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author | Filippos Karapetis | 2012-07-02 12:48:02 +0300 |
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committer | Filippos Karapetis | 2012-07-02 12:49:10 +0300 |
commit | f6e4312665614d7b5b626f997194fbbcb00ddbb0 (patch) | |
tree | 966096ebfb9dbbf4b695fefc27d7803a3f3c2de2 /engines | |
parent | 44935117f493b2e256b5a2c701b63cef57d872af (diff) | |
download | scummvm-rg350-f6e4312665614d7b5b626f997194fbbcb00ddbb0.tar.gz scummvm-rg350-f6e4312665614d7b5b626f997194fbbcb00ddbb0.tar.bz2 scummvm-rg350-f6e4312665614d7b5b626f997194fbbcb00ddbb0.zip |
SCI: Add a hack for a bug in the script handling code
When resetting the segment manager, sometimes the locals block for a
script is placed in a segment smaller than the script itself. This
shouldn't be happening, but it isn't fatal, however it should be resolved
in a proper manner
Diffstat (limited to 'engines')
-rw-r--r-- | engines/sci/engine/seg_manager.cpp | 41 | ||||
-rw-r--r-- | engines/sci/engine/seg_manager.h | 8 |
2 files changed, 22 insertions, 27 deletions
diff --git a/engines/sci/engine/seg_manager.cpp b/engines/sci/engine/seg_manager.cpp index a6c145979f..d425e170ce 100644 --- a/engines/sci/engine/seg_manager.cpp +++ b/engines/sci/engine/seg_manager.cpp @@ -143,16 +143,34 @@ Script *SegManager::allocateScript(int script_nr, SegmentId *segid) { } void SegManager::deallocate(SegmentId seg) { - if (!check(seg)) - error("SegManager::deallocate(): invalid segment ID"); + if (seg < 1 || (uint)seg >= _heap.size()) + error("Attempt to deallocate an invalid segment ID"); SegmentObj *mobj = _heap[seg]; + if (!mobj) + error("Attempt to deallocate an already freed segment"); if (mobj->getType() == SEG_TYPE_SCRIPT) { Script *scr = (Script *)mobj; _scriptSegMap.erase(scr->getScriptNumber()); - if (scr->getLocalsSegment()) - deallocate(scr->getLocalsSegment()); + if (scr->getLocalsSegment()) { + // HACK: Check if the locals segment has already been deallocated. + // This happens sometimes in SQ4CD when resetting the segment + // manager: the locals for script 808 are somehow stored in a + // smaller segment than the script itself, so by the time the script + // is about to be freed, the locals block has already been freed. + // This isn't fatal, but it shouldn't be happening at all. + // FIXME: Check why this happens. Perhaps there's a bug in the + // script handling code? + if (!_heap[scr->getLocalsSegment()]) { + warning("SegManager::deallocate(): The locals block of script " + "%d has already been deallocated. Script segment: %d, " + "locals segment: %d", scr->getScriptNumber(), seg, + scr->getLocalsSegment()); + } else { + deallocate(scr->getLocalsSegment()); + } + } } delete mobj; @@ -307,21 +325,6 @@ reg_t SegManager::findObjectByName(const Common::String &name, int index) { return result[index]; } -// validate the seg -// return: -// false - invalid seg -// true - valid seg -bool SegManager::check(SegmentId seg) { - if (seg < 1 || (uint)seg >= _heap.size()) { - return false; - } - if (!_heap[seg]) { - warning("SegManager: seg %x is removed from memory, but not removed from hash_map", seg); - return false; - } - return true; -} - // return the seg if script_id is valid and in the map, else 0 SegmentId SegManager::getScriptSegment(int script_id) const { return _scriptSegMap.getVal(script_id, 0); diff --git a/engines/sci/engine/seg_manager.h b/engines/sci/engine/seg_manager.h index 356a1b04a7..074d3f6b0a 100644 --- a/engines/sci/engine/seg_manager.h +++ b/engines/sci/engine/seg_manager.h @@ -471,14 +471,6 @@ private: void createClassTable(); SegmentId findFreeSegment() const; - - /** - * Check segment validity - * @param[in] seg The segment to validate - * @return false if 'seg' is an invalid segment, true if - * 'seg' is a valid segment - */ - bool check(SegmentId seg); }; } // End of namespace Sci |