diff options
author | Yotam Barnoy | 2010-02-21 04:04:13 +0000 |
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committer | Yotam Barnoy | 2010-02-21 04:04:13 +0000 |
commit | ef330ed9b4e5d6252134ed137b042593f79d02a9 (patch) | |
tree | 919c4ae91efca10102936a1833251b48323b8983 /engines | |
parent | cebb052e2cfd963b95d7357b7c21dc8c437e058a (diff) | |
download | scummvm-rg350-ef330ed9b4e5d6252134ed137b042593f79d02a9.tar.gz scummvm-rg350-ef330ed9b4e5d6252134ed137b042593f79d02a9.tar.bz2 scummvm-rg350-ef330ed9b4e5d6252134ed137b042593f79d02a9.zip |
Patch for bug 2943361 by littleboy, adding full kb modifier support to all engines + GUI and proper keypad handling
svn-id: r48101
Diffstat (limited to 'engines')
-rw-r--r-- | engines/agi/agi.cpp | 2 | ||||
-rw-r--r-- | engines/agi/preagi_troll.cpp | 2 | ||||
-rw-r--r-- | engines/agos/event.cpp | 10 | ||||
-rw-r--r-- | engines/cruise/cruise_main.cpp | 2 | ||||
-rw-r--r-- | engines/draci/draci.cpp | 2 | ||||
-rw-r--r-- | engines/gob/gob.cpp | 2 | ||||
-rw-r--r-- | engines/gob/util.cpp | 2 | ||||
-rw-r--r-- | engines/kyra/gui.cpp | 2 | ||||
-rw-r--r-- | engines/kyra/kyra_v1.cpp | 8 | ||||
-rw-r--r-- | engines/lure/fights.cpp | 2 | ||||
-rw-r--r-- | engines/lure/game.cpp | 2 | ||||
-rw-r--r-- | engines/m4/events.cpp | 2 | ||||
-rw-r--r-- | engines/m4/mads_views.cpp | 2 | ||||
-rw-r--r-- | engines/parallaction/input.cpp | 2 | ||||
-rw-r--r-- | engines/queen/input.cpp | 6 | ||||
-rw-r--r-- | engines/saga/input.cpp | 4 | ||||
-rw-r--r-- | engines/saga/interface.cpp | 2 | ||||
-rw-r--r-- | engines/sci/event.cpp | 43 | ||||
-rw-r--r-- | engines/scumm/dialogs.cpp | 2 | ||||
-rw-r--r-- | engines/scumm/input.cpp | 44 | ||||
-rw-r--r-- | engines/sky/sky.cpp | 8 | ||||
-rw-r--r-- | engines/sword2/sword2.cpp | 8 | ||||
-rw-r--r-- | engines/teenagent/teenagent.cpp | 6 | ||||
-rw-r--r-- | engines/tinsel/tinsel.cpp | 7 | ||||
-rw-r--r-- | engines/touche/touche.cpp | 2 | ||||
-rw-r--r-- | engines/tucker/tucker.cpp | 2 |
26 files changed, 71 insertions, 105 deletions
diff --git a/engines/agi/agi.cpp b/engines/agi/agi.cpp index de2d9a8ab9..c66ccd4751 100644 --- a/engines/agi/agi.cpp +++ b/engines/agi/agi.cpp @@ -121,7 +121,7 @@ void AgiEngine::processEvents() { _mouse.y = event.mouse.y; break; case Common::EVENT_KEYDOWN: - if (event.kbd.flags == Common::KBD_CTRL && event.kbd.keycode == Common::KEYCODE_d) { + if (event.kbd.hasFlags(Common::KBD_CTRL) && event.kbd.keycode == Common::KEYCODE_d) { _console->attach(); break; } diff --git a/engines/agi/preagi_troll.cpp b/engines/agi/preagi_troll.cpp index 619c0c0cc6..96a3147e5a 100644 --- a/engines/agi/preagi_troll.cpp +++ b/engines/agi/preagi_troll.cpp @@ -104,7 +104,7 @@ bool Troll::getMenuSel(const char *szMenu, int *iSel, int nSel) { case Common::KEYCODE_KP_ENTER: return true; case Common::KEYCODE_s: - if (event.kbd.flags == Common::KBD_CTRL) { + if (event.kbd.hasFlags(Common::KBD_CTRL)) { if (_soundOn) { playTune(2, 1); _soundOn = !_soundOn; diff --git a/engines/agos/event.cpp b/engines/agos/event.cpp index 360fa4bf8c..f22a2e69e9 100644 --- a/engines/agos/event.cpp +++ b/engines/agos/event.cpp @@ -459,8 +459,8 @@ void AGOSEngine::delay(uint amount) { switch (event.type) { case Common::EVENT_KEYDOWN: if (event.kbd.keycode >= Common::KEYCODE_0 && event.kbd.keycode <= Common::KEYCODE_9 - && (event.kbd.flags == Common::KBD_ALT || - event.kbd.flags == Common::KBD_CTRL)) { + && (event.kbd.hasFlags(Common::KBD_ALT) || + event.kbd.hasFlags(Common::KBD_CTRL))) { _saveLoadSlot = event.kbd.keycode - Common::KEYCODE_0; // There is no save slot 0 @@ -469,13 +469,13 @@ void AGOSEngine::delay(uint amount) { memset(_saveLoadName, 0, sizeof(_saveLoadName)); sprintf(_saveLoadName, "Quick %d", _saveLoadSlot); - _saveLoadType = (event.kbd.flags == Common::KBD_ALT) ? 