diff options
author | johndoe123 | 2012-10-04 13:09:31 +0000 |
---|---|---|
committer | Willem Jan Palenstijn | 2013-05-08 20:43:47 +0200 |
commit | f77b12cf96aaebb47a1ead1b7daf25e75dd5abf4 (patch) | |
tree | 7ab2df6ff216646dd21af18b3722e5ccf0dd526a /engines | |
parent | 5e08ab3e3f3d02a55765c9c5f22934666578fddc (diff) | |
download | scummvm-rg350-f77b12cf96aaebb47a1ead1b7daf25e75dd5abf4.tar.gz scummvm-rg350-f77b12cf96aaebb47a1ead1b7daf25e75dd5abf4.tar.bz2 scummvm-rg350-f77b12cf96aaebb47a1ead1b7daf25e75dd5abf4.zip |
NEVERHOOD: Rename stuff in Module1200
- Fix Scene1201 (tnt man, match)
Diffstat (limited to 'engines')
-rw-r--r-- | engines/neverhood/module1200.cpp | 176 | ||||
-rw-r--r-- | engines/neverhood/module1200.h | 61 |
2 files changed, 109 insertions, 128 deletions
diff --git a/engines/neverhood/module1200.cpp b/engines/neverhood/module1200.cpp index a903759ce1..efdb6debb7 100644 --- a/engines/neverhood/module1200.cpp +++ b/engines/neverhood/module1200.cpp @@ -219,22 +219,24 @@ uint32 AsScene1201Tape::handleMessage(int messageNum, const MessageParam ¶m, return messageResult; } -Class466::Class466(NeverhoodEngine *vm, bool flag) +AsScene1201TntManRope::AsScene1201TntManRope(NeverhoodEngine *vm, bool flag) : AnimatedSprite(vm, 1200) { SetUpdateHandler(&AnimatedSprite::update); - SetMessageHandler(&Class466::handleMessage); + SetMessageHandler(&AsScene1201TntManRope::handleMessage); createSurface(10, 34, 149); _x = 202; _y = -32; if (flag) { - sub40D380(); + startAnimation(0x928F0C10, 15, -1); + _newStickFrameIndex = -2; } else { - sub40D340(); + startAnimation(0x928F0C10, 0, -1); + _newStickFrameIndex = 0; } } -uint32 Class466::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { +uint32 AsScene1201TntManRope::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); switch (messageNum) { case 0x100D: @@ -243,27 +245,13 @@ uint32 Class466::handleMessage(int messageNum, const MessageParam ¶m, Entity } break; case 0x2006: - sub40D360(); + startAnimation(0x928F0C10, 1, -1); + _newStickFrameIndex = -2; break; } return messageResult; } -void Class466::sub40D340() { - startAnimation(0x928F0C10, 0, -1); - _newStickFrameIndex = 0; -} - -void Class466::sub40D360() { - startAnimation(0x928F0C10, 1, -1); - _newStickFrameIndex = -2; -} - -void Class466::sub40D380() { - startAnimation(0x928F0C10, 15, -1); - _newStickFrameIndex = -2; -} - AsScene1201RightDoor::AsScene1201RightDoor(NeverhoodEngine *vm, Sprite *klayman, bool flag) : AnimatedSprite(vm, 1100), _klayman(klayman), _countdown(0) { @@ -285,7 +273,7 @@ AsScene1201RightDoor::AsScene1201RightDoor(NeverhoodEngine *vm, Sprite *klayman, void AsScene1201RightDoor::update() { if (_countdown != 0 && (--_countdown == 0)) { - sub40D830(); + stCloseDoor(); } AnimatedSprite::update(); } @@ -297,43 +285,43 @@ uint32 AsScene1201RightDoor::handleMessage(int messageNum, const MessageParam &p gotoNextState(); break; case 0x4829: - sub40D7E0(); + stOpenDoor(); break; } return messageResult; } -void AsScene1201RightDoor::sub40D7E0() { +void AsScene1201RightDoor::stOpenDoor() { startAnimation(0xD088AC30, 0, -1); _newStickFrameIndex = -2; setVisible(true); playSound(0, calcHash("fxDoorOpen20")); } -void AsScene1201RightDoor::sub40D830() { +void AsScene1201RightDoor::stCloseDoor() { startAnimation(0xD088AC30, -1, -1); _playBackwards = true; setVisible(true); playSound(0, calcHash("fxDoorClose20")); - NextState(&AsScene1201RightDoor::sub40D880); + NextState(&AsScene1201RightDoor::stCloseDoorDone); } -void AsScene1201RightDoor::sub40D880() { +void AsScene1201RightDoor::stCloseDoorDone() { stopAnimation(); setVisible(false); } -Class464::Class464(NeverhoodEngine *vm) +AsScene1201KlaymanHead::AsScene1201KlaymanHead(NeverhoodEngine *vm) : AnimatedSprite(vm, 1200) { createSurface(1200, 69, 98); SetUpdateHandler(&AnimatedSprite::update); - SetMessageHandler(&Class464::handleMessage); + SetMessageHandler(&AsScene1201KlaymanHead::handleMessage); SetSpriteUpdate(&AnimatedSprite::updateDeltaXY); setVisible(false); } -uint32 Class464::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { +uint32 AsScene1201KlaymanHead::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); switch (messageNum) { case 0x2006: @@ -351,22 +339,20 @@ uint32 Class464::handleMessage(int messageNum, const MessageParam ¶m, Entity return messageResult; } -AsScene1201TntMan::AsScene1201TntMan(NeverhoodEngine *vm, Scene *parentScene, Sprite *class466, bool flag) - : AnimatedSprite(vm, 1100), _parentScene(parentScene), _class466(class466), - _flag(false) { +AsScene1201TntMan::AsScene1201TntMan(NeverhoodEngine *vm, Scene *parentScene, Sprite *asTntManRope, bool isComingDown) + : AnimatedSprite(vm, 1100), _parentScene(parentScene), _asTntManRope(asTntManRope), + _isMoving(false) { - flag = false; - SetUpdateHandler(&AnimatedSprite::update); SetMessageHandler(&AsScene1201TntMan::handleMessage); createSurface(990, 106, 181); _x = 201; - if (flag) { + if (isComingDown) { _y = 297; - sub40CD60(); + stComingDown(); } else { _y = 334; - sub40CD30(); + stStanding(); } } @@ -379,7 +365,7 @@ uint32 AsScene1201TntMan::handleMessage(int messageNum, const MessageParam ¶ switch (messageNum) { case 0x100D: if (param.asInteger() == 0x092870C0) { - sendMessage(_class466, 0x2006, 0); + sendMessage(_asTntManRope, 0x2006, 0); } else if (param.asInteger() == 0x11CA0144) { playSound(0, 0x51800A04); } @@ -387,10 +373,11 @@ uint32 AsScene1201TntMan::handleMessage(int messageNum, const MessageParam ¶ case 0x1011: sendMessage(_parentScene, 0x2002, 0); messageResult = 1; + break; case 0x480B: - if (!_flag) { + if (!_isMoving) { _sprite = (Sprite*)sender; - sub40CD90(); + stMoving(); } break; } @@ -398,7 +385,7 @@ uint32 AsScene1201TntMan::handleMessage(int messageNum, const MessageParam ¶ } -uint32 AsScene1201TntMan::handleMessage40CCD0(int messageNum, const MessageParam ¶m, Entity *sender) { +uint32 AsScene1201TntMan::hmComingDown(int messageNum, const MessageParam ¶m, Entity *sender) { uint32 messageResult = AsScene1201TntMan::handleMessage(messageNum, param, sender); switch (messageNum) { case 0x3002: @@ -408,49 +395,49 @@ uint32 AsScene1201TntMan::handleMessage40CCD0(int messageNum, const MessageParam return messageResult; } -void AsScene1201TntMan::spriteUpdate40CD10() { +void AsScene1201TntMan::suMoving() { _x = _sprite->getX() + 100; } -void AsScene1201TntMan::sub40CD30() { +void AsScene1201TntMan::stStanding() { startAnimation(0x654913D0, 0, -1); SetMessageHandler(&AsScene1201TntMan::handleMessage); SetSpriteUpdate(NULL); } -void AsScene1201TntMan::sub40CD60() { +void AsScene1201TntMan::stComingDown() { startAnimation(0x356803D0, 