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author | Filippos Karapetis | 2009-10-06 21:23:24 +0000 |
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committer | Filippos Karapetis | 2009-10-06 21:23:24 +0000 |
commit | f533e0ad9e1704a67397ffdf0117f9a693ee79c9 (patch) | |
tree | cdeeb1a05b8462e49b6b3a968fd12956621b3534 /engines | |
parent | c676b90475e34c71e2e055469104549c1e8b1f99 (diff) | |
download | scummvm-rg350-f533e0ad9e1704a67397ffdf0117f9a693ee79c9.tar.gz scummvm-rg350-f533e0ad9e1704a67397ffdf0117f9a693ee79c9.tar.bz2 scummvm-rg350-f533e0ad9e1704a67397ffdf0117f9a693ee79c9.zip |
Reverted #44697 (line drawing in the new GUI), with some function renaming. Apparently, Sierra's implementation of the Bresenham line drawing algorithm was a bit different than ours, which resulted in problems with flood fill
svn-id: r44720
Diffstat (limited to 'engines')
-rw-r--r-- | engines/sci/gui/gui.cpp | 2 | ||||
-rw-r--r-- | engines/sci/gui/gui_gfx.cpp | 77 | ||||
-rw-r--r-- | engines/sci/gui/gui_gfx.h | 2 | ||||
-rw-r--r-- | engines/sci/gui/gui_picture.cpp | 6 |
4 files changed, 61 insertions, 26 deletions
diff --git a/engines/sci/gui/gui.cpp b/engines/sci/gui/gui.cpp index 31ff341aa6..3ca7794b0c 100644 --- a/engines/sci/gui/gui.cpp +++ b/engines/sci/gui/gui.cpp @@ -335,7 +335,7 @@ void SciGui::graphFillBox(Common::Rect rect, uint16 colorMask, int16 color, int1 } void SciGui::graphDrawLine(Common::Point startPoint, Common::Point endPoint, int16 color, int16 priority, int16 control) { - _gfx->Draw_Line(startPoint.x, startPoint.y, endPoint.x, endPoint.y, color, priority, control); + _gfx->drawLine(startPoint.x, startPoint.y, endPoint.x, endPoint.y, color, priority, control); _screen->copyToScreen(); } diff --git a/engines/sci/gui/gui_gfx.cpp b/engines/sci/gui/gui_gfx.cpp index 4c173f4e93..f6c5f62104 100644 --- a/engines/sci/gui/gui_gfx.cpp +++ b/engines/sci/gui/gui_gfx.cpp @@ -616,20 +616,9 @@ void SciGuiGfx::RestoreBits(GuiMemoryHandle memoryHandle) { } } -// Data passed to drawProc() -struct LineData { - byte drawMask; - byte prio; - byte control; - SciGuiScreen *screen; -}; - -static void drawProc(int x, int y, int c, void *data) { - LineData *lineData = (LineData *)data; - lineData->screen->putPixel(x, y, lineData->drawMask, (byte)c, lineData->prio, lineData->control); -} - -void SciGuiGfx::Draw_Line(int16 left, int16 top, int16 right, int16 bottom, byte color, byte priority, byte control) { +// Sierra's Bresenham line drawing +// WARNING: Do not just blindly replace this with Graphics::drawLine(), as it seems to create issues with flood fill +void SciGuiGfx::drawLine(int16 left, int16 top, int16 right, int16 bottom, byte color, byte priority, byte control) { //set_drawing_flag byte drawMask = _screen->getDrawingMask(color, priority, control); @@ -639,13 +628,59 @@ void SciGuiGfx::Draw_Line(int16 left, int16 top, int16 right, int16 bottom, byte top += _curPort->top; bottom += _curPort->top; - LineData lineData; - lineData.drawMask = drawMask; - lineData.prio = priority; - lineData.control = control; - lineData.screen = _screen; - - Graphics::drawLine(left, top, right, bottom, color, drawProc, &lineData); + // horizontal line + if (top == bottom) { + if (right < left) + SWAP(right, left); + for (int i = left; i <= right; i++) + _screen->putPixel(i, top, drawMask, color, priority, control); + return; + } + // vertical