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author | Torbjörn Andersson | 2007-02-17 15:37:49 +0000 |
---|---|---|
committer | Torbjörn Andersson | 2007-02-17 15:37:49 +0000 |
commit | f33da9e4125ef4c570e15cc4c5cae38a7a238eea (patch) | |
tree | c5351882fc84a63267f9f752278706db7d412c5a /engines | |
parent | 9ab2ca5bc7dec069c575504b3e70fad8b63d3706 (diff) | |
download | scummvm-rg350-f33da9e4125ef4c570e15cc4c5cae38a7a238eea.tar.gz scummvm-rg350-f33da9e4125ef4c570e15cc4c5cae38a7a238eea.tar.bz2 scummvm-rg350-f33da9e4125ef4c570e15cc4c5cae38a7a238eea.zip |
Some indentation and format changes. Mostly replacing spaces with tabs.
svn-id: r25654
Diffstat (limited to 'engines')
-rw-r--r-- | engines/parallaction/animation.cpp | 11 | ||||
-rw-r--r-- | engines/parallaction/archive.cpp | 8 | ||||
-rw-r--r-- | engines/parallaction/callables.cpp | 9 | ||||
-rw-r--r-- | engines/parallaction/commands.cpp | 28 | ||||
-rw-r--r-- | engines/parallaction/dialogue.cpp | 64 | ||||
-rw-r--r-- | engines/parallaction/graphics.cpp | 38 | ||||
-rw-r--r-- | engines/parallaction/intro.cpp | 172 | ||||
-rw-r--r-- | engines/parallaction/inventory.cpp | 3 | ||||
-rw-r--r-- | engines/parallaction/loadsave.cpp | 101 | ||||
-rw-r--r-- | engines/parallaction/location.cpp | 78 | ||||
-rw-r--r-- | engines/parallaction/menu.cpp | 3 | ||||
-rw-r--r-- | engines/parallaction/parallaction.cpp | 121 | ||||
-rw-r--r-- | engines/parallaction/parallaction.h | 52 | ||||
-rw-r--r-- | engines/parallaction/parser.cpp | 3 | ||||
-rw-r--r-- | engines/parallaction/staticres.cpp | 32 | ||||
-rw-r--r-- | engines/parallaction/walk.cpp | 20 | ||||
-rw-r--r-- | engines/parallaction/zone.cpp | 61 |
17 files changed, 417 insertions, 387 deletions
diff --git a/engines/parallaction/animation.cpp b/engines/parallaction/animation.cpp index f94e55469b..40fb4bbaf7 100644 --- a/engines/parallaction/animation.cpp +++ b/engines/parallaction/animation.cpp @@ -522,7 +522,7 @@ LValue getLValue(Instruction *inst, char *str, LocalVariable *locals, Animation void jobRunScripts(void *parm, Job *j) { - debugC(3, kDebugLocation, "jobRunScripts"); + debugC(3, kDebugLocation, "jobRunScripts"); static uint16 modCounter = 0; @@ -673,7 +673,8 @@ void jobRunScripts(void *parm, Job *j) { a->_program->_ip = (Instruction*)inst->_node._next; label1: - if (a->_zone._flags & kFlagsCharacter) a->_z = a->_zone.pos._position._y + a->_cnv._height; + if (a->_zone._flags & kFlagsCharacter) + a->_z = a->_zone.pos._position._y + a->_cnv._height; } sortAnimations(); @@ -685,8 +686,10 @@ label1: void wrapLocalVar(LocalVariable *local) { // printf("wrapLocalVar(v: %i, min: %i, max: %i)\n", local->_value, local->_min, local->_max); - if (local->_value >= local->_max) local->_value = local->_min; - if (local->_value < local->_min) local->_value = local->_max - 1; + if (local->_value >= local->_max) + local->_value = local->_min; + if (local->_value < local->_min) + local->_value = local->_max - 1; return; } diff --git a/engines/parallaction/archive.cpp b/engines/parallaction/archive.cpp index e21187eded..57556add9a 100644 --- a/engines/parallaction/archive.cpp +++ b/engines/parallaction/archive.cpp @@ -42,7 +42,8 @@ static uint32 _handle = MAX_ARCHIVE_ENTRIES; void openArchive(const char *file) { debugC(1, kDebugDisk, "open archive '%s'", file); - if (_archive.isOpen()) closeArchive(); + if (_archive.isOpen()) + closeArchive(); uint32 offset = DIRECTORY_OFFSET_IN_FILE; @@ -96,7 +97,7 @@ ArchivedFile *openArchivedFile(const char *name) { ArchivedFile *file = (ArchivedFile*)memAlloc(sizeof(ArchivedFile)); if (!file) - error("openArchivedFile: can't allocate buffer for '%s'", name); + error("openArchivedFile: can't allocate buffer for '%s'", name); file->_index = i; file->_offset = _archiveOffsets[i]; @@ -167,7 +168,8 @@ char *readArchivedFileText(char *buf, uint16 size, void*) { char *t = _archive.readLine(buf, size); - if (_archive.eof() || t == NULL) return NULL; + if (_archive.eof() || t == NULL) + return NULL; return t; } diff --git a/engines/parallaction/callables.cpp b/engines/parallaction/callables.cpp index d3af0cdae1..ce3230f235 100644 --- a/engines/parallaction/callables.cpp +++ b/engines/parallaction/callables.cpp @@ -47,7 +47,8 @@ void _c_play_boogie(void *parm) { static uint16 flag = 1; - if (flag == 0) return; + if (flag == 0) + return; flag = 0; stopMusic(); @@ -174,7 +175,8 @@ static uint16 num_foglie = 0; void _c_contaFoglie(void *parm) { num_foglie++; - if (num_foglie != 6) return; + if (num_foglie != 6) + return; _commandFlags |= 0x1000; @@ -264,7 +266,8 @@ void _c_finito(void *parm) { Common::File stream; stream.open(_vm->_characterName, Common::File::kFileWriteMode); - if (stream.isOpen()) stream.close(); + if (stream.isOpen()) + stream.close(); Common::File streamDino, streamDough, streamDonna; diff --git a/engines/parallaction/commands.cpp b/engines/parallaction/commands.cpp index 44910b35aa..73341b6d2f 100644 --- a/engines/parallaction/commands.cpp +++ b/engines/parallaction/commands.cpp @@ -295,19 +295,19 @@ void runCommands(Command *list, Zone *z) { break; case CMD_ON: // on - // WORKAROUND: the original DOS-based engine didn't check u->_zone before dereferencing - // the pointer to get structure members, thus leading to crashes in systems with memory - // protection. - // As a side note, the overwritten address is the 5th entry in the DOS interrupt table - // (print screen handler): this suggests that a system would hang when the print screen - // key is pressed after playing Nippon Safes, provided that this code path is taken. - if (u->_zone != NULL) { - u->_zone->_flags &= ~kFlagsRemove; - u->_zone->_flags |= kFlagsActive; - if ((u->_zone->_type & 0xFFFF) == kZoneGet) { - addJob(&jobDisplayDroppedItem, u->_zone, kPriority17 ); - } - } + // WORKAROUND: the original DOS-based engine didn't check u->_zone before dereferencing + // the pointer to get structure members, thus leading to crashes in systems with memory + // protection. + // As a side note, the overwritten address is the 5th entry in the DOS interrupt table + // (print screen handler): this suggests that a system would hang when the print screen + // key is pressed after playing Nippon Safes, provided that this code path is taken. + if (u->_zone != NULL) { + u->_zone->_flags &= ~kFlagsRemove; + u->_zone->_flags |= kFlagsActive; + if ((u->_zone->_type & 0xFFFF) == kZoneGet) { + addJob(&jobDisplayDroppedItem, u->_zone, kPriority17 ); + } + } break; case CMD_OFF: // off @@ -342,7 +342,7 @@ void runCommands(Command *list, Zone *z) { } } - debugC(1, kDebugLocation, "runCommands completed"); + debugC(1, kDebugLocation, "runCommands completed"); return; diff --git a/engines/parallaction/dialogue.cpp b/engines/parallaction/dialogue.cpp index 5940a612ce..e804c744f8 100644 --- a/engines/parallaction/dialogue.cpp +++ b/engines/parallaction/dialogue.cpp @@ -220,14 +220,14 @@ void freeDialogue(Dialogue *d) { void runDialogue(SpeakData *data) { - debugC(1, kDebugDialogue, "runDialogue: starting dialogue '%s'", data->_name); + debugC(1, kDebugDialogue, "runDialogue: starting dialogue '%s'", data->_name); enterDialogue(); - debugC(1, kDebugDialogue, "runDialogue: enterDialogue ok"); + debugC(1, kDebugDialogue, "runDialogue: enterDialogue ok"); if (!scumm_stricmp(_location, "museum")) { _vm->_graphics->freeCnv( &_tempFrames ); - debugC(1, kDebugDialogue, "runDialogue: special trick for 'museum' location"); + debugC(1, kDebugDialogue, "runDialogue: special trick for 'museum' location"); } char v20[PATH_LEN]; @@ -242,9 +242,9 @@ void runDialogue(SpeakData *data) { sprintf(v20, "%stal", v24); } - debugC(1, kDebugDialogue, "runDialogue: loading 1st character head '%s'", v20); + debugC(1, kDebugDialogue, "runDialogue: loading 1st character head '%s'", v20); _vm->_graphics->loadExternalCnv(v20, &_characterFace); - debugC(1, kDebugDialogue, "runDialogue: 1st character head loaded"); + debugC(1, kDebugDialogue, "runDialogue: 1st character head loaded"); _vm->_graphics->loadExternalCnv("comiccnv", &Graphics::_font); @@ -253,11 +253,11 @@ void runDialogue(SpeakData *data) { if (!scumm_stricmp(data->_name, "yourself") || data->_name[0] == '\0') { memcpy(&v6E, &_characterFace, sizeof(Cnv)); - debugC(1, kDebugDialogue, "runDialogue: using default character head"); + debugC(1, kDebugDialogue, "runDialogue: using default character head"); } else { - debugC(1, kDebugDialogue, "runDialogue: loading 2nd character head '%s'", v20); + debugC(1, kDebugDialogue, "runDialogue: loading 2nd character head '%s'", v20); _vm->_graphics->loadCnv(data->_name, &v6E); - debugC(1, kDebugDialogue, "runDialogue: 2nd character head loaded"); + debugC(1, kDebugDialogue, "runDialogue: 2nd character head loaded"); } v5C._width = v6E._width; @@ -282,7 +282,7 @@ void runDialogue(SpeakData *data) { // display Question if any if (scumm_stricmp(v60->_text, "NULL")) { - debugC(1, kDebugDialogue, "runDialogue: showing question '%s'", v60->_text); + debugC(1, kDebugDialogue, "runDialogue: showing question '%s'", v60->_text); _vm->_graphics->flatBlitCnv( &v5C, @@ -345,10 +345,10 @@ void runDialogue(SpeakData *data) { &_answerBalloonH[_si] ); - debugC(1, kDebugDialogue, "runDialogue: showing answer #%i '%s'", - _si, - v60->_answers[_si] - ); + debugC(1, kDebugDialogue, "runDialogue: showing answer #%i '%s'", + _si, + v60->_answers[_si] + ); _vm->_graphics->drawBalloon( _answerBalloonX[_si], @@ -368,18 +368,18 @@ void runDialogue(SpeakData *data) { 3 ); - debugC(1, kDebugDialogue, "runDialogue: answer #%i shown at (%i, %i)+(%i, %i)", - _si, - _answerBalloonX[_si], + debugC(1, kDebugDialogue, "runDialogue: answer #%i shown at (%i, %i)+(%i, %i)", + _si, + _answerBalloonX[_si], _answerBalloonY[_si], _answerBalloonW[_si], _answerBalloonH[_si] - ); + ); displayedAnswers = true; } else { - debugC(1, kDebugDialogue, "runDialogue: skipping answer #%i", _si); + debugC(1, kDebugDialogue, "runDialogue: skipping answer #%i", _si); _answerBalloonY[_si+1] = _answerBalloonY[_si]; _answerBalloonY[_si] = SKIPPED_ANSWER; @@ -393,7 +393,7 @@ void runDialogue(SpeakData *data) { if (displayedAnswers == true) { - debugC(1, kDebugDialogue, "runDialogue: showing answering face (%p)", (const void*)v48._data0); + debugC(1, kDebugDialogue, "runDialogue: showing answering face (%p)", (const void*)v48._data0); _vm->_graphics->flatBlitCnv( &v48, @@ -403,20 +403,20 @@ void runDialogue(SpeakData *data) { v48._data1 ); - debugC(1, kDebugDialogue, "runDialogue: answering face shown"); + debugC(1, kDebugDialogue, "runDialogue: answering face shown"); if (askPassword == false) { - debugC(1, kDebugDialogue, "runDialogue: waiting for user to select answer"); + debugC(1, kDebugDialogue, "runDialogue: waiting for user to select answer"); _di = selectAnswer(v60, &v48); - debugC(1, kDebugDialogue, "runDialogue: user selected answer #%i", _di); + debugC(1, kDebugDialogue, "runDialogue: user selected answer #%i", _di); } else { char password[100]; uint16 passwordLen = 0; - debugC(1, kDebugDialogue, "runDialogue: asking password"); + debugC(1, kDebugDialogue, "runDialogue: asking password"); while (askPassword == true) { strcpy(password, "......."); @@ -495,7 +495,7 @@ void runDialogue(SpeakData *data) { v60 = (Dialogue*)v60->_following._questions[_di]; } else { - debugC(1, kDebugDialogue, "runDialogue: no suitable answers found"); + debugC(1, kDebugDialogue, "runDialogue: no suitable answers found"); v60 = NULL; } @@ -507,21 +507,21 @@ void runDialogue(SpeakData *data) { } - debugC(1, kDebugDialogue, "runDialogue: out of dialogue loop"); + debugC(1, kDebugDialogue, "runDialogue: out of dialogue loop"); _vm->_graphics->copyScreen(Graphics::kBitBack, Graphics::kBitFront); _vm->_graphics->freeCnv(&_characterFace); - debugC(1, kDebugDialogue, "runDialogue: 1st character head free'd"); + debugC(1, kDebugDialogue, "runDialogue: 1st character head free'd"); if (scumm_stricmp(data->_name, "yourself") || data->_name[0] == '\0') { _vm->_graphics->freeCnv(&v6E); - debugC(1, kDebugDialogue, "runDialogue: 2nd character head free'd"); + debugC(1, kDebugDialogue, "runDialogue: 2nd character head free'd"); } _vm->_graphics->freeCnv(&Graphics::_font); exitDialogue(); - debugC(1, kDebugDialogue, "runDialogue: exit dialogue ok"); + debugC(1, kDebugDialogue, "runDialogue: exit dialogue ok"); if (!scumm_stricmp(_location, "museum")) { @@ -532,13 +532,13 @@ void runDialogue(SpeakData *data) { memcpy(&_yourself._cnv, &_tempFrames, sizeof(Cnv)); - debugC(1, kDebugDialogue, "runDialogue: special trick for 'museum' location ok"); + debugC(1, kDebugDialogue, "runDialogue: special trick for 'museum' location ok"); } - debugC(1, kDebugDialogue, "runDialogue: running zone commands"); + debugC(1, kDebugDialogue, "runDialogue: running zone commands"); runCommands(v34); - debugC(1, kDebugDialogue, "runDialogue: end"); + debugC(1, kDebugDialogue, "runDialogue: end"); return; @@ -624,7 +624,7 @@ int16 selectAnswer(Question *q, StaticCnv *cnv) { } - g_system->delayMillis(30); + g_system->delayMillis(30); v2 = _si; } diff --git a/engines/parallaction/graphics.cpp b/engines/parallaction/graphics.cpp index f6da8dd46c..acac742550 100644 --- a/engines/parallaction/graphics.cpp +++ b/engines/parallaction/graphics.cpp @@ -360,14 +360,16 @@ void Graphics::floodFill(byte color, uint16 left, uint16 top, uint16 right, uint void Graphics::flatBlit(uint16 w, uint16 h, int16 x, int16 y, byte *data, Graphics::Buffers buffer) { - debugC(9, kDebugGraphics, "Graphics::flatBlit(%i, %i, %i, %i)", w, h, x, y); + debugC(9, kDebugGraphics, "Graphics::flatBlit(%i, %i, %i, %i)", w, h, x, y); - // source coordinates + // source coordinates int16 left = 0, top = 0; int16 right = w, bottom = h; - if (x + w > SCREEN_WIDTH) right = SCREEN_WIDTH - x; - if (y + h > SCREEN_HEIGHT) bottom = SCREEN_HEIGHT - y; + if (x + w > SCREEN_WIDTH) + right = SCREEN_WIDTH - x; + if (y + h > SCREEN_HEIGHT) + bottom = SCREEN_HEIGHT - y; if (x < 0) { // partially left clipped left = -x; @@ -465,9 +467,10 @@ void Graphics::blit(uint16 w, uint16 h, int16 x, int16 y, uint16 z, byte *data, void jobDisplayLabel(void *parm, Job *j) { ZoneLabel *label = (ZoneLabel*)parm; - debugC(1, kDebugLocation, "jobDisplayLabel (%p)", (const void*) label); + debugC(1, kDebugLocation, "jobDisplayLabel (%p)", (const void*) label); - if (label->_cnv._width == 0) return; + if (label->_cnv._width == 0) + return; _vm->_graphics->flatBlitCnv(&label->_cnv, Graphics::_labelPosition[0]._x, Graphics::_labelPosition[0]._y, Graphics::kBitBack, label->_cnv._data1); return; @@ -476,7 +479,7 @@ void jobDisplayLabel(void *parm, Job *j) { void jobEraseLabel(void *parm, Job *j) { ZoneLabel *label = (ZoneLabel*)parm; - debugC(1, kDebugLocation, "jobEraseLabel (%p)", (const void*) label); + debugC(1, kDebugLocation, "jobEraseLabel (%p)", (const void*) label); int16 _si, _di; @@ -631,7 +634,8 @@ void Graphics::restoreCnvBackground(StaticCnv *cnv, int16 x, int16 y) { // strings // void Graphics::displayString(uint16 x, uint16 y, const char *text) { - if (text == NULL) return; + if (text == NULL) + return; uint16 len = strlen(text); StaticCnv tmp; @@ -1178,13 +1182,13 @@ void Graphics::loadBackground(const char *filename, Graphics::Buffers buffer) { _bgLayers[_si] = _al; } - Common::MemoryReadStream sread(tempfx, sizeof(PaletteFxRange)*6); + Common::MemoryReadStream sread(tempfx, sizeof(PaletteFxRange)*6); for (_si = 0; _si < 6; _si++) { - _palettefx[_si]._timer = sread.readUint16BE(); - _palettefx[_si]._step = sread.readUint16BE(); - _palettefx[_si]._flags = sread.readUint16BE(); - _palettefx[_si]._first = sread.readByte(); - _palettefx[_si]._last = sread.readByte(); + _palettefx[_si]._timer = sread.readUint16BE(); + _palettefx[_si]._step = sread.readUint16BE(); + _palettefx[_si]._flags = sread.readUint16BE(); + _palettefx[_si]._first = sread.readByte(); + _palettefx[_si]._last = sread.readByte(); } #if 0 @@ -1258,15 +1262,15 @@ void Graphics::drawBorder(Graphics::Buffers buffer, uint16 x, uint16 y, uint16 w byte *d = _buffers[buffer] + x + SCREEN_WIDTH * y; - memset(d, color, w); + memset(d, color, w); for (uint16 i = 0; i < h; i++) { d[i * SCREEN_WIDTH] = color; d[i * SCREEN_WIDTH + w - 1] = color; } - d = _buffers[buffer] + x + SCREEN_WIDTH * (y + h - 1); - memset(d, color, w); + d = _buffers[buffer] + x + SCREEN_WIDTH * (y + h - 1); + memset(d, color, w); return; } diff --git a/engines/parallaction/intro.cpp b/engines/parallaction/intro.cpp index 06b02b48f9..d8c6ae8dfd 100644 --- a/engines/parallaction/intro.cpp +++ b/engines/parallaction/intro.cpp @@ -31,92 +31,92 @@ namespace Parallaction { static Animation *_rightHandAnim; static uint16 _rightHandPositions[684] = { - 0x0064, 0x0046, 0x006c, 0x0046, 0x0074, 0x0046, 0x007c, 0x0046, - 0x0084, 0x0046, 0x008c, 0x0046, 0x0094, 0x0046, 0x009c, 0x0046, - 0x00a4, 0x0046, 0x00ac, 0x0046, 0x00b4, 0x0046, 0x00bc, 0x0046, - 0x00c4, 0x0046, 0x00cc, 0x0046, 0x00d4, 0x0046, 0x00dc, 0x0046, - 0x00e4, 0x0046, 0x00ec, 0x0046, 0x00f4, 0x0046, 0x00fc, 0x0046, - 0x0104, 0x0046, 0x00ff, 0x0042, 0x00ff, 0x004a, 0x00ff, 0x0052, - 0x00ff, 0x005a, 0x00ff, 0x0062, 0x00ff, 0x006a, 0x00ff, 0x0072, - 0x00ff, 0x007a, 0x00ff, 0x0082, 0x00ff, 0x008a, 0x00ff, 0x0092, - 0x00ff, 0x009a, 0x00ff, 0x00a2, 0x0104, 0x0097, 0x00fc, 0x0097, - 0x00f4, 0x0097, 0x00ec, 0x0097, 0x00e4, 0x0097, 0x00dc, 0x0097, - 0x00d4, 0x0097, 0x00cc, 0x0097, 0x00c4, 0x0097, 0x00bc, 0x0097, - 0x00b4, 0x0097, 0x00ac, 0x0097, 0x00a4, 0x0097, 0x009c, 0x0097, - 0x0094, 0x0097, 0x008c, 0x0097, 0x0084, 0x0097, 0x007c, 0x0097, - 0x0074, 0x0097, 0x006c, 0x0097, 0x0064, 0x0097, 0x0066, 0x0042, - 0x0066, 0x004a, 0x0066, 0x0052, 0x0066, 0x005a, 0x0066, 0x0062, - 0x0066, 0x006a, 0x0066, 0x0072, 0x0066, 0x007a, 0x0066, 0x0082, - 0x0066, 0x008a, 0x0066, 0x0092, 0x0066, 0x009a, 0x0066, 0x00a2, - 0x008c, 0x0091, 0x0099, 0x0042, 0x0099, 0x004a, 0x0099, 0x0052, - 0x0099, 0x005a, 0x0099, 0x0062, 0x0099, 0x006a, 0x0099, 0x0072, - 0x0099, 0x007a, 0x0099, 0x0082, 0x0099, 0x008a, 0x0099, 0x0092, - 0x0099, 0x009a, 0x0099, 0x00a2, 0x00a0, 0x004d, 0x00cc, 0x0042, - 0x00cc, 0x004a, 0x00cc, 0x0052, 0x00cc, 0x005a, 0x00cc, 0x0062, - 0x00cc, 0x006a, 0x00cc, 0x0072, 0x00cc, 0x007a, 0x00cc, 0x0082, - 0x00cc, 0x008a, 0x00cc, 0x0092, 0x00cc, 0x009a, 0x00cc, 0x00a2, - 0x00ca, 0x0050, 0x00b1, 0x0050, 0x0081, 0x0052, 0x007e, 0x0052, - 0x007c, 0x0055, 0x007c, 0x005c, 0x007e, 0x005e, 0x0080, 0x005e, - 0x0082, 0x005c, 0x0082, 0x0054, 0x0080, 0x0052, 0x0078, 0x0052, - 0x007c, 0x005e, 0x0077, 0x0061, 0x0074, 0x006e, 0x0074, 0x0078, - 0x0076, 0x007a, 0x0079, 0x0078, 0x0079, 0x0070, 0x0078, 0x0070, - 0x0078, 0x006b, 0x007b, 0x0066, 0x007a, 0x006f, 0x0084, 0x006f, - 0x0085, 0x0066, 0x0086, 0x0070, 0x0085, 0x0070, 0x0085, 0x0079, - 0x0088, 0x0079, 0x008a, 0x0078, 0x008a, 0x006c, 0x0087, 0x0061, - 0x0085, 0x005f, 0x0082, 0x005f, 0x0080, 0x0061, 0x007e, 0x0061, - 0x007b, 0x005f, 0x007c, 0x006f, 0x007c, 0x0071, 0x0079, 0x0074, - 0x0079, 0x0089, 0x0076, 0x008c, 0x0076, 0x008e, 0x007a, 0x008e, - 0x007f, 0x0089, 0x007f, 0x0083, 0x007e, 0x0083, 0x007e, 0x0077, - 0x0080, 0x0077, 0x0080, 0x0083, 0x0080, 0x008b, 0x0084, 0x0090, - 0x0088, 0x0090, 0x0088, 0x008e, 0x0085, 0x008b, 0x0085, 0x0074, - 0x0082, 0x0071, 0x00b2, 0x0052, 0x00b0, 0x0054, 0x00b0, 0x0056, - 0x00ae, 0x0058, 0x00af, 0x0059, 0x00af, 0x005e, 0x00b2, 0x0061, - 0x00b5, 0x0061, 0x00b8, 0x005e, 0x00b8, 0x005a, 0x00b9, 0x0059, - 0x00b9, 0x0058, 0x00b7, 0x0056, 0x00b7, 0x0054, 0x00b5, 0x0052, - 0x00b2, 0x0052, 0x00ae, 0x005a, 0x00ab, 0x005b, 0x00ab, 0x006d, - 0x00ae, 0x0072, 0x00b8, 0x0072, 0x00bc, 0x006d, 0x00bc, 0x005b, - 0x00b9, 0x005a, 0x00bc, 0x005c, 0x00be, 0x005c, 0x00c1, 0x005f, - 0x00c4, 0x0067, 0x00c4, 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0x007a, 0x00eb, 0x007b, - 0x00eb, 0x007f, 0x00ec, 0x0080, 0x00ec, 0x0084, 0x00eb, 0x0085, - 0x00eb, 0x008b, 0x00ec, 0x008c, 0x00ec, 0x008f, 0x00ed, 0x0091, - 0x00e9, 0x0091, 0x00e9, 0x008f, 0x00e7, 0x008d, 0x00e7, 0x0090, - 0x00e7, 0x0089, 0x00e8, 0x0088, 0x00e8, 0x0086, 0x00e7, 0x0085, - 0x00e7, 0x007d, 0x00e6, 0x007c, 0x00e6, 0x0078, 0x00e5, 0x007d, - 0x00e5, 0x0085, 0x00e4, 0x0086, 0x00e4, 0x0088, 0x00e5, 0x0089, - 0x00e5, 0x0090, 0x00e5, 0x008b, 0x00e3, 0x0091, 0x00df, 0x0091, - 0x00e0, 0x0090, 0x00e0, 0x008c, 0x00e2, 0x008b, 0x00e1, 0x0085, - 0x00e0, 0x0084, 0x00e0, 0x0080, 0x00e1, 0x007f, 0x00e1, 0x007c, - 0x00e0, 0x007b, 0x00e0, 0x0077 + 0x0064, 0x0046, 0x006c, 0x0046, 0x0074, 0x0046, 0x007c, 0x0046, + 0x0084, 0x0046, 0x008c, 0x0046, 0x0094, 0x0046, 0x009c, 0x0046, + 0x00a4, 0x0046, 0x00ac, 