0, -1); - SetMessageHandler(&AsScene1201TntMan::handleMessage40CCD0); + SetMessageHandler(&AsScene1201TntMan::hmComingDown); SetSpriteUpdate(&AnimatedSprite::updateDeltaXY); - NextState(&AsScene1201TntMan::sub40CD30); + NextState(&AsScene1201TntMan::stStanding); } -void AsScene1201TntMan::sub40CD90() { +void AsScene1201TntMan::stMoving() { _vm->_soundMan->addSound(0x01D00560, 0x4B044624); _vm->_soundMan->playSoundLooping(0x4B044624); - _flag = true; + _isMoving = true; startAnimation(0x85084190, 0, -1); SetMessageHandler(&AsScene1201TntMan::handleMessage); - SetSpriteUpdate(&AsScene1201TntMan::spriteUpdate40CD10); + SetSpriteUpdate(&AsScene1201TntMan::suMoving); _newStickFrameIndex = -2; } -Class465::Class465(NeverhoodEngine *vm, Sprite *asTntMan) +AsScene1201TntManFlame::AsScene1201TntManFlame(NeverhoodEngine *vm, Sprite *asTntMan) : AnimatedSprite(vm, 1200), _asTntMan(asTntMan) { createSurface1(0x828C0411, 995); - SetUpdateHandler(&Class465::update); + SetUpdateHandler(&AsScene1201TntManFlame::update); SetMessageHandler(&Sprite::handleMessage); - SetSpriteUpdate(&Class465::spriteUpdate40D150); + SetSpriteUpdate(&AsScene1201TntManFlame::suUpdate); startAnimation(0x828C0411, 0, -1); setVisible(false); } -Class465::~Class465() { +AsScene1201TntManFlame::~AsScene1201TntManFlame() { _vm->_soundMan->deleteSoundGroup(0x041080A4); } -void Class465::update() { +void AsScene1201TntManFlame::update() { AnimatedSprite::update(); if (getGlobalVar(0x20A0C516)) { setVisible(true); @@ -460,31 +447,30 @@ void Class465::update() { } } -void Class465::spriteUpdate40D150() { +void AsScene1201TntManFlame::suUpdate() { _x = _asTntMan->getX() - 18; _y = _asTntMan->getY() - 158; } AsScene1201Match::AsScene1201Match(NeverhoodEngine *vm, Scene *parentScene) - : AnimatedSprite(vm, 1100), _parentScene(parentScene) { + : AnimatedSprite(vm, 1100), _parentScene(parentScene), _countdown(0) { createSurface(1100, 57, 60); SetUpdateHandler(&AsScene1201Match::update); - SetMessageHandler(&AsScene1201Match::handleMessage40C2D0); + SetMessageHandler(&AsScene1201Match::hmOnDoorFrameAboutToMove); SetSpriteUpdate(&AnimatedSprite::updateDeltaXY); - switch (getGlobalVar(0x0112090A)) { case 0: _x = 521; _y = 112; _status = 0; - sub40C4C0(); + stIdleOnDoorFrame(); break; case 1: _x = 521; _y = 112; _status = 2; - sub40C470(); + stOnDoorFrameAboutToMove(); loadSound(0, 0xD00230CD); break; case 2: @@ -492,21 +478,20 @@ AsScene1201Match::AsScene1201Match(NeverhoodEngine *vm, Scene *parentScene) _x = 403; _y = 337; _status = 0; - sub40C4F0(); + stIdleOnFloor(); break; } } void AsScene1201Match::update() { - if (_countdown != 0 && (--_countdown == 0)) { + if (_countdown != 0 && (--_countdown == 0)) gotoNextState(); - } updateAnim(); handleSpriteUpdate(); updatePosition(); } -uint32 AsScene1201Match::handleMessage40C2D0(int messageNum, const MessageParam ¶m, Entity *sender) { +uint32 AsScene1201Match::hmOnDoorFrameAboutToMove(int messageNum, const MessageParam ¶m, Entity *sender) { uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); switch (messageNum) { case 0x100D: @@ -518,8 +503,8 @@ uint32 AsScene1201Match::handleMessage40C2D0(int messageNum, const MessageParam return messageResult; } -uint32 AsScene1201Match::handleMessage40C320(int messageNum, const MessageParam ¶m, Entity *sender) { - uint32 messageResult = handleMessage40C2D0(messageNum, param, sender); +uint32 AsScene1201Match::hmOnDoorFrameMoving(int