line + if (left == right) { + if (top > bottom) + SWAP(top, bottom); + for (int i = top; i <= bottom; i++) + _screen->putPixel(left, i, drawMask, color, priority, control); + return; + } + // sloped line - draw with Bresenham algorithm + int dy = bottom - top; + int dx = right - left; + int stepy = dy < 0 ? -1 : 1; + int stepx = dx < 0 ? -1 : 1; + dy = ABS(dy) << 1; + dx = ABS(dx) << 1; + + // setting the 1st and last pixel + _screen->putPixel(left, top, drawMask, color, priority, control); + _screen->putPixel(right, bottom, drawMask, color, priority, control); + // drawing the line + if (dx > dy) { // going horizontal + int fraction = dy - (dx >> 1); + while (left != right) { + if (fraction >= 0) { + top += stepy; + fraction -= dx; + } + left += stepx; + fraction += dy; + _screen->putPixel(left, top, drawMask, color, priority, control); + } + } else { // going vertical + int fraction = dx - (dy >> 1); + while (top != bottom) { + if (fraction >= 0) { + left += stepx; + fraction -= dy; + } + top += stepy; + fraction += dx; + _screen->putPixel(left, top, drawMask, color, priority, control); + } + } + //g_sci->eventMgr->waitUntil(5); + //ShowBits(&_rThePort->rect,6); } // Bitmap for drawing sierra circles diff --git a/engines/sci/gui/gui_gfx.h b/engines/sci/gui/gui_gfx.h index 0c84d017e2..15302bf9a8 100644 --- a/engines/sci/gui/gui_gfx.h +++ b/engines/sci/gui/gui_gfx.h @@ -92,7 +92,7 @@ public: GuiMemoryHandle SaveBits(const Common::Rect &rect, byte screenFlags); void RestoreBits(GuiMemoryHandle memoryHandle); - void Draw_Line(int16 left, int16 top, int16 right, int16 bottom, byte color, byte prio, byte control); + void drawLine(int16 left, int16 top, int16 right, int16 bottom, byte color, byte prio, byte control); void Draw_Box(Common::Rect box, byte color, byte prio, byte control); void Draw_TexturedBox(Common::Rect box, byte color, byte prio, byte control, byte texture); void Draw_Circle(Common::Rect box, byte size, byte color, byte prio, byte control); diff --git a/engines/sci/gui/gui_picture.cpp b/engines/sci/gui/gui_picture.cpp index d7b48865d4..0678fdfb83 100644 --- a/engines/sci/gui/gui_picture.cpp +++ b/engines/sci/gui/gui_picture.cpp @@ -352,7 +352,7 @@ void SciGuiPicture::drawVectorData(byte *data, int dataSize) { while (vectorIsNonOpcode(data[curPos])) { oldx = x; oldy = y; vectorGetRelCoords(data, curPos, x, y); - _gfx->Draw_Line(oldx, oldy, x, y, pic_color, pic_priority, pic_control); + _gfx->drawLine(oldx, oldy, x, y, pic_color, pic_priority, pic_control); } break; case PIC_OP_MEDIUM_LINES: // medium line @@ -360,7 +360,7 @@ void SciGuiPicture::drawVectorData(byte *data, int dataSize) { while (vectorIsNonOpcode(data[curPos])) { oldx = x; oldy = y; vectorGetRelCoordsMed(data, curPos, x, y); - _gfx->Draw_Line(oldx, oldy, x, y, pic_color, pic_priority, pic_control); + _gfx->drawLine(oldx, oldy, x, y, pic_color, pic_priority, pic_control); } break; case PIC_OP_LONG_LINES: // long line @@ -368,7 +368,7 @@ void SciGuiPicture::drawVectorData(byte *data, int dataSize) { while (vectorIsNonOpcode(data[curPos])) { oldx = x; oldy = y; vectorGetAbsCoords(data, curPos, x, y); - _gfx->Draw_Line(oldx, oldy, x, y, pic_color, pic_priority, pic_control); + _gfx->drawLine(oldx, oldy, x, y, pic_color, pic_priority, pic_control); } break; |