0x0046, 0x00b4, 0x0046, 0x00bc, 0x0046, + 0x00c4, 0x0046, 0x00cc, 0x0046, 0x00d4, 0x0046, 0x00dc, 0x0046, + 0x00e4, 0x0046, 0x00ec, 0x0046, 0x00f4, 0x0046, 0x00fc, 0x0046, + 0x0104, 0x0046, 0x00ff, 0x0042, 0x00ff, 0x004a, 0x00ff, 0x0052, + 0x00ff, 0x005a, 0x00ff, 0x0062, 0x00ff, 0x006a, 0x00ff, 0x0072, + 0x00ff, 0x007a, 0x00ff, 0x0082, 0x00ff, 0x008a, 0x00ff, 0x0092, + 0x00ff, 0x009a, 0x00ff, 0x00a2, 0x0104, 0x0097, 0x00fc, 0x0097, + 0x00f4, 0x0097, 0x00ec, 0x0097, 0x00e4, 0x0097, 0x00dc, 0x0097, + 0x00d4, 0x0097, 0x00cc, 0x0097, 0x00c4, 0x0097, 0x00bc, 0x0097, + 0x00b4, 0x0097, 0x00ac, 0x0097, 0x00a4, 0x0097, 0x009c, 0x0097, + 0x0094, 0x0097, 0x008c, 0x0097, 0x0084, 0x0097, 0x007c, 0x0097, + 0x0074, 0x0097, 0x006c, 0x0097, 0x0064, 0x0097, 0x0066, 0x0042, + 0x0066, 0x004a, 0x0066, 0x0052, 0x0066, 0x005a, 0x0066, 0x0062, + 0x0066, 0x006a, 0x0066, 0x0072, 0x0066, 0x007a, 0x0066, 0x0082, + 0x0066, 0x008a, 0x0066, 0x0092, 0x0066, 0x009a, 0x0066, 0x00a2, + 0x008c, 0x0091, 0x0099, 0x0042, 0x0099, 0x004a, 0x0099, 0x0052, + 0x0099, 0x005a, 0x0099, 0x0062, 0x0099, 0x006a, 0x0099, 0x0072, + 0x0099, 0x007a, 0x0099, 0x0082, 0x0099, 0x008a, 0x0099, 0x0092, + 0x0099, 0x009a, 0x0099, 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0x00e2, 0x006b, + 0x00e0, 0x0072, 0x00e0, 0x0077, 0x00ec, 0x0077, 0x00ec, 0x0071, + 0x00ea, 0x006b, 0x00ec, 0x006a, 0x00ec, 0x0063, 0x00e7, 0x0063, + 0x00e7, 0x0065, 0x00e1, 0x0069, 0x00e3, 0x0068, 0x00e6, 0x0069, + 0x00ec, 0x005e, 0x00ea, 0x006b, 0x00e7, 0x006b, 0x00e7, 0x006a, + 0x00e5, 0x006a, 0x00e5, 0x006b, 0x00e2, 0x006b, 0x00df, 0x006c, + 0x00dc, 0x006f, 0x00dc, 0x0071, 0x00da, 0x0073, 0x00d8, 0x0073, + 0x00d8, 0x006f, 0x00dc, 0x006b, 0x00dc, 0x0069, 0x00dd, 0x0068, + 0x00ef, 0x0068, 0x00f0, 0x0069, 0x00f0, 0x006b, 0x00f4, 0x006f, + 0x00f4, 0x0072, 0x00f3, 0x0073, 0x00f2, 0x0073, 0x00f0, 0x0071, + 0x00f0, 0x006f, 0x00ec, 0x006b, 0x00ec, 0x007a, 0x00eb, 0x007b, + 0x00eb, 0x007f, 0x00ec, 0x0080, 0x00ec, 0x0084, 0x00eb, 0x0085, + 0x00eb, 0x008b, 0x00ec, 0x008c, 0x00ec, 0x008f, 0x00ed, 0x0091, + 0x00e9, 0x0091, 0x00e9, 0x008f, 0x00e7, 0x008d, 0x00e7, 0x0090, + 0x00e7, 0x0089, 0x00e8, 0x0088, 0x00e8, 0x0086, 0x00e7, 0x0085, + 0x00e7, 0x007d, 0x00e6, 0x007c, 0x00e6, 0x0078, 0x00e5, 0x007d, + 0x00e5, 0x0085, 0x00e4, 0x0086, 0x00e4, 0x0088, 0x00e5, 0x0089, + 0x00e5, 0x0090, 0x00e5, 0x008b, 0x00e3, 0x0091, 0x00df, 0x0091, + 0x00e0, 0x0090, 0x00e0, 0x008c, 0x00e2, 0x008b, 0x00e1, 0x0085, + 0x00e0, 0x0084, 0x00e0, 0x0080, 0x00e1, 0x007f, 0x00e1, 0x007c, + 0x00e0, 0x007b, 0x00e0, 0x0077 }; extern Credit _credits[]; diff --git a/engines/parallaction/inventory.cpp b/engines/parallaction/inventory.cpp index 35bcb05a64..f654181046 100644 --- a/engines/parallaction/inventory.cpp +++ b/engines/parallaction/inventory.cpp @@ -119,7 +119,8 @@ int16 pickupItem(Zone *z) { uint16 _si; for (_si = 0; _inventory[_si]._id != 0; _si++) ; - if (_si == INVENTORY_MAX_ITEMS) return -1; + if (_si == INVENTORY_MAX_ITEMS) + return -1; _inventory[_si]._id = (z->u.get->_icon << 16) & 0xFFFF0000; _inventory[_si]._index = z->u.get->_icon; diff --git a/engines/parallaction/loadsave.cpp b/engines/parallaction/loadsave.cpp index 04e1845067..b4353faa47 100644 --- a/engines/parallaction/loadsave.cpp +++ b/engines/parallaction/loadsave.cpp @@ -59,9 +59,9 @@ void Parallaction::doLoadGame(uint16 slot) { Common::InSaveFile *f = _saveFileMan->openForLoading(filename); if (!f) return; - char s[20]; + char s[20]; - f->readLine(s, 19); + f->readLine(s, 19); f->readLine(_vm->_characterName, 15); f->readLine(_location, 15); @@ -154,23 +154,23 @@ void Parallaction::doSaveGame(uint16 slot, const char* name) { Common::OutSaveFile *f = _saveFileMan->openForSaving(path); if (f == 0) { - char buf[32]; - sprintf(buf, "Can't save game in slot %i\n\n(%s)", slot, path); - GUI::MessageDialog dialog(buf); - dialog.runModal(); - return; + char buf[32]; + sprintf(buf, "Can't save game in slot %i\n\n(%s)", slot, path); + GUI::MessageDialog dialog(buf); + dialog.runModal(); + return; } char s[30]; - if (!name || name[0] == '\0') { - sprintf(s, "default_%i", slot); - } else { - strncpy(s, name, 29); - } + if (!name || name[0] == '\0') { + sprintf(s, "default_%i", slot); + } else { + strncpy(s, name, 29); + } - f->writeString(s); - f->writeString("\n"); + f->writeString(s); + f->writeString("\n"); if (_engineFlags & kEngineMiniDonna) { sprintf(s, "%stras\n", _vm->_characterName); @@ -599,7 +599,7 @@ void SaveLoadChooser::handleCommand(GUI::CommandSender *sender, uint32 cmd, uint updateInfos(); } - _list->startEditMode(); + _list->startEditMode(); // Disable button if nothing is selected, or (in load mode) if an empty // list item is selected. We allow choosing an empty item in save mode // because we then just assign a default name. @@ -614,11 +614,11 @@ void SaveLoadChooser::handleCommand(GUI::CommandSender *sender, uint32 cmd, uint } void SaveLoadChooser::reflowLayout() { - _container->setFlags(GUI::WIDGET_INVISIBLE); - _gfxWidget->setFlags(GUI::WIDGET_INVISIBLE); - _date->setFlags(GUI::WIDGET_INVISIBLE); - _time->setFlags(GUI::WIDGET_INVISIBLE); - _playtime->setFlags(GUI::WIDGET_INVISIBLE); + _container->setFlags(GUI::WIDGET_INVISIBLE); + _gfxWidget->setFlags(GUI::WIDGET_INVISIBLE); + _date->setFlags(GUI::WIDGET_INVISIBLE); + _time->setFlags(GUI::WIDGET_INVISIBLE); + _playtime->setFlags(GUI::WIDGET_INVISIBLE); Dialog::reflowLayout(); } @@ -680,46 +680,46 @@ void SaveLoadChooser::updateInfos() { int Parallaction::buildSaveFileList(Common::StringList& l) { - char name[16]; - char buf[30]; + char name[16]; + char buf[30]; - int count = 0; + int count = 0; - for (int i = 0; i < 10; i++) { - sprintf(name, "game.%i", i); + for (int i = 0; i < 10; i++) { + sprintf(name, "game.%i", i); - buf[0] = '\0'; - Common::InSaveFile *f = _saveFileMan->openForLoading(name); + buf[0] = '\0'; + Common::InSaveFile *f = _saveFileMan->openForLoading(name); - if (f) { - f->readLine(buf, 29); - delete f; + if (f) { + f->readLine(buf, 29); + delete f; - count++; - } + count++; + } - l.push_back(buf); - } + l.push_back(buf); + } - return count; + return count; } int Parallaction::selectSaveFile(uint16 arg_0, const char* caption, const char* button) { - SaveLoadChooser* slc = new SaveLoadChooser(caption, button, _vm); + SaveLoadChooser* slc = new SaveLoadChooser(caption, button, _vm); Common::StringList l; - /*int count = */ buildSaveFileList(l); - slc->setList(l); + /*int count = */ buildSaveFileList(l); + slc->setList(l); - int idx = slc->runModal(); - if (idx >= 0) { - _saveFileName = slc->getResultString(); - } + int idx = slc->runModal(); + if (idx >= 0) { + _saveFileName = slc->getResultString(); + } - delete slc; + delete slc; return idx; } @@ -730,13 +730,13 @@ void Parallaction::loadGame() { int _di = selectSaveFile( 0, "Load file", "Load" ); if (_di == -1) { - return; + return; } doLoadGame(_di); - GUI::TimedMessageDialog dialog("Loading game...", 1500); - dialog.runModal(); + GUI::TimedMessageDialog dialog("Loading game...", 1500); + dialog.runModal(); changeCursor(kCursorArrow); @@ -748,17 +748,18 @@ void Parallaction::saveGame() { // strcpy(v30, asc_1C91A); - if (!scumm_stricmp(_location, "caveau")) return; + if (!scumm_stricmp(_location, "caveau")) + return; int slot = selectSaveFile( 1, "Save file", "Save" ); if (slot == -1) { - return; + return; } doSaveGame(slot, _saveFileName.c_str()); - GUI::TimedMessageDialog dialog("Saving game...", 1500); - dialog.runModal(); + GUI::TimedMessageDialog dialog("Saving game...", 1500); + dialog.runModal(); return; diff --git a/engines/parallaction/location.cpp b/engines/parallaction/location.cpp index e437b606e0..46b07ea1e0 100644 --- a/engines/parallaction/location.cpp +++ b/engines/parallaction/location.cpp @@ -203,7 +203,7 @@ void resolveLocationForwards() { void freeLocation() { - debugC(7, kDebugLocation, "freeLocation"); + debugC(7, kDebugLocation, "freeLocation"); uint16 _si = 1; while (_localFlagNames[_si] != 0) { @@ -211,43 +211,43 @@ void freeLocation() { _localFlagNames[_si] = NULL; _si++; } - debugC(7, kDebugLocation, "freeLocation: localflags names freed"); + debugC(7, kDebugLocation, "freeLocation: localflags names freed"); freeNodeList(_locationWalkNodes._next); _locationWalkNodes._next = NULL; - debugC(7, kDebugLocation, "freeLocation: walk nodes freed"); + debugC(7, kDebugLocation, "freeLocation: walk nodes freed"); - helperNode._prev = helperNode._next = NULL; + helperNode._prev = helperNode._next = NULL; freeZones(_zones._next); freeNodeList(_zones._next); memcpy(&_zones, &helperNode, sizeof(Node)); - debugC(7, kDebugLocation, "freeLocation: zones freed"); + debugC(7, kDebugLocation, "freeLocation: zones freed"); - helperNode._prev = helperNode._next = NULL; + helperNode._prev = helperNode._next = NULL; freeZones(_animations._next); freeAnimations(); freeNodeList(_animations._next); - memcpy(&_animations, &helperNode, sizeof(Node)); - debugC(7, kDebugLocation, "freeLocation: animations freed"); + memcpy(&_animations, &helperNode, sizeof(Node)); + debugC(7, kDebugLocation, "freeLocation: animations freed"); if (_locationComment) { memFree(_locationComment); } _locationComment = NULL; - debugC(7, kDebugLocation, "freeLocation: comments freed"); + debugC(7, kDebugLocation, "freeLocation: comments freed"); if (_locationCommands) { freeNodeList(&_locationCommands->_node); } _locationCommands = NULL; - debugC(7, kDebugLocation, "freeLocation: commands freed"); + debugC(7, kDebugLocation, "freeLocation: commands freed"); if (_locationACommands) { freeNodeList(&_locationACommands->_node); } _locationACommands = NULL; - debugC(7, kDebugLocation, "freeLocation: acommands freed"); + debugC(7, kDebugLocation, "freeLocation: acommands freed"); return; } @@ -316,7 +316,7 @@ extern Job *_jEraseLabel; void Parallaction::changeLocation(char *location) { - debugC(1, kDebugLocation, "changeLocation to '%s'", location); + debugC(1, kDebugLocation, "changeLocation to '%s'", location); // printf("changeLocation('%s')", location); if (_musicData1 != 0) { @@ -331,7 +331,7 @@ void Parallaction::changeLocation(char *location) { playMusic(); _musicData1 = 0; - debugC(2, kDebugLocation, "changeLocation: started character specific music"); + debugC(2, kDebugLocation, "changeLocation: started character specific music"); } if (!scumm_stricmp(location, "night") || !scumm_stricmp(location, "intsushi")) { @@ -339,7 +339,7 @@ void Parallaction::changeLocation(char *location) { loadMusic("soft"); playMusic(); - debugC(2, kDebugLocation, "changeLocation: started music 'soft'"); + debugC(2, kDebugLocation, "changeLocation: started music 'soft'"); } if (!scumm_stricmp(location, "museo") || @@ -353,33 +353,33 @@ void Parallaction::changeLocation(char *location) { stopMusic(); _musicData1 = 1; - debugC(2, kDebugLocation, "changeLocation: music stopped"); + debugC(2, kDebugLocation, "changeLocation: music stopped"); } - // WORKAROUND: this if-statement has been added to avoid crashes caused by - // execution of label jobs after a location switch. The other workaround in - // Parallaction::runGame should have been rendered useless by this one. - if (_jDrawLabel != NULL) { - removeJob(_jDrawLabel); - removeJob(_jEraseLabel); - _jDrawLabel = NULL; - _jEraseLabel = NULL; - } + // WORKAROUND: this if-statement has been added to avoid crashes caused by + // execution of label jobs after a location switch. The other workaround in + // Parallaction::runGame should have been rendered useless by this one. + if (_jDrawLabel != NULL) { + removeJob(_jDrawLabel); + removeJob(_jEraseLabel); + _jDrawLabel = NULL; + _jEraseLabel = NULL; + } - _hoverZone = NULL; + _hoverZone = NULL; if (_engineFlags & kEngineMouse) { - changeCursor( kCursorArrow ); - debugC(2, kDebugLocation, "changeLocation: changed cursor"); + changeCursor( kCursorArrow ); + debugC(2, kDebugLocation, "changeLocation: changed cursor"); } strcpy(_newLocation, location); removeNode(&_yourself._zone._node); - debugC(2, kDebugLocation, "changeLocation: removed character from the animation list"); + debugC(2, kDebugLocation, "changeLocation: removed character from the animation list"); freeLocation(); - debugC(1, kDebugLocation, "changeLocation: old location free'd"); + debugC(1, kDebugLocation, "changeLocation: old location free'd"); char *tmp = strchr(_newLocation, '.'); @@ -394,7 +394,7 @@ void Parallaction::changeLocation(char *location) { _vm->_graphics->palUnk0(_palette); _vm->_graphics->copyScreen(Graphics::kBitBack, Graphics::kBitFront); - debugC(1, kDebugLocation, "changeLocation: new background set"); + debugC(1, kDebugLocation, "changeLocation: new background set"); _vm->_graphics->_proportionalFont = false; _vm->_graphics->loadExternalCnv("slidecnv", &Graphics::_font); @@ -407,7 +407,7 @@ void Parallaction::changeLocation(char *location) { _vm->_graphics->freeCnv(&Graphics::_font); waitUntilLeftClick(); - debugC(2, kDebugLocation, "changeLocation: intro text shown"); + debugC(2, kDebugLocation, "changeLocation: intro text shown"); tmp = strchr(tmp+1, '.'); strcpy(_newLocation, tmp+1); @@ -434,7 +434,7 @@ void Parallaction::changeLocation(char *location) { parseLocation(_newLocation); _vm->_graphics->copyScreen(Graphics::kBitBack, Graphics::kBit2); - debugC(1, kDebugLocation, "changeLocation: new location '%s' parsed", _newLocation); + debugC(1, kDebugLocation, "changeLocation: new location '%s' parsed", _newLocation); _yourself._zone.pos._oldposition._x = -1000; _yourself._zone.pos._oldposition._y = -1000; @@ -447,7 +447,7 @@ void Parallaction::changeLocation(char *location) { _firstPosition._y = -1000; _firstPosition._x = -1000; - debugC(2, kDebugLocation, "changeLocation: initial position set to