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author | Strangerke | 2017-10-15 16:30:49 +0200 |
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committer | Thierry Crozat | 2018-01-23 02:15:34 +0000 |
commit | f23baf902f57762ae43cab17ff3ace582e23a99d (patch) | |
tree | 856f86762d0a3a4a662f9f686c0250927d458c9b /engines | |
parent | 31a04960910673a34f4634a293602d04c351fd4c (diff) | |
download | scummvm-rg350-f23baf902f57762ae43cab17ff3ace582e23a99d.tar.gz scummvm-rg350-f23baf902f57762ae43cab17ff3ace582e23a99d.tar.bz2 scummvm-rg350-f23baf902f57762ae43cab17ff3ace582e23a99d.zip |
SUPERNOVA: Extract strings for Ship Hall and Ship Sleep Cabin
Diffstat (limited to 'engines')
-rw-r--r-- | engines/supernova/msn_def.h | 6 | ||||
-rw-r--r-- | engines/supernova/rooms.cpp | 35 |
2 files changed, 22 insertions, 19 deletions
diff --git a/engines/supernova/msn_def.h b/engines/supernova/msn_def.h index 93755fe907..1e2cdcf70c 100644 --- a/engines/supernova/msn_def.h +++ b/engines/supernova/msn_def.h @@ -474,7 +474,11 @@ enum StringID { kStringIntroCutscene25, kStringIntroCutscene26, kStringIntroCutscene27, kStringIntroCutscene28, kStringIntroCutscene29, kStringIntroCutscene30, kStringIntroCutscene31, kStringIntroCutscene32, kStringIntroCutscene33, kStringIntroCutscene34, kStringIntroCutscene35, kStringIntroCutscene36, kStringIntroCutscene37, kStringIntroCutscene38, kStringIntroCutscene39, - kStringIntroCutscene40, kStringIntroCutscene41, kStringIntroCutscene42 + kStringIntroCutscene40, kStringIntroCutscene41, kStringIntroCutscene42, kStringShipHall1, kStringShipSleepCabin1, + //325 + kStringShipSleepCabin2, kStringShipSleepCabin3, kStringShipSleepCabin4, kStringShipSleepCabin5, kStringShipSleepCabin6, + kStringShipSleepCabin7, kStringShipSleepCabin8, kStringShipSleepCabin9, kStringShipSleepCabin10, kStringShipSleepCabin11, + kStringShipSleepCabin12, kStringShipSleepCabin13, kStringShipSleepCabin14, kStringShipSleepCabin15, kStringShipSleepCabin16 }; static StringID guiCommands[] = { diff --git a/engines/supernova/rooms.cpp b/engines/supernova/rooms.cpp index 3bfe23abcc..dc3035c4f5 100644 --- a/engines/supernova/rooms.cpp +++ b/engines/supernova/rooms.cpp @@ -516,7 +516,7 @@ bool ShipCorridor::interact(Action verb, Object &obj1, Object &obj2) { bool ShipHall::interact(Action verb, Object &obj1, Object &obj2) { if ((verb == ACTION_OPEN) && (obj1._id == KITCHEN_HATCH)) { - _vm->renderMessage("In der K\201che warst du schon|oft genug, im Moment hast|du keinen Appetit."); + _vm->renderMessage(_vm->getGameString(kStringShipHall1)); } else if ((verb == ACTION_USE) && Object::combine(obj1,obj2,KEYCARD2,SLEEP_SLOT)) { if (_objectState[2].hasProperty(OPENED)) { _objectState[2].disableProperty(OPENED); @@ -555,24 +555,23 @@ bool ShipSleepCabin::interact(Action verb, Object &obj1, Object &obj2) { g_system->fillScreen(kColorDarkBlue); if (_gm->_state._arrivalDaysLeft == 0) { // Destination reached - _vm->renderText("Flugziel erreicht", 60, 95, kColorWhite99); + _vm->renderText(kStringShipSleepCabin1, 60, 95, kColorWhite99); _gm->getInput(); } else if (_gm->_state._powerOff) { // Energy depleted - _vm->renderText("Energie ersch\224pft", 60, 95, kColorWhite99); + _vm->renderText(kStringShipSleepCabin2, 60, 95, kColorWhite99); // Artificial coma interrupted - _vm->renderText("Tiefschlafprozess abgebrochen", 60, 115, kColorWhite99); + _vm->renderText(kStringShipSleepCabin3, 60, 115, kColorWhite99); _gm->getInput(); } else if (isSectionVisible(5)) { // Sleep