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author | Strangerke | 2016-08-14 23:10:31 +0200 |
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committer | Bendegúz Nagy | 2016-08-26 23:02:22 +0200 |
commit | fd1022d722f9c9b5056c3e388479eff24dc54ab0 (patch) | |
tree | f4530faa2276cc273d87fe4c744432f5784370cf /engines | |
parent | f866d4a1caa94b91b8def5d3b7bd9ae3ece6eb89 (diff) | |
download | scummvm-rg350-fd1022d722f9c9b5056c3e388479eff24dc54ab0.tar.gz scummvm-rg350-fd1022d722f9c9b5056c3e388479eff24dc54ab0.tar.bz2 scummvm-rg350-fd1022d722f9c9b5056c3e388479eff24dc54ab0.zip |
DM: More work on globals
Diffstat (limited to 'engines')
-rw-r--r-- | engines/dm/gfx.cpp | 463 | ||||
-rw-r--r-- | engines/dm/gfx.h | 24 |
2 files changed, 248 insertions, 239 deletions
diff --git a/engines/dm/gfx.cpp b/engines/dm/gfx.cpp index 51e354af71..f1fc815c28 100644 --- a/engines/dm/gfx.cpp +++ b/engines/dm/gfx.cpp @@ -40,189 +40,6 @@ namespace DM { -byte g194_WallOrnCoordSetIndices[60] = { // @ G0194_auc_Graphic558_WallOrnamentCoordinateSetIndices - 1, /* Wall Ornament 00 Unreadable Inscription */ - 1, /* Wall Ornament 01 Square Alcove */ - 1, /* Wall Ornament 02 Vi Altar */ - 1, /* Wall Ornament 03 Arched Alcove */ - 0, /* Wall Ornament 04 Hook */ - 0, /* Wall Ornament 05 Iron Lock */ - 0, /* Wall Ornament 06 Wood Ring */ - 0, /* Wall Ornament 07 Small Switch */ - 0, /* Wall Ornament 08 Dent 1 */ - 0, /* Wall Ornament 09 Dent 2 */ - 0, /* Wall Ornament 10 Iron Ring */ - 2, /* Wall Ornament 11 Crack */ - 3, /* Wall Ornament 12 Slime Outlet */ - 0, /* Wall Ornament 13 Dent 3 */ - 0, /* Wall Ornament 14 Tiny Switch */ - 0, /* Wall Ornament 15 Green Switch Out */ - 0, /* Wall Ornament 16 Blue Switch Out */ - 0, /* Wall Ornament 17 Coin Slot */ - 0, /* Wall Ornament 18 Double Iron Lock */ - 0, /* Wall Ornament 19 Square Lock */ - 0, /* Wall Ornament 20 Winged Lock */ - 0, /* Wall Ornament 21 Onyx Lock */ - 0, /* Wall Ornament 22 Stone Lock */ - 0, /* Wall Ornament 23 Cross Lock */ - 0, /* Wall Ornament 24 Topaz Lock */ - 0, /* Wall Ornament 25 Skeleton Lock */ - 0, /* Wall Ornament 26 Gold Lock */ - 0, /* Wall Ornament 27 Tourquoise Lock */ - 0, /* Wall Ornament 28 Emerald Lock */ - 0, /* Wall Ornament 29 Ruby Lock */ - 0, /* Wall Ornament 30 Ra Lock */ - 0, /* Wall Ornament 31 Master Lock */ - 0, /* Wall Ornament 32 Gem Hole */ - 2, /* Wall Ornament 33 Slime */ - 2, /* Wall Ornament 34 Grate */ - 1, /* Wall Ornament 35 Fountain */ - 1, /* Wall Ornament 36 Manacles */ - 1, /* Wall Ornament 37 Ghoul's Head */ - 1, /* Wall Ornament 38 Empty Torch Holder */ - 1, /* