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authorTorbjörn Andersson2006-04-08 19:26:15 +0000
committerTorbjörn Andersson2006-04-08 19:26:15 +0000
commitfbe311ce6c6481e674d5194da7ac7f3ee9f28055 (patch)
tree5d0036f88fd76dcce94c82a29003698541b2ac40 /engines
parent2167c56cb3eab26c5220a79d8234da33e9b1a34e (diff)
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Some more Operation Stealth changes. Mostly stubs.
svn-id: r21699
Diffstat (limited to 'engines')
-rw-r--r--engines/cine/main_loop.cpp3
-rw-r--r--engines/cine/script.cpp96
-rw-r--r--engines/cine/script.h7
-rw-r--r--engines/cine/various.cpp3
4 files changed, 83 insertions, 26 deletions
diff --git a/engines/cine/main_loop.cpp b/engines/cine/main_loop.cpp
index 4f613de2a5..0b134ea1a1 100644
--- a/engines/cine/main_loop.cpp
+++ b/engines/cine/main_loop.cpp
@@ -245,6 +245,9 @@ void mainLoop(int bootScriptIdx) {
unloadAllMasks();
freePrcLinkedList();
releaseObjectScripts();
+ // if (gameType == Cine::GID_OS) {
+ // freeUnkList();
+ // }
closeEngine7();
closePart();
}
diff --git a/engines/cine/script.cpp b/engines/cine/script.cpp
index fdcb3fd655..dc58bef9af 100644
--- a/engines/cine/script.cpp
+++ b/engines/cine/script.cpp
@@ -357,14 +357,14 @@ void setupOpcodes() {
o1_stopSample,
o1_op71,
o1_op72,
- o1_op73,
+ o1_op72,
/* 74 */
NULL,
NULL,
NULL,
o1_playSample,
/* 78 */
- o1_playSample,
+ o2_op78,
o1_allowSystemMenu,
o1_loadMask5,
o1_unloadMask5,
@@ -400,7 +400,7 @@ void setupOpcodes() {
NULL,
/* 94 */
NULL,
- o2_op95,
+ o1_changeDataDisk,
NULL,
NULL,
/* 98 */
@@ -419,13 +419,13 @@ void setupOpcodes() {
o2_opA2,
o2_opA3,
/* A4 */
- o2_opA4,
- o2_opA5,
+ o2_loadMask22,
+ o2_unloadMask22,
NULL,
NULL,
/* A8 */
NULL,
- o2_opA9
+ o1_changeDataDisk
};
if (gameType == Cine::GID_FW) {
@@ -1689,6 +1689,11 @@ void o1_unloadAllMasks() {
void o1_op63() {
warning("STUB: o1_op63()");
+ getNextWord();
+ getNextWord();
+ getNextWord();
+ getNextWord();
+ // setupScreenParam
}
void o1_op64() {
@@ -1763,14 +1768,24 @@ void o1_stopSample() {
void o1_op71() {
warning("STUB: o1_op71()");
+ getNextByte();
+ getNextWord();
}
void o1_op72() {
warning("STUB: o1_op72()");
+ getNextWord();
+ getNextByte();
+ getNextWord();
}
void o1_op73() {
+ // I believe this opcode is identical to o1_op72(). In fact, Operation
+ // Stealth doesn't even have it. It uses o1_op72() instead.
warning("STUB: o1_op73()");
+ getNextWord();
+ getNextByte();
+ getNextWord();
}
void o1_playSample() {
@@ -1839,6 +1854,12 @@ void o2_loadPart() {
DEBUG_SCRIPT(_currentLine, "loadPart(\"%s\")", param);
}
+void o2_op78() {
+ warning("STUB: o2_op78()");
+ // This is probably wrong, but preserve the old behaviour for now.
+ o1_playSample();
+}
+
void o2_addSeqListElement() {
byte param1 = getNextByte();
byte param2 = getNextByte();
@@ -1862,10 +1883,14 @@ void o2_removeSeq() {
void o2_op81() {
warning("STUB: o2_op81()");
+ // freeUnkList();
}
void o2_op82() {
warning("STUB: o2_op82()");
+ getNextByte();
+ getNextByte();
+ getNextWord();
}
void o2_isSeqRunning() {
@@ -1975,6 +2000,15 @@ void o2_stopObjectScript() {
void o2_op8D() {
warning("STUB: o2_op8D()");
+ getNextWord();
+ getNextWord();
+ getNextWord();
+ getNextWord();
+ getNextWord();
+ getNextWord();
+ getNextWord();
+ getNextWord();
+ // _currentScriptElement->compareResult = ...
