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authorMax Horn2009-02-16 09:40:25 +0000
committerMax Horn2009-02-16 09:40:25 +0000
commitee92dbbe41c2789e7e237f524d184de11de47eef (patch)
treefa55260629bdee3bf531690c3d3cc0967bc20ef3 /engines
parent42cb3a55d9e556f63c5bccabeff21b8f5ec18c44 (diff)
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SCI: Committed stuff I forgot in my last commit; changed int_hash_map_t to a C++ class
svn-id: r38360
Diffstat (limited to 'engines')
-rw-r--r--engines/sci/engine/int_hashmap.cpp98
-rw-r--r--engines/sci/engine/int_hashmap.h86
-rw-r--r--engines/sci/engine/savegame.cfsml12
-rw-r--r--engines/sci/engine/savegame.cpp12
-rw-r--r--engines/sci/engine/seg_manager.cpp23
-rw-r--r--engines/sci/include/hashmap.h132
-rw-r--r--engines/sci/include/int_hashmap.h65
-rw-r--r--engines/sci/include/seg_manager.h627
-rw-r--r--engines/sci/include/vm.h6
-rw-r--r--engines/sci/module.mk2
-rw-r--r--engines/sci/scicore/hashmap.cpp183
-rw-r--r--engines/sci/scicore/int_hashmap.cpp33
12 files changed, 86 insertions, 1193 deletions
diff --git a/engines/sci/engine/int_hashmap.cpp b/engines/sci/engine/int_hashmap.cpp
index 487a87aa62..ffd903d5d1 100644
--- a/engines/sci/engine/int_hashmap.cpp
+++ b/engines/sci/engine/int_hashmap.cpp
@@ -29,82 +29,38 @@
#define HASH_MAX DCS_INT_HASH_MAX
-#define COMP(x, y) ((x)-(y))
#define HASH(x) (x & 0xff)
-int_hash_map_t *
-new_int_hash_map(void) {
- int_hash_map_t *map = (int_hash_map_t*)calloc(1, sizeof(int_hash_map_t));
-
- return map;
+int_hash_map_t::int_hash_map_t() {
+ base_value = 0;
+ memset(nodes, 0, sizeof(nodes));
+ holes = 0;
}
-
-static void
-print_int_nodes(int_hash_map_node_t *node) {
- while (node) {
- fprintf(stderr, "%p ", (void *)node);
- node = node->next;
- }
-}
-
-void
-print_int_hash_map(int_hash_map_t *map) {
- int bucket;
- fprintf(stderr, "int map %p: base value=%d\n", (void *)map,
- map->base_value);
- for (bucket = 0; bucket <= HASH_MAX; bucket++) {
- fprintf(stderr, "bucket %d: ", bucket);
- print_int_nodes(map->nodes[bucket]);
- fprintf(stderr, "\n");
- }
- fprintf(stderr, "holes: ");
- print_int_nodes(map->holes);
- fprintf(stderr, "\n");
-}
-
-void
-apply_to_int_hash_map(int_hash_map_t *map, void *param, void (*note)(void *param, int name, int value)) {
- int i;
- for (i = 0; i < HASH_MAX; i++) {
- int_hash_map_node_t *node = map->nodes[i];
- while (node) {
- note(param, node->name, node->value);
- node = node->next;
- }
- }
-}
-
-
-static void
-free_int_hash_map_node_t_recursive(int_hash_map_node_t *node) {
+void int_hash_map_t::free_node_recursive(node_t *node) {
if (node) {
- free_int_hash_map_node_t_recursive(node->next);
+ free_node_recursive(node->next);
free(node);
}
}
-void
-free_int_hash_map(int_hash_map_t *map) {
+int_hash_map_t::~int_hash_map_t() {
int i;
for (i = 0; i <= HASH_MAX; i++)
- free_int_hash_map_node_t_recursive(map->nodes[i]);
+ free_node_recursive(nodes[i]);
- free_int_hash_map_node_t_recursive(map->holes);
+ free_node_recursive(holes);
- map->base_value = -42000; /* Trigger problems for people who
- ** forget to loose the reference */
- free(map);
+ // Trigger problems for people who forget to loose the reference
+ base_value = -42000;
}
-int
-int_hash_map_check_value(int_hash_map_t *map, int value,
- char add, char *was_added) {
- int_hash_map_node_t **node = &(map->nodes[HASH(value)]);
+int int_hash_map_t::check_value(int value, bool add, char *was_added) {
+ node_t **node = &(nodes[HASH(value)]);
- while (*node && COMP(value, (*node)->name))
+ while (*node && (value != (*node)->name))
node = &((*node)->next);
if (was_added)
@@ -121,15 +77,15 @@ int_hash_map_check_value(int_hash_map_t *map, int value,
if (was_added)
*was_added = 1;
- if (map->holes) { /* Re-use old node */
- (*node) = map->holes;
- map->holes = (*node)->next;
+ if (holes) { /* Re-use old node */
+ (*node) = holes;
+ holes = (*node)->next;
(*node)->next = NULL;
(*node)->name = value;
} else {
- *node = (int_hash_map_node_t*)malloc(sizeof(int_hash_map_node_t));
+ *node = (node_t*)malloc(sizeof(node_t));
(*node)->name = value;
- (*node)->value = map->base_value++;
+ (*node)->value = base_value++;
(*node)->next = NULL;
}
@@ -137,20 +93,20 @@ int_hash_map_check_value(int_hash_map_t *map, int value,
}
-int
-int_hash_map_remove_value(int_hash_map_t *map, int value) {
- int_hash_map_node_t **node = &(map->nodes[HASH(value)]);
+int int_hash_map_t::remove_value(int value) {
+ node_t **node = &(nodes[HASH(value)]);
- while (*node && COMP(value, (*node)->name))
+ while (*node && (value != (*node)->name))
node = &((*node)->next);
if (*node) {
- int_hash_map_node_t *oldnode = *node;
+ node_t *oldnode = *node;
*node = (*node)->next;
- oldnode->next = map->holes; /* Old node is now a 'hole' */
- map->holes = oldnode;
+ oldnode->next = holes; /* Old node is now a 'hole' */
+ holes = oldnode;
return oldnode->value;
- } else return -1; /* Not found */
+ } else
+ return -1; /* Not found */
}
diff --git a/engines/sci/engine/int_hashmap.h b/engines/sci/engine/int_hashmap.h
index d87ba78c88..bc522d5de8 100644
--- a/engines/sci/engine/int_hashmap.h
+++ b/engines/sci/engine/int_hashmap.h
@@ -44,67 +44,45 @@
#define DCS_INT_HASH_MAX 255
-struct int_hash_map_node_t {
- int name;
- int value;
- int_hash_map_node_t *next;
-};
-
-
struct int_hash_map_t {
+ struct node_t {
+ int name;
+ int value;
+ node_t *next;
+ };
+
int base_value; /* Starts at zero, counts upwards */
- int_hash_map_node_t *nodes[DCS_INT_HASH_MAX+1];
- int_hash_map_node_t *holes; /* List of freed entries to minimize
+ node_t *nodes[DCS_INT_HASH_MAX+1];
+ node_t *holes; /* List of freed entries to minimize
** memory operations and modifications
** to base_value */
-};
-typedef int_hash_map_t *int_hash_map_ptr;
+ void free_node_recursive(node_t *node);
+
+public:
+ int_hash_map_t();
+ ~int_hash_map_t();
+
+ /**
+ * Checks whether a value is in the map, adds it if neccessary.
+ * @param value The value to check for/add
+ * @param add Whether to add the value if it's not in there
+ * @param was_added Set to non-zero iff the value is new, ignored if NULL.
+ * @return The new (or old) index, or -1 if add was zero and
+ * the value couldn't be found
+ */
+ int check_value(int value, bool add, char *was_added = 0);
+
+ /**
+ * Removes a value from the hash map.
