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author | Paul Gilbert | 2013-06-10 23:24:02 -0400 |
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committer | Paul Gilbert | 2013-06-10 23:24:02 -0400 |
commit | f9b2c62bcd9522d67efde81af95b6c5401013f21 (patch) | |
tree | e82664cfc792138b56ef8ae24f02a4cecc33561e /engines | |
parent | ca8a47700da17ef0c4de934a5fc980ca1e9de92e (diff) | |
download | scummvm-rg350-f9b2c62bcd9522d67efde81af95b6c5401013f21.tar.gz scummvm-rg350-f9b2c62bcd9522d67efde81af95b6c5401013f21.tar.bz2 scummvm-rg350-f9b2c62bcd9522d67efde81af95b6c5401013f21.zip |
VOYEUR: Fading now works correctly
Diffstat (limited to 'engines')
-rw-r--r-- | engines/voyeur/events.cpp | 20 |
1 files changed, 10 insertions, 10 deletions
diff --git a/engines/voyeur/events.cpp b/engines/voyeur/events.cpp index f76f99ac9f..84e993effe 100644 --- a/engines/voyeur/events.cpp +++ b/engines/voyeur/events.cpp @@ -215,25 +215,25 @@ void EventsManager::startFade(CMapResource *cMap) { _fadeCount = cMap->_steps + 1; if (cMap->_steps > 0) { - _fadeStatus = cMap->_fadeStatus |= 1; + _fadeStatus = cMap->_fadeStatus | 1; byte *vgaP = &_vm->_graphicsManager._VGAColors[_fadeFirstCol * 3]; int mapIndex = 0; - for (int idx = _fadeFirstCol; idx <= _fadeLastCol; ++idx) { + for (int idx = _fadeFirstCol; idx <= _fadeLastCol; ++idx, vgaP += 3) { ViewPortPalEntry &palEntry = _vm->_graphicsManager._viewPortListPtr->_palette[idx]; palEntry._rEntry = vgaP[0] << 8; - uint32 rComp = (uint16)((cMap->_entries[mapIndex * 3] << 8) - palEntry._rEntry) | 0x80; - palEntry._rChange = rComp / cMap->_steps; + int rDiff = (cMap->_entries[mapIndex * 3] << 8) - palEntry._rEntry; + palEntry._rChange = rDiff / cMap->_steps; palEntry._gEntry = vgaP[1] << 8; - uint32 gComp = (uint16)((cMap->_entries[mapIndex * 3 + 1] << 8) - palEntry._gEntry) | 0x80; - palEntry._gChange = gComp / cMap->_steps; + int gDiff = (cMap->_entries[mapIndex * 3 + 1] << 8) - palEntry._gEntry; + palEntry._gChange = gDiff / cMap->_steps; palEntry._bEntry = vgaP[2] << 8; - uint32 bComp = (uint16)((cMap->_entries[mapIndex * 3 + 2] << 8) -palEntry._bEntry) | 0x80; - palEntry._bChange = bComp / cMap->_steps; - palEntry._palIndex = bComp % cMap->_steps; - + int bDiff = (cMap->_entries[mapIndex * 3 + 2] << 8) - palEntry._bEntry; + palEntry._bChange = bDiff / cMap->_steps; + + palEntry._palIndex = idx; if (!(cMap->_fadeStatus & 1)) ++mapIndex; } |