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authorTorbjörn Andersson2007-02-17 15:37:49 +0000
committerTorbjörn Andersson2007-02-17 15:37:49 +0000
commitf33da9e4125ef4c570e15cc4c5cae38a7a238eea (patch)
treec5351882fc84a63267f9f752278706db7d412c5a /engines
parent9ab2ca5bc7dec069c575504b3e70fad8b63d3706 (diff)
downloadscummvm-rg350-f33da9e4125ef4c570e15cc4c5cae38a7a238eea.tar.gz
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Some indentation and format changes. Mostly replacing spaces with tabs.
svn-id: r25654
Diffstat (limited to 'engines')
-rw-r--r--engines/parallaction/animation.cpp11
-rw-r--r--engines/parallaction/archive.cpp8
-rw-r--r--engines/parallaction/callables.cpp9
-rw-r--r--engines/parallaction/commands.cpp28
-rw-r--r--engines/parallaction/dialogue.cpp64
-rw-r--r--engines/parallaction/graphics.cpp38
-rw-r--r--engines/parallaction/intro.cpp172
-rw-r--r--engines/parallaction/inventory.cpp3
-rw-r--r--engines/parallaction/loadsave.cpp101
-rw-r--r--engines/parallaction/location.cpp78
-rw-r--r--engines/parallaction/menu.cpp3
-rw-r--r--engines/parallaction/parallaction.cpp121
-rw-r--r--engines/parallaction/parallaction.h52
-rw-r--r--engines/parallaction/parser.cpp3
-rw-r--r--engines/parallaction/staticres.cpp32
-rw-r--r--engines/parallaction/walk.cpp20
-rw-r--r--engines/parallaction/zone.cpp61
17 files changed, 417 insertions, 387 deletions
diff --git a/engines/parallaction/animation.cpp b/engines/parallaction/animation.cpp
index f94e55469b..40fb4bbaf7 100644
--- a/engines/parallaction/animation.cpp
+++ b/engines/parallaction/animation.cpp
@@ -522,7 +522,7 @@ LValue getLValue(Instruction *inst, char *str, LocalVariable *locals, Animation
void jobRunScripts(void *parm, Job *j) {
- debugC(3, kDebugLocation, "jobRunScripts");
+ debugC(3, kDebugLocation, "jobRunScripts");
static uint16 modCounter = 0;
@@ -673,7 +673,8 @@ void jobRunScripts(void *parm, Job *j) {
a->_program->_ip = (Instruction*)inst->_node._next;
label1:
- if (a->_zone._flags & kFlagsCharacter) a->_z = a->_zone.pos._position._y + a->_cnv._height;
+ if (a->_zone._flags & kFlagsCharacter)
+ a->_z = a->_zone.pos._position._y + a->_cnv._height;
}
sortAnimations();
@@ -685,8 +686,10 @@ label1:
void wrapLocalVar(LocalVariable *local) {
// printf("wrapLocalVar(v: %i, min: %i, max: %i)\n", local->_value, local->_min, local->_max);
- if (local->_value >= local->_max) local->_value = local->_min;
- if (local->_value < local->_min) local->_value = local->_max - 1;
+ if (local->_value >= local->_max)
+ local->_value = local->_min;
+ if (local->_value < local->_min)
+ local->_value = local->_max - 1;
return;
}
diff --git a/engines/parallaction/archive.cpp b/engines/parallaction/archive.cpp
index e21187eded..57556add9a 100644
--- a/engines/parallaction/archive.cpp
+++ b/engines/parallaction/archive.cpp
@@ -42,7 +42,8 @@ static uint32 _handle = MAX_ARCHIVE_ENTRIES;
void openArchive(const char *file) {
debugC(1, kDebugDisk, "open archive '%s'", file);
- if (_archive.isOpen()) closeArchive();
+ if (_archive.isOpen())
+ closeArchive();
uint32 offset = DIRECTORY_OFFSET_IN_FILE;
@@ -96,7 +97,7 @@ ArchivedFile *openArchivedFile(const char *name) {
ArchivedFile *file = (ArchivedFile*)memAlloc(sizeof(ArchivedFile));
if (!file)
- error("openArchivedFile: can't allocate buffer for '%s'", name);
+ error("openArchivedFile: can't allocate buffer for '%s'", name);
file->_index = i;
file->_offset = _archiveOffsets[i];
@@ -167,7 +168,8 @@ char *readArchivedFileText(char *buf, uint16 size, void*) {
char *t = _archive.readLine(buf, size);
- if (_archive.eof() || t == NULL) return NULL;
+ if (_archive.eof() || t == NULL)
+ return NULL;
return t;
}
diff --git a/engines/parallaction/callables.cpp b/engines/parallaction/callables.cpp
index d3af0cdae1..ce3230f235 100644
--- a/engines/parallaction/callables.cpp
+++ b/engines/parallaction/callables.cpp
@@ -47,7 +47,8 @@ void _c_play_boogie(void *parm) {
static uint16 flag = 1;
- if (flag == 0) return;
+ if (flag == 0)
+ return;
flag = 0;
stopMusic();
@@ -174,7 +175,8 @@ static uint16 num_foglie = 0;
void _c_contaFoglie(void *parm) {
num_foglie++;
- if (num_foglie != 6) return;
+ if (num_foglie != 6)
+ return;
_commandFlags |= 0x1000;
@@ -264,7 +266,8 @@ void _c_finito(void *parm) {
Common::File stream;
stream.open(_vm->_characterName, Common::File::kFileWriteMode);
- if (stream.isOpen()) stream.close();
+ if (stream.isOpen())
+ stream.close();
Common::File streamDino, streamDough, streamDonna;
diff --git a/engines/parallaction/commands.cpp b/engines/parallaction/commands.cpp
index 44910b35aa..73341b6d2f 100644
--- a/engines/parallaction/commands.cpp
+++ b/engines/parallaction/commands.cpp
@@ -295,19 +295,19 @@ void runCommands(Command *list, Zone *z) {
break;
case CMD_ON: // on
- // WORKAROUND: the original DOS-based engine didn't check u->_zone before dereferencing
- // the pointer to get structure members, thus leading to crashes in systems with memory
- // protection.
- // As a side note, the overwritten address is the 5th entry in the DOS interrupt table
- // (print screen handler): this suggests that a system would hang when the print screen
- // key is pressed after playing Nippon Safes, provided that this code path is taken.
- if (u->_zone != NULL) {
- u->_zone->_flags &= ~kFlagsRemove;
- u->_zone->_flags |= kFlagsActive;
- if ((u->_zone->_type & 0xFFFF) == kZoneGet) {
- addJob(&jobDisplayDroppedItem, u->_zone, kPriority17 );
- }
- }
+ // WORKAROUND: the original DOS-based engine didn't check u->_zone before dereferencing
+ // the pointer to get structure members, thus leading to crashes in systems with memory
+ // protection.
+ // As a side note, the overwritten address is the 5th entry in the DOS interrupt table
+ // (print screen handler): this suggests that a system would hang when the print screen
+ // key is pressed after playing Nippon Safes, provided that this code path is taken.
+ if (u->_zone != NULL) {
+ u->_zone->_flags &= ~kFlagsRemove;
+ u->_zone->_flags |= kFlagsActive;
+ if ((u->_zone->_type & 0xFFFF) == kZoneGet) {
+ addJob(&jobDisplayDroppedItem, u->_zone, kPriority17 );
+ }
+ }
break;
case CMD_OFF: // off
@@ -342,7 +342,7 @@ void runCommands(Command *list, Zone *z) {
}
}
- debugC(1, kDebugLocation, "runCommands completed");
+ debugC(1, kDebugLocation, "runCommands completed");
return;
diff --git a/engines/parallaction/dialogue.cpp b/engines/parallaction/dialogue.cpp
index 5940a612ce..e804c744f8 100644
--- a/engines/parallaction/dialogue.cpp
+++ b/engines/parallaction/dialogue.cpp
@@ -220,14 +220,14 @@ void freeDialogue(Dialogue *d) {
void runDialogue(SpeakData *data) {
- debugC(1, kDebugDialogue, "runDialogue: starting dialogue '%s'", data->_name);
+ debugC(1, kDebugDialogue, "runDialogue: starting dialogue '%s'", data->_name);
enterDialogue();
- debugC(1, kDebugDialogue, "runDialogue: enterDialogue ok");
+ debugC(1, kDebugDialogue, "runDialogue: enterDialogue ok");
if (!scumm_stricmp(_location, "museum")) {
_vm->_graphics->freeCnv( &_tempFrames );
- debugC(1, kDebugDialogue, "runDialogue: special trick for 'museum' location");
+ debugC(1, kDebugDialogue, "runDialogue: special trick for 'museum' location");
}
char v20[PATH_LEN];
@@ -242,9 +242,9 @@ void runDialogue(SpeakData *data) {
sprintf(v20, "%stal", v24);
}
- debugC(1, kDebugDialogue, "runDialogue: loading 1st character head '%s'", v20);
+ debugC(1, kDebugDialogue, "runDialogue: loading 1st character head '%s'", v20);
_vm->_graphics->loadExternalCnv(v20, &_characterFace);
- debugC(1, kDebugDialogue, "runDialogue: 1st character head loaded");
+ debugC(1, kDebugDialogue, "runDialogue: 1st character head loaded");
_vm->_graphics->loadExternalCnv("comiccnv", &Graphics::_font);
@@ -253,11 +253,11 @@ void runDialogue(SpeakData *data) {
if (!scumm_stricmp(data->_name, "yourself") || data->_name[0] == '\0') {
memcpy(&v6E, &_characterFace, sizeof(Cnv));
- debugC(1, kDebugDialogue, "runDialogue: using default character head");
+ debugC(1, kDebugDialogue, "runDialogue: using default character head");
} else {
- debugC(1, kDebugDialogue, "runDialogue: loading 2nd character head '%s'", v20);
+ debugC(1, kDebugDialogue, "runDialogue: loading 2nd character head '%s'", v20);
_vm->_graphics->loadCnv(data->_name, &v6E);
- debugC(1, kDebugDialogue, "runDialogue: 2nd character head loaded");
+ debugC(1, kDebugDialogue, "runDialogue: 2nd character head loaded");
}
v5C._width = v6E._width;
@@ -282,7 +282,7 @@ void runDialogue(SpeakData *data) {
// display Question if any
if (scumm_stricmp(v60->_text, "NULL")) {
- debugC(1, kDebugDialogue, "runDialogue: showing question '%s'", v60->_text);
+ debugC(1, kDebugDialogue, "runDialogue: showing question '%s'", v60->_text);
_vm->_graphics->flatBlitCnv(
&v5C,
@@ -345,10 +345,10 @@ void runDialogue(SpeakData *data) {
&_answerBalloonH[_si]
);
- debugC(1, kDebugDialogue, "runDialogue: showing answer #%i '%s'",
- _si,
- v60->_answers[_si]
- );
+ debugC(1, kDebugDialogue, "runDialogue: showing answer #%i '%s'",
+ _si,
+ v60->_answers[_si]
+ );
_vm->_graphics->drawBalloon(
_answerBalloonX[_si],
@@ -368,18 +368,18 @@ void runDialogue(SpeakData *data) {
3
);
- debugC(1, kDebugDialogue, "runDialogue: answer #%i shown at (%i, %i)+(%i, %i)",
- _si,
- _answerBalloonX[_si],
+ debugC(1, kDebugDialogue, "runDialogue: answer #%i shown at (%i, %i)+(%i, %i)",
+ _si,
+ _answerBalloonX[_si],
_answerBalloonY[_si],
_answerBalloonW[_si],
_answerBalloonH[_si]
- );
+ );
displayedAnswers = true;
} else {
- debugC(1, kDebugDialogue, "runDialogue: skipping answer #%i", _si);
+ debugC(1, kDebugDialogue, "runDialogue: skipping answer #%i", _si);
_answerBalloonY[_si+1] = _answerBalloonY[_si];
_answerBalloonY[_si] = SKIPPED_ANSWER;
@@ -393,7 +393,7 @@ void runDialogue(SpeakData *data) {
if (displayedAnswers == true) {
- debugC(1, kDebugDialogue, "runDialogue: showing answering face (%p)", (const void*)v48._data0);
+ debugC(1, kDebugDialogue, "runDialogue: showing answering face (%p)", (const void*)v48._data0);
_vm->_graphics->flatBlitCnv(
&v48,
@@ -403,20 +403,20 @@ void runDialogue(SpeakData *data) {
v48._data1
);
- debugC(1, kDebugDialogue, "runDialogue: answering face shown");
+ debugC(1, kDebugDialogue, "runDialogue: answering face shown");
if (askPassword == false) {
- debugC(1, kDebugDialogue, "runDialogue: waiting for user to select answer");
+ debugC(1, kDebugDialogue, "runDialogue: waiting for user to select answer");
_di = selectAnswer(v60, &v48);
- debugC(1, kDebugDialogue, "runDialogue: user selected answer #%i", _di);
+ debugC(1, kDebugDialogue, "runDialogue: user selected answer #%i", _di);
} else {
char password[100];
uint16 passwordLen = 0;
- debugC(1, kDebugDialogue, "runDialogue: asking password");
+ debugC(1, kDebugDialogue, "runDialogue: asking password");
while (askPassword == true) {
strcpy(password, ".......");
@@ -495,7 +495,7 @@ void runDialogue(SpeakData *data) {
v60 = (Dialogue*)v60->_following._questions[_di];
} else {
- debugC(1, kDebugDialogue, "runDialogue: no suitable answers found");
+ debugC(1, kDebugDialogue, "runDialogue: no suitable answers found");
v60 = NULL;
}
@@ -507,21 +507,21 @@ void runDialogue(SpeakData *data) {
}
- debugC(1, kDebugDialogue, "runDialogue: out of dialogue loop");
+ debugC(1, kDebugDialogue, "runDialogue: out of dialogue loop");
_vm->_graphics->copyScreen(Graphics::kBitBack, Graphics::kBitFront);
_vm->_graphics->freeCnv(&_characterFace);
- debugC(1, kDebugDialogue, "runDialogue: 1st character head free'd");
+ debugC(1, kDebugDialogue, "runDialogue: 1st character head free'd");
if (scumm_stricmp(data->_name, "yourself") || data->_name[0] == '\0') {
_vm->_graphics->freeCnv(&v6E);
- debugC(1, kDebugDialogue, "runDialogue: 2nd character head free'd");
+ debugC(1, kDebugDialogue, "runDialogue: 2nd character head free'd");
}
_vm->_graphics->freeCnv(&Graphics::_font);
exitDialogue();
- debugC(1, kDebugDialogue, "runDialogue: exit dialogue ok");
+ debugC(1, kDebugDialogue, "runDialogue: exit dialogue ok");
if (!scumm_stricmp(_location, "museum")) {
@@ -532,13 +532,13 @@ void runDialogue(SpeakData *data) {
memcpy(&_yourself._cnv, &_tempFrames, sizeof(Cnv));
- debugC(1, kDebugDialogue, "runDialogue: special trick for 'museum' location ok");
+ debugC(1, kDebugDialogue, "runDialogue: special trick for 'museum' location ok");
}
- debugC(1, kDebugDialogue, "runDialogue: running zone commands");
+ debugC(1, kDebugDialogue, "runDialogue: running zone commands");
runCommands(v34);
- debugC(1, kDebugDialogue, "runDialogue: end");
+ debugC(1, kDebugDialogue, "runDialogue: end");
return;
@@ -624,7 +624,7 @@ int16 selectAnswer(Question *q, StaticCnv *cnv) {
}
- g_system->delayMillis(30);
+ g_system->delayMillis(30);
v2 = _si;
}
diff --git a/engines/parallaction/graphics.cpp b/engines/parallaction/graphics.cpp
index f6da8dd46c..acac742550 100644
--- a/engines/parallaction/graphics.cpp
+++ b/engines/parallaction/graphics.cpp
@@ -360,14 +360,16 @@ void Graphics::floodFill(byte color, uint16 left, uint16 top, uint16 right, uint
void Graphics::flatBlit(uint16 w, uint16 h, int16 x, int16 y, byte *data, Graphics::Buffers buffer) {
- debugC(9, kDebugGraphics, "Graphics::flatBlit(%i, %i, %i, %i)", w, h, x, y);
+ debugC(9, kDebugGraphics, "Graphics::flatBlit(%i, %i, %i, %i)", w, h, x, y);
- // source coordinates
+ // source coordinates
int16 left = 0, top = 0;
int16 right = w, bottom = h;
- if (x + w > SCREEN_WIDTH) right = SCREEN_WIDTH - x;
- if (y + h > SCREEN_HEIGHT) bottom = SCREEN_HEIGHT - y;
+ if (x + w > SCREEN_WIDTH)
+ right = SCREEN_WIDTH - x;
+ if (y + h > SCREEN_HEIGHT)
+ bottom = SCREEN_HEIGHT - y;
if (x < 0) { // partially left clipped
left = -x;
@@ -465,9 +467,10 @@ void Graphics::blit(uint16 w, uint16 h, int16 x, int16 y, uint16 z, byte *data,
void jobDisplayLabel(void *parm, Job *j) {
ZoneLabel *label = (ZoneLabel*)parm;
- debugC(1, kDebugLocation, "jobDisplayLabel (%p)", (const void*) label);
+ debugC(1, kDebugLocation, "jobDisplayLabel (%p)", (const void*) label);
- if (label->_cnv._width == 0) return;
+ if (label->_cnv._width == 0)
+ return;
_vm->_graphics->flatBlitCnv(&label->_cnv, Graphics::_labelPosition[0]._x, Graphics::_labelPosition[0]._y, Graphics::kBitBack, label->_cnv._data1);
return;
@@ -476,7 +479,7 @@ void jobDisplayLabel(void *parm, Job *j) {
void jobEraseLabel(void *parm, Job *j) {
ZoneLabel *label = (ZoneLabel*)parm;
- debugC(1, kDebugLocation, "jobEraseLabel (%p)", (const void*) label);
+ debugC(1, kDebugLocation, "jobEraseLabel (%p)", (const void*) label);