1 : 2; + _saveLoadType = (event.kbd.hasFlags(Common::KBD_ALT)) ? 1 : 2; // We should only allow a load or save when it was possible in original // This stops load/save during copy protection, conversations and cut scenes if (!_mouseHideCount && !_showPreposition) quickLoadOrSave(); - } else if (event.kbd.flags == Common::KBD_CTRL) { + } else if (event.kbd.hasFlags(Common::KBD_CTRL)) { if (event.kbd.keycode == Common::KEYCODE_a) { GUI::Dialog *_aboutDialog; _aboutDialog = new GUI::AboutDialog(); @@ -492,7 +492,7 @@ void AGOSEngine::delay(uint amount) { } if (getGameType() == GType_PP) { - if (event.kbd.flags == Common::KBD_SHIFT) + if (event.kbd.hasFlags(Common::KBD_SHIFT)) _variableArray[41] = 0; else _variableArray[41] = 1; diff --git a/engines/cruise/cruise_main.cpp b/engines/cruise/cruise_main.cpp index 92d484e241..14de916a84 100644 --- a/engines/cruise/cruise_main.cpp +++ b/engines/cruise/cruise_main.cpp @@ -1759,7 +1759,7 @@ bool manageEvents() { break; } - if (event.kbd.flags == Common::KBD_CTRL) { + if (event.kbd.hasFlags(Common::KBD_CTRL)) { if (event.kbd.keycode == Common::KEYCODE_d) { // Start the debugger _vm->getDebugger()->attach(); diff --git a/engines/draci/draci.cpp b/engines/draci/draci.cpp index 31b2c28679..882b845f08 100644 --- a/engines/draci/draci.cpp +++ b/engines/draci/draci.cpp @@ -293,7 +293,7 @@ void DraciEngine::handleEvents() { } break; case Common::KEYCODE_F5: - if (event.kbd.flags == 0) { + if (event.kbd.hasFlags(0)) { openMainMenuDialog(); } break; diff --git a/engines/gob/gob.cpp b/engines/gob/gob.cpp index cf2f090351..e0d7a740eb 100644 --- a/engines/gob/gob.cpp +++ b/engines/gob/gob.cpp @@ -109,7 +109,7 @@ void PauseDialog::reflowLayout() { void PauseDialog::handleKeyDown(Common::KeyState state) { // Close on CTRL+p - if ((state.flags == Common::KBD_CTRL) && (state.keycode == Common::KEYCODE_p)) + if ((state.hasFlags(Common::KBD_CTRL)) && (state.keycode == Common::KEYCODE_p)) close(); } diff --git a/engines/gob/util.cpp b/engines/gob/util.cpp index 2e15948080..26899232e2 100644 --- a/engines/gob/util.cpp +++ b/engines/gob/util.cpp @@ -114,7 +114,7 @@ void Util::processInput(bool scroll) { _mouseButtons = (MouseButtons) (((uint32) _mouseButtons) & ~((uint32) kMouseButtonsRight)); break; case Common::EVENT_KEYDOWN: - if (event.kbd.flags == Common::KBD_CTRL) { + if (event.kbd.hasFlags(Common::KBD_CTRL)) { if (event.kbd.keycode == Common::KEYCODE_f) _fastMode ^= 1; else if (event.kbd.keycode == Common::KEYCODE_g) diff --git a/engines/kyra/gui.cpp b/engines/kyra/gui.cpp index d976c3463d..ac14a408a9 100644 --- a/engines/kyra/gui.cpp +++ b/engines/kyra/gui.cpp @@ -421,7 +421,7 @@ void GUI::checkTextfieldInput() { while (_vm->_eventMan->pollEvent(event) && running) { switch (event.type) { case Common::EVENT_KEYDOWN: - if (event.kbd.keycode == Common::KEYCODE_q && event.kbd.flags == Common::KBD_CTRL) + if (event.kbd.keycode == Common::KEYCODE_q && event.kbd.hasFlags(Common::KBD_CTRL)) _vm->quitGame(); else _keyPressed = event.kbd; diff --git a/engines/kyra/kyra_v1.cpp b/engines/kyra/kyra_v1.cpp index eebb493e38..b9894af98f 100644 --- a/engines/kyra/kyra_v1.cpp +++ b/engines/kyra/kyra_v1.cpp @@ -262,10 +262,10 @@ int KyraEngine_v1::checkInput(Button *buttonList, bool mainLoop, int eventFlag) switch (event.type) { case Common::EVENT_KEYDOWN: if (event.kbd.keycode >= Common::KEYCODE_1 && event.kbd.keycode <= Common::KEYCODE_9 && - (event.kbd.flags == Common::KBD_CTRL || event.kbd.flags == Common::KBD_ALT) && mainLoop) { + (event.kbd.hasFlags(Common::KBD_CTRL) || event.kbd.hasFlags(Common::KBD_ALT)) && mainLoop) { int saveLoadSlot = 9 - (event.kbd.keycode - Common::KEYCODE_0) + 990; - if (event.kbd.flags == Common::KBD_CTRL) { + if (event.kbd.hasFlags(Common::KBD_CTRL)) { if (saveFileLoadable(saveLoadSlot)) loadGameStateCheck(saveLoadSlot); _eventList.clear(); @@ -275,7 +275,7 @@ int KyraEngine_v1::checkInput(Button *buttonList, bool mainLoop, int eventFlag) sprintf(savegameName, "Quicksave %d", event.kbd.keycode - Common::KEYCODE_0); saveGameState(saveLoadSlot, savegameName, 0); } - } else if (event.kbd.flags == Common::KBD_CTRL) { + } else if (event.kbd.hasFlags(Common::KBD_CTRL)) { if (event.kbd.keycode == Common::KEYCODE_d) { if (_debugger) _debugger->attach(); @@ -385,7 +385,7 @@ void KyraEngine_v1::updateInput() { event.kbd.keycode == Common::KEYCODE_UP || event.kbd.keycode == Common::KEYCODE_RIGHT || event.kbd.keycode == Common::KEYCODE_DOWN || event.kbd.keycode == Common::KEYCODE_LEFT) _eventList.push_back(Event(event, true)); - else if (event.kbd.keycode == Common::KEYCODE_q && event.kbd.flags == Common::KBD_CTRL) + else if (event.kbd.keycode == Common::KEYCODE_q && event.kbd.hasFlags(Common::KBD_CTRL)) quitGame(); else _eventList.push_back(event); diff --git a/engines/lure/fights.cpp b/engines/lure/fights.cpp index 81dfac03c8..53539677c8 100644 --- a/engines/lure/fights.cpp +++ b/engines/lure/fights.cpp @@ -205,7 +205,7 @@ void FightsManager::checkEvents() { return; case Common::KEYCODE_d: - if (events.event().kbd.flags == Common::KBD_CTRL) { + if (events.event().kbd.hasFlags(Common::KBD_CTRL)) { // Activate the debugger game.debugger().attach(); return; diff --git a/engines/lure/game.cpp b/engines/lure/game.cpp index 36d423251b..49a100346e 100644 --- a/engines/lure/game.cpp +++ b/engines/lure/game.cpp @@ -195,7 +195,7 @@ void Game::execute() { if (events.type() == Common::EVENT_KEYDOWN) { uint16 roomNum = room.roomNumber(); - if ((events.event().kbd.flags == Common::KBD_CTRL) && + if ((events.event().kbd.hasFlags(Common::KBD_CTRL)) && (events.event().kbd.keycode == Common::KEYCODE_d)) { // Activate the debugger _debugger->attach(); diff --git a/engines/m4/events.cpp b/engines/m4/events.cpp index b0c5e8f85d..0acf0cd6e4 100644 --- a/engines/m4/events.cpp +++ b/engines/m4/events.cpp @@ -73,7 +73,7 @@ M4EventType Events::handleEvents() { if ((_event.kbd.keycode == Common::KEYCODE_LCTRL) || (_event.kbd.keycode == Common::KEYCODE_RCTRL)) _ctrlFlag = true; - else if (_event.kbd.flags == Common::KBD_CTRL) { + else if (_event.kbd.hasFlags(Common::KBD_CTRL)) { if ((_event.kbd.keycode == Common::KEYCODE_d) && _ctrlFlag) { _console->attach(); _console->onFrame(); diff --git a/engines/m4/mads_views.cpp b/engines/m4/mads_views.cpp index d4d3bc53cb..c06a8de513 100644 --- a/engines/m4/mads_views.cpp +++ b/engines/m4/mads_views.cpp @@ -362,7 +362,7 @@ bool MadsInterfaceView::handleKeypress(int32 keycode) { // Capitalise the letter if necessary if (_cheatKeyCtr < CHEAT_SEQUENCE_MAX) { - if ((flags == Common::KBD_CTRL) && (kc == CHEAT_SEQUENCE[_cheatKeyCtr])) { + if ((flags & Common::KBD_CTRL) && (kc == CHEAT_SEQUENCE[_cheatKeyCtr])) { ++_cheatKeyCtr; if (_cheatKeyCtr == CHEAT_SEQUENCE_MAX) Dialog::display(_vm, 22, cheatingEnabledDesc); diff --git a/engines/parallaction/input.cpp b/engines/parallaction/input.cpp index d1e2765539..42f60995ff 100644 --- a/engines/parallaction/input.cpp +++ b/engines/parallaction/input.cpp @@ -111,7 +111,7 @@ void Input::readInput() { _hasKeyPressEvent = true; _keyPressed = e.kbd; - if (e.kbd.flags == Common::KBD_CTRL && e.kbd.keycode == 'd') + if (e.kbd.hasFlags(Common::KBD_CTRL) && e.kbd.keycode == Common::KEYCODE_d) _vm->_debugger->attach(); updateMousePos = false; diff --git a/engines/queen/input.cpp b/engines/queen/input.cpp index 84e21fbcaa..473253786c 100644 --- a/engines/queen/input.cpp +++ b/engines/queen/input.cpp @@ -100,10 +100,10 @@ void Input::delay(uint amount) { _idleTime = 0; switch (event.type) { case Common::EVENT_KEYDOWN: - if (event.kbd.flags == Common::KBD_CTRL) { - if (event.kbd.keycode == 'd') { + if (event.kbd.hasFlags(Common::KBD_CTRL)) { + if (event.kbd.keycode == Common::KEYCODE_d) { _debugger = true; - } else if (event.kbd.keycode == 'f') { + } else if (event.kbd.keycode == Common::KEYCODE_f) { _fastMode = !_fastMode; } } else { diff --git a/engines/saga/input.cpp b/engines/saga/input.cpp index 7bce00686c..e3a3b49396 100644 --- a/engines/saga/input.cpp +++ b/engines/saga/input.cpp @@ -44,7 +44,7 @@ int SagaEngine::processInput() { while (_eventMan->pollEvent(event)) { switch (event.type) { case Common::EVENT_KEYDOWN: - if (event.kbd.flags == Common::KBD_CTRL) { + if (event.kbd.hasFlags(Common::KBD_CTRL)) { if (event.kbd.keycode == Common::KEYCODE_d) _console->attach(); } @@ -56,7 +56,7 @@ int SagaEngine::processInput() { switch (event.kbd.keycode) { case Common::KEYCODE_HASH: case Common::KEYCODE_BACKQUOTE: - case Common::KEYCODE_QUOTE: // tilde ("~") + case Common::KEYCODE_TILDE: // tilde ("~") _console->attach(); break; case Common::KEYCODE_r: diff --git a/engines/saga/interface.cpp b/engines/saga/interface.cpp index 42336912d5..eb132e3831 100644 --- a/engines/saga/interface.cpp +++ b/engines/saga/interface.cpp @@ -651,7 +651,7 @@ bool Interface::processAscii(Common::KeyState keystate) { return true; } } - if (keystate.keycode == Common::KEYCODE_o && keystate.flags == Common::KBD_CTRL) { // ctrl-o + if (keystate.keycode == Common::KEYCODE_o && keystate.hasFlags(Common::KBD_CTRL)) { // ctrl-o if (_saveReminderState > 0) { setMode(kPanelOption); return true; diff --git a/engines/sci/event.cpp b/engines/sci/event.cpp index 4f6201824e..dfc9c3c4f1 100644 --- a/engines/sci/event.cpp +++ b/engines/sci/event.cpp @@ -120,50 +120,15 @@ sciEvent SciEvent::getFromScummVM() { int modifiers = em->getModifierState(); // We add the modifier key status to buckybits - // SDL sends a keydown event if a modifier key is turned on and a keyup event if it's off - // - // FIXME: This code is semi-bogus. It only records the modifier key being *pressed*. - // It does not track correctly whether capslock etc. is active. To do that, we - // would have to record the fact that the modifier was pressed in global var, - // and also watch for Common::EVENT_KEYUP events. - // But this is still not quite good enough, because not all events might - // pass through here (e.g. the GUI might be running with its own event loop). - // - // The best solution likely would be to add code to the EventManager class - // for tracking which keys are pressed and which are not... - if (ev.type == Common::EVENT_KEYDOWN || ev.type == Common::EVENT_KEYUP) { - switch (ev.kbd.keycode) { - case Common::KEYCODE_CAPSLOCK: - if (ev.type == Common::EVENT_KEYDOWN) { - _modifierStates |= SCI_KEYMOD_CAPSLOCK; - } else { - _modifierStates &= ~SCI_KEYMOD_CAPSLOCK; - } - break; - case Common::KEYCODE_NUMLOCK: - if (ev.type == Common::EVENT_KEYDOWN) { - _modifierStates |= SCI_KEYMOD_NUMLOCK; - } else { - _modifierStates &= ~SCI_KEYMOD_NUMLOCK; - } - break; - case Common::KEYCODE_SCROLLOCK: - if (ev.type == Common::EVENT_KEYDOWN) { - _modifierStates |= SCI_KEYMOD_SCRLOCK; - } else { - _modifierStates &= ~SCI_KEYMOD_SCRLOCK; - } - break; - default: - break; - } - } //TODO: SCI_EVM_INSERT input.modifiers = ((modifiers & Common::KBD_ALT) ? SCI_KEYMOD_ALT : 0) | ((modifiers & Common::KBD_CTRL) ? SCI_KEYMOD_CTRL : 0) | ((modifiers & Common::KBD_SHIFT) ? SCI_KEYMOD_LSHIFT | SCI_KEYMOD_RSHIFT : 0) | + ((ev.kbd.flags & Common::KBD_NUM) ? SCI_KEYMOD_NUMLOCK : 0) | + ((ev.kbd.flags & Common::KBD_CAPS) ? SCI_KEYMOD_CAPSLOCK : 0) | + ((ev.kbd.flags & Common::KBD_SCRL) ? SCI_KEYMOD_SCRLOCK : 0) | _modifierStates; switch (ev.type) { @@ -173,7 +138,7 @@ sciEvent SciEvent::getFromScummVM() { input.character = ev.kbd.ascii; // Debug console - if (ev.kbd.flags == Common::KBD_CTRL && ev.kbd.keycode == Common::KEYCODE_d) { + if (ev.kbd.hasFlags(Common::KBD_CTRL) && ev.kbd.keycode == Common::KEYCODE_d) { // Open debug console Console *con = g_sci->getSciDebugger(); con->attach(); diff --git a/engines/scumm/dialogs.cpp b/engines/scumm/dialogs.cpp index 3c329915f6..dd4569ca76 100644 --- a/engines/scumm/dialogs.cpp +++ b/engines/scumm/dialogs.cpp @@ -725,7 +725,7 @@ void SubtitleSettingsDialog::handleTickle() { } void SubtitleSettingsDialog::handleKeyDown(Common::KeyState state) { - if (state.keycode == 't' && state.flags == Common::KBD_CTRL) { + if (state.keycode == Common::KEYCODE_t && state.hasFlags(Common::KBD_CTRL)) { cycleValue(); reflowLayout(); diff --git a/engines/scumm/input.cpp b/engines/scumm/input.cpp index 5e3f9fefeb..8a9570f534 100644 --- a/engines/scumm/input.cpp +++ b/engines/scumm/input.cpp @@ -110,26 +110,26 @@ void ScummEngine_v80he::parseEvent(Common::Event event) { void ScummEngine::parseEvent(Common::Event event) { switch (event.type) { case Common::EVENT_KEYDOWN: - if (event.kbd.keycode >= '0' && event.kbd.keycode <= '9' && - ((event.kbd.flags == Common::KBD_ALT && canSaveGameStateCurrently()) || - (event.kbd.flags == Common::KBD_CTRL && canLoadGameStateCurrently()))) { - _saveLoadSlot = event.kbd.keycode - '0'; + if (event.kbd.keycode >= Common::KEYCODE_0 && event.kbd.keycode <= Common::KEYCODE_9 && + ((event.kbd.hasFlags(Common::KBD_ALT) && canSaveGameStateCurrently()) || + (event.kbd.hasFlags(Common::KBD_CTRL) && canLoadGameStateCurrently()))) { + _saveLoadSlot = event.kbd.keycode - Common::KEYCODE_0; // don't overwrite autosave (slot 0) if (_saveLoadSlot == 0) _saveLoadSlot = 10; sprintf(_saveLoadName, "Quicksave %d", _saveLoadSlot); - _saveLoadFlag = (event.kbd.flags == Common::KBD_ALT) ? 1 : 2; + _saveLoadFlag = (event.kbd.hasFlags(Common::KBD_ALT)) ? 