+ * @param value The value to remove
+ * @return The ID of the value, or -1 if it wasn't present
+ */
+ int remove_value(int value);
+};
-int_hash_map_t *
-new_int_hash_map(void);
-/* Creates a new hash map for the specified int
-** Parameters: (void)
-** Returns : (int_hash_map_t *) The newly allocated hash map
-*/
-
-void
-free_int_hash_map(int_hash_map_ptr map);
-/* Frees the specified hash map
-** Parameters: (int_hash_map_t *) map: The map to free
-** Returns : (void)
-*/
-
-void
-apply_to_int_hash_map(int_hash_map_ptr map, void *param, void (*note)(void *param, int name, int value));
-/* Iterates over all entries in the hash map and invokes 'note'
-** Parameters: (int_hash_map_t *) map: The map to iterate over
-** (void *) param: Some parameter to pass to 'note'
-** ((voidptr * int * value) -> void) note: The callback to invoke for each entry
-*/
-
-int
-int_hash_map_check_value(int_hash_map_ptr map, int value, char add, char *was_added);
-/* Checks whether a value is in the map, adds it if neccessary
-** Parameters: (int_hash_map_t *) map: The map to look in/modify
-** (int) value: The value to check for/add
-** (char) add: Whether to add the value if it's not in there
-** (char *) was_added: Set to non-zero iff the value is new
-** Ignored if NULL.
-** Returns : (int) The new (or old) index, or -1 if add was zero and
-** the value couldn't be found
-** If MUST_FREE is defined and add is set but the value was already in
-** there, the value is freed.
-*/
-
-int
-int_hash_map_remove_value(int_hash_map_ptr map, int value);
-/* Removes a value from the hash map
-** Parameters: (int_hash_map_t *) map: The map to remove from
-** (int) value: The value to remove
-** Returns : (int) The ID of the value, or -1 if it wasn't presen
-*/
+typedef int_hash_map_t *int_hash_map_ptr;
#endif /* INT_HASHMAP_H */
diff --git a/engines/sci/engine/savegame.cfsml b/engines/sci/engine/savegame.cfsml
index 62de040dac..68f3f0bc65 100644
--- a/engines/sci/engine/savegame.cfsml
+++ b/engines/sci/engine/savegame.cfsml
@@ -163,9 +163,9 @@ int
read_songlib_t(FILE *fh, songlib_t *foo, const char *lastval, int *line, int *hiteof);
void
-write_int_hash_map_node_tp(FILE *fh, int_hash_map_node_t **foo);
+write_int_hash_map_node_tp(FILE *fh, int_hash_map_t::node_t **foo);
int
-read_int_hash_map_node_tp(FILE *fh, int_hash_map_node_t **foo, const char *lastval, int *line, int *hiteof);
+read_int_hash_map_node_tp(FILE *fh, int_hash_map_t::node_t **foo, const char *lastval, int *line, int *hiteof);
int
read_song_tp(FILE *fh, song_t **foo, const char *lastval, int *line, int *hiteof);
@@ -185,7 +185,7 @@ TYPE mem_obj_ptr "mem_obj_t *" USING write_mem_obj_tp read_mem_obj_tp;
TYPE reg_t "reg_t" USING write_reg_t read_reg_t;
TYPE size_t "size_t" LIKE int;
TYPE int_hash_map_tp "int_hash_map_t *" USING write_int_hash_map_tp read_int_hash_map_tp;
-TYPE int_hash_map_node_tp "int_hash_map_node_t *" USING write_int_hash_map_node_tp read_int_hash_map_node_tp;
+TYPE int_hash_map_node_tp "int_hash_map_t::node_t *" USING write_int_hash_map_node_tp read_int_hash_map_node_tp;
TYPE songlib_t "songlib_t" USING write_songlib_t read_songlib_t;
TYPE song_tp "song_t *" USING write_song_tp read_song_tp;
TYPE song_iterator_t "song_iterator_t" USING write_song_iterator_t read_song_iterator_t;
@@ -490,7 +490,7 @@ read_int_hash_map_tp(FILE *fh, int_hash_map_t **foo, const char *lastval, int *l
}
void
-write_int_hash_map_node_tp(FILE *fh, int_hash_map_node_t **foo) {
+write_int_hash_map_node_tp(FILE *fh, int_hash_map_t::node_t **foo) {
if (!(*foo)) {
fputs("\\null", fh);
} else {
@@ -503,13 +503,13 @@ write_int_hash_map_node_tp(FILE *fh, int_hash_map_node_t **foo) {
}
int
-read_int_hash_map_node_tp(FILE *fh, int_hash_map_node_t **foo, const char *lastval, int *line, int *hiteof) {
+read_int_hash_map_node_tp(FILE *fh, int_hash_map_t::node_t **foo, const char *lastval, int *line, int *hiteof) {
static char buffer[80];
if (lastval[0] == '\\') {
*foo = NULL; /* No hash map node */
} else {
- *foo = (int_hash_map_node_t*)malloc(sizeof(int_hash_map_node_t));
+ *foo = (int_hash_map_t::node_t*)malloc(sizeof(int_hash_map_t::node_t));
if (lastval[0] != '[') {
sciprintf("Expected opening bracket in hash_map_node_t on line %d\n", *line);
return 1;
diff --git a/engines/sci/engine/savegame.cpp b/engines/sci/engine/savegame.cpp
index 6578644c3b..b3c368a8f7 100644
--- a/engines/sci/engine/savegame.cpp
+++ b/engines/sci/engine/savegame.cpp
@@ -163,9 +163,9 @@ int
read_songlib_t(FILE *fh, songlib_t *foo, const char *lastval, int *line, int *hiteof);
void
-write_int_hash_map_node_tp(FILE *fh, int_hash_map_node_t **foo);
+write_int_hash_map_node_tp(FILE *fh, int_hash_map_t::node_t **foo);
int
-read_int_hash_map_node_tp(FILE *fh, int_hash_map_node_t **foo, const char *lastval, int *line, int *hiteof);
+read_int_hash_map_node_tp(FILE *fh, int_hash_map_t::node_t **foo, const char *lastval, int *line, int *hiteof);
int
read_song_tp(FILE *fh, song_t **foo, const char *lastval, int *line, int *hiteof);
@@ -4207,7 +4207,7 @@ int mem_obj_string_to_enum(const char *str) {
int i;
for (i = 0; i <= MEM_OBJ_MAX; i++) {
- if (!scumm_stricmp(mem_obj_string_names[i].name, str))
+ if (!strcasecmp(mem_obj_string_names[i].name, str))
return i;
}
@@ -4302,7 +4302,7 @@ read_int_hash_map_tp(FILE *fh, int_hash_map_t **foo, const char *lastval, int *l
}
void
-write_int_hash_map_node_tp(FILE *fh, int_hash_map_node_t **foo) {
+write_int_hash_map_node_tp(FILE *fh, int_hash_map_t::node_t **foo) {
if (!(*foo)) {
fputs("\\null", fh);
} else {
@@ -4320,13 +4320,13 @@ write_int_hash_map_node_tp(FILE *fh, int_hash_map_node_t **foo) {
}
int
-read_int_hash_map_node_tp(FILE *fh, int_hash_map_node_t **foo, const char *lastval, int *line, int *hiteof) {
+read_int_hash_map_node_tp(FILE *fh, int_hash_map_t::node_t **foo, const char *lastval, int *line, int *hiteof) {
static char buffer[80];
if (lastval[0] == '\\') {
*foo = NULL; /* No hash map node */
} else {
- *foo = (int_hash_map_node_t*)malloc(sizeof(int_hash_map_node_t));
+ *foo = (int_hash_map_t::node_t*)malloc(sizeof(int_hash_map_t::node_t));
if (lastval[0] != '[') {
