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authorPaul Gilbert2010-06-11 11:03:51 +0000
committerPaul Gilbert2010-06-11 11:03:51 +0000
commitef34896dce9188591e8ddd6e8eed543febd70b87 (patch)
treed7bef4830e4ec397795a69ed63461c2cfabc4a59 /engines
parent580c9032f02123ba1f46a49c098dbf34f0b2f3c1 (diff)
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Clarified various incorrectly named parameters, and fixed code for loading the correct art file backgrounds when running animation sequences
svn-id: r49595
Diffstat (limited to 'engines')
-rw-r--r--engines/m4/animation.cpp4
-rw-r--r--engines/m4/animation.h2
-rw-r--r--engines/m4/mads_anim.cpp17
-rw-r--r--engines/m4/mads_anim.h1
-rw-r--r--engines/m4/mads_scene.cpp2
-rw-r--r--engines/m4/mads_views.h2
6 files changed, 17 insertions, 11 deletions
diff --git a/engines/m4/animation.cpp b/engines/m4/animation.cpp
index 1142ba48d1..dacfd8c581 100644
--- a/engines/m4/animation.cpp
+++ b/engines/m4/animation.cpp
@@ -63,7 +63,7 @@ MadsAnimation::~MadsAnimation() {
/**
* Initialises and loads the data of an animation
*/
-void MadsAnimation::initialise(const Common::String &filename, uint16 flags, M4Surface *interfaceSurface, M4Surface *sceneSurface) {
+void MadsAnimation::initialise(const Common::String &filename, uint16 flags, M4Surface *surface, M4Surface *depthSurface) {
MadsPack anim(filename.c_str(), _vm);
bool madsRes = filename[0] == '*';
char buffer[20];
@@ -114,7 +114,7 @@ void MadsAnimation::initialise(const Common::String &filename, uint16 flags, M4S
if (_animMode == 4)
flags |= 0x4000;
if (flags & 0x100)
- loadInterface(interfaceSurface, sceneSurface);
+ loadInterface(surface, depthSurface);
// Initialise the reference list
for (int i = 0; i < spriteListCount; ++i)
diff --git a/engines/m4/animation.h b/engines/m4/animation.h
index 5c7227a256..029cf45738 100644
--- a/engines/m4/animation.h
+++ b/engines/m4/animation.h
@@ -108,7 +108,7 @@ public:
MadsAnimation(MadsM4Engine *vm, MadsView *view);
virtual ~MadsAnimation();
- virtual void initialise(const Common::String &filename, uint16 flags, M4Surface *interfaceSurface, M4Surface *sceneSurface);
+ virtual void initialise(const Common::String &filename, uint16 flags, M4Surface *surface, M4Surface *depthSurface);
virtual void load(const Common::String &filename, int abortTimers);
virtual void update();
virtual void setCurrentFrame(int frameNumber);
diff --git a/engines/m4/mads_anim.cpp b/engines/m4/mads_anim.cpp
index eac6d1b4aa..c618ae57cc 100644
--- a/engines/m4/mads_anim.cpp
+++ b/engines/m4/mads_anim.cpp
@@ -458,6 +458,8 @@ AnimviewView::AnimviewView(MadsM4Engine *vm):
_previousUpdate = 0;
_transition = kTransitionNone;
_activeAnimation = NULL;
+ _bgLoadFlag = true;
+
reset();
// Set up system palette colors
@@ -572,12 +574,12 @@ void AnimviewView::readNextCommand() {
if (strchr(_currentLine, '.') == NULL)
strcat(_currentLine, ".aa");
- _activeAnimation = new MadsAnimation(_vm, this);
- _activeAnimation->load(_currentLine, 0);
+ uint16 flags = 0;
+ if (_bgLoadFlag)
+ flags |= 0x100;
- _backgroundSurface.loadBackground(_activeAnimation->roomNumber());
- _codeSurface.setSize(_backgroundSurface.width(), _backgroundSurface.height());
- _codeSurface.fillRect(_codeSurface.bounds(), 0xff);
+ _activeAnimation = new MadsAnimation(_vm, this);
+ _activeAnimation->initialise(_currentLine, flags, &_backgroundSurface, &_codeSurface);
_spriteSlots.fullRefresh();
/*
@@ -675,7 +677,10 @@ void AnimviewView::processCommand() {
str_upper(commandStr);
char *param = commandStr;
- if (!strncmp(commandStr, "X", 1)) {
+ if (!strncmp(commandStr, "B", 1)) {
+ // Toggle background load flag
+ _bgLoadFlag = !_bgLoadFlag;
+ } else if (!strncmp(commandStr, "X", 1)) {
//printf("X ");
} else if (!strncmp(commandStr, "W", 1)) {
//printf("W ");
diff --git a/engines/m4/mads_anim.h b/engines/m4/mads_anim.h
index 8c4a5e6fb7..f18fe46f48 100644
--- a/engines/m4/mads_anim.h
+++ b/engines/m4/mads_anim.h
@@ -90,6 +90,7 @@ private:
RGBList *_palData;
int _transition;
MadsAnimation *_activeAnimation;
+ bool _bgLoadFlag;
void reset();
void readNextCommand();
diff --git a/engines/m4/mads_scene.cpp b/engines/m4/mads_scene.cpp
index a65224c722..f98684de6a 100644
--- a/engines/m4/mads_scene.cpp
+++ b/engines/m4/mads_scene.cpp
@@ -720,7 +720,7 @@ void MadsSceneResources::load(int sceneNumber, const char *resName, int v0, M4Su
_vm->_resourceManager->toss(sceneName);
// Load the surface artwork
- surface->loadBackground(sceneNumber);
+ surface->loadBackground(artFileNum);
// Final cleanup
if (ssFlag)
diff --git a/engines/m4/mads_views.h b/engines/m4/mads_views.h
index 85bfe9e552..c0f3790a23 100644
--- a/engines/m4/mads_views.h
+++ b/engines/m4/mads_views.h
@@ -367,7 +367,7 @@ protected:
public:
Animation(MadsM4Engine *vm);
virtual ~Animation();
- virtual void initialise(const Common::String &filename, uint16 flags, M4Surface *walkSurface, M4Surface *sceneSurface) = 0;
+ virtual void initialise(const Common::String &filename, uint16 flags, M4Surface *surface, M4Surface *depthSurface) = 0;
virtual void load(const Common::String &filename, int v0) = 0;
virtual void update() = 0;
virtual void setCurrentFrame(int frameNumber) = 0;