1 : 2; _saveTemporaryState = false; - } else if (event.kbd.flags == Common::KBD_CTRL && event.kbd.keycode == 'f') { + } else if (event.kbd.hasFlags(Common::KBD_CTRL) && event.kbd.keycode == Common::KEYCODE_f) { _fastMode ^= 1; - } else if (event.kbd.flags == Common::KBD_CTRL && event.kbd.keycode == 'g') { + } else if (event.kbd.hasFlags(Common::KBD_CTRL) && event.kbd.keycode == Common::KEYCODE_g) { _fastMode ^= 2; - } else if ((event.kbd.flags == Common::KBD_CTRL && event.kbd.keycode == 'd') || - event.kbd.ascii == '~' || event.kbd.ascii == '#') { + } else if ((event.kbd.hasFlags(Common::KBD_CTRL) && event.kbd.keycode == Common::KEYCODE_d) + || event.kbd.ascii == '~' || event.kbd.ascii == '#') { _debugger->attach(); - } else if (event.kbd.flags == Common::KBD_CTRL && event.kbd.keycode == 's') { + } else if (event.kbd.hasFlags(Common::KBD_CTRL) && event.kbd.keycode == Common::KEYCODE_s) { _res->resourceStats(); } else { // Normal key press, pass on to the game. @@ -355,12 +355,12 @@ void ScummEngine::processInput() { #ifdef ENABLE_SCUMM_7_8 void ScummEngine_v8::processKeyboard(Common::KeyState lastKeyHit) { // F1 (the trigger for the original save/load dialog) is mapped to F5 - if (!(_game.features & GF_DEMO) && lastKeyHit.keycode == Common::KEYCODE_F1 && lastKeyHit.flags == 0) { + if (!(_game.features & GF_DEMO) && lastKeyHit.keycode == Common::KEYCODE_F1 && lastKeyHit.hasFlags(0)) { lastKeyHit = Common::KeyState(Common::KEYCODE_F5, 319); } // Alt-F5 should bring up the original save/load dialog, so map it to F1. - if (!(_game.features & GF_DEMO) && lastKeyHit.keycode == Common::KEYCODE_F5 && lastKeyHit.flags == Common::KBD_ALT) { + if (!(_game.features & GF_DEMO) && lastKeyHit.keycode == Common::KEYCODE_F5 && lastKeyHit.hasFlags(Common::KBD_ALT)) { lastKeyHit = Common::KeyState(Common::KEYCODE_F1, 315); } @@ -383,7 +383,7 @@ void ScummEngine_v7::processKeyboard(Common::KeyState lastKeyHit) { // version string is hard coded in the engine, hence we don't invoke // versionDialog for it. Dig/FT version strings are partly hard coded, too. if (_game.id != GID_CMI && 0 != VAR(VAR_VERSION_KEY) && - lastKeyHit.keycode == Common::KEYCODE_v && lastKeyHit.flags == Common::KBD_CTRL) { + lastKeyHit.keycode == Common::KEYCODE_v && lastKeyHit.hasFlags(Common::KBD_CTRL)) { versionDialog(); } else if (cutsceneExitKeyEnabled && lastKeyHit.keycode == Common::KEYCODE_ESCAPE) { @@ -408,7 +408,7 @@ void ScummEngine_v7::processKeyboard(Common::KeyState lastKeyHit) { #endif void ScummEngine_v6::processKeyboard(Common::KeyState lastKeyHit) { - if (lastKeyHit.keycode == Common::KEYCODE_t && lastKeyHit.flags == Common::KBD_CTRL) { + if (lastKeyHit.keycode == Common::KEYCODE_t && lastKeyHit.hasFlags(Common::KBD_CTRL)) { SubtitleSettingsDialog dialog(this, _voiceMode); _voiceMode = runDialog(dialog); @@ -442,7 +442,7 @@ void ScummEngine_v2::processKeyboard(Common::KeyState lastKeyHit) { ScummEngine::processKeyboard(lastKeyHit); // On Alt-F5 prepare savegame for the original save/load dialog. - if (lastKeyHit.keycode == Common::KEYCODE_F5 && lastKeyHit.flags == Common::KBD_ALT) { + if (lastKeyHit.keycode == Common::KEYCODE_F5 && lastKeyHit.hasFlags(Common::KBD_ALT)) { prepareSavegame(); if (_game.id == GID_MANIAC && _game.version == 0) { runScript(2, 0, 0, 0); @@ -467,7 +467,7 @@ void ScummEngine_v3::processKeyboard(Common::KeyState lastKeyHit) { ScummEngine::processKeyboard(lastKeyHit); // On Alt-F5 prepare savegame for the original save/load dialog. - if (lastKeyHit.keycode == Common::KEYCODE_F5 && lastKeyHit.flags == Common::KBD_ALT) { + if (lastKeyHit.keycode == Common::KEYCODE_F5 && lastKeyHit.hasFlags(Common::KBD_ALT)) { prepareSavegame(); } @@ -504,7 +504,7 @@ void ScummEngine::processKeyboard(Common::KeyState lastKeyHit) { if (_game.id == GID_CMI) mainmenuKeyEnabled = true; - if (mainmenuKeyEnabled && (lastKeyHit.keycode == Common::KEYCODE_F5 && lastKeyHit.flags == 0)) { + if (mainmenuKeyEnabled && (lastKeyHit.keycode == Common::KEYCODE_F5 && lastKeyHit.hasFlags(0))) { if (VAR_SAVELOAD_SCRIPT != 0xFF && _currentRoom != 0) runScript(VAR(VAR_SAVELOAD_SCRIPT), 0, 0, 0); @@ -513,25 +513,25 @@ void ScummEngine::processKeyboard(Common::KeyState lastKeyHit) { if (VAR_SAVELOAD_SCRIPT != 0xFF && _currentRoom != 0) runScript(VAR(VAR_SAVELOAD_SCRIPT2), 0, 0, 0); - } else if (restartKeyEnabled && (lastKeyHit.keycode == Common::KEYCODE_F8 && lastKeyHit.flags == 0)) { + } else if (restartKeyEnabled && (lastKeyHit.keycode == Common::KEYCODE_F8 && lastKeyHit.hasFlags(0))) { confirmRestartDialog(); - } else if (pauseKeyEnabled && (lastKeyHit.keycode == Common::KEYCODE_SPACE && lastKeyHit.flags == 0)) { + } else if (pauseKeyEnabled && (lastKeyHit.keycode == Common::KEYCODE_SPACE && lastKeyHit.hasFlags(0))) { pauseGame(); - } else if (talkstopKeyEnabled && (lastKeyHit.keycode == Common::KEYCODE_PERIOD && lastKeyHit.flags == 0)) { + } else if (talkstopKeyEnabled && (lastKeyHit.keycode == Common::KEYCODE_PERIOD && lastKeyHit.hasFlags(0))) { _talkDelay = 0; if (_sound->_sfxMode & 2) stopTalk(); - } else if (cutsceneExitKeyEnabled && (lastKeyHit.keycode == Common::KEYCODE_ESCAPE && lastKeyHit.flags == 0)) { + } else if (cutsceneExitKeyEnabled && (lastKeyHit.keycode == Common::KEYCODE_ESCAPE && lastKeyHit.hasFlags(0))) { abortCutscene(); // VAR_CUTSCENEEXIT_KEY doesn't exist in SCUMM0 if (VAR_CUTSCENEEXIT_KEY != 0xFF) _mouseAndKeyboardStat = VAR(VAR_CUTSCENEEXIT_KEY); } else if (snapScrollKeyEnabled && lastKeyHit.keycode == Common::KEYCODE_r && - lastKeyHit.flags == Common::KBD_CTRL) { + lastKeyHit.hasFlags(Common::KBD_CTRL)) { _snapScroll ^= 1; if (_snapScroll) { messageDialog("Snap scroll on"); diff --git a/engines/sky/sky.cpp b/engines/sky/sky.cpp index 7fd13661ad..c099dbc8b1 100644 --- a/engines/sky/sky.cpp +++ b/engines/sky/sky.cpp @@ -113,12 +113,12 @@ void SkyEngine::handleKey() { _skySound->fnUnPauseFx(); _systemVars.paused = false; _skyScreen->setPaletteEndian((uint8 *)_skyCompact->fetchCpt(SkyEngine::_systemVars.currentPalette)); - } else if (_keyPressed.flags == Common::KBD_CTRL) { - if (_keyPressed.keycode == 'f') + } else if (_keyPressed.hasFlags(Common::KBD_CTRL)) { + if (_keyPressed.keycode == Common::KEYCODE_f) _fastMode ^= 1; - else if (_keyPressed.keycode == 'g') + else if (_keyPressed.keycode == Common::KEYCODE_g) _fastMode ^= 2; - else if (_keyPressed.keycode == 'd') + else if (_keyPressed.keycode == Common::KEYCODE_d) _debugger->attach(); } else if (_keyPressed.keycode) { switch (_keyPressed.keycode) { diff --git a/engines/sword2/sword2.cpp b/engines/sword2/sword2.cpp index cf9e67e178..822946f42d 100644 --- a/engines/sword2/sword2.cpp +++ b/engines/sword2/sword2.cpp @@ -491,9 +491,9 @@ Common::Error Sword2Engine::run() { KeyboardEvent *ke = keyboardEvent(); if (ke) { - if ((ke->kbd.flags == Common::KBD_CTRL && ke->kbd.keycode == Common::KEYCODE_d) || ke->kbd.ascii == '#' || ke->kbd.ascii == '~') { + if ((ke->kbd.hasFlags(Common::KBD_CTRL) && ke->kbd.keycode == Common::KEYCODE_d) || ke->kbd.ascii == '#' || ke->kbd.ascii == '~') { _debugger->attach(); - } else if (ke->kbd.flags == 0 || ke->kbd.flags == Common::KBD_SHIFT) { + } else if (ke->kbd.hasFlags(0) || ke->kbd.hasFlags(Common::KBD_SHIFT)) { switch (ke->kbd.keycode) { case Common::KEYCODE_p: if (_gamePaused) @@ -654,8 +654,8 @@ void