sciprintf("Expected opening bracket in hash_map_node_t on line %d\n", *line);
return 1;
diff --git a/engines/sci/engine/seg_manager.cpp b/engines/sci/engine/seg_manager.cpp
index 6818f737c5..39af669e36 100644
--- a/engines/sci/engine/seg_manager.cpp
+++ b/engines/sci/engine/seg_manager.cpp
@@ -94,8 +94,7 @@ find_free_id(seg_manager_t *self, int *id) {
int retval = 0;
while (!was_added) {
- retval = int_hash_map_check_value(self->id_seg_map, self->reserved_id,
- 1, &was_added);
+ retval = self->id_seg_map->check_value(self->reserved_id, true, &was_added);
*id = self->reserved_id--;
if (self->reserved_id < -1000000)
self->reserved_id = -10;
@@ -118,9 +117,9 @@ void sm_init(seg_manager_t* self, int sci1_1) {
self->mem_allocated = 0; /* Initialise memory count */
- self->id_seg_map = new_int_hash_map();
+ self->id_seg_map = new int_hash_map_t();
self->reserved_id = INVALID_SCRIPT_ID;
- int_hash_map_check_value(self->id_seg_map, self->reserved_id, 1, NULL); /* reserve 0 for seg_id */
+ self->id_seg_map->check_value(self->reserved_id, true); /* reserve 0 for seg_id */
self->reserved_id--; /* reserved_id runs in the reversed direction to make sure no one will use it. */
self->heap_size = DEFAULT_SCRIPTS;
@@ -152,7 +151,7 @@ void sm_destroy(seg_manager_t* self) {
_sm_deallocate(self, i, 0);
}
- free_int_hash_map(self->id_seg_map);
+ delete self->id_seg_map;
sci_free(self->heap);
self->heap = NULL;
@@ -170,7 +169,7 @@ mem_obj_t* sm_allocate_script(seg_manager_t* self, struct _state *s, int script_
char was_added;
mem_obj_t* mem;
- seg = int_hash_map_check_value(self->id_seg_map, script_nr, 1, &was_added);
+ seg = self->id_seg_map->check_value(script_nr, true, &was_added);
if (!was_added) {
*seg_id = seg;
return self->heap[*seg_id];
@@ -256,7 +255,7 @@ int sm_initialise_script(mem_obj_t *mem, struct _state *s, int script_nr) {
scr->marked_as_deleted = 0;
scr->relocated = 0;
- scr->obj_indices = new_int_hash_map();
+ scr->obj_indices = new int_hash_map_t();
if (s->version >= SCI_VERSION(1, 001, 000))
scr->heap_start = scr->buf + scr->script_size;
@@ -272,7 +271,7 @@ _sm_deallocate(seg_manager_t* self, int seg, int recursive) {
VERIFY(sm_check(self, seg), "invalid seg id");
mobj = self->heap[seg];
- int_hash_map_remove_value(self->id_seg_map, mobj->segmgr_id);
+ self->id_seg_map->remove_value(mobj->segmgr_id);
switch (mobj->type) {
@@ -452,7 +451,7 @@ sm_free_script(mem_obj_t* mem) {
mem->data.script.objects_nr = 0;
}
- free_int_hash_map(mem->data.script.obj_indices);
+ delete mem->data.script.obj_indices;
if (NULL != mem->data.script.code) {
sci_free(mem->data.script.code);
}
@@ -597,7 +596,7 @@ void sm_put_heap(seg_manager_t* self, reg_t reg, gint16 value) {
/* return the seg if script_id is valid and in the map, else -1 */
int sm_seg_get(seg_manager_t* self, int script_id) {
- return int_hash_map_check_value(self->id_seg_map, script_id, 0, NULL);
+ return self->id_seg_map->check_value(script_id, false);
}
/* validate the seg
@@ -966,7 +965,7 @@ sm_script_obj_init0(seg_manager_t *self, state_t *s, reg_t obj_pos) {
}
temp = make_reg(obj_pos.segment, base);
- id = int_hash_map_check_value(scr->obj_indices, base, 1, NULL);
+ id = scr->obj_indices->check_value(base, true);
scr->objects_nr++;
obj = scr->objects + id;
@@ -1041,7 +1040,7 @@ sm_script_obj_init11(seg_manager_t *self, state_t *s, reg_t obj_pos) {
}
- id = int_hash_map_check_value(scr->obj_indices, obj_pos.offset, 1, NULL);
+ id = scr->obj_indices->check_value(obj_pos.offset, true);
scr->objects_nr++;
obj = scr->objects + id;
diff --git a/engines/sci/include/hashmap.h b/engines/sci/include/hashmap.h
deleted file mode 100644
index 51a945c9d9..0000000000
--- a/engines/sci/include/hashmap.h
+++ /dev/null
@@ -1,132 +0,0 @@
-/***************************************************************************
- hashmap.h Copyright (C) 2001 Christoph Reichenbach
-
-
- This program may be modified and copied freely according to the terms of
- the GNU general public license (GPL), as long as the above copyright
- notice and the licensing information contained herein are preserved.
-
- Please refer to www.gnu.org for licensing details.
-
- This work is provided AS IS, without warranty of any kind, expressed or
- implied, including but not limited to the warranties of merchantibility,
- noninfringement, and fitness for a specific purpose. The author will not
- be held liable for any damage caused by this work or derivatives of it.
-
- By using this source code, you agree to the licensing terms as stated
- above.
-
-
- Please contact the maintainer for bug reports or inquiries.
-
- Current Maintainer:
-
- Christoph Reichenbach (CR) <jameson@linuxgames.com>
-
-***************************************************************************/
-/* Defines a hash map that maps values to small integers.
-** Preprocessor parameters:
-** TYPE: The type to hash
-** HASH_MAX: Maximum hash value
-** HASH(x): Hashes a value of type TYPE to an int from 0 to HASH_MAX
-** COMP(x, y): Compares x, y, returns zero(!) iff they are equal
-** MUST_FREE: Define if 'lost' values are simple pointers and should be freed
-** DUPLICATOR: Usually needed when MUST_FREE is being used, means that
-** new values must be dup'd before being added.
-** Define it to the name of the function to use for duplication
-** (e.g. '#define DUPLICATOR strdup').
-*/
-
-/**-- WARNING!!! --**/
-
-/* This file uses a lot of dark magic (aka preprocessor macros) to define
-** its semantics. It is not to be taken lightly. It is not to be taken
-** as an example for good programming. Most importantly, it is not to
-** be read by mere mortals, except for the author and other people who
-** have undergone appropriate psychological preparation. Keep out of
-** reach of small children. Do not shake. Do not put in a microwave. Do
-** not feed to animals.
-*/
-
-/* OK, it's not that bad. */
-
-
-#ifndef HASH_MAX
-# error "Must define the maximum hash value (HASH_MAX) before including hashmap.h!"
-#endif
-
-#ifndef HASH
-# error "Must define the hash function (HASH) before including hashmap.h!"
-#endif
-
-#ifndef COMP
-# error "Must define a comparison function (COMP) before including hashmap.h!"