int16 _si, _di;
@@ -631,7 +634,8 @@ void Graphics::restoreCnvBackground(StaticCnv *cnv, int16 x, int16 y) {
// strings
//
void Graphics::displayString(uint16 x, uint16 y, const char *text) {
- if (text == NULL) return;
+ if (text == NULL)
+ return;
uint16 len = strlen(text);
StaticCnv tmp;
@@ -1178,13 +1182,13 @@ void Graphics::loadBackground(const char *filename, Graphics::Buffers buffer) {
_bgLayers[_si] = _al;
}
- Common::MemoryReadStream sread(tempfx, sizeof(PaletteFxRange)*6);
+ Common::MemoryReadStream sread(tempfx, sizeof(PaletteFxRange)*6);
for (_si = 0; _si < 6; _si++) {
- _palettefx[_si]._timer = sread.readUint16BE();
- _palettefx[_si]._step = sread.readUint16BE();
- _palettefx[_si]._flags = sread.readUint16BE();
- _palettefx[_si]._first = sread.readByte();
- _palettefx[_si]._last = sread.readByte();
+ _palettefx[_si]._timer = sread.readUint16BE();
+ _palettefx[_si]._step = sread.readUint16BE();
+ _palettefx[_si]._flags = sread.readUint16BE();
+ _palettefx[_si]._first = sread.readByte();
+ _palettefx[_si]._last = sread.readByte();
}
#if 0
@@ -1258,15 +1262,15 @@ void Graphics::drawBorder(Graphics::Buffers buffer, uint16 x, uint16 y, uint16 w
byte *d = _buffers[buffer] + x + SCREEN_WIDTH * y;
- memset(d, color, w);
+ memset(d, color, w);
for (uint16 i = 0; i < h; i++) {
d[i * SCREEN_WIDTH] = color;
d[i * SCREEN_WIDTH + w - 1] = color;
}
- d = _buffers[buffer] + x + SCREEN_WIDTH * (y + h - 1);
- memset(d, color, w);
+ d = _buffers[buffer] + x + SCREEN_WIDTH * (y + h - 1);
+ memset(d, color, w);
return;
}
diff --git a/engines/parallaction/intro.cpp b/engines/parallaction/intro.cpp
index 06b02b48f9..d8c6ae8dfd 100644
--- a/engines/parallaction/intro.cpp
+++ b/engines/parallaction/intro.cpp
@@ -31,92 +31,92 @@ namespace Parallaction {
static Animation *_rightHandAnim;
static uint16 _rightHandPositions[684] = {
- 0x0064, 0x0046, 0x006c, 0x0046, 0x0074, 0x0046, 0x007c, 0x0046,
- 0x0084, 0x0046, 0x008c, 0x0046, 0x0094, 0x0046, 0x009c, 0x0046,
- 0x00a4, 0x0046, 0x00ac, 0x0046, 0x00b4, 0x0046, 0x00bc, 0x0046,
- 0x00c4, 0x0046, 0x00cc, 0x0046, 0x00d4, 0x0046, 0x00dc, 0x0046,
- 0x00e4, 0x0046, 0x00ec, 0x0046, 0x00f4, 0x0046, 0x00fc, 0x0046,
- 0x0104, 0x0046, 0x00ff, 0x0042, 0x00ff, 0x004a, 0x00ff, 0x0052,
- 0x00ff, 0x005a, 0x00ff, 0x0062, 0x00ff, 0x006a, 0x00ff, 0x0072,
- 0x00ff, 0x007a, 0x00ff, 0x0082, 0x00ff, 0x008a, 0x00ff, 0x0092,
- 0x00ff, 0x009a, 0x00ff, 0x00a2, 0x0104, 0x0097, 0x00fc, 0x0097,
- 0x00f4, 0x0097, 0x00ec, 0x0097, 0x00e4, 0x0097, 0x00dc, 0x0097,
- 0x00d4, 0x0097, 0x00cc, 0x0097, 0x00c4, 0x0097, 0x00bc, 0x0097,
- 0x00b4, 0x0097, 0x00ac, 0x0097, 0x00a4, 0x0097, 0x009c, 0x0097,
- 0x0094, 0x0097, 0x008c, 0x0097, 0x0084, 0x0097, 0x007c, 0x0097,
- 0x0074, 0x0097, 0x006c, 0x0097, 0x0064, 0x0097, 0x0066, 0x0042,
- 0x0066, 0x004a, 0x0066, 0x0052, 0x0066, 0x005a, 0x0066, 0x0062,
- 0x0066, 0x006a, 0x0066, 0x0072, 0x0066, 0x007a, 0x0066, 0x0082,
- 0x0066, 0x008a, 0x0066, 0x0092, 0x0066, 0x009a, 0x0066, 0x00a2,
- 0x008c, 0x0091, 0x0099, 0x0042, 0x0099, 0x004a, 0x0099, 0x0052,
- 0x0099, 0x005a, 0x0099, 0x0062, 0x0099, 0x006a, 0x0099, 0x0072,
- 0x0099, 0x007a, 0x0099, 0x0082, 0x0099, 0x008a, 0x0099, 0x0092,
- 0x0099, 0x009a, 0x0099, 0x00a2, 0x00a0, 0x004d, 0x00cc, 0x0042,
- 0x00cc, 0x004a, 0x00cc, 0x0052, 0x00cc, 0x005a, 0x00cc, 0x0062,
- 0x00cc, 0x006a, 0x00cc, 0x0072, 0x00cc, 0x007a, 0x00cc, 0x0082,
- 0x00cc, 0x008a, 0x00cc, 0x0092, 0x00cc, 0x009a, 0x00cc, 0x00a2,
- 0x00ca, 0x0050, 0x00b1, 0x0050, 0x0081, 0x0052, 0x007e, 0x0052,
- 0x007c, 0x0055, 0x007c, 0x005c, 0x007e, 0x005e, 0x0080, 0x005e,
- 0x0082, 0x005c, 0x0082, 0x0054, 0x0080, 0x0052, 0x0078, 0x0052,
- 0x007c, 0x005e, 0x0077, 0x0061, 0x0074, 0x006e, 0x0074, 0x0078,
- 0x0076, 0x007a, 0x0079, 0x0078, 0x0079, 0x0070, 0x0078, 0x0070,
- 0x0078, 0x006b, 0x007b, 0x0066, 0x007a, 0x006f, 0x0084, 0x006f,
- 0x0085, 0x0066, 0x0086, 0x0070, 0x0085, 0x0070, 0x0085, 0x0079,
- 0x0088, 0x0079, 0x008a, 0x0078, 0x008a, 0x006c, 0x0087, 0x0061,
- 0x0085, 0x005f, 0x0082, 0x005f, 0x0080, 0x0061, 0x007e, 0x0061,
- 0x007b, 0x005f, 0x007c, 0x006f, 0x007c, 0x0071, 0x0079, 0x0074,
- 0x0079, 0x0089, 0x0076, 0x008c, 0x0076, 0x008e, 0x007a, 0x008e,
- 0x007f, 0x0089, 0x007f, 0x0083, 0x007e, 0x0083, 0x007e, 0x0077,
- 0x0080, 0x0077, 0x0080, 0x0083, 0x0080, 0x008b, 0x0084, 0x0090,
- 0x0088, 0x0090, 0x0088, 0x008e, 0x0085, 0x008b, 0x0085, 0x0074,
- 0x0082, 0x0071, 0x00b2, 0x0052, 0x00b0, 0x0054, 0x00b0, 0x0056,
- 0x00ae, 0x0058, 0x00af, 0x0059, 0x00af, 0x005e, 0x00b2, 0x0061,
- 0x00b5, 0x0061, 0x00b8, 0x005e, 0x00b8, 0x005a, 0x00b9, 0x0059,
- 0x00b9, 0x0058, 0x00b7, 0x0056, 0x00b7, 0x0054, 0x00b5, 0x0052,
- 0x00b2, 0x0052, 0x00ae, 0x005a, 0x00ab, 0x005b, 0x00ab, 0x006d,
- 0x00ae, 0x0072, 0x00b8, 0x0072, 0x00bc, 0x006d, 0x00bc, 0x005b,
- 0x00b9, 0x005a, 0x00bc, 0x005c, 0x00be, 0x005c, 0x00c1, 0x005f,
- 0x00c4, 0x0067, 0x00c4, 0x006d, 0x00c1, 0x0076, 0x00c0, 0x0077,
- 0x00bd, 0x0077, 0x00bb, 0x0075, 0x00bd, 0x0073, 0x00bb, 0x0072,
- 0x00be, 0x0070, 0x00be, 0x006a, 0x00a9, 0x006a, 0x00a9, 0x0070,
- 0x00ac, 0x0072, 0x00aa, 0x0073, 0x00ac, 0x0075, 0x00aa, 0x0077,
- 0x00a7, 0x0077, 0x00a3, 0x006d, 0x00a3, 0x0067, 0x00a6, 0x005f,
- 0x00a9, 0x005c, 0x00ab, 0x005c, 0x00ac, 0x0077, 0x00ac, 0x007c,
- 0x00ab, 0x007c, 0x00ab, 0x0084, 0x00ac, 0x0084, 0x00ac, 0x008b,
- 0x00a9, 0x008e, 0x00a9, 0x0090, 0x00ae, 0x0090, 0x00ae, 0x008d,
- 0x00b2, 0x008c, 0x00b2, 0x0087, 0x00b1, 0x0086, 0x00b1, 0x007b,
- 0x00b2, 0x0079, 0x00b4, 0x0079, 0x00b4, 0x007d, 0x00b5, 0x007d,
- 0x00b5, 0x0087, 0x00b4, 0x0087, 0x00b4, 0x008c, 0x00b6, 0x008c,
- 0x00b9, 0x0091, 0x00b4, 0x0091, 0x00bd, 0x008f, 0x00ba, 0x008c,
- 0x00ba, 0x0083, 0x00bb, 0x0082, 0x00bb, 0x0075, 0x00cc, 0x006e,
- 0x00d4, 0x006c, 0x00db, 0x0069, 0x00d9, 0x0068, 0x00d9, 0x0064,
- 0x00dc, 0x0064, 0x00dc, 0x0060, 0x00df, 0x0056, 0x00e5, 0x0052,
- 0x00e7, 0x0052, 0x00ec, 0x0056, 0x00ef, 0x005d, 0x00f1, 0x0065,
- 0x00f3, 0x0064, 0x00f3, 0x0069, 0x00f0, 0x0069, 0x00ec, 0x0065,
- 0x00ec, 0x005e, 0x00e9, 0x005f, 0x00e9, 0x005a, 0x00e7, 0x0058,
- 0x00e4, 0x0058, 0x00e3, 0x0054, 0x00e3, 0x0058, 0x00e1, 0x005c,
- 0x00e4, 0x0061, 0x00e7, 0x0061, 0x00e9, 0x005f, 0x00eb, 0x005d,
- 0x00e4, 0x0062, 0x00e0, 0x0064, 0x00e0, 0x0069, 0x00e2, 0x006b,
- 0x00e0, 0x0072, 0x00e0, 0x0077, 0x00ec, 0x0077, 0x00ec, 0x0071,
- 0x00ea, 0x006b, 0x00ec, 0x006a, 0x00ec, 0x0063, 0x00e7, 0x0063,
- 0x00e7, 0x0065, 0x00e1, 0x0069, 0x00e3, 0x0068, 0x00e6, 0x0069,
- 0x00ec, 0x005e, 0x00ea, 0x006b, 0x00e7, 0x006b, 0x00e7, 0x006a,
- 0x00e5, 0x006a, 0x00e5, 0x006b, 0x00e2, 0x006b, 0x00df, 0x006c,
- 0x00dc, 0x006f, 0x00dc, 0x0071, 0x00da, 0x0073, 0x00d8, 0x0073,
- 0x00d8, 0x006f, 0x00dc, 0x006b, 0x00dc, 0x0069, 0x00dd, 0x0068,
- 0x00ef, 0x0068, 0x00f0, 0x0069, 0x00f0, 0x006b, 0x00f4, 0x006f,
- 0x00f4, 0x0072, 0x00f3, 0x0073, 0x00f2, 0x0073, 0x00f0, 0x0071,
- 0x00f0, 0x006f, 0x00ec, 0x006b, 0x00ec, 0x007a, 0x00eb, 0x007b,
- 0x00eb, 0x007f, 0x00ec, 0x0080, 0x00ec, 0x0084, 0x00eb, 0x0085,
- 0x00eb, 0x008b, 0x00ec, 0x008c, 0x00ec, 0x008f, 0x00ed, 0x0091,
- 0x00e9, 0x0091, 0x00e9, 0x008f, 0x00e7, 0x008d, 0x00e7, 0x0090,
- 0x00e7, 0x0089, 0x00e8, 0x0088, 0x00e8, 0x0086, 0x00e7, 0x0085,
- 0x00e7, 0x007d, 0x00e6, 0x007c, 0x00e6, 0x0078, 0x00e5, 0x007d,
- 0x00e5, 0x0085, 0x00e4, 0x0086, 0x00e4, 0x0088, 0x00e5, 0x0089,
