1_internalAnimOff),
+ Opcode(c1_changeCharactersXAndY),
// 0x44
- Opcode(cmd_clearSceneAnimatorBeacon),
- Opcode(cmd_querySceneAnimatorBeacon),
- Opcode(cmd_refreshSceneAnimator),
- Opcode(cmd_placeItemInOffScene),
+ Opcode(c1_clearSceneAnimatorBeacon),
+ Opcode(c1_querySceneAnimatorBeacon),
+ Opcode(c1_refreshSceneAnimator),
+ Opcode(c1_placeItemInOffScene),
// 0x48
- Opcode(cmd_wipeDownMouseItem),
- Opcode(cmd_placeCharacterInOtherScene),
- Opcode(cmd_getKey),
- Opcode(cmd_specificItemInInventory),
+ Opcode(c1_wipeDownMouseItem),
+ Opcode(c1_placeCharacterInOtherScene),
+ Opcode(c1_getKey),
+ Opcode(c1_specificItemInInventory),
// 0x4c
- Opcode(cmd_popMobileNPCIntoScene),
- Opcode(cmd_mobileCharacterInScene),
- Opcode(cmd_hideMobileCharacter),
- Opcode(cmd_unhideMobileCharacter),
+ Opcode(c1_popMobileNPCIntoScene),
+ Opcode(c1_mobileCharacterInScene),
+ Opcode(c1_hideMobileCharacter),
+ Opcode(c1_unhideMobileCharacter),
// 0x50
- Opcode(cmd_setCharactersLocation),
- Opcode(cmd_walkCharacterToPoint),
- Opcode(cmd_specialEventDisplayBrynnsNote),
- Opcode(cmd_specialEventRemoveBrynnsNote),
+ Opcode(c1_setCharactersLocation),
+ Opcode(c1_walkCharacterToPoint),
+ Opcode(c1_specialEventDisplayBrynnsNote),
+ Opcode(c1_specialEventRemoveBrynnsNote),
// 0x54
- Opcode(cmd_setLogicPage),
- Opcode(cmd_fatPrint),
- Opcode(cmd_preserveAllObjectBackgrounds),
- Opcode(cmd_updateSceneAnimations),
+ Opcode(c1_setLogicPage),
+ Opcode(c1_fatPrint),
+ Opcode(c1_preserveAllObjectBackgrounds),
+ Opcode(c1_updateSceneAnimations),
// 0x58
- Opcode(cmd_sceneAnimationActive),
- Opcode(cmd_setCharactersMovementDelay),
- Opcode(cmd_getCharactersFacing),
- Opcode(cmd_bkgdScrollSceneAndMasksRight),
+ Opcode(c1_sceneAnimationActive),
+ Opcode(c1_setCharactersMovementDelay),
+ Opcode(c1_getCharactersFacing),
+ Opcode(c1_bkgdScrollSceneAndMasksRight),
// 0x5c
- Opcode(cmd_dispelMagicAnimation),
- Opcode(cmd_findBrightestFireberry),
- Opcode(cmd_setFireberryGlowPalette),
- Opcode(cmd_setDeathHandlerFlag),
+ Opcode(c1_dispelMagicAnimation),
+ Opcode(c1_findBrightestFireberry),
+ Opcode(c1_setFireberryGlowPalette),
+ Opcode(c1_setDeathHandlerFlag),
// 0x60
- Opcode(cmd_drinkPotionAnimation),
- Opcode(cmd_makeAmuletAppear),
- Opcode(cmd_drawItemShapeIntoScene),
- Opcode(cmd_setCharactersCurrentFrame),
+ Opcode(c1_drinkPotionAnimation),
+ Opcode(c1_makeAmuletAppear),
+ Opcode(c1_drawItemShapeIntoScene),
+ Opcode(c1_setCharactersCurrentFrame),
// 0x64
- Opcode(cmd_waitForConfirmationMouseClick),
- Opcode(cmd_pageFlip),
- Opcode(cmd_setSceneFile),
- Opcode(cmd_getItemInMarbleVase),
+ Opcode(c1_waitForConfirmationMouseClick),
+ Opcode(c1_pageFlip),
+ Opcode(c1_setSceneFile),
+ Opcode(c1_getItemInMarbleVase),
// 0x68
- Opcode(cmd_setItemInMarbleVase),
- Opcode(cmd_addItemToInventory),
- Opcode(cmd_intPrint),
- Opcode(cmd_shakeScreen),
+ Opcode(c1_setItemInMarbleVase),
+ Opcode(c1_addItemToInventory),
+ Opcode(c1_intPrint),
+ Opcode(c1_shakeScreen),
// 0x6c
- Opcode(cmd_createAmuletJewel),
- Opcode(cmd_setSceneAnimCurrXY),
- Opcode(cmd_poisonBrandonAndRemaps),
- Opcode(cmd_fillFlaskWithWater),