-#endif
-
-
-#define DECLARE_STRUCTS(TYPE) \
-typedef struct _##TYPE##_hash_map_node { \
- TYPE name; \
- int value; \
- struct _##TYPE##_hash_map_node *next; \
-} TYPE##_hash_map_node_t; \
- \
- \
-typedef struct { \
- int base_value; /* Starts at zero, counts upwards */ \
- TYPE##_hash_map_node_t *nodes[HASH_MAX+1]; \
- TYPE##_hash_map_node_t *holes; /* List of freed entries to minimize \
- ** memory operations and modifications \
- ** to base_value */ \
-} TYPE##_hash_map_t, *TYPE##_hash_map_ptr;
-
-
-#define DECLARE_FUNCTIONS(TYPE) \
- \
-TYPE##_hash_map_t * \
-new_##TYPE##_hash_map(void); \
-/* Creates a new hash map for the specified TYPE \
-** Parameters: (void) \
-** Returns : (TYPE##_hash_map_t *) The newly allocated hash map \
-*/ \
- \
-void \
-free_##TYPE##_hash_map(TYPE##_hash_map_ptr map); \
-/* Frees the specified hash map \
-** Parameters: (TYPE##_hash_map_t *) map: The map to free \
-** Returns : (void) \
-*/ \
- \
-void \
-apply_to_##TYPE##_hash_map(TYPE##_hash_map_ptr map, void *param, void (*note) (void *param, TYPE name, int value)); \
-/* Iterates over all entries in the hash map and invokes 'note' \
-** Parameters: (TYPE##_hash_map_t *) map: The map to iterate over \
-** (void *) param: Some parameter to pass to 'note' \
-** ((voidptr * TYPE * value) -> void) note: The callback to invoke for each entry \
-*/ \
- \
-int \
-TYPE##_hash_map_check_value(TYPE##_hash_map_ptr map, TYPE value, char add, char *was_added); \
-/* Checks whether a value is in the map, adds it if neccessary \
-** Parameters: (TYPE##_hash_map_t *) map: The map to look in/modify \
-** (TYPE) value: The value to check for/add \
-** (char) add: Whether to add the value if it's not in there \
-** (char *) was_added: Set to non-zero iff the value is new \
-** Ignored if NULL. \
-** Returns : (int) The new (or old) index, or -1 if add was zero and \
-** the value couldn't be found \
-** If MUST_FREE is defined and add is set but the value was already in \
-** there, the value is freed. \
-*/ \
- \
-int \
-TYPE##_hash_map_remove_value(TYPE##_hash_map_ptr map, TYPE value); \
-/* Removes a value from the hash map \
-** Parameters: (TYPE##_hash_map_t *) map: The map to remove from \
-** (TYPE) value: The value to remove \
-** Returns : (int) The ID of the value, or -1 if it wasn't presen \
-*/
-
-
-
-
diff --git a/engines/sci/include/int_hashmap.h b/engines/sci/include/int_hashmap.h
deleted file mode 100644
index b10140b4bf..0000000000
--- a/engines/sci/include/int_hashmap.h
+++ /dev/null
@@ -1,65 +0,0 @@
-/***************************************************************************
- int_hashmap.h Copyright (C) 2001 Christoph Reichenbach
-
-
- This program may be modified and copied freely according to the terms of
- the GNU general public license (GPL), as long as the above copyright
- notice and the licensing information contained herein are preserved.
-
- Please refer to www.gnu.org for licensing details.
-
- This work is provided AS IS, without warranty of any kind, expressed or
- implied, including but not limited to the warranties of merchantibility,
- noninfringement, and fitness for a specific purpose. The author will not
- be held liable for any damage caused by this work or derivatives of it.
-
- By using this source code, you agree to the licensing terms as stated
- above.
-
-
- Please contact the maintainer for bug reports or inquiries.
-
- Current Maintainer:
-
- Christoph Reichenbach (CR) <jameson@linuxgames.com>
-
-***************************************************************************/
-
-#ifndef _INT_HASHMAP_H_
-#define _INT_HASHMAP_H_
-
-#include "common/scummsys.h"
-
-/* Assumes that the ints are relatively evenly distributed */
-
-#define DCS_INT_HASH_MAX 255
-
-#define HASH_MAX DCS_INT_HASH_MAX
-#define COMP(x, y) ((x)-(y))
-#define HASH(x) (x & 0xff)
-#undef MUST_FREE
-
-#include "hashmap.h"
-DECLARE_STRUCTS(int)
-DECLARE_FUNCTIONS(int)
-
-#ifndef BUILD_MAP_FUNCTIONS
-# undef HASH_MAX
-# undef COMP
-# undef HASH
-#endif
-
-/* see hashmap.h for descriptions of these functions */
-int_hash_map_ptr
-new_int_hash_map(void);
-
-void
-free_int_hash_map(int_hash_map_ptr);
-
-int
-int_hash_map_check_value(int_hash_map_ptr, int value, char add_p, char *added);
-
-int
-int_hash_map_remove_value(int_hash_map_ptr, int value);
-
-#endif /* _INT_HASHMAP_H_ */
diff --git a/engines/sci/include/seg_manager.h b/engines/sci/include/seg_manager.h
deleted file mode 100644
index fd5d8a6d4f..0000000000
--- a/engines/sci/include/seg_manager.h
+++ /dev/null
@@ -1,627 +0,0 @@
-/***************************************************************************
- seg_manager.h Copyright (C) 2002 Xiaojun Chen, Christoph Reichenbach
-
-
- This program may be modified and copied freely according to the terms of
- the GNU general public license (GPL), as long as the above copyright
- notice and the licensing information contained herein are preserved.
-
- Please refer to www.gnu.org for licensing details.
-
- This work is provided AS IS, without warranty of any kind, expressed or
- implied, including but not limited to the warranties of merchantibility,
- noninfringement, and fitness for a specific purpose. The author will not
- be held liable for any damage caused by this work or derivatives of it.
-
- By using this source code, you agree to the licensing terms as stated
- above.
-
-
- Please contact the maintainer for bug reports or inquiries.
-
- Current Maintainer:
-
- Christoph Reichenbach (CR) <jameson@linuxgames.com>
-
-***************************************************************************/
-
-
-#ifndef _SCI_SEG_MANAGER_H
-#define _SCI_SEG_MANAGER_H
-
-#include "sci/include/int_hashmap.h"
-#include "sci/include/sys_strings.h"
-#include "sci/include/vm.h"
-
-#define DEFAULT_SCRIPTS 32
-#define DEFAULT_OBJECTS 8 /* default # of objects per script */
-#define DEFAULT_OBJECTS_INCREMENT 4 /* Number of additional objects to
-** instantiate if we're running out of them */
-
-/* SCRIPT_ID must be 0 */
-typedef enum {
-SCRIPT_ID,
-SEG_ID
-} id_flag;
-
-//void dbg_print( const char* msg, void *i ); /* for debug only */
-
-/* verify the the given condition is true, output the message if condition is false, and exit
-** Parameters:
-** cond - condition to be verified
-** msg - the message to be printed if condition fails
-** return:
-** none, terminate the program if fails
-*/
-#define VERIFY( cond, msg ) if (! ( cond ) ) {\
- sciprintf( "%s, line, %d, %s\n", __FILE__, __LINE__, msg ); \
- BREAKPOINT(); \
- }
-
-
-#define MEM_OBJ_INVALID 0
-#define MEM_OBJ_SCRIPT 1
-#define MEM_OBJ_CLONES 2
-#define MEM_OBJ_LOCALS 3
-#define MEM_OBJ_STACK 4
-#define MEM_OBJ_SYS_STRINGS 5
-#define MEM_OBJ_LISTS 6
-#define MEM_OBJ_NODES 7
-#define MEM_OBJ_HUNK 8
-#define MEM_OBJ_DYNMEM 9
-#define MEM_OBJ_RESERVED 10
-#define MEM_OBJ_MAX MEM_OBJ_RESERVED /* For sanity checking */
-typedef int mem_obj_enum;
-
-struct _mem_obj;
-
-#define GET_SEGMENT(mgr, index, rtype) ((index) > 0 && (mgr).heap_size > index)? \
- (((mgr).heap[index] && (mgr).heap[index]->type == rtype)? (mgr).heap[index] \
- : NULL) /* Type does not match */ \
- : NULL /* Invalid index */
-
-#define GET_SEGMENT_ANY(mgr, index) ((index) > 0 && (mgr).heap_size > index)? \
- (((mgr).heap[index])? (mgr).heap[index] \
- : NULL) /* Type does not match */ \
- : NULL /* Invalid index */
-
-#define GET_OBJECT_SEGMENT(mgr, index) ((index) > 0 && (mgr).heap_size > index)? \
- (((mgr).heap[index] \
- && ((mgr).heap[index]->type == MEM_OBJ_SCRIPT \
- || (mgr).heap[index]->type == MEM_OBJ_CLONES))? (mgr).heap[index] \
- : NULL) /* Type does not match */ \
- : NULL /* Invalid index */
-
-
