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authorPaul Gilbert2015-06-04 20:04:28 -0400
committerPaul Gilbert2015-06-04 20:04:28 -0400
commitf2d3d5f160aaaf9694747968453e090aeee8faa6 (patch)
tree47af7cbe37386caf1c09d4ec26ee4a2857f5c434 /engines
parent26bbfec72959c92e879e601499ab34d8dc1d1602 (diff)
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SHERLOCK: Add another use of FIXED_INT_MULTIPLIER
Diffstat (limited to 'engines')
-rw-r--r--engines/sherlock/scene.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/sherlock/scene.cpp b/engines/sherlock/scene.cpp
index 064ac8d67e..abcf0d9d52 100644
--- a/engines/sherlock/scene.cpp
+++ b/engines/sherlock/scene.cpp
@@ -758,7 +758,7 @@ void Scene::transitionToScene() {
if (_entrance._startPosition.x < 1) {
// No entrance info either, so use defaults
if (IS_SERRATED_SCALPEL) {
- hSavedPos = Common::Point(16000, 10000);
+ hSavedPos = Common::Point(160 * FIXED_INT_MULTIPLIER, 100 * FIXED_INT_MULTIPLIER);
hSavedFacing = 4;
} else {
hSavedPos = people[PLAYER]._position;