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author | Paul Gilbert | 2014-11-01 13:43:11 -0400 |
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committer | Paul Gilbert | 2014-12-12 22:18:45 -0500 |
commit | fb6d9230dc24d68b888ed4cefbf99bbf2fb60e3d (patch) | |
tree | 26958ac942c6f373e5a34bab7533cd36cc695dcf /engines | |
parent | 3627ff51aaad803f611b2e5f3072914d0170ed9c (diff) | |
download | scummvm-rg350-fb6d9230dc24d68b888ed4cefbf99bbf2fb60e3d.tar.gz scummvm-rg350-fb6d9230dc24d68b888ed4cefbf99bbf2fb60e3d.tar.bz2 scummvm-rg350-fb6d9230dc24d68b888ed4cefbf99bbf2fb60e3d.zip |
ACCESS: Add missing table to savegames
Diffstat (limited to 'engines')
-rw-r--r-- | engines/access/access.cpp | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/engines/access/access.cpp b/engines/access/access.cpp index 1e3e3a7754..9b49b9f55c 100644 --- a/engines/access/access.cpp +++ b/engines/access/access.cpp @@ -539,6 +539,9 @@ void AccessEngine::synchronize(Common::Serializer &s) { s.syncAsUint16LE(_mapOffset); s.syncAsUint16LE(_screenVirtX); + for (int i = 0; i < 100; ++i) + s.syncAsByte(_establishTable[i]); + // Synchronize sub-objects _timers.synchronize(s); _inventory->synchronize(s); |