duration in days - _vm->renderText("Schlafdauer in Tagen:", 30, 85, kColorWhite99); + _vm->renderText(kStringShipSleepCabin4, 30, 85, kColorWhite99); _vm->renderText(Common::String::format("%d",_gm->_state._timeSleep).c_str(), 150, 85, kColorWhite99); - _vm->renderText("Bitte legen Sie sich in die angezeigte Schlafkammer.", - 30, 105, kColorWhite99); + _vm->renderText(kStringShipSleepCabin5, 30, 105, kColorWhite99); _gm->getInput(); } else { - _vm->renderText("Bitte Passwort eingeben:", 100, 85, kColorWhite99); + _vm->renderText(kStringShipSleepCabin6, 100, 85, kColorWhite99); _gm->edit(input, 100, 105, 30); input.toUppercase(); @@ -580,7 +579,7 @@ bool ShipSleepCabin::interact(Action verb, Object &obj1, Object &obj2) { if (input == _vm->getGameString(kStringComputerPassword)) { _gm->great(6); g_system->fillScreen(kColorDarkBlue); - _vm->renderText("Schlafdauer in Tagen:", 30, 85, kColorWhite99); + _vm->renderText(kStringShipSleepCabin7, 30, 85, kColorWhite99); uint daysSleep = 0; do { input.clear(); @@ -600,13 +599,13 @@ bool ShipSleepCabin::interact(Action verb, Object &obj1, Object &obj2) { } if (daysSleep != 0) { _gm->_state._timeSleep = daysSleep; - _vm->renderText("Bitte legen Sie sich in die angezeigte Schlafkammer.", 30, 105, kColorWhite99); + _vm->renderText(kStringShipSleepCabin8, 30, 105, kColorWhite99); _gm->wait2(18); setSectionVisible(5, true); } } while (daysSleep == 0); } else { - _vm->renderText("Falsches Passwort", 100, 125, kColorLightRed); + _vm->renderText(kStringShipSleepCabin9, 100, 125, kColorLightRed); _gm->wait2(18); } } @@ -618,9 +617,9 @@ bool ShipSleepCabin::interact(Action verb, Object &obj1, Object &obj2) { ((obj1._id == CABINS) || (obj1._id == CABIN))) { room = _gm->_rooms[AIRLOCK]; if (!(obj1._id == CABIN) || !isSectionVisible(5)) { - _vm->renderMessage("Es w\201rde wenig bringen,|sich in eine Schlafkammer zu legen,|die nicht eingeschaltet ist."); + _vm->renderMessage(kStringShipSleepCabin10); } else if (room->getObject(5)->hasProperty(WORN)) { - _vm->renderMessage("Dazu mu\341t du erst den Raumanzug ausziehen."); + _vm->renderMessage(kStringShipSleepCabin11); } else { _vm->paletteFadeOut(); _gm->drawImage(_gm->invertSection(5)); @@ -693,7 +692,7 @@ bool ShipSleepCabin::interact(Action verb, Object &obj1, Object &obj2) { _vm->playSound(kAudioCrash); _gm->screenShake(); _gm->wait2(18); - _vm->renderMessage("Was war das?"); + _vm->renderMessage(kStringShipSleepCabin12); } } } else { @@ -720,7 +719,7 @@ void ShipSleepCabin::animation() { _color = kColorLightRed; } - _vm->renderText("Achtung", 60, 75, _color); + _vm->renderText(kStringShipSleepCabin13, 60, 75, _color); } } else if (isSectionVisible(5) && _gm->_guiEnabled) { if (isSectionVisible(4)) @@ -733,13 +732,13 @@ void ShipSleepCabin::animation() { } void ShipSleepCabin::onEntrance() { if (_gm->_state._dream && (_gm->_rooms[CAVE]->getObject(1)->_exitRoom == MEETUP3)) { - _vm->renderMessage("Du wachst mit brummendem Sch\204del auf|und merkst, daß du nur getr\204umt hast."); + _vm->renderMessage(kStringShipSleepCabin14); _gm->mouseWait(_gm->_timer1); _vm->removeMessage(); - _vm->renderMessage("Beim Aufprall des Raumschiffs|mu\341t du mit dem Kopf aufgeschlagen|und bewu\341tlos geworden sein."); + _vm->renderMessage(kStringShipSleepCabin15); _gm->mouseWait(_gm->_timer1); _vm->removeMessage(); - _vm->renderMessage("Was steht dir jetzt wohl wirklich bevor?"); + _vm->renderMessage(kStringShipSleepCabin16); _gm->_state._dream = false; } setRoomSeen(true); |