- 0x00e5, 0x0090, 0x00e5, 0x008b, 0x00e3, 0x0091, 0x00df, 0x0091,
- 0x00e0, 0x0090, 0x00e0, 0x008c, 0x00e2, 0x008b, 0x00e1, 0x0085,
- 0x00e0, 0x0084, 0x00e0, 0x0080, 0x00e1, 0x007f, 0x00e1, 0x007c,
- 0x00e0, 0x007b, 0x00e0, 0x0077
+ 0x0064, 0x0046, 0x006c, 0x0046, 0x0074, 0x0046, 0x007c, 0x0046,
+ 0x0084, 0x0046, 0x008c, 0x0046, 0x0094, 0x0046, 0x009c, 0x0046,
+ 0x00a4, 0x0046, 0x00ac, 0x0046, 0x00b4, 0x0046, 0x00bc, 0x0046,
+ 0x00c4, 0x0046, 0x00cc, 0x0046, 0x00d4, 0x0046, 0x00dc, 0x0046,
+ 0x00e4, 0x0046, 0x00ec, 0x0046, 0x00f4, 0x0046, 0x00fc, 0x0046,
+ 0x0104, 0x0046, 0x00ff, 0x0042, 0x00ff, 0x004a, 0x00ff, 0x0052,
+ 0x00ff, 0x005a, 0x00ff, 0x0062, 0x00ff, 0x006a, 0x00ff, 0x0072,
+ 0x00ff, 0x007a, 0x00ff, 0x0082, 0x00ff, 0x008a, 0x00ff, 0x0092,
+ 0x00ff, 0x009a, 0x00ff, 0x00a2, 0x0104, 0x0097, 0x00fc, 0x0097,
+ 0x00f4, 0x0097, 0x00ec, 0x0097, 0x00e4, 0x0097, 0x00dc, 0x0097,
+ 0x00d4, 0x0097, 0x00cc, 0x0097, 0x00c4, 0x0097, 0x00bc, 0x0097,
+ 0x00b4, 0x0097, 0x00ac, 0x0097, 0x00a4, 0x0097, 0x009c, 0x0097,
+ 0x0094, 0x0097, 0x008c, 0x0097, 0x0084, 0x0097, 0x007c, 0x0097,
+ 0x0074, 0x0097, 0x006c, 0x0097, 0x0064, 0x0097, 0x0066, 0x0042,
+ 0x0066, 0x004a, 0x0066, 0x0052, 0x0066, 0x005a, 0x0066, 0x0062,
+ 0x0066, 0x006a, 0x0066, 0x0072, 0x0066, 0x007a, 0x0066, 0x0082,
+ 0x0066, 0x008a, 0x0066, 0x0092, 0x0066, 0x009a, 0x0066, 0x00a2,
+ 0x008c, 0x0091, 0x0099, 0x0042, 0x0099, 0x004a, 0x0099, 0x0052,
+ 0x0099, 0x005a, 0x0099, 0x0062, 0x0099, 0x006a, 0x0099, 0x0072,
+ 0x0099, 0x007a, 0x0099, 0x0082, 0x0099, 0x008a, 0x0099, 0x0092,
+ 0x0099, 0x009a, 0x0099, 0x00a2, 0x00a0, 0x004d, 0x00cc, 0x0042,
+ 0x00cc, 0x004a, 0x00cc, 0x0052, 0x00cc, 0x005a, 0x00cc, 0x0062,
+ 0x00cc, 0x006a, 0x00cc, 0x0072, 0x00cc, 0x007a, 0x00cc, 0x0082,
+ 0x00cc, 0x008a, 0x00cc, 0x0092, 0x00cc, 0x009a, 0x00cc, 0x00a2,
+ 0x00ca, 0x0050, 0x00b1, 0x0050, 0x0081, 0x0052, 0x007e, 0x0052,
+ 0x007c, 0x0055, 0x007c, 0x005c, 0x007e, 0x005e, 0x0080, 0x005e,
+ 0x0082, 0x005c, 0x0082, 0x0054, 0x0080, 0x0052, 0x0078, 0x0052,
+ 0x007c, 0x005e, 0x0077, 0x0061, 0x0074, 0x006e, 0x0074, 0x0078,
+ 0x0076, 0x007a, 0x0079, 0x0078, 0x0079, 0x0070, 0x0078, 0x0070,
+ 0x0078, 0x006b, 0x007b, 0x0066, 0x007a, 0x006f, 0x0084, 0x006f,
+ 0x0085, 0x0066, 0x0086, 0x0070, 0x0085, 0x0070, 0x0085, 0x0079,
+ 0x0088, 0x0079, 0x008a, 0x0078, 0x008a, 0x006c, 0x0087, 0x0061,
+ 0x0085, 0x005f, 0x0082, 0x005f, 0x0080, 0x0061, 0x007e, 0x0061,
+ 0x007b, 0x005f, 0x007c, 0x006f, 0x007c, 0x0071, 0x0079, 0x0074,
+ 0x0079, 0x0089, 0x0076, 0x008c, 0x0076, 0x008e, 0x007a, 0x008e,
+ 0x007f, 0x0089, 0x007f, 0x0083, 0x007e, 0x0083, 0x007e, 0x0077,
+ 0x0080, 0x0077, 0x0080, 0x0083, 0x0080, 0x008b, 0x0084, 0x0090,
+ 0x0088, 0x0090, 0x0088, 0x008e, 0x0085, 0x008b, 0x0085, 0x0074,
+ 0x0082, 0x0071, 0x00b2, 0x0052, 0x00b0, 0x0054, 0x00b0, 0x0056,
+ 0x00ae, 0x0058, 0x00af, 0x0059, 0x00af, 0x005e, 0x00b2, 0x0061,
+ 0x00b5, 0x0061, 0x00b8, 0x005e, 0x00b8, 0x005a, 0x00b9, 0x0059,
+ 0x00b9, 0x0058, 0x00b7, 0x0056, 0x00b7, 0x0054, 0x00b5, 0x0052,
+ 0x00b2, 0x0052, 0x00ae, 0x005a, 0x00ab, 0x005b, 0x00ab, 0x006d,
+ 0x00ae, 0x0072, 0x00b8, 0x0072, 0x00bc, 0x006d, 0x00bc, 0x005b,
+ 0x00b9, 0x005a, 0x00bc, 0x005c, 0x00be, 0x005c, 0x00c1, 0x005f,
+ 0x00c4, 0x0067, 0x00c4, 0x006d, 0x00c1, 0x0076, 0x00c0, 0x0077,
+ 0x00bd, 0x0077, 0x00bb, 0x0075, 0x00bd, 0x0073, 0x00bb, 0x0072,
+ 0x00be, 0x0070, 0x00be, 0x006a, 0x00a9, 0x006a, 0x00a9, 0x0070,
+ 0x00ac, 0x0072, 0x00aa, 0x0073, 0x00ac, 0x0075, 0x00aa, 0x0077,
+ 0x00a7, 0x0077, 0x00a3, 0x006d, 0x00a3, 0x0067, 0x00a6, 0x005f,
+ 0x00a9, 0x005c, 0x00ab, 0x005c, 0x00ac, 0x0077, 0x00ac, 0x007c,
+ 0x00ab, 0x007c, 0x00ab, 0x0084, 0x00ac, 0x0084, 0x00ac, 0x008b,
+ 0x00a9, 0x008e, 0x00a9, 0x0090, 0x00ae, 0x0090, 0x00ae, 0x008d,
+ 0x00b2, 0x008c, 0x00b2, 0x0087, 0x00b1, 0x0086, 0x00b1, 0x007b,
+ 0x00b2, 0x0079, 0x00b4, 0x0079, 0x00b4, 0x007d, 0x00b5, 0x007d,
+ 0x00b5, 0x0087, 0x00b4, 0x0087, 0x00b4, 0x008c, 0x00b6, 0x008c,
+ 0x00b9, 0x0091, 0x00b4, 0x0091, 0x00bd, 0x008f, 0x00ba, 0x008c,
+ 0x00ba, 0x0083, 0x00bb, 0x0082, 0x00bb, 0x0075, 0x00cc, 0x006e,
+ 0x00d4, 0x006c, 0x00db, 0x0069, 0x00d9, 0x0068, 0x00d9, 0x0064,
+ 0x00dc, 0x0064, 0x00dc, 0x0060, 0x00df, 0x0056, 0x00e5, 0x0052,
+ 0x00e7, 0x0052, 0x00ec, 0x0056, 0x00ef, 0x005d, 0x00f1, 0x0065,
+ 0x00f3, 0x0064, 0x00f3, 0x0069, 0x00f0, 0x0069, 0x00ec, 0x0065,
+ 0x00ec, 0x005e, 0x00e9, 0x005f, 0x00e9, 0x005a, 0x00e7, 0x0058,
+ 0x00e4, 0x0058, 0x00e3, 0x0054, 0x00e3, 0x0058, 0x00e1, 0x005c,
+ 0x00e4, 0x0061, 0x00e7, 0x0061, 0x00e9, 0x005f, 0x00eb, 0x005d,
+ 0x00e4, 0x0062, 0x00e0, 0x0064, 0x00e0, 0x0069, 0x00e2, 0x006b,
+ 0x00e0, 0x0072, 0x00e0, 0x0077, 0x00ec, 0x0077, 0x00ec, 0x0071,
+ 0x00ea, 0x006b, 0x00ec, 0x006a, 0x00ec, 0x0063, 0x00e7, 0x0063,
+ 0x00e7, 0x0065, 0x00e1, 0x0069, 0x00e3, 0x0068, 0x00e6, 0x0069,
+ 0x00ec, 0x005e, 0x00ea, 0x006b, 0x00e7, 0x006b, 0x00e7, 0x006a,
+ 0x00e5, 0x006a, 0x00e5, 0x006b, 0x00e2, 0x006b, 0x00df, 0x006c,
+ 0x00dc, 0x006f, 0x00dc, 0x0071, 0x00da, 0x0073, 0x00d8, 0x0073,
+ 0x00d8, 0x006f, 0x00dc, 0x006b, 0x00dc, 0x0069, 0x00dd, 0x0068,
+ 0x00ef, 0x0068, 0x00f0, 0x0069, 0x00f0, 0x006b, 0x00f4, 0x006f,
+ 0x00f4, 0x0072, 0x00f3, 0x0073, 0x00f2, 0x0073, 0x00f0, 0x0071,
+ 0x00f0, 0x006f, 0x00ec, 0x006b, 0x00ec, 0x007a, 0x00eb, 0x007b,
+ 0x00eb, 0x007f, 0x00ec, 0x0080, 0x00ec, 0x0084, 0x00eb, 0x0085,
+ 0x00eb, 0x008b, 0x00ec, 0x008c, 0x00ec, 0x008f, 0x00ed, 0x0091,
+ 0x00e9, 0x0091, 0x00e9, 0x008f, 0x00e7, 0x008d, 0x00e7, 0x0090,
+ 0x00e7, 0x0089, 0x00e8, 0x0088, 0x00e8, 0x0086, 0x00e7, 0x0085,
+ 0x00e7, 0x007d, 0x00e6, 0x007c, 0x00e6, 0x0078, 0x00e5, 0x007d,
+ 0x00e5, 0x0085, 0x00e4, 0x0086, 0x00e4, 0x0088, 0x00e5, 0x0089,
+ 0x00e5, 0x0090, 0x00e5, 0x008b, 0x00e3, 0x0091, 0x00df, 0x0091,
+ 0x00e0, 0x0090, 0x00e0, 0x008c, 0x00e2, 0x008b, 0x00e1, 0x0085,
+ 0x00e0, 0x0084, 0x00e0, 0x0080, 0x00e1, 0x007f, 0x00e1, 0x007c,
+ 0x00e0, 0x007b, 0x00e0, 0x0077
};
extern Credit _credits[];
diff --git a/engines/parallaction/inventory.cpp b/engines/parallaction/inventory.cpp
index 35bcb05a64..f654181046 100644
--- a/engines/parallaction/inventory.cpp
+++ b/engines/parallaction/inventory.cpp
@@ -119,7 +119,8 @@ int16 pickupItem(Zone *z) {
uint16 _si;
for (_si = 0; _inventory[_si]._id != 0; _si++) ;
- if (_si == INVENTORY_MAX_ITEMS) return -1;
+ if (_si == INVENTORY_MAX_ITEMS)
+ return -1;
_inventory[_si]._id = (z->u.get->_icon << 16) & 0xFFFF0000;
_inventory[_si]._index = z->u.get->_icon;
diff --git a/engines/parallaction/loadsave.cpp b/engines/parallaction/loadsave.cpp
index 04e1845067..b4353faa47 100644
--- a/engines/parallaction/loadsave.cpp
+++ b/engines/parallaction/loadsave.cpp
@@ -59,9 +59,9 @@ void Parallaction::doLoadGame(uint16 slot) {
Common::InSaveFile *f = _saveFileMan->openForLoading(filename);
if (!f) return;
- char s[20];
+ char s[20];
- f->readLine(s, 19);
+ f->readLine(s, 19);
f->readLine(_vm->_characterName, 15);
f->readLine(_location, 15);
@@ -154,23 +154,23 @@ void Parallaction::doSaveGame(uint16 slot, const char* name) {
Common::OutSaveFile *f = _saveFileMan->openForSaving(path);
if (f == 0) {
- char buf[32];
- sprintf(buf, "Can't save game in slot %i\n\n(%s)", slot, path);
- GUI::MessageDialog dialog(buf);
- dialog.runModal();
- return;
+ char buf[32];
