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authorMax Horn2011-05-11 14:05:56 +0200
committerMax Horn2011-05-13 11:47:07 +0200
commitf05de5228f9484a04da75e8b7c10bb0189e1be6e (patch)
treea222e4ed2fda6e79d8fa3bfe59ccb61c65f9ec7f /engines
parent068b4a5351a5574dbfac6acff5776a0071f3f2dd (diff)
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SCUMM: Print SCUMM & HE version when starting a game in deug mode
Diffstat (limited to 'engines')
-rw-r--r--engines/scumm/detection.cpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/engines/scumm/detection.cpp b/engines/scumm/detection.cpp
index 6d2f395b2f..95f76dbf51 100644
--- a/engines/scumm/detection.cpp
+++ b/engines/scumm/detection.cpp
@@ -1036,6 +1036,7 @@ Common::Error ScummMetaEngine::createInstance(OSystem *syst, Engine **engine) co
// Simply use the first match
DetectorResult res(*(results.begin()));
debug(1, "Using gameid %s, variant %s, extra %s", res.game.gameid, res.game.variant, res.extra);
+ debug(1, " SCUMM version %d, HE version %d", res.game.version, res.game.heversion);
// Print the MD5 of the game; either verbose using printf, in case of an
// unknown MD5, or with a medium debug level in case of a known MD5 (for