messageNum, const MessageParam ¶m, Entity *sender) { + uint32 messageResult = hmOnDoorFrameAboutToMove(messageNum, param, sender); switch (messageNum) { case 0x3002: gotoNextState(); @@ -528,8 +513,8 @@ uint32 AsScene1201Match::handleMessage40C320(int messageNum, const MessageParam return messageResult; } -uint32 AsScene1201Match::handleMessage40C360(int messageNum, const MessageParam ¶m, Entity *sender) { - uint32 messageResult = handleMessage40C2D0(messageNum, param, sender); +uint32 AsScene1201Match::hmIdle(int messageNum, const MessageParam ¶m, Entity *sender) { + uint32 messageResult = hmOnDoorFrameAboutToMove(messageNum, param, sender); switch (messageNum) { case 0x1011: sendMessage(_parentScene, 0x2001, 0); @@ -543,48 +528,48 @@ uint32 AsScene1201Match::handleMessage40C360(int messageNum, const MessageParam return messageResult; } -void AsScene1201Match::sub40C3E0() { +void AsScene1201Match::stOnDoorFrameMoving() { startAnimation(0x00842374, 0, -1); - SetMessageHandler(&AsScene1201Match::handleMessage40C320); + SetMessageHandler(&AsScene1201Match::hmOnDoorFrameMoving); if (_status == 0) { - NextState(&AsScene1201Match::sub40C420); + NextState(&AsScene1201Match::stFallingFromDoorFrame); } else { - NextState(&AsScene1201Match::sub40C470); + NextState(&AsScene1201Match::stOnDoorFrameAboutToMove); } } -void AsScene1201Match::sub40C420() { +void AsScene1201Match::stFallingFromDoorFrame() { setGlobalVar(0x0112090A, 2); _x -= 199; _y += 119; startAnimation(0x018D0240, 0, -1); - SetMessageHandler(&AsScene1201Match::handleMessage40C320); - NextState(&AsScene1201Match::sub40C4F0); + SetMessageHandler(&AsScene1201Match::hmOnDoorFrameMoving); + NextState(&AsScene1201Match::stIdleOnFloor); } -void AsScene1201Match::sub40C470() { +void AsScene1201Match::stOnDoorFrameAboutToMove() { startAnimation(0x00842374, 0, -1); - SetMessageHandler(&AsScene1201Match::handleMessage40C2D0); + SetMessageHandler(&AsScene1201Match::hmOnDoorFrameAboutToMove); _newStickFrameIndex = 0; if (_status != 0) { _countdown = 36; _status--; - NextState(&AsScene1201Match::sub40C3E0); + NextState(&AsScene1201Match::stOnDoorFrameMoving); } } -void AsScene1201Match::sub40C4C0() { +void AsScene1201Match::stIdleOnDoorFrame() { startAnimation(0x00842374, 0, -1); - SetMessageHandler(&AsScene1201Match::handleMessage40C360); + SetMessageHandler(&AsScene1201Match::hmIdle); _newStickFrameIndex = 0; } -void AsScene1201Match::sub40C4F0() { +void AsScene1201Match::stIdleOnFloor() { setDoDeltaX(1); _x = 403; _y = 337; startAnimation(0x00842374, 0, -1); - SetMessageHandler(&AsScene1201Match::handleMessage40C360); + SetMessageHandler(&AsScene1201Match::hmIdle); _newStickFrameIndex = 0; } @@ -743,7 +728,7 @@ void AsScene1201LeftDoor::sub40D590() { Scene1201::Scene1201(NeverhoodEngine *vm, Module *parentModule, int which) : Scene(vm, parentModule, true), _flag(false), _asMatch(NULL), _asTntMan(NULL), - _asCreature(NULL), _class466(NULL), _asLeftDoor(NULL), _asRightDoor(NULL), _asTape(NULL) { + _asCreature(NULL), _asTntManRope(NULL), _asLeftDoor(NULL), _asRightDoor(NULL), _asTape(NULL) { int16 topY1, topY2, topY3, topY4; int16 x1, x2; @@ -780,8 +765,8 @@ Scene1201::Scene1201(NeverhoodEngine *vm, Module *parentModule, int which) tempSprite = insertStaticSprite(0x04063110, 500); topY4 = tempSprite->getY() + 1; - _class466 = insertSprite<Class466>(getGlobalVar(0x000CF819) && which != 1); - _class466->setClipRect(0, topY4, 640, 480); + _asTntManRope = insertSprite<AsScene1201TntManRope>(getGlobalVar(0x000CF819) && which != 1); + _asTntManRope->setClipRect(0, topY4, 640, 480); insertStaticSprite(0x400B04B0, 1200); @@ -791,9 +776,7 @@ Scene1201::Scene1201(NeverhoodEngine *vm, Module *parentModule, int which) tempSprite = insertStaticSprite(0xA29223FA, 1200); x2 = tempSprite->getX() + tempSprite->getDrawRect().width; - _class464 = insertSprite<Class464>(); - - debug("Scene1201: which = %d", which); + _asKlaymanHead = insertSprite<AsScene1201KlaymanHead>(); if (which < 0) { insertKlayman<KmScene1201>(364, 333); @@ -838,11 +821,11 @@ Scene1201::Scene1201(NeverhoodEngine *vm, Module *parentModule, int which) if (getGlobalVar(0x000CF819)) { insertStaticSprite(0x10002ED8, 500); if (!getGlobalVar(0x0A18CA33)) { - _asTntMan = insertSprite<AsScene1201TntMan>(this, _class466, which == 1); + _asTntMan = insertSprite<AsScene1201TntMan>(this, _asTntManRope, which == 1); _asTntMan->setClipRect(x1, 0, x2, 480); _asTntMan->setRepl(64, 0); _vm->_collisionMan->addSprite(_asTntMan); - tempSprite = insertSprite<Class465>(_asTntMan); + tempSprite = insertSprite<AsScene1201TntManFlame>(_asTntMan); tempSprite->setClipRect(x1, 0, x2, 480); } @@ -909,7 +892,7 @@ Scene1201::Scene1201(NeverhoodEngine *vm, Module *parentModule, int which) _asLeftDoor = insertSprite<AsScene1201LeftDoor>(_klayman); _asLeftDoor->setClipRect(x1, tempSprite->getDrawRect().y, tempSprite->getDrawRect().x2(), 480); - if (getGlobalVar(0x0A310817) && ! getGlobalVar(0x0112090A)) { + if (getGlobalVar(0x0A310817) && getGlobalVar(0x0112090A) == 0) { setGlobalVar(0x0112090A, 1); } @@ -920,7 +903,7 @@ Scene1201::Scene1201(NeverhoodEngine *vm, Module *parentModule, int which) _vm->_collisionMan->addSprite(_asMatch); } - if (getGlobalVar(0x0A310817) && !getGlobalVar(0x0A18CA33)) { + if (getGlobalVar(0x0A310817) && getGlobalVar(0x0A18CA33) == 0) { _asCreature = insertSprite<AsScene1201Creature>(this, _klayman); _asCreature->setClipRect(x1, 0, x2, 480); } @@ -932,9 +915,8 @@ Scene1201::~Scene1201() { void Scene1201::update() { Scene::update(); - if (_asMatch && getGlobalVar(0x0112090A)) { + if (_asMatch && getGlobalVar(0x0112090A) == 3) deleteSprite(&_asMatch); - } } uint32 Scene1201::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { @@ -967,9 +949,11 @@ uint32 Scene1201::handleMessage(int messageNum, const MessageParam ¶m, Entit break; case 0x2002: if (getGlobalVar(0x20A0C516)) { + // Move the TNT dummy sendEntityMessage(_klayman, 0x1014, _asTntMan); setMessageList2(0x004AECF0, false); } else if (getGlobalVar(0x0112090A) == 3) { + // Light the TNT dummy sendEntityMessage(_klayman, 0x1014, _asTntMan); if (_klayman->getX() > _asTntMan->getX()) { setMessageList(0x004AECD0); @@ -991,7 +975,7 @@ uint32 Scene1201::handleMessage(int messageNum, const MessageParam ¶m, Entit sendMessage(_asRightDoor, 0x4829, 0); break; case 0x8000: - sendMessage(_class464, 0x2006, 0); + sendMessage(_asKlaymanHead, 0x2006, 0); break; } return messageResult; diff --git a/engines/neverhood/module1200.h b/engines/neverhood/module1200.h index b92ff9297f..671d1d7d98 100644 --- a/engines/neverhood/module1200.h +++ b/engines/neverhood/module1200.h @@ -51,14 +51,11 @@ protected: uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); }; -class