+ sprintf(buf, "Can't save game in slot %i\n\n(%s)", slot, path);
+ GUI::MessageDialog dialog(buf);
+ dialog.runModal();
+ return;
}
char s[30];
- if (!name || name[0] == '\0') {
- sprintf(s, "default_%i", slot);
- } else {
- strncpy(s, name, 29);
- }
+ if (!name || name[0] == '\0') {
+ sprintf(s, "default_%i", slot);
+ } else {
+ strncpy(s, name, 29);
+ }
- f->writeString(s);
- f->writeString("\n");
+ f->writeString(s);
+ f->writeString("\n");
if (_engineFlags & kEngineMiniDonna) {
sprintf(s, "%stras\n", _vm->_characterName);
@@ -599,7 +599,7 @@ void SaveLoadChooser::handleCommand(GUI::CommandSender *sender, uint32 cmd, uint
updateInfos();
}
- _list->startEditMode();
+ _list->startEditMode();
// Disable button if nothing is selected, or (in load mode) if an empty
// list item is selected. We allow choosing an empty item in save mode
// because we then just assign a default name.
@@ -614,11 +614,11 @@ void SaveLoadChooser::handleCommand(GUI::CommandSender *sender, uint32 cmd, uint
}
void SaveLoadChooser::reflowLayout() {
- _container->setFlags(GUI::WIDGET_INVISIBLE);
- _gfxWidget->setFlags(GUI::WIDGET_INVISIBLE);
- _date->setFlags(GUI::WIDGET_INVISIBLE);
- _time->setFlags(GUI::WIDGET_INVISIBLE);
- _playtime->setFlags(GUI::WIDGET_INVISIBLE);
+ _container->setFlags(GUI::WIDGET_INVISIBLE);
+ _gfxWidget->setFlags(GUI::WIDGET_INVISIBLE);
+ _date->setFlags(GUI::WIDGET_INVISIBLE);
+ _time->setFlags(GUI::WIDGET_INVISIBLE);
+ _playtime->setFlags(GUI::WIDGET_INVISIBLE);
Dialog::reflowLayout();
}
@@ -680,46 +680,46 @@ void SaveLoadChooser::updateInfos() {
int Parallaction::buildSaveFileList(Common::StringList& l) {
- char name[16];
- char buf[30];
+ char name[16];
+ char buf[30];
- int count = 0;
+ int count = 0;
- for (int i = 0; i < 10; i++) {
- sprintf(name, "game.%i", i);
+ for (int i = 0; i < 10; i++) {
+ sprintf(name, "game.%i", i);
- buf[0] = '\0';
- Common::InSaveFile *f = _saveFileMan->openForLoading(name);
+ buf[0] = '\0';
+ Common::InSaveFile *f = _saveFileMan->openForLoading(name);
- if (f) {
- f->readLine(buf, 29);
- delete f;
+ if (f) {
+ f->readLine(buf, 29);
+ delete f;
- count++;
- }
+ count++;
+ }
- l.push_back(buf);
- }
+ l.push_back(buf);
+ }
- return count;
+ return count;
}
int Parallaction::selectSaveFile(uint16 arg_0, const char* caption, const char* button) {
- SaveLoadChooser* slc = new SaveLoadChooser(caption, button, _vm);
+ SaveLoadChooser* slc = new SaveLoadChooser(caption, button, _vm);
Common::StringList l;
- /*int count = */ buildSaveFileList(l);
- slc->setList(l);
+ /*int count = */ buildSaveFileList(l);
+ slc->setList(l);
- int idx = slc->runModal();
- if (idx >= 0) {
- _saveFileName = slc->getResultString();
- }
+ int idx = slc->runModal();
+ if (idx >= 0) {
+ _saveFileName = slc->getResultString();
+ }
- delete slc;
+ delete slc;
return idx;
}
@@ -730,13 +730,13 @@ void Parallaction::loadGame() {
int _di = selectSaveFile( 0, "Load file", "Load" );
if (_di == -1) {
- return;
+ return;
}
doLoadGame(_di);
- GUI::TimedMessageDialog dialog("Loading game...", 1500);
- dialog.runModal();
+ GUI::TimedMessageDialog dialog("Loading game...", 1500);
+ dialog.runModal();
changeCursor(kCursorArrow);
@@ -748,17 +748,18 @@ void Parallaction::saveGame() {
// strcpy(v30, asc_1C91A);
- if (!scumm_stricmp(_location, "caveau")) return;
+ if (!scumm_stricmp(_location, "caveau"))
+ return;
int slot = selectSaveFile( 1, "Save file", "Save" );
if (slot == -1) {
- return;
+ return;
}
doSaveGame(slot, _saveFileName.c_str());
- GUI::TimedMessageDialog dialog("Saving game...", 1500);
- dialog.runModal();
+ GUI::TimedMessageDialog dialog("Saving game...", 1500);
+ dialog.runModal();
return;
diff --git a/engines/parallaction/location.cpp b/engines/parallaction/location.cpp
index e437b606e0..46b07ea1e0 100644
--- a/engines/parallaction/location.cpp
+++ b/engines/parallaction/location.cpp
@@ -203,7 +203,7 @@ void resolveLocationForwards() {
void freeLocation() {
- debugC(7, kDebugLocation, "freeLocation");
+ debugC(7, kDebugLocation, "freeLocation");
uint16 _si = 1;
while (_localFlagNames[_si] != 0) {
@@ -211,43 +211,43 @@ void freeLocation() {
_localFlagNames[_si] = NULL;
_si++;
}
- debugC(7, kDebugLocation, "freeLocation: localflags names freed");
+ debugC(7, kDebugLocation, "freeLocation: localflags names freed");
freeNodeList(_locationWalkNodes._next);
_locationWalkNodes._next = NULL;
- debugC(7, kDebugLocation, "freeLocation: walk nodes freed");
+ debugC(7, kDebugLocation, "freeLocation: walk nodes freed");
- helperNode._prev = helperNode._next = NULL;
+ helperNode._prev = helperNode._next = NULL;
freeZones(_zones._next);
freeNodeList(_zones._next);
memcpy(&_zones, &helperNode, sizeof(Node));
- debugC(7, kDebugLocation, "freeLocation: zones freed");
+ debugC(7, kDebugLocation, "freeLocation: zones freed");
- helperNode._prev = helperNode._next = NULL;
+ helperNode._prev = helperNode._next = NULL;
freeZones(_animations._next);
freeAnimations();
freeNodeList(_animations._next);
- memcpy(&_animations, &helperNode, sizeof(Node));
- debugC(7, kDebugLocation, "freeLocation: animations freed");
+ memcpy(&_animations, &helperNode, sizeof(Node));
+ debugC(7, kDebugLocation, "freeLocation: animations freed");
if (_locationComment) {
memFree(_locationComment);
}
_locationComment = NULL;
- debugC(7, kDebugLocation, "freeLocation: comments freed");
+ debugC(7, kDebugLocation, "freeLocation: comments freed");
if (_locationCommands) {
freeNodeList(&_locationCommands->_node);
}
_locationCommands = NULL;
- debugC(7, kDebugLocation, "freeLocation: commands freed");
+ debugC(7, kDebugLocation, "freeLocation: commands freed");
if (_locationACommands) {
freeNodeList(&_locationACommands->_node);
}
_locationACommands = NULL;
- debugC(7, kDebugLocation, "freeLocation: acommands freed");
+ debugC(7, kDebugLocation, "freeLocation: acommands freed");
return;
}
@@ -316,7 +316,7 @@ extern Job *_jEraseLabel;
void Parallaction::changeLocation(char *location) {
- debugC(1, kDebugLocation, "changeLocation to '%s'", location);
+ debugC(1, kDebugLocation, "changeLocation to '%s'", location);
// printf("changeLocation('%s')", location);
if (_musicData1 != 0) {
@@ -331,7 +331,7 @@ void Parallaction::changeLocation(char *location) {
playMusic();
_musicData1 = 0;
- debugC(2, kDebugLocation, "changeLocation: started character specific music");
+ debugC(2, kDebugLocation, "changeLocation: started character specific music");
}
if (!scumm_stricmp(location, "night") || !scumm_stricmp(location, "intsushi")) {
@@ -339,7 +339,7 @@ void Parallaction::changeLocation(char *location) {
loadMusic("soft");
playMusic();
- debugC(2, kDebugLocation, "changeLocation: started music 'soft'");
+ debugC(2, kDebugLocation, "changeLocation: started music 'soft'");
}
if (!scumm_stricmp(location, "museo") ||
@@ -353,33 +353,33 @@ void Parallaction::changeLocation(char *location) {
stopMusic();
_musicData1 = 1;
- debugC(2, kDebugLocation, "changeLocation: music stopped");
+ debugC(2, kDebugLocation, "changeLocation: music stopped");
}
- // WORKAROUND: this if-statement has been added to avoid crashes caused by
- // execution of label jobs after a location switch. The other workaround in
- // Parallaction::runGame should have been rendered useless by this one.