}
void o2_addBackground() {
@@ -2031,20 +2065,28 @@ void o2_loadBg() {
}
}
-void o2_op95() {
- warning("STUB: o2_op95()");
-}
-
void o2_wasZoneChecked() {
warning("STUB: o2_wasZoneChecked()");
}
void o2_op9B() {
- warning("STUB: o2_9B()");
+ warning("STUB: o2_op9B()");
+ getNextWord();
+ getNextWord();
+ getNextWord();
+ getNextWord();
+ getNextWord();
+ getNextWord();
+ getNextWord();
+ getNextWord();
}
void o2_op9C() {
- warning("STUB: o2_9C()");
+ warning("STUB: o2_op9C()");
+ getNextWord();
+ getNextWord();
+ getNextWord();
+ getNextWord();
}
void o2_useBgScroll() {
@@ -2077,6 +2119,8 @@ void o2_setAdditionalBgVScroll() {
void o2_op9F() {
warning("o2_op9F()");
+ getNextWord();
+ getNextWord();
}
void o2_addGfxElementA0() {
@@ -2088,30 +2132,38 @@ void o2_addGfxElementA0() {
}
void o2_opA1() {
- _currentPosition += 4;
warning("STUB: o2_opA1()");
+ getNextWord();
+ getNextWord();
+ // removeGfxElementA0( ... );
}
void o2_opA2() {
- _currentPosition += 4;
warning("STUB: o2_opA2()");
+ getNextWord();
+ getNextWord();
+ // addGfxElementA2();
}
void o2_opA3() {
- _currentPosition += 4;
warning("STUB: o2_opA3()");
+ getNextWord();
+ getNextWord();
+ // removeGfxElementA2();
}
-void o2_opA4() {
- warning("STUB: o2_opA4()");
-}
+void o2_loadMask22() {
+ byte param = getNextByte();
-void o2_opA5() {
- warning("STUB: o2_opA5()");
+ DEBUG_SCRIPT(_currentLine, "addOverlay22(%d)", param);
+ loadOverlayElement(param, 22);
}
-void o2_opA9() {
- warning("STUB: o2_opA9()");
+void o2_unloadMask22() {
+ byte param = getNextByte();
+
+ DEBUG_SCRIPT(_currentLine, "removeOverlay22(%d)", param);
+ freeOverlay(param, 22);
}
// ------------------------------------------------------------------------
diff --git a/engines/cine/script.h b/engines/cine/script.h
index 37ed592d7a..c840cbb231 100644
--- a/engines/cine/script.h
+++ b/engines/cine/script.h
@@ -146,6 +146,7 @@ void o1_unloadMask5();
void o2_loadPart();
void o2_addSeqListElement();
void o2_removeSeq();
+void o2_op78();
void o2_op81();
void o2_op82();
void o2_isSeqRunning();
@@ -162,7 +163,6 @@ void o2_addBackground();
void o2_removeBackground();
void o2_loadAbs();
void o2_loadBg();
-void o2_op95();
void o2_wasZoneChecked();
void o2_op9B();
void o2_op9C();
@@ -173,9 +173,8 @@ void o2_addGfxElementA0();
void o2_opA1();
void o2_opA2();
void o2_opA3();
-void o2_opA4();
-void o2_opA5();
-void o2_opA9();
+void o2_loadMask22();
+void o2_unloadMask22();
} // End of namespace Cine
diff --git a/engines/cine/various.cpp b/engines/cine/various.cpp
index 71ac53a01b..607d89e71a 100644
--- a/engines/cine/various.cpp
+++ b/engines/cine/various.cpp
@@ -510,6 +510,9 @@ int16 makeLoad(char *saveName) {
g_sfxPlayer->stop();
freeAnimDataTable();
unloadAllMasks();
+ // if (gameType == Cine::GID_OS) {
+ // freeUnkList();
+ // }
freePrcLinkedList();
releaseObjectScripts();
closeEngine7();