+ Opcode(c1_createAmuletJewel),
+ Opcode(c1_setSceneAnimCurrXY),
+ Opcode(c1_poisonBrandonAndRemaps),
+ Opcode(c1_fillFlaskWithWater),
// 0x70
- Opcode(cmd_getCharactersMovementDelay),
- Opcode(cmd_getBirthstoneGem),
- Opcode(cmd_queryBrandonStatusBit),
- Opcode(cmd_playFluteAnimation),
+ Opcode(c1_getCharactersMovementDelay),
+ Opcode(c1_getBirthstoneGem),
+ Opcode(c1_queryBrandonStatusBit),
+ Opcode(c1_playFluteAnimation),
// 0x74
- Opcode(cmd_playWinterScrollSequence),
- Opcode(cmd_getIdolGem),
- Opcode(cmd_setIdolGem),
- Opcode(cmd_totalItemsInScene),
+ Opcode(c1_playWinterScrollSequence),
+ Opcode(c1_getIdolGem),
+ Opcode(c1_setIdolGem),
+ Opcode(c1_totalItemsInScene),
// 0x78
- Opcode(cmd_restoreBrandonsMovementDelay),
- Opcode(cmd_setMousePos),
- Opcode(cmd_getMouseState),
- Opcode(cmd_setEntranceMouseCursorTrack),
+ Opcode(c1_restoreBrandonsMovementDelay),
+ Opcode(c1_setMousePos),
+ Opcode(c1_getMouseState),
+ Opcode(c1_setEntranceMouseCursorTrack),
// 0x7c
- Opcode(cmd_itemAppearsOnGround),
- Opcode(cmd_setNoDrawShapesFlag),
- Opcode(cmd_fadeEntirePalette),
- Opcode(cmd_itemOnGroundHere),
+ Opcode(c1_itemAppearsOnGround),
+ Opcode(c1_setNoDrawShapesFlag),
+ Opcode(c1_fadeEntirePalette),
+ Opcode(c1_itemOnGroundHere),
// 0x80
- Opcode(cmd_queryCauldronState),
- Opcode(cmd_setCauldronState),
- Opcode(cmd_queryCrystalState),
- Opcode(cmd_setCrystalState),
+ Opcode(c1_queryCauldronState),
+ Opcode(c1_setCauldronState),
+ Opcode(c1_queryCrystalState),
+ Opcode(c1_setCrystalState),
// 0x84
- Opcode(cmd_setPaletteRange),
- Opcode(cmd_shrinkBrandonDown),
- Opcode(cmd_growBrandonUp),
- Opcode(cmd_setBrandonScaleXAndY),
+ Opcode(c1_setPaletteRange),
+ Opcode(c1_shrinkBrandonDown),
+ Opcode(c1_growBrandonUp),
+ Opcode(c1_setBrandonScaleXAndY),
// 0x88
- Opcode(cmd_resetScaleMode),
- Opcode(cmd_getScaleDepthTableValue),
- Opcode(cmd_setScaleDepthTableValue),
- Opcode(cmd_message),
+ Opcode(c1_resetScaleMode),
+ Opcode(c1_getScaleDepthTableValue),
+ Opcode(c1_setScaleDepthTableValue),
+ Opcode(c1_message),
// 0x8c
- Opcode(cmd_checkClickOnNPC),
- Opcode(cmd_getFoyerItem),
- Opcode(cmd_setFoyerItem),
- Opcode(cmd_setNoItemDropRegion),
+ Opcode(c1_checkClickOnNPC),
+ Opcode(c1_getFoyerItem),
+ Opcode(c1_setFoyerItem),
+ Opcode(c1_setNoItemDropRegion),
// 0x90
- Opcode(cmd_walkMalcolmOn),
- Opcode(cmd_passiveProtection),
- Opcode(cmd_setPlayingLoop),
- Opcode(cmd_brandonToStoneSequence),
+ Opcode(c1_walkMalcolmOn),
+ Opcode(c1_passiveProtection),
+ Opcode(c1_setPlayingLoop),
+ Opcode(c1_brandonToStoneSequence),
// 0x94
- Opcode(cmd_brandonHealingSequence),
- Opcode(cmd_protectCommandLine),
- Opcode(cmd_pauseMusicSeconds),
- Opcode(cmd_resetMaskRegion),
+ Opcode(c1_brandonHealingSequence),
+ Opcode(c1_protectCommandLine),
+ Opcode(c1_pauseMusicSeconds),
+ Opcode(c1_resetMaskRegion),
// 0x98
- Opcode(cmd_setPaletteChangeFlag),
- Opcode(cmd_fillRect),
- Opcode(cmd_vocUnload),
- Opcode(cmd_vocLoad),
- Opcode(cmd_dummy)
+ Opcode(c1_setPaletteChangeFlag),
+ Opcode(c1_fillRect),
+ Opcode(c1_vocUnload),
+ Opcode(c1_vocLoad),
+ Opcode(c1_dummy)
};
_opcodeTable = opcodeTable;