-typedef struct _seg_manager_t {
-int_hash_map_t* id_seg_map; /* id - script id; seg - index of heap */
-struct _mem_obj** heap;
-int heap_size; /* size of the heap */
-int reserved_id;
-int exports_wide;
-int sci1_1;
-
-int gc_mark_bits; /* For standard Mark&Sweep:
-** 1 or 0, depending on what unreachable/freshly allocated
-** memory is tagged as */
-size_t mem_allocated; /* Total amount of memory allocated */
-
-seg_id_t clones_seg_id; /* ID of the (a) clones segment */
-seg_id_t lists_seg_id; /* ID of the (a) list segment */
-seg_id_t nodes_seg_id; /* ID of the (a) node segment */
-seg_id_t hunks_seg_id; /* ID of the (a) hunk segment */
-} seg_manager_t;
-
-
-
-/*==============================================================*/
-/* Toplevel functionality */
-/*==============================================================*/
-void
-sm_init(seg_manager_t* self, int sci1_1);
-/* Initialize the segment manager
-*/
-
-void
-sm_destroy(seg_manager_t* self);
-/* Deallocate all memory associated with the segment manager
-*/
-
-void
-sm_gc(seg_manager_t *self, struct _state *s);
-/* Perform garbage collection
-** Parameters: (state_t *) s: The state to operate on
-** Effects : Unreachable objects in 's' are deallocated
-*/
-
-
-
-/*==============================================================*/
-/* 1. Scripts */
-/*==============================================================*/
-
-
-void
-sm_free_script(mem_obj_t* mem);
-
-mem_obj_t*
-sm_allocate_script(struct _seg_manager_t* self, struct _state *s, int script_nr, int* seg_id);
-/* Allocate a script into the segment manager
-** Parameters: (int) script_nr: number of the script to load
-** (state_t *) s: The state containing resource manager handlers to load the
-** script data
-** Returns : (int) 0 on failure, 1 on success
-** (int) *seg_id: The segment ID of the newly allocated segment, on success
-
-** The script must then be initialised; see section (1b.), below.
-*/
-
-int
-sm_deallocate_script(struct _seg_manager_t* self, int script_nr);
-/* Forcefully deallocate a previously allocated script
-** Parameters: (int) script_nr: number of the script to deallocate
-** Returns : (int) 1 on success, 0 on failure
-*/
-
-int
-sm_script_is_loaded(struct _seg_manager_t* self, int id, id_flag flag);
-/* Determines whether a script has been loaded yet
-** Parameters: (int) id: number of the script or ID of the script segment to check for
-** (id_flag) flag: Whether to address the script by script number (SCRIPT_ID) or
-** by its segment (SEG_ID). SEG_ID is faster than SCRIPT_ID,
-** but less convenient.
-*/
-
-guint16
-sm_validate_export_func(struct _seg_manager_t* self, int pubfunct, int seg);
-/* Validate whether the specified public function is exported by the script in the specified segment
-** Parameters: (int) pubfunct: Index of the function to validate
-** (int) seg: Segment ID of the script the check is to be performed for
-** Returns : (guint16) 0 if the public function is invalid, its offset into the script's segment
-** otherwise
-**/
-
-int
-sm_seg_get(seg_manager_t* self, int script_nr);
-/* Get the segment ID associated with a script number
-** Parameters: (int) script_nr: Number of the script to look up
-** Returns : (int) The associated segment ID, or -1 if no matching segment exists
-** This function is "pure" (i.e, it doesn't modify anything).
-*/
-
-
-/**************************/
-/* script lock operations */
-/**************************/
-
-void
-sm_increment_lockers(struct _seg_manager_t* self, int id, id_flag flag);
-/* Increments the number of lockers of the script in question by one
-** Parameters: (int) id: ID of the script or script segment to modify
-** (id_flag) flag: Whether to address the script by script number (SCRIPT_ID) or
-** by its segment (SEG_ID). SEG_ID is faster than SCRIPT_ID,
-** but less convenient.
-*/
-
-void
-sm_decrement_lockers(struct _seg_manager_t* self, int id, id_flag flag);
-/* Decrements the number of lockers of the script in question by one
-** Parameters: (int) id: ID of the script or script segment to modify
-** (id_flag) flag: Whether to address the script by script number (SCRIPT_ID) or
-** by its segment (SEG_ID). SEG_ID is faster than SCRIPT_ID,
-** but less convenient.
-*/
-
-int
-sm_get_lockers(struct _seg_manager_t* self, int id, id_flag flag);
-/* Retrieves the number of locks held on this script
-** Parameters: (int) id: ID of the script or script segment to read from
-** (id_flag) flag: Whether to address the script by script number (SCRIPT_ID) or
-** by its segment (SEG_ID). SEG_ID is faster than SCRIPT_ID,
-** but less convenient.
-** Returns : (int) The number of locks held on the previously identified script
-*/
-
-void
-sm_set_lockers(struct _seg_manager_t* self, int lockers, int id, id_flag flag);
-/* Sets the number of locks held on the specified script
-** Parameters: (int) id: ID of the script or script segment to modify
-** (id_flag) flag: Whether to address the script by script number (SCRIPT_ID) or
-** by its segment (SEG_ID). SEG_ID is faster than SCRIPT_ID,
-** but less convenient.
-*/
-
-byte *
-sm_get_synonyms(struct _seg_manager_t* self, int id, id_flag flag);
-/* Retrieves a pointer to the synonyms associated with the specified script
-** Parameters: (int) id: ID of the script or script segment to read from
-** (id_flag) flag: Whether to address the script by script number (SCRIPT_ID) or
-** by its segment (SEG_ID). SEG_ID is faster than SCRIPT_ID,
-** but less convenient.
-** Returns : (byte *) Pointer to the synonyms, in non-parsed format.
-** A dynamic failure is issued if the specified ID does not reference a proper script.
-*/
-
-int
-sm_get_synonyms_nr(struct _seg_manager_t* self, int id, id_flag flag);
-/* Retrieves the number of synonyms associated with the specified script
-** Parameters: (int) id: ID of the script or script segment to read from
-** (id_flag) flag: Whether to address the script by script number (SCRIPT_ID) or
-** by its segment (SEG_ID). SEG_ID is faster than SCRIPT_ID,
-** but less convenient.
-** Returns : (int) The number of synonyms associated with the specified script
-** A dynamic failure is issued if the specified ID does not reference a proper script.
-*/
-
-
-/*==============================================================*/
-/* 1b. Script Initialisation */
-/*==============================================================*/
-
-/*******************************************/
-/* The set of functions below are intended */
-/* to be used during script instantiation, */
-/* i.e. loading and linking. */
-/*******************************************/
-
-void
-sm_script_initialise_locals_zero(struct _seg_manager_t *self, seg_id_t seg, int nr);
-/* Initializes a script's local variable block
-** Parameters: (seg_id_t) seg: Segment containing the script to initialize
-** (int) nr: Number of local variables to allocate
-** All variables are initialized to zero.
-*/
-
-void
-sm_script_initialise_locals(struct _seg_manager_t *self, reg_t location);
-/* Initializes a script's local variable block according to a prototype
-** Parameters: (reg_t) location: Location to initialize from
-*/
-
-object_t *
-sm_script_obj_init(seg_manager_t *self, struct _state *s, reg_t obj_pos);
-/* Initializes an object within the segment manager
-** Parameters: (reg_t) obj_pos: Location (segment, offset) of the object
-** Returns : (object_t *) A newly created object_t describing the object
-** obj_pos must point to the beginning of the script/class block (as opposed
-** to what the VM considers to be the object location)
-** The corresponding object_t is stored within the relevant script.