Class466 : public AnimatedSprite { +class AsScene1201TntManRope : public AnimatedSprite { public: - Class466(NeverhoodEngine *vm, bool flag); + AsScene1201TntManRope(NeverhoodEngine *vm, bool flag); protected: uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); - void sub40D340(); - void sub40D360(); - void sub40D380(); }; class AsScene1201RightDoor : public AnimatedSprite { @@ -69,43 +66,43 @@ protected: int _countdown; void update(); uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); - void sub40D7E0(); - void sub40D830(); - void sub40D880(); + void stOpenDoor(); + void stCloseDoor(); + void stCloseDoorDone(); }; -class Class464 : public AnimatedSprite { +class AsScene1201KlaymanHead : public AnimatedSprite { public: - Class464(NeverhoodEngine *vm); + AsScene1201KlaymanHead(NeverhoodEngine *vm); protected: uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); }; class AsScene1201TntMan : public AnimatedSprite { public: - AsScene1201TntMan(NeverhoodEngine *vm, Scene *parentScene, Sprite *class466, bool flag); + AsScene1201TntMan(NeverhoodEngine *vm, Scene *parentScene, Sprite *asTntManRope, bool isDown); virtual ~AsScene1201TntMan(); protected: Scene *_parentScene; - Sprite *_class466; + Sprite *_asTntManRope; Sprite *_sprite; - bool _flag; + bool _isMoving; uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); - uint32 handleMessage40CCD0(int messageNum, const MessageParam ¶m, Entity *sender); - void spriteUpdate40CD10(); - void sub40CD30(); - void sub40CD60(); - void sub40CD90(); + uint32 hmComingDown(int messageNum, const MessageParam ¶m, Entity *sender); + void suMoving(); + void stStanding(); + void stComingDown(); + void stMoving(); }; -class Class465 : public AnimatedSprite { +class AsScene1201TntManFlame : public AnimatedSprite { public: - Class465(NeverhoodEngine *vm, Sprite *asTntMan); - ~Class465(); + AsScene1201TntManFlame(NeverhoodEngine *vm, Sprite *asTntMan); + ~AsScene1201TntManFlame(); protected: Sprite *_asTntMan; void update(); - void spriteUpdate40D150(); + void suUpdate(); }; class AsScene1201Match : public AnimatedSprite { @@ -116,14 +113,14 @@ protected: int _countdown; int _status; void update(); - uint32 handleMessage40C2D0(int messageNum, const MessageParam ¶m, Entity *sender); - uint32 handleMessage40C320(int messageNum, const MessageParam ¶m, Entity *sender); - uint32 handleMessage40C360(int messageNum, const MessageParam ¶m, Entity *sender); - void sub40C3E0(); - void sub40C420(); - void sub40C470(); - void sub40C4C0(); - void sub40C4F0(); + uint32 hmOnDoorFrameAboutToMove(int messageNum, const MessageParam ¶m, Entity *sender); + uint32 hmOnDoorFrameMoving(int messageNum, const MessageParam ¶m, Entity *sender); + uint32 hmIdle(int messageNum, const MessageParam ¶m, Entity *sender); + void stOnDoorFrameMoving(); + void stFallingFromDoorFrame(); + void stOnDoorFrameAboutToMove(); + void stIdleOnDoorFrame(); + void stIdleOnFloor(); }; class AsScene1201Creature : public AnimatedSprite { @@ -173,11 +170,11 @@ protected: Sprite *_asMatch; AsScene1201TntMan *_asTntMan; Sprite *_asCreature; - Sprite *_class466; + Sprite *_asTntManRope; Sprite *_asLeftDoor; Sprite *_asRightDoor; Sprite *_asTape; - Sprite *_class464; + Sprite *_asKlaymanHead; bool _flag; void update(); uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); |