Sword2Engine::parseInputEvents() { while (_eventMan->pollEvent(event)) { switch (event.type) { case Common::EVENT_KEYDOWN: - if (event.kbd.flags == Common::KBD_CTRL) { - if (event.kbd.keycode == 'f') { + if (event.kbd.hasFlags(Common::KBD_CTRL)) { + if (event.kbd.keycode == Common::KEYCODE_f) { if (_gameSpeed == 1) _gameSpeed = 2; else diff --git a/engines/teenagent/teenagent.cpp b/engines/teenagent/teenagent.cpp index 42478cfa12..5e3d960a28 100644 --- a/engines/teenagent/teenagent.cpp +++ b/engines/teenagent/teenagent.cpp @@ -474,12 +474,12 @@ Common::Error TeenAgentEngine::run() { //debug(0, "event"); switch (event.type) { case Common::EVENT_KEYDOWN: - if ((event.kbd.flags == Common::KBD_CTRL && event.kbd.keycode == 'd') || + if ((event.kbd.hasFlags(Common::KBD_CTRL) && event.kbd.keycode == Common::KEYCODE_d) || event.kbd.ascii == '~' || event.kbd.ascii == '#') { console->attach(); - } else if (event.kbd.flags == 0 && event.kbd.keycode == Common::KEYCODE_F5) { + } else if (event.kbd.hasFlags(0) && event.kbd.keycode == Common::KEYCODE_F5) { openMainMenuDialog(); - } if (event.kbd.flags == Common::KBD_CTRL && event.kbd.keycode == 'f') { + } if (event.kbd.hasFlags(Common::KBD_CTRL) && event.kbd.keycode == Common::KEYCODE_f) { _mark_delay = _mark_delay == 80? 40: 80; debug(0, "mark_delay = %u", _mark_delay); } diff --git a/engines/tinsel/tinsel.cpp b/engines/tinsel/tinsel.cpp index ba667cf224..f3e52c929d 100644 --- a/engines/tinsel/tinsel.cpp +++ b/engines/tinsel/tinsel.cpp @@ -230,11 +230,11 @@ void KeyboardProcess(CORO_PARAM, const void *) { continue; case Common::KEYCODE_m: // Debug facility - scene hopper - if (TinselV2 && (evt.kbd.flags == Common::KBD_ALT)) + if (TinselV2 && (evt.kbd.hasFlags(Common::KBD_ALT))) ProcessKeyEvent(PLR_JUMP); break; case Common::KEYCODE_q: - if ((evt.kbd.flags == Common::KBD_CTRL) || (evt.kbd.flags == Common::KBD_ALT)) + if ((evt.kbd.hasFlags(Common::KBD_CTRL)) || (evt.kbd.hasFlags(Common::KBD_ALT))) ProcessKeyEvent(PLR_QUIT); continue; case Common::KEYCODE_PAGEUP: @@ -1201,7 +1201,8 @@ void TinselEngine::ProcessKeyEvent(const Common::Event &event) { // Handle any special keys immediately switch (event.kbd.keycode) { case Common::KEYCODE_d: - if ((event.kbd.flags == Common::KBD_CTRL) && (event.type == Common::EVENT_KEYDOWN)) { + // Checks for CTRL flag, ignoring all the sticky flags + if ((Common::KBD_CTRL == (event.kbd.flags & ~(Common::KBD_NUM|Common::KBD_CAPS|Common::KBD_SCRL))) && (event.type == Common::EVENT_KEYDOWN)) { // Activate the debugger assert(_console); _console->attach(); diff --git a/engines/touche/touche.cpp b/engines/touche/touche.cpp index 25874f869e..3289afe00f 100644 --- a/engines/touche/touche.cpp +++ b/engines/touche/touche.cpp @@ -313,7 +313,7 @@ void ToucheEngine::processEvents(bool handleKeyEvents) { } else if (event.kbd.keycode == Common::KEYCODE_F10) { _fastWalkMode = false; } - if (event.kbd.flags == Common::KBD_CTRL) { + if (event.kbd.hasFlags(Common::KBD_CTRL)) { if (event.kbd.keycode == Common::KEYCODE_f) { _fastMode = !_fastMode; } diff --git a/engines/tucker/tucker.cpp b/engines/tucker/tucker.cpp index 5cfa99def7..f704dcb195 100644 --- a/engines/tucker/tucker.cpp +++ b/engines/tucker/tucker.cpp @@ -607,7 +607,7 @@ void TuckerEngine::parseEvents() { case Common::EVENT_KEYDOWN: switch (ev.kbd.keycode) { case Common::KEYCODE_f: - if (ev.kbd.flags == Common::KBD_CTRL) { + if (ev.kbd.hasFlags(Common::KBD_CTRL)) { _fastMode = !_fastMode; } break; |