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authorTorbjörn Andersson2013-01-04 00:40:17 +0100
committerTorbjörn Andersson2013-01-04 00:40:17 +0100
commitf7e4f4b354015f43a103c6641b39bd77d1d6226e (patch)
tree5ca8c19587370d9d70a773030ba00a24f0972643 /engines
parent739549a29b619180da70e496530ab0b23e02ade9 (diff)
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TOLTECS: Adjust verb drawing to look more like original
Both the "wobble" and the positions were slightly off. I didn't want to change _verbLineY because for one thing it doesn't seem to affect the drawing of the verbs, and for another it seems to be stored in savegames because... squirrel!
Diffstat (limited to 'engines')
-rw-r--r--engines/toltecs/screen.cpp10
1 files changed, 4 insertions, 6 deletions
diff --git a/engines/toltecs/screen.cpp b/engines/toltecs/screen.cpp
index c8d6740b02..e970d9a6ed 100644
--- a/engines/toltecs/screen.cpp
+++ b/engines/toltecs/screen.cpp
@@ -287,7 +287,6 @@ void Screen::blastSprite(int16 x, int16 y, int16 fragmentId, int16 resIndex, uin
}
void Screen::updateVerbLine(int16 slotIndex, int16 slotOffset) {
-
debug(0, "Screen::updateVerbLine() _verbLineNum = %d; _verbLineX = %d; _verbLineY = %d; _verbLineWidth = %d; _verbLineCount = %d",
_verbLineNum, _verbLineX, _verbLineY, _verbLineWidth, _verbLineCount);
@@ -339,7 +338,7 @@ void Screen::updateVerbLine(int16 slotIndex, int16 slotOffset) {
wrapState.len1 -= len;
wrapState.len2 = len + 1;
- drawGuiText(_verbLineX - 1 - (wrapState.width / 2), y, 0xF9, 0xFF, _fontResIndexArray[0], wrapState);
+ drawGuiText(_verbLineX - 1 - (wrapState.width / 2), y - 1, 0xF9, 0xFF, _fontResIndexArray[0], wrapState);
wrapState.destString = wrapState.textBuffer;
wrapState.width = 0;
@@ -354,7 +353,7 @@ void Screen::updateVerbLine(int16 slotIndex, int16 slotOffset) {
wrapState.len1 -= len;
wrapState.len2 = len;
- drawGuiText(_verbLineX - 1 - (wrapState.width / 2), y, 0xF9, 0xFF, _fontResIndexArray[0], wrapState);
+ drawGuiText(_verbLineX - 1 - (wrapState.width / 2), y - 1, 0xF9, 0xFF, _fontResIndexArray[0], wrapState);
_guiRefresh = true;
@@ -554,7 +553,7 @@ void Screen::drawGuiTextMulti(byte *textData) {
wrapState.width = 0;
wrapState.len1 = 0;
wrapState.len2 = wrapGuiText(_fontResIndexArray[1], 640, wrapState);
- drawGuiText(x - wrapState.width / 2, y, _fontColor1, _fontColor2, _fontResIndexArray[1], wrapState);
+ drawGuiText(x - wrapState.width / 2, y - 1, _fontColor1, _fontColor2, _fontResIndexArray[1], wrapState);
}
} while (*wrapState.sourceString != 0xFF);
@@ -593,7 +592,6 @@ void Screen::drawGuiText(int16 x, int16 y, byte fontColor1, byte fontColor2, uin
x = drawString(x + 1, y + _vm->_cameraHeight, fontColor1, fontResIndex, wrapState.textBuffer, wrapState.len1, &ywobble, false);
x = drawString(x, y + _vm->_cameraHeight, fontColor2, fontResIndex, wrapState.textBuffer + wrapState.len1, wrapState.len2, &ywobble, false);
-
}
int16 Screen::drawString(int16 x, int16 y, byte color, uint fontResIndex, const byte *text, int len, int16 *ywobble, bool outline) {
@@ -614,7 +612,7 @@ int16 Screen::drawString(int16 x, int16 y, byte color, uint fontResIndex, const
if (ch <= 0x20) {
x += font.getWidth();
} else {
- drawChar(font, _frontScreen, x, y - yadd, ch, color, outline);
+ drawChar(font, _frontScreen, x, y + yadd, ch, color, outline);
x += font.getCharWidth(ch) + font.getSpacing() - 1;
yadd = -yadd;
}