- if (_jDrawLabel != NULL) {
- removeJob(_jDrawLabel);
- removeJob(_jEraseLabel);
- _jDrawLabel = NULL;
- _jEraseLabel = NULL;
- }
+ // WORKAROUND: this if-statement has been added to avoid crashes caused by
+ // execution of label jobs after a location switch. The other workaround in
+ // Parallaction::runGame should have been rendered useless by this one.
+ if (_jDrawLabel != NULL) {
+ removeJob(_jDrawLabel);
+ removeJob(_jEraseLabel);
+ _jDrawLabel = NULL;
+ _jEraseLabel = NULL;
+ }
- _hoverZone = NULL;
+ _hoverZone = NULL;
if (_engineFlags & kEngineMouse) {
- changeCursor( kCursorArrow );
- debugC(2, kDebugLocation, "changeLocation: changed cursor");
+ changeCursor( kCursorArrow );
+ debugC(2, kDebugLocation, "changeLocation: changed cursor");
}
strcpy(_newLocation, location);
removeNode(&_yourself._zone._node);
- debugC(2, kDebugLocation, "changeLocation: removed character from the animation list");
+ debugC(2, kDebugLocation, "changeLocation: removed character from the animation list");
freeLocation();
- debugC(1, kDebugLocation, "changeLocation: old location free'd");
+ debugC(1, kDebugLocation, "changeLocation: old location free'd");
char *tmp = strchr(_newLocation, '.');
@@ -394,7 +394,7 @@ void Parallaction::changeLocation(char *location) {
_vm->_graphics->palUnk0(_palette);
_vm->_graphics->copyScreen(Graphics::kBitBack, Graphics::kBitFront);
- debugC(1, kDebugLocation, "changeLocation: new background set");
+ debugC(1, kDebugLocation, "changeLocation: new background set");
_vm->_graphics->_proportionalFont = false;
_vm->_graphics->loadExternalCnv("slidecnv", &Graphics::_font);
@@ -407,7 +407,7 @@ void Parallaction::changeLocation(char *location) {
_vm->_graphics->freeCnv(&Graphics::_font);
waitUntilLeftClick();
- debugC(2, kDebugLocation, "changeLocation: intro text shown");
+ debugC(2, kDebugLocation, "changeLocation: intro text shown");
tmp = strchr(tmp+1, '.');
strcpy(_newLocation, tmp+1);
@@ -434,7 +434,7 @@ void Parallaction::changeLocation(char *location) {
parseLocation(_newLocation);
_vm->_graphics->copyScreen(Graphics::kBitBack, Graphics::kBit2);
- debugC(1, kDebugLocation, "changeLocation: new location '%s' parsed", _newLocation);
+ debugC(1, kDebugLocation, "changeLocation: new location '%s' parsed", _newLocation);
_yourself._zone.pos._oldposition._x = -1000;
_yourself._zone.pos._oldposition._y = -1000;
@@ -447,7 +447,7 @@ void Parallaction::changeLocation(char *location) {
_firstPosition._y = -1000;
_firstPosition._x = -1000;
- debugC(2, kDebugLocation, "changeLocation: initial position set to x: %i, y: %i, f: %i", _firstPosition._x, _firstPosition._y, _firstFrame);
+ debugC(2, kDebugLocation, "changeLocation: initial position set to x: %i, y: %i, f: %i", _firstPosition._x, _firstPosition._y, _firstFrame);
}
byte palette[PALETTE_SIZE];
@@ -463,8 +463,8 @@ void Parallaction::changeLocation(char *location) {
}
if (_locationComment) {
- doLocationEnterTransition();
- debugC(2, kDebugLocation, "changeLocation: shown location comment");
+ doLocationEnterTransition();
+ debugC(2, kDebugLocation, "changeLocation: shown location comment");
}
runJobs();
@@ -472,11 +472,11 @@ void Parallaction::changeLocation(char *location) {
_vm->_graphics->palUnk0(_palette);
if (_locationACommands) {
- runCommands(_locationACommands);
- debugC(1, kDebugLocation, "changeLocation: location acommands run");
- }
+ runCommands(_locationACommands);
+ debugC(1, kDebugLocation, "changeLocation: location acommands run");
+ }
- debugC(1, kDebugLocation, "changeLocation completed");
+ debugC(1, kDebugLocation, "changeLocation completed");
return;
diff --git a/engines/parallaction/menu.cpp b/engines/parallaction/menu.cpp
index 4567029d07..f9140590ff 100644
--- a/engines/parallaction/menu.cpp
+++ b/engines/parallaction/menu.cpp
@@ -193,7 +193,8 @@ void Menu::newGame() {
if (_mouseButtons == kMouseRightUp) break;
}
- if (_mouseButtons != kMouseRightUp) return; // show intro
+ if (_mouseButtons != kMouseRightUp)
+ return; // show intro
_vm->_graphics->freeCnv(&Graphics::_font);
closeArchive();
diff --git a/engines/parallaction/parallaction.cpp b/engines/parallaction/parallaction.cpp
index 6c110e92db..6f72f7847e 100644
--- a/engines/parallaction/parallaction.cpp
+++ b/engines/parallaction/parallaction.cpp
@@ -172,16 +172,16 @@ Parallaction::Parallaction(OSystem *syst) :
Common::File::addDefaultDirectory( _gameDataPath );
-/* Common::addSpecialDebugLevel(kDebugAnimation, "Animation", "Animations debug level");
- Common::addSpecialDebugLevel(kDebugZone, "Zone", "Zones debug level");
- Common::addSpecialDebugLevel(kDebugCommand, "Command", "Commands debug level");
+/* Common::addSpecialDebugLevel(kDebugAnimation, "Animation", "Animations debug level");
+ Common::addSpecialDebugLevel(kDebugZone, "Zone", "Zones debug level");
+ Common::addSpecialDebugLevel(kDebugCommand, "Command", "Commands debug level");
- Common::addSpecialDebugLevel(kDebugIntro, "Intro", "Intro debug level");
- Common::addSpecialDebugLevel(kDebugInventory, "Inventory", "Inventory debug level");
+ Common::addSpecialDebugLevel(kDebugIntro, "Intro", "Intro debug level");
+ Common::addSpecialDebugLevel(kDebugInventory, "Inventory", "Inventory debug level");
*/
- Common::addSpecialDebugLevel(kDebugDialogue, "dialogue", "Dialogues debug level");
- Common::addSpecialDebugLevel(kDebugLocation, "location", "Location debug level");
+ Common::addSpecialDebugLevel(kDebugDialogue, "dialogue", "Dialogues debug level");
+ Common::addSpecialDebugLevel(kDebugLocation, "location", "Location debug level");
Common::addSpecialDebugLevel(kDebugDisk, "disk", "Disk debug level");
Common::addSpecialDebugLevel(kDebugWalk, "walk", "Walk debug level");
Common::addSpecialDebugLevel(kDebugGraphics, "gfx", "Gfx debug level");
@@ -208,42 +208,42 @@ int Parallaction::init() {
*/
_engineFlags = 0;
/*
- if (ConfMan.hasKey("boot_param")) {
- Common::String bootp = ConfMan.get("boot_param");
-
- char argv[3][30];
- char* d = argv[0];
- uint16 j = 0;
- for (uint16 i = 0; i < bootp.size(); i++) {
- if (bootp[i] == '.') {
- j++;
- d = argv[j];
- continue;
- }
-
- *d++ = bootp[i];
- }
-
- if (j < 3) {
- GUIErrorMessage("Not enough parameters for Nippon Safes Inc.");
- return -2;
- }
-
- argv[2][2] = '/';
- argv[2][3] = '\0';
-
- strcpy(_location, argv[0]);
- strcpy(_characterName, argv[1]);
- strcpy(_languageDir, argv[2]);
- _skipMenu = true;
-
- } else {*/
- strcpy(_characterName, "dough");
-/* }
+ if (ConfMan.hasKey("boot_param")) {
+ Common::String bootp = ConfMan.get("boot_param");
+
+ char argv[3][30];
+ char* d = argv[0];
+ uint16 j = 0;
+ for (uint16 i = 0; i < bootp.size(); i++) {
+ if (bootp[i] == '.') {
+ j++;
+ d = argv[j];
+ continue;
+ }
+
+ *d++ = bootp[i];
+ }
+
+ if (j < 3) {
+ GUIErrorMessage("Not enough parameters for Nippon Safes Inc.");
+ return -2;
+ }
+
+ argv[2][2] = '/';
+ argv[2][3] = '\0';
+
+ strcpy(_location, argv[0]);
+ strcpy(_characterName, argv[1]);
+ strcpy(_languageDir, argv[2]);
+ _skipMenu = true;
+
+ } else {*/
+ strcpy(_characterName, "dough");
+/* }
*/
- memset(_locationNames, 0, 120*32);
+ memset(_locationNames, 0, 120*32);
_numLocations = 0;
_yourself._zone.pos._position._x = 150;
@@ -422,19 +422,19 @@ void Parallaction::runGame() {
while ((_engineFlags & kEngineQuit) == 0) {
_keyDown = updateInput();
- debugC(3, kDebugLocation, "runGame: input flags (%i, %i, %i, %i)",
- _mouseHidden == 0,
- (_engineFlags & kEngineMouse) == 0,
- (_engineFlags & kEngineWalking) == 0,
- (_engineFlags & kEngineChangeLocation) == 0
- );
-
- // WORKAROUND: the engine doesn't check for displayed labels before performing a location
- // switch, thus crashing whenever a jobDisplayLabel/jEraseLabel pair is left into the
- // queue after the character enters a door.
- // Skipping input processing when kEngineChangeLocation is set solves the issue. It's
- // noteworthy that the programmers added this very check in Big Red Adventure's engine,
- // so it should be ok here in Nippon Safes too.
