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author | Max Horn | 2010-10-19 09:43:08 +0000 |
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committer | Max Horn | 2010-10-19 09:43:08 +0000 |
commit | f020ec90779dd4db968df7dfd1e2961434ea3fc6 (patch) | |
tree | 5942c28c8909cd2f133047a50e609fab38143dfe /engines | |
parent | ebf9911649f6596128493c5965f5b5638a029812 (diff) | |
download | scummvm-rg350-f020ec90779dd4db968df7dfd1e2961434ea3fc6.tar.gz scummvm-rg350-f020ec90779dd4db968df7dfd1e2961434ea3fc6.tar.bz2 scummvm-rg350-f020ec90779dd4db968df7dfd1e2961434ea3fc6.zip |
LASTEXPRESS: Fix warning about empty loop body
svn-id: r53605
Diffstat (limited to 'engines')
-rw-r--r-- | engines/lastexpress/game/sound.cpp | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/engines/lastexpress/game/sound.cpp b/engines/lastexpress/game/sound.cpp index f8b45bb385..c8d8809bc3 100644 --- a/engines/lastexpress/game/sound.cpp +++ b/engines/lastexpress/game/sound.cpp @@ -354,7 +354,8 @@ void SoundManager::removeEntry(SoundEntry *entry) { entry->status.status |= kSoundStatusRemoved; // Loop until ready - while (!(entry->status.status1 & 4) && !(_flag & 8) && (_flag & 1)); + while (!(entry->status.status1 & 4) && !(_flag & 8) && (_flag & 1)) + ; // empty loop body // The original game remove the entry from the cache here, // but since we are called from within an iterator loop |