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author | Filippos Karapetis | 2013-01-02 16:48:52 +0200 |
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committer | Filippos Karapetis | 2013-01-02 16:48:52 +0200 |
commit | ef6003c29fde58f7fd96eab989ed54b5c5e0a2d0 (patch) | |
tree | 4f8140ccfd378f2317bda78cb943de2bc6681e66 /engines | |
parent | 46b5f15a4ab2fd5e878d8486688a5c3402155e92 (diff) | |
download | scummvm-rg350-ef6003c29fde58f7fd96eab989ed54b5c5e0a2d0.tar.gz scummvm-rg350-ef6003c29fde58f7fd96eab989ed54b5c5e0a2d0.tar.bz2 scummvm-rg350-ef6003c29fde58f7fd96eab989ed54b5c5e0a2d0.zip |
TOLTECS: Add an option to use the ScummVM save/load screens
Diffstat (limited to 'engines')
-rw-r--r-- | engines/toltecs/detection.cpp | 16 | ||||
-rw-r--r-- | engines/toltecs/menu.cpp | 72 | ||||
-rw-r--r-- | engines/toltecs/toltecs.cpp | 3 |
3 files changed, 69 insertions, 22 deletions
diff --git a/engines/toltecs/detection.cpp b/engines/toltecs/detection.cpp index c1a57638c2..34f5ebdf24 100644 --- a/engines/toltecs/detection.cpp +++ b/engines/toltecs/detection.cpp @@ -24,6 +24,8 @@ #include "base/plugins.h" #include "engines/advancedDetector.h" + +#include "common/translation.h" #include "common/savefile.h" #include "common/str-array.h" #include "common/system.h" @@ -154,6 +156,13 @@ static const ToltecsGameDescription gameDescriptions[] = { } // End of namespace Toltecs +static const ExtraGuiOption toltecsExtraGuiOption = { + _s("Use original save/load screens"), + _s("Use the original save/load screens, instead of the ScummVM ones"), + "originalsaveload", + false +}; + class ToltecsMetaEngine : public AdvancedMetaEngine { public: ToltecsMetaEngine() : AdvancedMetaEngine(Toltecs::gameDescriptions, sizeof(Toltecs::ToltecsGameDescription), toltecsGames) { @@ -170,6 +179,7 @@ public: virtual bool hasFeature(MetaEngineFeature f) const; virtual bool createInstance(OSystem *syst, Engine **engine, const ADGameDescription *desc) const; + virtual const ExtraGuiOptions getExtraGuiOptions(const Common::String &target) const; SaveStateList listSaves(const char *target) const; virtual int getMaximumSaveSlot() const; void removeSaveState(const char *target, int slot) const; @@ -202,6 +212,12 @@ bool ToltecsMetaEngine::createInstance(OSystem *syst, Engine **engine, const ADG return gd != 0; } +const ExtraGuiOptions ToltecsMetaEngine::getExtraGuiOptions(const Common::String &target) const { + ExtraGuiOptions options; + options.push_back(toltecsExtraGuiOption); + return options; +} + SaveStateList ToltecsMetaEngine::listSaves(const char *target) const { Common::SaveFileManager *saveFileMan = g_system->getSavefileManager(); Toltecs::ToltecsEngine::SaveHeader header; diff --git a/engines/toltecs/menu.cpp b/engines/toltecs/menu.cpp index f87a739344..8996ae6ae9 100644 --- a/engines/toltecs/menu.cpp +++ b/engines/toltecs/menu.cpp @@ -22,9 +22,12 @@ */ #include "audio/mixer.h" -#include "common/savefile.h" +#include "common/savefile.h" #include "common/config-manager.h" +#include "common/translation.h" + +#include "gui/saveload.h" #include "toltecs/toltecs.h" #include "toltecs/menu.h" @@ -118,7 +121,7 @@ void MenuSystem::handleEvents() { case Common::EVENT_MOUSEMOVE: handleMouseMove(event.mouse.x, event.mouse.y); break; - case Common::EVENT_LBUTTONDOWN: + case Common::EVENT_LBUTTONUP: handleMouseClick(event.mouse.x, event.mouse.y); break; default: @@ -237,29 +240,55 @@ void MenuSystem::initMenu(MenuID menuID) { addClickTextItem(kItemIdQuit, 0, 275, 320, 0, _vm->getSysString(kStrQuit), 253, 255); break; case kMenuIdLoad: - drawString(0, 74, 320, 1, 229, _vm->getSysString(kStrLoadGame)); - addClickTextItem(kItemIdSavegameUp, 0, 155, 545, 1, "^", 253, 255); - addClickTextItem(kItemIdSavegameDown, 0, 195, 545, 1, "\\", 253, 255); - addClickTextItem(kItemIdCancel, 0, 275, 320, 0, _vm->getSysString(kStrCancel), 253, 