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author | Robert Crossfield | 2012-01-28 00:02:05 +1100 |
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committer | Tobias Gunkel | 2012-02-11 08:29:34 +0100 |
commit | f299fc295e620a71d5fbb783b549b10807c97b99 (patch) | |
tree | 89982cfcca121d320ddbc220436267119687cb77 /engines | |
parent | 1e8d0664ac704160c3353d998a3b9978245128bd (diff) | |
download | scummvm-rg350-f299fc295e620a71d5fbb783b549b10807c97b99.tar.gz scummvm-rg350-f299fc295e620a71d5fbb783b549b10807c97b99.tar.bz2 scummvm-rg350-f299fc295e620a71d5fbb783b549b10807c97b99.zip |
SCUMM: Fix for V0 objects
Diffstat (limited to 'engines')
-rw-r--r-- | engines/scumm/script.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/scumm/script.cpp b/engines/scumm/script.cpp index b51452170a..1d2581f915 100644 --- a/engines/scumm/script.cpp +++ b/engines/scumm/script.cpp @@ -1000,7 +1000,7 @@ void ScummEngine::killScriptsAndResources() { for (i = 0; i < _numNewNames; i++) { const int obj = _newNames[i]; if (obj) { - const int owner = getOwner(obj); + const int owner = getOwner( (_game.version != 0 ? obj : OBJECT_V0_ID(obj) ) ); // We can delete custom name resources if either the object is // no longer in use (i.e. not owned by anyone anymore); or if // it is an object which is owned by a room. |