-*/
-
-void
-sm_script_add_code_block(struct _seg_manager_t* self, reg_t location);
-/* Informs the segment manager that a code block must be relocated
-** Parameters: (reg_t) location: Start of block to relocate
-*/
-
-void
-sm_set_export_width(struct _seg_manager_t* self, int flag);
-/* Tells the segment manager whether exports are wide (32-bit) or not.
-** Parameters: (int) flag: 1 if exports are wide, 0 otherwise */
-
-void
-sm_script_relocate(struct _seg_manager_t* self, reg_t block);
-/* Processes a relocation block witin a script
-** Parameters: (reg_t) obj_pos: Location (segment, offset) of the block
-** Returns : (object_t *) Location of the relocation block
-** This function is idempotent, but it must only be called after all
-** objects have been instantiated, or a run-time error will occur.
-*/
-
-void
-sm_script_free_unused_objects(struct _seg_manager_t *self, seg_id_t segid);
-/* Deallocates all unused but allocated entries for objects
-** Parameters: (seg_id_t) segid: segment of the script to prune in this way
-** These entries are created during script instantiation; deallocating them
-** frees up some additional memory.
-*/
-
-void
-sm_set_export_table_offset(struct _seg_manager_t* self, int offset, int id, id_flag flag);
-/* Sets the script-relative offset of the exports table
-** Parameters: (int) offset: The script-relative exports table offset
-** (int) id: ID of the script or script segment to write to
-** (id_flag) flag: Whether to address the script by script number (SCRIPT_ID) or
-** by its segment (SEG_ID). SEG_ID is faster than SCRIPT_ID,
-** but less convenient.
-** A dynamic failure is issued if the specified ID does not reference a proper script.
-*/
-
-void
-sm_set_synonyms_offset(struct _seg_manager_t* self, int offset, int id, id_flag flag);
-/* Sets the script-relative offset of the synonyms associated with the specified script
-** Parameters: (int) offset: The script-relative offset of the synonyms block
-** (int) id: ID of the script or script segment to write to
-** (id_flag) flag: Whether to address the script by script number (SCRIPT_ID) or
-** by its segment (SEG_ID). SEG_ID is faster than SCRIPT_ID,
-** but less convenient.
-** A dynamic failure is issued if the specified ID does not reference a proper script.
-*/
-
-void
-sm_set_synonyms_nr(struct _seg_manager_t* self, int nr, int id, id_flag flag);
-/* Sets the number of synonyms associated with the specified script
-** Parameters: (int) nr: The number of synonyms, as to be stored within the script
-** (int) id: ID of the script or script segment to write to
-** (id_flag) flag: Whether to address the script by script number (SCRIPT_ID) or
-** by its segment (SEG_ID). SEG_ID is faster than SCRIPT_ID,
-** but less convenient.
-** A dynamic failure is issued if the specified ID does not reference a proper script.
-*/
-
-void
-sm_mark_script_deleted(seg_manager_t* self, int script_nr);
-/* Marks the script identified by its script number as deleted
-** Parameters: (int) script_nr: Script number to mark as deleted
-** This will not actually delete the script. If references remain present on the
-** heap or the stack, the script will stay in memory in a quasi-deleted state until
-** either unreachable (resulting in its eventual deletion) or reloaded (resulting
-** in its data being updated).
-*/
-
-void
-sm_unmark_script_deleted(seg_manager_t* self, int script_nr);
-/* Marks the script identified by its script number as not deleted
-** Parameters: (int) script_nr: Script number to mark as not deleted
-*/
-
-int
-sm_script_is_marked_as_deleted(seg_manager_t* self, seg_id_t seg);
-/* Determines whether the script referenced by the indicated segment is marked as being deleted.
-** Parameters: (seg_id_t) Segment ID of the script to investigate
-** Returns : (int) 1 iff seg points to a script and the segment is deleted, 0 otherwise
-** Will return 0 when applied to an invalid or non-script seg.
-*/
-
-
-
-/*==============================================================*/
-/* 2. Clones */
-/*==============================================================*/
-
-clone_t*
-sm_alloc_clone(struct _seg_manager_t *self, reg_t *addr);
-/* Allocate a fresh clone
-** Returns : (clone_t*): Reference to the memory allocated for the clone
-** (reg_t) *addr: The offset of the freshly allocated clone
-*/
-
-void
-sm_free_clone(struct _seg_manager_t *self, reg_t addr);
-/* Deallocates a clone
-** Parameters: (reg_t) addr: Offset of the clone scheduled for termination
-*/
-
-
-
-/*==============================================================*/
-/* Objects (static, from Scripts, and dynmic, from Clones) */
-/*==============================================================*/
-
-/* Not all of these functions are fully operational for clones ATM */
-
-gint16
-sm_get_heap(struct _seg_manager_t* self, reg_t reg);
-/* Retrieves a 16 bit value from within a script's heap representation
-** Parameters: (reg_t) reg: The address to read from
-** Returns : (gint16) The value read from the specified location
-*/
-
-void
-sm_put_heap(struct _seg_manager_t* self, reg_t reg, gint16 value);
-/* Writes a 16 bit value into a script's heap representation
-** Parameters: (reg_t) reg: The address to write to
-** (gint16) value: The value to write
-*/
-
-void
-sm_mcpy_in_out(seg_manager_t* self, int dst, const void* src, size_t n, int id, int flag);
-/* Copies a byte string into a script's heap representation
-** Parameters: (int) dst: The script-relative offset of the destination area
-** (const void *) src: Pointer to the data source location
-** (size_t) n: Number of bytes to copy
-** (int) id: ID of the script or script segment to write to
-** (id_flag) flag: Whether to address the script by script number (SCRIPT_ID) or
-** by its segment (SEG_ID). SEG_ID is faster than SCRIPT_ID,
-** but less convenient.
-** A dynamic failure is issued if the specified ID does not reference a proper script.
