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author | Sylvain Dupont | 2011-01-21 23:24:17 +0000 |
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committer | Sylvain Dupont | 2011-01-21 23:24:17 +0000 |
commit | f9422fb7260b8e5f0f45b93f22e0e4504a9e140b (patch) | |
tree | 3044f4fd0a9f97c351af9dfc74812f379dcc88a9 /engines | |
parent | 8cacde95e7dabb1694c911a1db087a94569da368 (diff) | |
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TOON: Bug #3153351 fixed with disappearing Drew
Bug #3153351: "TOON: Drew vanishes when fixing churnatron"
Made sure the scale is never zero.
svn-id: r55399
Diffstat (limited to 'engines')
-rw-r--r-- | engines/toon/drew.cpp | 4 |
1 files changed, 3 insertions, 1 deletions
diff --git a/engines/toon/drew.cpp b/engines/toon/drew.cpp index 1d4df09027..36ca17dd70 100644 --- a/engines/toon/drew.cpp +++ b/engines/toon/drew.cpp @@ -52,7 +52,9 @@ void CharacterDrew::setPosition(int32 x, int32 y) { debugC(5, kDebugCharacter, "setPosition(%d, %d)", x, y); _z = _vm->getLayerAtPoint(x, y); - _scale = _vm->getScaleAtPoint(x, y); + int newScale = _vm->getScaleAtPoint(x, y); + if (newScale > 0) + _scale = newScale; // work out position and scale of the character sprite int32 width = _walkAnim->getWidth() * _scale / 1024; |