x: %i, y: %i, f: %i", _firstPosition._x, _firstPosition._y, _firstFrame); + debugC(2, kDebugLocation, "changeLocation: initial position set to x: %i, y: %i, f: %i", _firstPosition._x, _firstPosition._y, _firstFrame); } byte palette[PALETTE_SIZE]; @@ -463,8 +463,8 @@ void Parallaction::changeLocation(char *location) { } if (_locationComment) { - doLocationEnterTransition(); - debugC(2, kDebugLocation, "changeLocation: shown location comment"); + doLocationEnterTransition(); + debugC(2, kDebugLocation, "changeLocation: shown location comment"); } runJobs(); @@ -472,11 +472,11 @@ void Parallaction::changeLocation(char *location) { _vm->_graphics->palUnk0(_palette); if (_locationACommands) { - runCommands(_locationACommands); - debugC(1, kDebugLocation, "changeLocation: location acommands run"); - } + runCommands(_locationACommands); + debugC(1, kDebugLocation, "changeLocation: location acommands run"); + } - debugC(1, kDebugLocation, "changeLocation completed"); + debugC(1, kDebugLocation, "changeLocation completed"); return; diff --git a/engines/parallaction/menu.cpp b/engines/parallaction/menu.cpp index 4567029d07..f9140590ff 100644 --- a/engines/parallaction/menu.cpp +++ b/engines/parallaction/menu.cpp @@ -193,7 +193,8 @@ void Menu::newGame() { if (_mouseButtons == kMouseRightUp) break; } - if (_mouseButtons != kMouseRightUp) return; // show intro + if (_mouseButtons != kMouseRightUp) + return; // show intro _vm->_graphics->freeCnv(&Graphics::_font); closeArchive(); diff --git a/engines/parallaction/parallaction.cpp b/engines/parallaction/parallaction.cpp index 6c110e92db..6f72f7847e 100644 --- a/engines/parallaction/parallaction.cpp +++ b/engines/parallaction/parallaction.cpp @@ -172,16 +172,16 @@ Parallaction::Parallaction(OSystem *syst) : Common::File::addDefaultDirectory( _gameDataPath ); -/* Common::addSpecialDebugLevel(kDebugAnimation, "Animation", "Animations debug level"); - Common::addSpecialDebugLevel(kDebugZone, "Zone", "Zones debug level"); - Common::addSpecialDebugLevel(kDebugCommand, "Command", "Commands debug level"); +/* Common::addSpecialDebugLevel(kDebugAnimation, "Animation", "Animations debug level"); + Common::addSpecialDebugLevel(kDebugZone, "Zone", "Zones debug level"); + Common::addSpecialDebugLevel(kDebugCommand, "Command", "Commands debug level"); - Common::addSpecialDebugLevel(kDebugIntro, "Intro", "Intro debug level"); - Common::addSpecialDebugLevel(kDebugInventory, "Inventory", "Inventory debug level"); + Common::addSpecialDebugLevel(kDebugIntro, "Intro", "Intro debug level"); + Common::addSpecialDebugLevel(kDebugInventory, "Inventory", "Inventory debug level"); */ - Common::addSpecialDebugLevel(kDebugDialogue, "dialogue", "Dialogues debug level"); - Common::addSpecialDebugLevel(kDebugLocation, "location", "Location debug level"); + Common::addSpecialDebugLevel(kDebugDialogue, "dialogue", "Dialogues debug level"); + Common::addSpecialDebugLevel(kDebugLocation, "location", "Location debug level"); Common::addSpecialDebugLevel(kDebugDisk, "disk", "Disk debug level"); Common::addSpecialDebugLevel(kDebugWalk, "walk", "Walk debug level"); Common::addSpecialDebugLevel(kDebugGraphics, "gfx", "Gfx debug level"); @@ -208,42 +208,42 @@ int Parallaction::init() { */ _engineFlags = 0; /* - if (ConfMan.hasKey("boot_param")) { - Common::String bootp = ConfMan.get("boot_param"); - - char argv[3][30]; - char* d = argv[0]; - uint16 j = 0; - for (uint16 i = 0; i < bootp.size(); i++) { - if (bootp[i] == '.') { - j++; - d = argv[j]; - continue; - } - - *d++ = bootp[i]; - } - - if (j < 3) { - GUIErrorMessage("Not enough parameters for Nippon Safes Inc."); - return -2; - } - - argv[2][2] = '/'; - argv[2][3] = '\0'; - - strcpy(_location, argv[0]); - strcpy(_characterName, argv[1]); - strcpy(_languageDir, argv[2]); - _skipMenu = true; - - } else {*/ - strcpy(_characterName, "dough"); -/* } + if (ConfMan.hasKey("boot_param")) { + Common::String bootp = ConfMan.get("boot_param"); + + char argv[3][30]; + char* d = argv[0]; + uint16 j = 0; + for (uint16 i = 0; i < bootp.size(); i++) { + if (bootp[i] == '.') { + j++; + d = argv[j]; + continue; + } + + *d++ = bootp[i]; + } + + if (j < 3) { + GUIErrorMessage("Not enough parameters for Nippon Safes Inc."); + return -2; + } + + argv[2][2] = '/'; + argv[2][3] = '\0'; + + strcpy(_location, argv[0]); + strcpy(_characterName, argv[1]); + strcpy(_languageDir, argv[2]); + _skipMenu = true; + + } else {*/ + strcpy(_characterName, "dough"); +/* } */ - memset(_locationNames, 0, 120*32); + memset(_locationNames, 0, 120*32); _numLocations = 0; _yourself._zone.pos._position._x = 150; @@ -422,19 +422,19 @@ void Parallaction::runGame() { while ((_engineFlags & kEngineQuit) == 0) { _keyDown = updateInput(); - debugC(3, kDebugLocation, "runGame: input flags (%i, %i, %i, %i)", - _mouseHidden == 0, - (_engineFlags & kEngineMouse) == 0, - (_engineFlags & kEngineWalking) == 0, - (_engineFlags & kEngineChangeLocation) == 0 - ); - - // WORKAROUND: the engine doesn't check for displayed labels before performing a location - // switch, thus crashing whenever a jobDisplayLabel/jEraseLabel pair is left into the - // queue after the character enters a door. - // Skipping input processing when kEngineChangeLocation is set solves the issue. It's - // noteworthy that the programmers added this very check in Big Red Adventure's engine, - // so it should be ok here in Nippon Safes too. + debugC(3, kDebugLocation, "runGame: input flags (%i, %i, %i, %i)", + _mouseHidden == 0, + (_engineFlags & kEngineMouse) == 0, + (_engineFlags & kEngineWalking) == 0, + (_engineFlags & kEngineChangeLocation) == 0 + ); + + // WORKAROUND: the engine doesn't check for displayed labels before performing a location + // switch, thus crashing whenever a jobDisplayLabel/jEraseLabel pair is left into the + // queue after the character enters a door. + // Skipping input processing when kEngineChangeLocation is set solves the issue. It's + // noteworthy that the programmers added this very check in Big Red Adventure's engine, + // so it should be ok here in Nippon Safes too. if ((_mouseHidden == 0) && ((_engineFlags & kEngineMouse) == 0) && ((_engineFlags & kEngineWalking) == 0) && ((_engineFlags & kEngineChangeLocation) == 0)) { InputData *v8 = translateInput(); if (v8) processInput(v8); @@ -483,7 +483,7 @@ void Parallaction::processInput(InputData *data) { switch (data->_event) { case kEvEnterZone: - debugC(2, kDebugLocation, "processInput: kEvEnterZone"); + debugC(2, kDebugLocation, "processInput: kEvEnterZone"); _graphics->_labelPosition[1]._x = -1000; _graphics->_labelPosition[1]._y = -1000; _graphics->_labelPosition[0]._x = -1000; @@ -493,14 +493,14 @@ void Parallaction::processInput(InputData *data) { break; case kEvExitZone: - debugC(2, kDebugLocation, "processInput: kEvExitZone"); + debugC(2, kDebugLocation, "processInput: kEvExitZone"); removeJob(_jDrawLabel); addJob(&jobWaitRemoveJob, _jEraseLabel, kPriority15); _jDrawLabel = NULL; break; case kEvAction: - debugC(2, kDebugLocation, "processInput: kEvAction"); + debugC(2, kDebugLocation, "processInput: kEvAction"); _procCurrentHoverItem = -1; _hoverZone = NULL; pauseJobs(); @@ -544,7 +544,7 @@ void Parallaction::processInput(InputData *data) { break; case kEvWalk: - debugC(2, kDebugLocation, "processInput: kEvWalk"); + debugC(2, kDebugLocation, "processInput: kEvWalk"); _hoverZone = NULL; changeCursor(kCursorArrow); if (_yourself._zone._flags & kFlagsRemove) break; @@ -769,7 +769,7 @@ void Parallaction::changeCursor(int32 index) { if (index == kCursorArrow) { // standard mouse pointer - debugC(1, kDebugLocation, "changeCursor(%i), label: %p", index, (const void*)_jDrawLabel); + debugC(1, kDebugLocation, "changeCursor(%i), label: %p", index, (const void*)_jDrawLabel); if (_jDrawLabel != NULL) { removeJob(_jDrawLabel); @@ -967,7 +967,8 @@ void runJobs() { (*j->_fn)(j->_parm, j); Job *v4 = (Job*)j->_node._next; - if (j->_finished == 1) removeJob(j); + if (j->_finished == 1) + removeJob(j); j = v4; } @@ -983,7 +984,7 @@ void jobWaitRemoveJob(void *parm, Job *j) { static uint16 count = 0; - debugC(3, kDebugLocation, "jobWaitRemoveJob: count = %i", count); + debugC(3, kDebugLocation, "jobWaitRemoveJob: count = %i", count); _engineFlags |= kEngineMouse; diff --git a/engines/parallaction/parallaction.h b/engines/parallaction/parallaction.h index 3224467228..015ea44029 100644 --- a/engines/parallaction/parallaction.h +++ b/engines/parallaction/parallaction.h @@ -41,28 +41,28 @@ namespace Parallaction { // high values mean high priority enum { - kPriority0 = 0, - kPriority1 = 1, - kPriority2 = 2, - kPriority3 = 3, - kPriority4 = 4, - kPriority5 = 5, - kPriority6 = 6, - kPriority7 = 7, - kPriority8 = 8, - kPriority9 = 9, - kPriority10 = 10, - kPriority11 = 11, - kPriority12 = 12, - kPriority13 = 13, - kPriority14 = 14, - kPriority15 = 15, - kPriority16 = 16, - kPriority17 = 17, - kPriority18 = 18, - kPriority19 = 19, - kPriority20 = 20, - kPriority21 = 21 + kPriority0 = 0, + kPriority1 = 1, + kPriority2 = 2, + kPriority3 = 3, + kPriority4 = 4, + kPriority5 = 5, + kPriority6 = 6, + kPriority7 = 7, + kPriority8 = 8, + kPriority9 = 9, + kPriority10 = 10, + kPriority11 = 11, + kPriority12 = 12, + kPriority13 = 13, + kPriority14 = 14, + kPriority15 = 15, + kPriority16 = 16, + kPriority17 = 17, + kPriority18 = 18, + kPriority19 = 19, + kPriority20 = 20, + kPriority21 = 21 }; enum { @@ -271,7 +271,7 @@ protected: // data int16 _inventoryIndex; Zone* _zone; - ZoneLabel* _label; + ZoneLabel* _label; }; bool _skipMenu; @@ -298,9 +298,9 @@ protected: // members void initGame(); void initGlobals(); - Common::String _saveFileName; - int buildSaveFileList(Common::StringList& l); - int selectSaveFile(uint16 arg_0, const char* caption, const char* button); + Common::String _saveFileName; + int buildSaveFileList(Common::StringList& l); + int selectSaveFile(uint16 arg_0, const char* caption, const char* button); void doLoadGame(uint16 slot); void doSaveGame(uint16 slot, const char* name); diff --git a/engines/parallaction/parser.cpp b/engines/parallaction/parser.cpp index 53c7d8f0b4..cfa9da4200 100644 --- a/engines/parallaction/parser.cpp +++ b/engines/parallaction/parser.cpp @@ -69,7 +69,8 @@ char *parseComment(ArchivedFile *file) { v194 = parseNextLine(v190, 400); v194[strlen(v194)-1] = '\0'; - if (!scumm_stricmp(v194, "endtext")) break; + if (!scumm_stricmp(v194, "endtext")) + break; strcat(_tmp_comment, v194); strcat(_tmp_comment, " "); diff --git a/engines/parallaction/staticres.cpp b/engines/parallaction/staticres.cpp index 5ff066bf78..c1b0faf306 100644 --- a/engines/parallaction/staticres.cpp +++ b/engines/parallaction/staticres.cpp @@ -25,22 +25,22 @@ namespace Parallaction { byte Graphics::_mouseArrow[256] = { - 0x12, 0x11, 0x11, 0x11, 0x13, 0x12, 0x12, 0x12, 0x13, 0x12, 0x12, 0x11, 0x13, 0x12, 0x12, 0x00, - 0x13, 0x12, 0x12, 0x11, 0x13, 0x12, 0x12, 0x12, 0x13, 0x12, 0x12, 0x12, 0x13, 0x12, 0x12, 0x12, - 0x13, 0x12, 0x12, 0x12, 0x13, 0x12, 0x12, 0x12, 0x13, 0x12, 0x12, 0x13, 0x13, 0x13, 0x12, 0x00, - 0x13, 0x00, 0x12, 0x00, 0x13, 0x00, 0x12, 0x00, 0x00, 0x00, 0x13, 0x00, 0x00, 0x00, 0x00, 0x00, - 0x11, 0x11, 0x11, 0x11, 0x12, 0x12, 0x12, 0x11, 0x12, 0x12, 0x12, 0x00, 0x12, 0x12, 0x12, 0x00, - 0x12, 0x12, 0x12, 0x00, 0x12, 0x12, 0x12, 0x11, 0x12, 0x12, 0x12, 0x12, 0x12, 0x12, 0x12, 0x12, - 0x12, 0x12, 0x12, 0x12, 0x12, 0x12, 0x12, 0x13, 0x12, 0x12, 0x12, 0x00, 0x12, 0x12, 0x12, 0x00, - 0x13, 0x13, 0x12, 0x00, 0x00, 0x00, 0x13, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, - 0x11, 0x11, 0x11, 0x11, 0x12, 0x12, 0x12, 0x00, 0x12, 0x12, 0x12, 0x00, 0x12, 0x12, 0x12, 0x00, - 0x12, 0x12, 0x12, 0x00, 0x12, 0x12, 0x12, 0x00, 0x12, 0x12, 0x12, 0x11, 0x12, 0x12, 0x12, 0x12, - 0x12, 0x12, 0x12, 0x13, 0x12, 0x12, 0x12, 0x00, 0x12, 0x12, 0x12, 0x00, 0x13, 0x12, 0x12, 0x00, - 0x00, 0x12, 0x13, 0x00, 0x00, 0x13, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, - 0x11, 0x11, 0x11, 0x00, 0x12, 0x12, 0x12, 0x00, 0x12, 0x12, 0x12, 0x00, 0x12, 0x12, 0x11, 0x00, - 0x12, 0x12, 0x12, 0x00, 0x12, 0x12, 0x12, 0x00, 0x12, 0x12, 0x12, 0x00, 0x12, 0x12, 0x12, 0x11, - 0x12, 0x12, 0x12, 0x00, 0x12, 0x12, 0x12, 0x00, 0x13, 0x12, 0x12, 0x00, 0x00, 0x12, 0x13, 0x00, - 0x00, 0x12, 0x00, 0x00, 0x00, 0x12, 0x00, 0x00, 0x00, 0x13, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 + 0x12, 0x11, 0x11, 0x11, 0x13, 0x12, 0x12, 0x12, 0x13, 0x12, 0x12, 0x11, 0x13, 0x12, 0x12, 0x00, + 0x13, 0x12, 0x12, 0x11, 0x13, 0x12, 0x12, 0x12, 0x13, 0x12, 0x12, 0x12, 0x13, 0x12, 0x12, 0x12, + 0x13, 0x12, 0x12, 0x12, 0x13, 0x12, 0x12, 0x12, 0x13, 0x12, 0x12, 0x13, 0x13, 0x13, 0x12, 0x00, + 0x13, 0x00, 0x12, 0x00, 0x13, 0x00, 0x12, 0x00, 0x00, 0x00, 0x13, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x11, 0x11, 0x11, 0x11, 0x12, 0x12, 0x12, 0x11, 0x12, 0x12, 0x12, 0x00, 0x12, 0x12, 0x12, 0x00, + 0x12, 0x12, 0x12, 0x00, 0x12, 0x12, 0x12, 0x11, 0x12, 0x12, 0x12, 0x12, 0x12, 0x12, 0x12, 0x12, + 0x12, 0x12, 0x12, 0x12, 0x12, 0x12, 0x12, 0x13, 0x12, 0x12, 0x12, 0x00, 0x12, 0x12, 0x12, 0x00, + 0x13, 0x13, 0x12, 0x00, 0x00, 0x00, 0x13, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x11, 0x11, 0x11, 0x11, 0x12, 0x12, 0x12, 0x00, 0x12, 0x12, 0x12, 0x00, 0x12, 0x12, 0x12, 0x00, + 0x12, 0x12, 0x12, 0x00, 0x12, 0x12, 0x12, 0x00, 0x12, 0x12, 0x12, 0x11, 0x12, 0x12, 0x12, 0x12, + 0x12, 0x12, 0x12, 0x13, 0x12, 0x12, 0x12, 0x00, 0x12, 0x12, 0x12, 0x00, 0x13, 0x12, 0x12, 0x00, + 0x00, 0x12, 0x13, 0x00, 0x00, 0x13, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x11, 0x11, 0x11, 0x00, 0x12, 0x12, 0x12, 0x00, 0x12, 0x12, 0x12, 0x00, 0x12, 0x12, 0x11, 0x00, + 0x12, 0x12, 0x12, 0x00, 0x12, 0x12, 0x12, 0x00, 0x12, 0x12, 0x12, 