+ debugC(3, kDebugLocation, "runGame: input flags (%i, %i, %i, %i)",
+ _mouseHidden == 0,
+ (_engineFlags & kEngineMouse) == 0,
+ (_engineFlags & kEngineWalking) == 0,
+ (_engineFlags & kEngineChangeLocation) == 0
+ );
+
+ // WORKAROUND: the engine doesn't check for displayed labels before performing a location
+ // switch, thus crashing whenever a jobDisplayLabel/jEraseLabel pair is left into the
+ // queue after the character enters a door.
+ // Skipping input processing when kEngineChangeLocation is set solves the issue. It's
+ // noteworthy that the programmers added this very check in Big Red Adventure's engine,
+ // so it should be ok here in Nippon Safes too.
if ((_mouseHidden == 0) && ((_engineFlags & kEngineMouse) == 0) && ((_engineFlags & kEngineWalking) == 0) && ((_engineFlags & kEngineChangeLocation) == 0)) {
InputData *v8 = translateInput();
if (v8) processInput(v8);
@@ -483,7 +483,7 @@ void Parallaction::processInput(InputData *data) {
switch (data->_event) {
case kEvEnterZone:
- debugC(2, kDebugLocation, "processInput: kEvEnterZone");
+ debugC(2, kDebugLocation, "processInput: kEvEnterZone");
_graphics->_labelPosition[1]._x = -1000;
_graphics->_labelPosition[1]._y = -1000;
_graphics->_labelPosition[0]._x = -1000;
@@ -493,14 +493,14 @@ void Parallaction::processInput(InputData *data) {
break;
case kEvExitZone:
- debugC(2, kDebugLocation, "processInput: kEvExitZone");
+ debugC(2, kDebugLocation, "processInput: kEvExitZone");
removeJob(_jDrawLabel);
addJob(&jobWaitRemoveJob, _jEraseLabel, kPriority15);
_jDrawLabel = NULL;
break;
case kEvAction:
- debugC(2, kDebugLocation, "processInput: kEvAction");
+ debugC(2, kDebugLocation, "processInput: kEvAction");
_procCurrentHoverItem = -1;
_hoverZone = NULL;
pauseJobs();
@@ -544,7 +544,7 @@ void Parallaction::processInput(InputData *data) {
break;
case kEvWalk:
- debugC(2, kDebugLocation, "processInput: kEvWalk");
+ debugC(2, kDebugLocation, "processInput: kEvWalk");
_hoverZone = NULL;
changeCursor(kCursorArrow);
if (_yourself._zone._flags & kFlagsRemove) break;
@@ -769,7 +769,7 @@ void Parallaction::changeCursor(int32 index) {
if (index == kCursorArrow) { // standard mouse pointer
- debugC(1, kDebugLocation, "changeCursor(%i), label: %p", index, (const void*)_jDrawLabel);
+ debugC(1, kDebugLocation, "changeCursor(%i), label: %p", index, (const void*)_jDrawLabel);
if (_jDrawLabel != NULL) {
removeJob(_jDrawLabel);
@@ -967,7 +967,8 @@ void runJobs() {
(*j->_fn)(j->_parm, j);
Job *v4 = (Job*)j->_node._next;
- if (j->_finished == 1) removeJob(j);
+ if (j->_finished == 1)
+ removeJob(j);
j = v4;
}
@@ -983,7 +984,7 @@ void jobWaitRemoveJob(void *parm, Job *j) {
static uint16 count = 0;
- debugC(3, kDebugLocation, "jobWaitRemoveJob: count = %i", count);
+ debugC(3, kDebugLocation, "jobWaitRemoveJob: count = %i", count);
_engineFlags |= kEngineMouse;
diff --git a/engines/parallaction/parallaction.h b/engines/parallaction/parallaction.h
index 3224467228..015ea44029 100644
--- a/engines/parallaction/parallaction.h
+++ b/engines/parallaction/parallaction.h
@@ -41,28 +41,28 @@ namespace Parallaction {
// high values mean high priority
enum {
- kPriority0 = 0,
- kPriority1 = 1,
- kPriority2 = 2,
- kPriority3 = 3,
- kPriority4 = 4,
- kPriority5 = 5,
- kPriority6 = 6,
- kPriority7 = 7,
- kPriority8 = 8,
- kPriority9 = 9,
- kPriority10 = 10,
- kPriority11 = 11,
- kPriority12 = 12,
- kPriority13 = 13,
- kPriority14 = 14,
- kPriority15 = 15,
- kPriority16 = 16,
- kPriority17 = 17,
- kPriority18 = 18,
- kPriority19 = 19,
- kPriority20 = 20,
- kPriority21 = 21
+ kPriority0 = 0,
+ kPriority1 = 1,
+ kPriority2 = 2,
+ kPriority3 = 3,
+ kPriority4 = 4,
+ kPriority5 = 5,
+ kPriority6 = 6,
+ kPriority7 = 7,
+ kPriority8 = 8,
+ kPriority9 = 9,
+ kPriority10 = 10,
+ kPriority11 = 11,
+ kPriority12 = 12,
+ kPriority13 = 13,
+ kPriority14 = 14,
+ kPriority15 = 15,
+ kPriority16 = 16,
+ kPriority17 = 17,
+ kPriority18 = 18,
+ kPriority19 = 19,
+ kPriority20 = 20,
+ kPriority21 = 21
};
enum {
@@ -271,7 +271,7 @@ protected: // data
int16 _inventoryIndex;
Zone* _zone;
- ZoneLabel* _label;
+ ZoneLabel* _label;
};
bool _skipMenu;
@@ -298,9 +298,9 @@ protected: // members
void initGame();
void initGlobals();
- Common::String _saveFileName;
- int buildSaveFileList(Common::StringList& l);
- int selectSaveFile(uint16 arg_0, const char* caption, const char* button);
+ Common::String _saveFileName;
+ int buildSaveFileList(Common::StringList& l);
+ int selectSaveFile(uint16 arg_0, const char* caption, const char* button);
void doLoadGame(uint16 slot);
void doSaveGame(uint16 slot, const char* name);
diff --git a/engines/parallaction/parser.cpp b/engines/parallaction/parser.cpp
index 53c7d8f0b4..cfa9da4200 100644
--- a/engines/parallaction/parser.cpp
+++ b/engines/parallaction/parser.cpp
@@ -69,7 +69,8 @@ char *parseComment(ArchivedFile *file) {
v194 = parseNextLine(v190, 400);
v194[strlen(v194)-1] = '\0';
- if (!scumm_stricmp(v194, "endtext")) break;
+ if (!scumm_stricmp(v194, "endtext"))
+ break;
strcat(_tmp_comment, v194);
strcat(_tmp_comment, " ");
diff --git a/engines/parallaction/staticres.cpp b/engines/parallaction/staticres.cpp
index 5ff066bf78..c1b0faf306 100644
--- a/engines/parallaction/staticres.cpp
+++ b/engines/parallaction/staticres.cpp
@@ -25,22 +25,22 @@
namespace Parallaction {
byte Graphics::_mouseArrow[256] = {
- 0x12, 0x11, 0x11, 0x11, 0x13, 0x12, 0x12, 0x12, 0x13, 0x12, 0x12, 0x11, 0x13, 0x12, 0x12, 0x00,
- 0x13, 0x12, 0x12, 0x11, 0x13, 0x12, 0x12, 0x12, 0x13, 0x12, 0x12, 0x12, 0x13, 0x12, 0x12, 0x12,
- 0x13, 0x12, 0x12, 0x12, 0x13, 0x12, 0x12, 0x12, 0x13, 0x12, 0x12, 0x13, 0x13, 0x13, 0x12, 0x00,
- 0x13, 0x00, 0x12, 0x00, 0x13, 0x00, 0x12, 0x00, 0x00, 0x00, 0x13, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x11, 0x11, 0x11, 0x11, 0x12, 0x12, 0x12, 0x11, 0x12, 0x12, 0x12, 0x00, 0x12, 0x12, 0x12, 0x00,
- 0x12, 0x12, 0x12, 0x00, 0x12, 0x12, 0x12, 0x11, 0x12, 0x12, 0x12, 0x12, 0x12, 0x12, 0x12, 0x12,
- 0x12, 0x12, 0x12, 0x12, 0x12, 0x12, 0x12, 0x13, 0x12, 0x12, 0x12, 0x00, 0x12, 0x12, 0x12, 0x00,
- 0x13, 0x13, 0x12, 0x00, 0x00, 0x00, 0x13, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x11, 0x11, 0x11, 0x11, 0x12, 0x12, 0x12, 0x00, 0x12, 0x12, 0x12, 0x00, 0x12, 0x12, 0x12, 0x00,
- 0x12, 0x12, 0x12, 0x00, 0x12, 0x12, 0x12, 0x00, 0x12, 0x12, 0x12, 0x11, 0x12, 0x12, 0x12, 0x12,
- 0x12, 0x12, 0x12, 0x13, 0x12, 0x12, 0x12, 0x00, 0x12, 0x12, 0x12, 0x00, 0x13, 0x12, 0x12, 0x00,
- 0x00, 0x12, 0x13, 0x00, 0x00, 0x13, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x11, 0x11, 0x11, 0x00, 0x12, 0x12, 0x12, 0x00, 0x12, 0x12, 0x12, 0x00, 0x12, 0x12, 0x11, 0x00,
- 0x12, 0x12, 0x12, 0x00, 0x12, 0x12, 0x12, 0x00, 0x12, 0x12, 0x12, 0x00, 0x12, 0x12, 0x12, 0x11,
- 0x12, 0x12, 0x12, 0x00, 0x12, 0x12, 0x12, 0x00, 0x13, 0x12, 0x12, 0x00, 0x00, 0x12, 0x13, 0x00,
- 0x00, 0x12, 0x00, 0x00, 0x00, 0x12, 0x00, 0x00, 0x00, 0x13, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00
+ 0x12, 0x11, 0x11, 0x11, 0x13, 0x12, 0x12, 0x12, 0x13, 0x12, 0x12, 0x11, 0x13, 0x12, 0x12, 0x00,
+ 0x13, 0x12, 0x12, 0x11, 0x13, 0x12, 0x12, 0x12, 0x13, 0x12, 0x12, 0x12, 0x13, 0x12, 0x12, 0x12,
+ 0x13, 0x12, 0x12, 0x12, 0x13, 0x12, 0x12, 0x12, 0x13, 0x12, 0x12, 0x13, 0x13, 0x13, 0x12, 0x00,
+ 0x13, 0x00, 0x12, 0x00, 0x13, 0x00, 0x12, 0x00, 0x00, 0x00, 0x13, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x11, 0x11, 0x11, 0x11, 0x12, 0x12, 0x12, 0x11, 0x12, 0x12, 0x12, 0x00, 0x12, 0x12, 0x12, 0x00,
+ 0x12, 0x12, 0x12, 0x00, 0x12, 0x12, 0x12, 0x11, 0x12, 0x12, 0x12, 0x12, 0x12, 0x12, 0x12, 0x12,
