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author | Strangerke | 2015-01-26 23:34:48 +0100 |
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committer | Strangerke | 2015-01-26 23:34:48 +0100 |
commit | f2e3bdd2e887aac3f749184bf31c41da6cb571d8 (patch) | |
tree | 9f3f7a25c5967fa879410490913e74248201bcc8 /engines | |
parent | 50be542f9cacc7eba5879d8279d65b2637205b1d (diff) | |
download | scummvm-rg350-f2e3bdd2e887aac3f749184bf31c41da6cb571d8.tar.gz scummvm-rg350-f2e3bdd2e887aac3f749184bf31c41da6cb571d8.tar.bz2 scummvm-rg350-f2e3bdd2e887aac3f749184bf31c41da6cb571d8.zip |
TSAGE: BF - Fix another color glitch
Diffstat (limited to 'engines')
-rw-r--r-- | engines/tsage/blue_force/blueforce_scenes9.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/tsage/blue_force/blueforce_scenes9.cpp b/engines/tsage/blue_force/blueforce_scenes9.cpp index fcbfcb8cd7..5ba82a4714 100644 --- a/engines/tsage/blue_force/blueforce_scenes9.cpp +++ b/engines/tsage/blue_force/blueforce_scenes9.cpp @@ -3538,7 +3538,7 @@ void Scene935::Action1::signal() { scene->_visualSpeaker.removeText(); scene->_visualSpeaker._textPos.y = scene->_sceneBounds.top + 150; scene->_visualSpeaker._color1 = 250; - scene->_visualSpeaker._color1 = 249; + scene->_visualSpeaker._color2 = 249; scene->_visualSpeaker.setText("Jake! Hide in the closet!"); setDelay(3); break; |