-*/
-
-
-/*==============================================================*/
-/* 4. Stack */
-/*==============================================================*/
-
-dstack_t *
-sm_allocate_stack(struct _seg_manager_t *self, int size, seg_id_t *segid);
-/* Allocates a data stack
-** Parameters: (int) size: Number of stack entries to reserve
-** Returns : (dstack_t *): The physical stack
-** (seg_id_t) segid: Segment ID of the stack
-*/
-
-
-
-/*==============================================================*/
-/* 5. System Strings */
-/*==============================================================*/
-
-sys_strings_t *
-sm_allocate_sys_strings(struct _seg_manager_t *self, seg_id_t *segid);
-/* Allocates a system string table
-** Returns : (dstack_t *): The physical stack
-** (seg_id_t) segid: Segment ID of the stack
-** See also sys_string_acquire();
-*/
-
-
-
-/*==============================================================*/
-/* 6, 7. Lists and Nodes */
-/*==============================================================*/
-
-list_t*
-sm_alloc_list(struct _seg_manager_t *self, reg_t *addr);
-/* Allocate a fresh list
-** Returns : (listY_t*): Reference to the memory allocated for the list
-** (reg_t) *addr: The offset of the freshly allocated list
-*/
-
-void
-sm_free_list(struct _seg_manager_t *self, reg_t addr);
-/* Deallocates a list
-** Parameters: (reg_t) addr: Offset of the list scheduled for termination
-*/
-
-
-node_t*
-sm_alloc_node(struct _seg_manager_t *self, reg_t *addr);
-/* Allocate a fresh node
-** Returns : (node_t*): Reference to the memory allocated for the node
-** (reg_t) *addr: The offset of the freshly allocated node
-*/
-
-void
-sm_free_node(struct _seg_manager_t *self, reg_t addr);
-/* Deallocates a list node
-** Parameters: (reg_t) addr: Offset of the node scheduled for termination
-*/
-
-
-
-/*==============================================================*/
-/* 8. Hunk Memory */
-/*==============================================================*/
-
-hunk_t*
-sm_alloc_hunk_entry(struct _seg_manager_t *self, const char *hunk_type, int size, reg_t *addr);
-/* Allocate a fresh chunk of the hunk
-** Parameters: (int) size: Number of bytes to allocate for the hunk entry
-** (const char *) hunk_type: A descriptive string for the hunk entry,
-** for debugging purposes
-** Returns : (hunk_t*): Reference to the memory allocated for the hunk piece
-** (reg_t) *addr: The offset of the freshly allocated hunk entry
-*/
-
-void
-sm_free_hunk_entry(struct _seg_manager_t *self, reg_t addr);
-/* Deallocates a hunk eentry
-** Parameters: (reg_t) addr: Offset of the hunk entry to delete
-*/
-
-
-
-/*==============================================================*/
-/* 9. Dynamic Memory */
-/*==============================================================*/
-
-unsigned char *
-sm_alloc_dynmem(struct _seg_manager_t *self, int size, const char *description, reg_t *addr);
-/* Allocate some dynamic memory
-** Parameters: (int) size: Number of bytes to allocate
-** (const char_ *) description: A descriptive string,
-** for debugging purposes
-** Returns : (unsigned char*): Raw pointer into the allocated dynamic memory
-** (reg_t) *addr: The offset of the freshly allocated X
-*/
-
-int
-sm_free_dynmem(struct _seg_manager_t *self, reg_t addr);
-/* Deallocates a piece of dynamic memory
-** Parameters: (reg_t) addr: Offset of the dynmem chunk to free
-*/
-
-const char *
-sm_get_description(struct _seg_manager_t *self, reg_t addr);
-/* Gets the description of a dynmem segment
-** Parameters: (reg_t) addr: Segment to describe
-** Returns : (const char *): Pointer to the descriptive string set in
-** sm_alloc_dynmem
-*/
-
-/*==============================================================*/
-/* 10. Reserved segments */
-/*==============================================================*/
-
-seg_id_t
-sm_allocate_reserved_segment(struct _seg_manager_t *self, char *name);
-/* Reserves a special-purpose segment
-** Parameters: (char *) name: A string name identifying the segment (the string is cloned and retained)
-** Returns : A fresh segment ID for the segment in question
-** Reserved segments are never used by the segment manager. They can be used to tag special-purpose addresses.
-** Segment 0 is implicitly reserved for numbers.
-*/
-
-/*==============================================================*/
-/* Generic Operations on Segments and Addresses */
-/*==============================================================*/
-
-byte *
-sm_dereference(struct _seg_manager_t *self, reg_t reg, int *size);
-/* Dereferences a raw memory pointer
-** Parameters: (reg_t) reg: The reference to dereference
-** Returns : (byte *) The data block referenced
-** (int) size: (optionally) the theoretical maximum size of it
-*/
-
-
-/*==============================================================*/
-/* 11. Segment interface, primarily for GC */
-/*==============================================================*/
-
-typedef struct _seg_interface {
- seg_manager_t *segmgr;
- mem_obj_t *mobj;
- seg_id_t seg_id;
- mem_obj_enum type_id; /* Segment type */
- const char *type; /* String description of the segment type */
-
- reg_t
- (*find_canonic_address)(struct _seg_interface *self, reg_t sub_addr);
- /* Finds the canonic address associated with sub_reg
- ** Parameters: (reg_t) sub_addr: The base address whose canonic address is to be found
- ** For each valid address a, there exists a canonic address c(a) such that c(a) = c(c(a)).
- ** This address "governs" a in the sense that deallocating c(a) will deallocate a.
- */
-
- void
- (*free_at_address)(struct _seg_interface *self, reg_t sub_addr);
- /* Deallocates all memory associated with the specified address
- ** Parameters: (reg_t) sub_addr: The address (within the given segment) to deallocate
- */
-
- void
- (*list_all_deallocatable)(struct _seg_interface *self, void *param, void (*note)(void *param, reg_t addr));
- /* Iterates over and reports all addresses within the current segment
- ** Parameters: note : (voidptr * addr) -> (): Invoked for each address on which free_at_address()
- ** makes sense
- ** (void *) param: Parameter passed to 'note'
- */
-
- void
- (*list_all_outgoing_references)(struct _seg_interface *self, struct _state *s, reg_t object, void *param, void (*note)(void *param, reg_t addr));
- /* Iterates over all references reachable from the specified object
- ** Parameters: (reg_t) object: The object (within the current segment) to analyse
- ** (void *) param: Parameter passed to 'note'
- ** note : (voidptr * addr) -> (): Invoked for each outgoing reference within the object
- ** Note: This function may also choose to report numbers (segment 0) as adresses
- */
-
- void
- (*deallocate_self)(struct _seg_interface *self);
- /* Deallocates the segment interface
- */
-
-} seg_interface_t;
-
-seg_interface_t *
-get_seg_interface(seg_manager_t *self, seg_id_t segid);
-/* Retrieves the segment interface to the specified segment
-** Parameters: (seg_id_t) segid: ID of the segment to look up
-** Returns : (seg_interface_t *): An interface to the specified segment ID, or NULL on error
-** The returned interface 'si' must be freed after use by calling 'si->dealloc_self(si)';
-*/
-
-
-
-#endif
diff --git a/engines/sci/include/vm.h b/engines/sci/include/vm.h
index 69c6bcafb4..ab1cb7e976 100644
--- a/engines/sci/include/vm.h
+++ b/engines/sci/include/vm.h
@@ -31,7 +31,7 @@
#include "sci/include/script.h"
#include "sci/include/vocabulary.h"
#include "sci/include/versions.h"
-#include "sci/include/seg_manager.h"
+#include "sci/engine/seg_manager.h"
#include "sci/include/vm_types.h"
#include "sci/include/sys_strings.h"
#include "sci/include/heapmgr.h"
@@ -113,7 +113,7 @@ typedef struct {
reg_t reg; /* offset; script-relative offset, segment: 0 if not instantiated */
} class_t;
-#define RAW_GET_CLASS_INDEX(scr, reg) (int_hash_map_check_value((scr)->obj_indices, reg.offset, 0, NULL))
+#define RAW_GET_CLASS_INDEX(scr, reg) ((scr)->obj_indices->check_value(reg.offset, false))
#define RAW_IS_OBJECT(datablock) (getUInt16(((byte *) datablock) + SCRIPT_OBJECT_MAGIC_OFFSET) == SCRIPT_OBJECT_MAGIC_NUMBER)
#define IS_CLASS(obj) (obj->variables[SCRIPT_INFO_SELECTOR].offset & SCRIPT_INFO_CLASS)
@@ -180,7 +180,7 @@ typedef struct {
//#define VM_OBJECT_SET_INDEX(ptr, index) { ((byte *) (ptr))[0] = (index) & 0xff; ((byte *) (ptr))[1] = ((index) >> 8) & 0xff; }
-#define VM_OBJECT_GET_INDEX(scr, reg) (int_hash_map_check_value(scr->obj_indices, reg.offset, 0, NULL))
+//#define VM_OBJECT_GET_INDEX(scr, reg) (int_hash_map_check_value(scr->obj_indices, reg.offset, 0, NULL))
typedef struct {
int nr; /* Script number */
diff --git a/engines/sci/module.mk b/engines/sci/module.mk
index 2d1f9843cf..6412b75365 100644
--- a/engines/sci/module.mk
+++ b/engines/sci/module.mk
@@ -6,6 +6,7 @@ MODULE_OBJS = \
engine/game.o \
engine/gc.o \
engine/grammar.o \
+ engine/int_hashmap.o \
engine/kernel.o \
engine/kevent.o \
engine/kfile.o \
@@ -57,7 +58,6 @@ MODULE_OBJS = \
scicore/exe.o \
scicore/exe_lzexe.o \
scicore/exe_raw.o \
- scicore/int_hashmap.o \
scicore/resource.o \
scicore/resource_map.o \
scicore/resource_patch.o \
diff --git a/engines/sci/scicore/hashmap.cpp b/engines/sci/scicore/hashmap.cpp
deleted file mode 100644
index 429d6ef743..0000000000
--- a/engines/sci/scicore/hashmap.cpp
+++ /dev/null
@@ -1,183 +0,0 @@
-/***************************************************************************
- hashmap.c Copyright (C) 2001 Christoph Reichenbach
-
-
- This program may be modified and copied freely according to the terms of
- the GNU general public license (GPL), as long as the above copyright
- notice and the licensing information contained herein are preserved.