0x00, 0x12, 0x12, 0x12, 0x11, + 0x12, 0x12, 0x12, 0x00, 0x12, 0x12, 0x12, 0x00, 0x13, 0x12, 0x12, 0x00, 0x00, 0x12, 0x13, 0x00, + 0x00, 0x12, 0x00, 0x00, 0x00, 0x12, 0x00, 0x00, 0x00, 0x13, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 }; diff --git a/engines/parallaction/walk.cpp b/engines/parallaction/walk.cpp index 85b3d60f33..00e61dd9d2 100644 --- a/engines/parallaction/walk.cpp +++ b/engines/parallaction/walk.cpp @@ -120,7 +120,7 @@ WalkNode *buildWalkPath(uint16 x, uint16 y) { uint16 v38 = walkFunc1(to_x, to_y, v44); if (v38 == 1) { // destination directly reachable - debugC(1, kDebugWalk, "direct move to (%i, %i)", to_x, to_y); + debugC(1, kDebugWalk, "direct move to (%i, %i)", to_x, to_y); memFree(v44); return v48; } @@ -219,9 +219,9 @@ WalkNode *buildWalkPath(uint16 x, uint16 y) { WalkNode* tmp = &v58; uint16 i = 1; while (tmp->_node._next) { - debugC(1, kDebugWalk, "node %i: %i, %i", i, tmp->_x, tmp->_y); - tmp = (WalkNode*)tmp->_node._next; - i++; + debugC(1, kDebugWalk, "node %i: %i, %i", i, tmp->_x, tmp->_y); + tmp = (WalkNode*)tmp->_node._next; + i++; } @@ -321,7 +321,7 @@ void jobWalk(void *parm, Job *j) { int16 _si = _yourself._zone.pos._position._x; int16 _di = _yourself._zone.pos._position._y; -// debugC(1, kDebugWalk, "jobWalk to (%i, %i)", node->_x + _yourself._cnv._width / 2, node->_y + _yourself._cnv._height); +// debugC(1, kDebugWalk, "jobWalk to (%i, %i)", node->_x + _yourself._cnv._width / 2, node->_y + _yourself._cnv._height); _yourself._zone.pos._oldposition._x = _si; _yourself._zone.pos._oldposition._y = _di; @@ -338,11 +338,11 @@ void jobWalk(void *parm, Job *j) { } - WalkNode *tmp = (WalkNode*)node->_node._next; + WalkNode *tmp = (WalkNode*)node->_node._next; j->_parm = node->_node._next; memFree(node); - debugC(1, kDebugWalk, "jobWalk moving to next node (%i, %i)", tmp->_x, tmp->_y); + debugC(1, kDebugWalk, "jobWalk moving to next node (%i, %i)", tmp->_x, tmp->_y); node = (WalkNode*)tmp; } @@ -352,8 +352,10 @@ void jobWalk(void *parm, Job *j) { node->_y - _yourself._zone.pos._position._y }; - if (dist._x < 0) dist._x = -dist._x; - if (dist._y < 0) dist._y = -dist._y; + if (dist._x < 0) + dist._x = -dist._x; + if (dist._y < 0) + dist._y = -dist._y; walkData1++; diff --git a/engines/parallaction/zone.cpp b/engines/parallaction/zone.cpp index 1f909ea11c..2b0301ccac 100644 --- a/engines/parallaction/zone.cpp +++ b/engines/parallaction/zone.cpp @@ -121,24 +121,24 @@ void Parallaction::parseZone(ArchivedFile *file, Node *list, char *name) { } void freeZones(Node *list) { - debugC(1, kDebugLocation, "freeZones: kEngineQuit = %i", _engineFlags & kEngineQuit); + debugC(1, kDebugLocation, "freeZones: kEngineQuit = %i", _engineFlags & kEngineQuit); Zone *z = (Zone*)list; Zone *v8 = NULL; for (; z; ) { - // WORKAROUND: this huge condition is needed because we made ZoneTypeData a collection of structs - // instead of an union. So, merge->_obj1 and get->_icon were just aliases in the original engine, - // but we need to check it separately here. The same workaround is applied in hitZone. + // WORKAROUND: this huge condition is needed because we made ZoneTypeData a collection of structs + // instead of an union. So, merge->_obj1 and get->_icon were just aliases in the original engine, + // but we need to check it separately here. The same workaround is applied in hitZone. if (((z->_limits._top == -1) || - ((z->_limits._left == -2) && ( - (((z->_type & 0xFFFF) == kZoneMerge) && ((isItemInInventory(MAKE_INVENTORY_ID(z->u.merge->_obj1)) != 0) || (isItemInInventory(MAKE_INVENTORY_ID(z->u.merge->_obj2)) != 0))) || - (((z->_type & 0xFFFF) == kZoneGet) && ((isItemInInventory(MAKE_INVENTORY_ID(z->u.get->_icon)) != 0))) - ))) && - ((_engineFlags & kEngineQuit) == 0)) { + ((z->_limits._left == -2) && ( + (((z->_type & 0xFFFF) == kZoneMerge) && ((isItemInInventory(MAKE_INVENTORY_ID(z->u.merge->_obj1)) != 0) || (isItemInInventory(MAKE_INVENTORY_ID(z->u.merge->_obj2)) != 0))) || + (((z->_type & 0xFFFF) == kZoneGet) && ((isItemInInventory(MAKE_INVENTORY_ID(z->u.get->_icon)) != 0))) + ))) && + ((_engineFlags & kEngineQuit) == 0)) { - debugC(1, kDebugLocation, "freeZones preserving zone '%s'", z->_label._text); + debugC(1, kDebugLocation, "freeZones preserving zone '%s'", z->_label._text); v8 = (Zone*)z->_node._next; removeNode(&z->_node); @@ -190,7 +190,7 @@ void freeZones(Node *list) { _vm->_graphics->freeStaticCnv(&z->_label._cnv); freeCommands(z->_commands); - z=(Zone*)z->_node._next; + z=(Zone*)z->_node._next; } @@ -472,7 +472,7 @@ void displayItemComment(ExamineData *data) { uint16 runZone(Zone *z) { - debugC(3, kDebugLocation, "runZone (%s)", z->_label._text); + debugC(3, kDebugLocation, "runZone (%s)", z->_label._text); uint16 subtype = z->_type & 0xFFFF; @@ -512,7 +512,7 @@ uint16 runZone(Zone *z) { } - debugC(3, kDebugLocation, "runZone completed"); + debugC(3, kDebugLocation, "runZone completed"); return 0; } @@ -634,28 +634,39 @@ Zone *hitZone(uint32 type, uint16 x, uint16 y) { // instead of an union. So, merge->_obj1 and get->_icon were just aliases in the original engine, // but we need to check it separately here. The same workaround is applied in freeZones. if ((((z->_type & 0xFFFF0000) == kZoneMerge) && (((_si == z->u.merge->_obj1) && (_di == z->u.merge->_obj2)) || ((_si == z->u.merge->_obj2) && (_di == z->u.merge->_obj1)))) || - (((z->_type & 0xFFFF0000) == kZoneGet) && ((_si == z->u.get->_icon) || (_di == z->u.get->_icon)))) { + (((z->_type & 0xFFFF0000) == kZoneGet) && ((_si == z->u.get->_icon) || (_di == z->u.get->_icon)))) { // special Zone - if ((type == 0) && ((z->_type & 0xFFFF0000) == 0)) return z; - if (z->_type == type) return z; - if ((z->_type & 0xFFFF0000) == type) return z; + if ((type == 0) && ((z->_type & 0xFFFF0000) == 0)) + return z; + if (z->_type == type) + return z; + if ((z->_type & 0xFFFF0000) == type) + return z; } } - if (z->_limits._left != -1) continue; - if (_si < _yourself._zone.pos._position._x) continue; - if (_si > (_yourself._zone.pos._position._x + _yourself._cnv._width)) continue; - if (_di < _yourself._zone.pos._position._y) continue; - if (_di > (_yourself._zone.pos._position._y + _yourself._cnv._height)) continue; + if (z->_limits._left != -1) + continue; + if (_si < _yourself._zone.pos._position._x) + continue; + if (_si > (_yourself._zone.pos._position._x + _yourself._cnv._width)) + continue; + if (_di < _yourself._zone.pos._position._y) + continue; + if (_di > (_yourself._zone.pos._position._y + _yourself._cnv._height)) + continue; } // normal Zone - if ((type == 0) && ((z->_type & 0xFFFF0000) == 0)) return z; - if (z->_type == type) return z; - if ((z->_type & 0xFFFF0000) == type) return z; + if ((type == 0) && ((z->_type & 0xFFFF0000) == 0)) + return z; + if (z->_type == type) + return z; + if ((z->_type & 0xFFFF0000) == type) + return z; } |