+ 0x12, 0x12, 0x12, 0x12, 0x12, 0x12, 0x12, 0x13, 0x12, 0x12, 0x12, 0x00, 0x12, 0x12, 0x12, 0x00,
+ 0x13, 0x13, 0x12, 0x00, 0x00, 0x00, 0x13, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x11, 0x11, 0x11, 0x11, 0x12, 0x12, 0x12, 0x00, 0x12, 0x12, 0x12, 0x00, 0x12, 0x12, 0x12, 0x00,
+ 0x12, 0x12, 0x12, 0x00, 0x12, 0x12, 0x12, 0x00, 0x12, 0x12, 0x12, 0x11, 0x12, 0x12, 0x12, 0x12,
+ 0x12, 0x12, 0x12, 0x13, 0x12, 0x12, 0x12, 0x00, 0x12, 0x12, 0x12, 0x00, 0x13, 0x12, 0x12, 0x00,
+ 0x00, 0x12, 0x13, 0x00, 0x00, 0x13, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x11, 0x11, 0x11, 0x00, 0x12, 0x12, 0x12, 0x00, 0x12, 0x12, 0x12, 0x00, 0x12, 0x12, 0x11, 0x00,
+ 0x12, 0x12, 0x12, 0x00, 0x12, 0x12, 0x12, 0x00, 0x12, 0x12, 0x12, 0x00, 0x12, 0x12, 0x12, 0x11,
+ 0x12, 0x12, 0x12, 0x00, 0x12, 0x12, 0x12, 0x00, 0x13, 0x12, 0x12, 0x00, 0x00, 0x12, 0x13, 0x00,
+ 0x00, 0x12, 0x00, 0x00, 0x00, 0x12, 0x00, 0x00, 0x00, 0x13, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00
};
diff --git a/engines/parallaction/walk.cpp b/engines/parallaction/walk.cpp
index 85b3d60f33..00e61dd9d2 100644
--- a/engines/parallaction/walk.cpp
+++ b/engines/parallaction/walk.cpp
@@ -120,7 +120,7 @@ WalkNode *buildWalkPath(uint16 x, uint16 y) {
uint16 v38 = walkFunc1(to_x, to_y, v44);
if (v38 == 1) {
// destination directly reachable
- debugC(1, kDebugWalk, "direct move to (%i, %i)", to_x, to_y);
+ debugC(1, kDebugWalk, "direct move to (%i, %i)", to_x, to_y);
memFree(v44);
return v48;
}
@@ -219,9 +219,9 @@ WalkNode *buildWalkPath(uint16 x, uint16 y) {
WalkNode* tmp = &v58;
uint16 i = 1;
while (tmp->_node._next) {
- debugC(1, kDebugWalk, "node %i: %i, %i", i, tmp->_x, tmp->_y);
- tmp = (WalkNode*)tmp->_node._next;
- i++;
+ debugC(1, kDebugWalk, "node %i: %i, %i", i, tmp->_x, tmp->_y);
+ tmp = (WalkNode*)tmp->_node._next;
+ i++;
}
@@ -321,7 +321,7 @@ void jobWalk(void *parm, Job *j) {
int16 _si = _yourself._zone.pos._position._x;
int16 _di = _yourself._zone.pos._position._y;
-// debugC(1, kDebugWalk, "jobWalk to (%i, %i)", node->_x + _yourself._cnv._width / 2, node->_y + _yourself._cnv._height);
+// debugC(1, kDebugWalk, "jobWalk to (%i, %i)", node->_x + _yourself._cnv._width / 2, node->_y + _yourself._cnv._height);
_yourself._zone.pos._oldposition._x = _si;
_yourself._zone.pos._oldposition._y = _di;
@@ -338,11 +338,11 @@ void jobWalk(void *parm, Job *j) {
}
- WalkNode *tmp = (WalkNode*)node->_node._next;
+ WalkNode *tmp = (WalkNode*)node->_node._next;
j->_parm = node->_node._next;
memFree(node);
- debugC(1, kDebugWalk, "jobWalk moving to next node (%i, %i)", tmp->_x, tmp->_y);
+ debugC(1, kDebugWalk, "jobWalk moving to next node (%i, %i)", tmp->_x, tmp->_y);
node = (WalkNode*)tmp;
}
@@ -352,8 +352,10 @@ void jobWalk(void *parm, Job *j) {
node->_y - _yourself._zone.pos._position._y
};
- if (dist._x < 0) dist._x = -dist._x;
- if (dist._y < 0) dist._y = -dist._y;
+ if (dist._x < 0)
+ dist._x = -dist._x;
+ if (dist._y < 0)
+ dist._y = -dist._y;
walkData1++;
diff --git a/engines/parallaction/zone.cpp b/engines/parallaction/zone.cpp
index 1f909ea11c..2b0301ccac 100644
--- a/engines/parallaction/zone.cpp
+++ b/engines/parallaction/zone.cpp
@@ -121,24 +121,24 @@ void Parallaction::parseZone(ArchivedFile *file, Node *list, char *name) {
}
void freeZones(Node *list) {
- debugC(1, kDebugLocation, "freeZones: kEngineQuit = %i", _engineFlags & kEngineQuit);
+ debugC(1, kDebugLocation, "freeZones: kEngineQuit = %i", _engineFlags & kEngineQuit);
Zone *z = (Zone*)list;
Zone *v8 = NULL;
for (; z; ) {
- // WORKAROUND: this huge condition is needed because we made ZoneTypeData a collection of structs
- // instead of an union. So, merge->_obj1 and get->_icon were just aliases in the original engine,
- // but we need to check it separately here. The same workaround is applied in hitZone.
+ // WORKAROUND: this huge condition is needed because we made ZoneTypeData a collection of structs
+ // instead of an union. So, merge->_obj1 and get->_icon were just aliases in the original engine,
+ // but we need to check it separately here. The same workaround is applied in hitZone.
if (((z->_limits._top == -1) ||
- ((z->_limits._left == -2) && (
- (((z->_type & 0xFFFF) == kZoneMerge) && ((isItemInInventory(MAKE_INVENTORY_ID(z->u.merge->_obj1)) != 0) || (isItemInInventory(MAKE_INVENTORY_ID(z->u.merge->_obj2)) != 0))) ||
- (((z->_type & 0xFFFF) == kZoneGet) && ((isItemInInventory(MAKE_INVENTORY_ID(z->u.get->_icon)) != 0)))
- ))) &&
- ((_engineFlags & kEngineQuit) == 0)) {
+ ((z->_limits._left == -2) && (
+ (((z->_type & 0xFFFF) == kZoneMerge) && ((isItemInInventory(MAKE_INVENTORY_ID(z->u.merge->_obj1)) != 0) || (isItemInInventory(MAKE_INVENTORY_ID(z->u.merge->_obj2)) != 0))) ||
+ (((z->_type & 0xFFFF) == kZoneGet) && ((isItemInInventory(MAKE_INVENTORY_ID(z->u.get->_icon)) != 0)))
+ ))) &&
+ ((_engineFlags & kEngineQuit) == 0)) {
- debugC(1, kDebugLocation, "freeZones preserving zone '%s'", z->_label._text);
+ debugC(1, kDebugLocation, "freeZones preserving zone '%s'", z->_label._text);
v8 = (Zone*)z->_node._next;
removeNode(&z->_node);
@@ -190,7 +190,7 @@ void freeZones(Node *list) {
_vm->_graphics->freeStaticCnv(&z->_label._cnv);
freeCommands(z->_commands);
- z=(Zone*)z->_node._next;
+ z=(Zone*)z->_node._next;
}
@@ -472,7 +472,7 @@ void displayItemComment(ExamineData *data) {
uint16 runZone(Zone *z) {
- debugC(3, kDebugLocation, "runZone (%s)", z->_label._text);
+ debugC(3, kDebugLocation, "runZone (%s)", z->_label._text);
uint16 subtype = z->_type & 0xFFFF;
@@ -512,7 +512,7 @@ uint16 runZone(Zone *z) {
}
- debugC(3, kDebugLocation, "runZone completed");
+ debugC(3, kDebugLocation, "runZone completed");
return 0;
}
@@ -634,28 +634,39 @@ Zone *hitZone(uint32 type, uint16 x, uint16 y) {
// instead of an union. So, merge->_obj1 and get->_icon were just aliases in the original engine,
// but we need to check it separately here. The same workaround is applied in freeZones.
if ((((z->_type & 0xFFFF0000) == kZoneMerge) && (((_si == z->u.merge->_obj1) && (_di == z->u.merge->_obj2)) || ((_si == z->u.merge->_obj2) && (_di == z->u.merge->_obj1)))) ||
- (((z->_type & 0xFFFF0000) == kZoneGet) && ((_si == z->u.get->_icon) || (_di == z->u.get->_icon)))) {
+ (((z->_type & 0xFFFF0000) == kZoneGet) && ((_si == z->u.get->_icon) || (_di == z->u.get->_icon)))) {
// special Zone
- if ((type == 0) && ((z->_type & 0xFFFF0000) == 0)) return z;
- if (z->_type == type) return z;
- if ((z->_type & 0xFFFF0000) == type) return z;
+ if ((type == 0) && ((z->_type & 0xFFFF0000) == 0))
+ return z;
+ if (z->_type == type)
+ return z;
+ if ((z->_type & 0xFFFF0000) == type)
+ return z;
}
}
- if (z->_limits._left != -1) continue;
- if (_si < _yourself._zone.pos._position._x) continue;
- if (_si > (_yourself._zone.pos._position._x + _yourself._cnv._width)) continue;
- if (_di < _yourself._zone.pos._position._y) continue;
- if (_di > (_yourself._zone.pos._position._y + _yourself._cnv._height)) continue;
+ if (z->_limits._left != -1)
+ continue;
+ if (_si < _yourself._zone.pos._position._x)
+ continue;
+ if (_si > (_yourself._zone.pos._position._x + _yourself._cnv._width))
+ continue;
+ if (_di < _yourself._zone.pos._position._y)
+ continue;
+ if (_di > (_yourself._zone.pos._position._y + _yourself._cnv._height))
+ continue;
}
// normal Zone
- if ((type == 0) && ((z->_type & 0xFFFF0000) == 0)) return z;
- if (z->_type == type) return z;
- if ((z->_type & 0xFFFF0000) == type) return z;
+ if ((type == 0) && ((z->_type & 0xFFFF0000) == 0))
+ return z;
+ if (z->_type == type)
+ return z;
+ if ((z->_type & 0xFFFF0000) == type)
+ return z;
}