255); - for (int i = 1; i <= 7; i++) { - Common::String saveDesc = Common::String::format("SAVEGAME %d", i); - addClickTextItem((ItemID)(kItemIdSavegame1 + i - 1), 0, 115 + 20 * (i - 1), 300, 0, saveDesc.c_str(), 231, 234); + if (ConfMan.getBool("originalsaveload")) { + drawString(0, 74, 320, 1, 229, _vm->getSysString(kStrLoadGame)); + addClickTextItem(kItemIdSavegameUp, 0, 155, 545, 1, "^", 253, 255); + addClickTextItem(kItemIdSavegameDown, 0, 195, 545, 1, "\\", 253, 255); + addClickTextItem(kItemIdCancel, 0, 275, 320, 0, _vm->getSysString(kStrCancel), 253, 255); + for (int i = 1; i <= 7; i++) { + Common::String saveDesc = Common::String::format("SAVEGAME %d", i); + addClickTextItem((ItemID)(kItemIdSavegame1 + i - 1), 0, 115 + 20 * (i - 1), 300, 0, saveDesc.c_str(), 231, 234); + } + loadSavegamesList(); + setSavegameCaptions(); + } else { + GUI::SaveLoadChooser *dialog = new GUI::SaveLoadChooser(_("Restore game:"), _("Restore"), false); + int slot = dialog->runModalWithCurrentTarget(); + delete dialog; + + if (slot >= 0) + _vm->requestLoadgame(slot); + + _running = false; } - loadSavegamesList(); - setSavegameCaptions(); break; case kMenuIdSave: - drawString(0, 74, 320, 1, 229, _vm->getSysString(kStrSaveGame)); - addClickTextItem(kItemIdSavegameUp, 0, 155, 545, 1, "^", 253, 255); - addClickTextItem(kItemIdSavegameDown, 0, 195, 545, 1, "\\", 253, 255); - addClickTextItem(kItemIdCancel, 0, 275, 320, 0, _vm->getSysString(kStrCancel), 253, 255); - for (int i = 1; i <= 7; i++) { - Common::String saveDesc = Common::String::format("SAVEGAME %d", i); - addClickTextItem((ItemID)(kItemIdSavegame1 + i - 1), 0, 115 + 20 * (i - 1), 300, 0, saveDesc.c_str(), 231, 234); + if (ConfMan.getBool("originalsaveload")) { + drawString(0, 74, 320, 1, 229, _vm->getSysString(kStrSaveGame)); + addClickTextItem(kItemIdSavegameUp, 0, 155, 545, 1, "^", 253, 255); + addClickTextItem(kItemIdSavegameDown, 0, 195, 545, 1, "\\", 253, 255); + addClickTextItem(kItemIdCancel, 0, 275, 320, 0, _vm->getSysString(kStrCancel), 253, 255); + for (int i = 1; i <= 7; i++) { + Common::String saveDesc = Common::String::format("SAVEGAME %d", i); + addClickTextItem((ItemID)(kItemIdSavegame1 + i - 1), 0, 115 + 20 * (i - 1), 300, 0, saveDesc.c_str(), 231, 234); + } + newSlotNum = loadSavegamesList() + 1; + _savegames.push_back(SavegameItem(newSlotNum, Common::String::format("GAME %03d", _savegames.size() + 1))); + setSavegameCaptions(); + } else { + GUI::SaveLoadChooser *dialog = new GUI::SaveLoadChooser(_("Save game:"), _("Save"), true); + int slot = dialog->runModalWithCurrentTarget(); + Common::String desc = dialog->getResultString(); + if (desc.empty()) { + // Create our own description for the saved game, the user didn't enter one + desc = dialog->createDefaultSaveDescription(slot); + } + + if (slot >= 0) + _vm->requestSavegame(slot, desc); + + _running = false; } - newSlotNum = loadSavegamesList() + 1; - _savegames.push_back(SavegameItem(newSlotNum, Common::String::format("GAME %03d", _savegames.size() + 1))); - setSavegameCaptions(); break; case kMenuIdVolumes: drawString(0, 74, 320, 1, 229, _vm->getSysString(kStrAdjustVolume)); @@ -431,7 +460,6 @@ void MenuSystem::drawString(int16 x, int16 y, int w, uint fontNum, byte color, c } int MenuSystem::loadSavegamesList() { - int maxSlotNum = -1; _savegameListTopIndex = 0; diff --git a/engines/toltecs/toltecs.cpp b/engines/toltecs/toltecs.cpp index 9f3a10a03b..b3ab09725a 100644 --- a/engines/toltecs/toltecs.cpp +++ b/engines/toltecs/toltecs.cpp @@ -62,6 +62,9 @@ struct GameSettings { }; ToltecsEngine::ToltecsEngine(OSystem *syst, const ToltecsGameDescription *gameDesc) : Engine(syst), _gameDescription(gameDesc) { + // Assign default values to the config manager, in case settings are missing + ConfMan.registerDefault("originalsaveload", "false"); + _rnd = new Common::RandomSource("toltecs"); } |