-
- Please refer to www.gnu.org for licensing details.
-
- This work is provided AS IS, without warranty of any kind, expressed or
- implied, including but not limited to the warranties of merchantibility,
- noninfringement, and fitness for a specific purpose. The author will not
- be held liable for any damage caused by this work or derivatives of it.
-
- By using this source code, you agree to the licensing terms as stated
- above.
-
-
- Please contact the maintainer for bug reports or inquiries.
-
- Current Maintainer:
-
- Christoph Reichenbach (CR) <jameson@linuxgames.com>
-
-***************************************************************************/
-/* Defines a universal hash map.
-** Preprocessor parameters:
-** TYPE: The type to hash
-** HASH_MAX: Maximum hash value
-** HASH(x): Hashes a value of type TYPE to an int from 0 to HASH_MAX
-*/
-#ifdef MUST_FREE
-# define CLEAR_NODE(n) free(n->name); n->name = NULL
-# define FREE_PARAM(n) free(n)
-#else
-# define CLEAR_NODE(n)
-# define FREE_PARAM(n)
-#endif
-
-
-#ifdef DUPLICATOR
-# define DUP_VALUE(x) DUPLICATOR((x))
-#else
-# define DUP_VALUE(x) (x)
-#endif
-
-
-#define DEFINE_FUNCTIONS(TYPE) \
- \
- \
-TYPE##_hash_map_t * \
-new_##TYPE##_hash_map(void) \
-{ \
- TYPE##_hash_map_t *map = (TYPE##_hash_map_t*)calloc(1, sizeof(TYPE##_hash_map_t));\
- \
- return map; \
-} \
- \
- \
-static void \
-print_##TYPE##_nodes(TYPE##_hash_map_node_t *node) \
-{ \
- while (node) { \
- fprintf(stderr,"%p ", (void *)node); \
- node = node->next; \
- } \
-} \
- \
-void \
-print_##TYPE##_hash_map(TYPE##_hash_map_t *map) \
-{ \
- int bucket; \
- fprintf(stderr, #TYPE " map %p: base value=%d\n", (void *)map, \
- map->base_value); \
- for (bucket = 0; bucket <= HASH_MAX; bucket++) { \
- fprintf(stderr,"bucket %d: ", bucket); \
- print_##TYPE##_nodes(map->nodes[bucket]); \
- fprintf(stderr,"\n"); \
- } \
- fprintf(stderr,"holes: "); \
- print_##TYPE##_nodes(map->holes); \
- fprintf(stderr,"\n"); \
-} \
- \
-void \
-apply_to_##TYPE##_hash_map(TYPE##_hash_map_t *map, void *param, void (*note)(void *param, TYPE name, int value)) \
-{ \
- int i; \
- for (i = 0; i < HASH_MAX; i++) { \
- TYPE##_hash_map_node_t *node = map->nodes[i]; \
- while (node) { \
- note(param, node->name, node->value); \
- node = node->next; \
- } \
- } \
-} \
- \
- \
-static void \
-free_##TYPE##_hash_map_node_t##_recursive(TYPE##_hash_map_node_t *node) \
-{ \
- if (node) { \
- CLEAR_NODE(node); \
- free_##TYPE##_hash_map_node_t##_recursive(node->next); \
- free(node); \
- } \
-} \
- \
- \
-void \
-free_##TYPE##_hash_map(TYPE##_hash_map_t *map) \
-{ \
- int i; \
- \
- for (i = 0; i <= HASH_MAX; i++) \
- free_##TYPE##_hash_map_node_t##_recursive(map->nodes[i]); \
- \
- free_##TYPE##_hash_map_node_t##_recursive(map->holes); \
- \
- map->base_value = -42000; /* Trigger problems for people who \
- ** forget to loose the reference */ \
- free(map); \
-} \
- \
-int \
-TYPE##_hash_map_check_value(TYPE##_hash_map_t *map, TYPE value, \
- char add, char *was_added) \
-{ \
- TYPE##_hash_map_node_t **node = &(map->nodes[HASH(value)]); \
- \
- while (*node && COMP(value, (*node)->name)) \
- node = &((*node)->next); \
- \
- if (was_added) \
- *was_added = 0; \
- \
- if (*node) { \
- FREE_PARAM(value); \
- return (*node)->value; \
- } \
- /* Not found */ \
- \
- if (!add) \
- return -1; \
- \
- if (was_added) \
- *was_added = 1; \
- \
- if (map->holes) { /* Re-use old node */ \
- (*node) = map->holes; \
- map->holes = (*node)->next; \
- (*node)->next = NULL; \
- (*node)->name = DUP_VALUE(value); \
- } else { \
- *node = (TYPE##_hash_map_node_t*)malloc(sizeof(TYPE##_hash_map_node_t));\
- (*node)->name = DUP_VALUE(value); \
- (*node)->value = map->base_value++; \
- (*node)->next = NULL; \
- } \
- \
- return (*node)->value; \
-} \
- \
- \
-int \
-TYPE##_hash_map_remove_value(TYPE##_hash_map_t *map, TYPE value) \
-{ \
- TYPE##_hash_map_node_t **node = &(map->nodes[HASH(value)]); \
- \
- while (*node && COMP(value, (*node)->name)) \
- node = &((*node)->next); \
- \
- if (*node) { \
- TYPE##_hash_map_node_t *oldnode = *node; \
- *node = (*node)->next; \
- \
- oldnode->next = map->holes; /* Old node is now a 'hole' */ \
- map->holes = oldnode; \
- return oldnode->value; \
- } else return -1; /* Not found */ \
-} \
-
diff --git a/engines/sci/scicore/int_hashmap.cpp b/engines/sci/scicore/int_hashmap.cpp
deleted file mode 100644
index a0d7c75958..0000000000
--- a/engines/sci/scicore/int_hashmap.cpp
+++ /dev/null
@@ -1,33 +0,0 @@
-/***************************************************************************
- int_hashmap. Copyright (C) 2001 Christoph Reichenbach
-
-
- This program may be modified and copied freely according to the terms of
- the GNU general public license (GPL), as long as the above copyright
- notice and the licensing information contained herein are preserved.
-
- Please refer to www.gnu.org for licensing details.
-
- This work is provided AS IS, without warranty of any kind, expressed or
- implied, including but not limited to the warranties of merchantibility,
- noninfringement, and fitness for a specific purpose. The author will not
- be held liable for any damage caused by this work or derivatives of it.
-
- By using this source code, you agree to the licensing terms as stated
- above.
-
-
- Please contact the maintainer for bug reports or inquiries.
-
- Current Maintainer:
-
- Christoph Reichenbach (CR) <jameson@linuxgames.com>
-
-***************************************************************************/
-
-#define BUILD_MAP_FUNCTIONS
-#include "sci/include/int_hashmap.h"
-
-#include "sci/scicore/hashmap.cpp"
-
-DEFINE_FUNCTIONS(int)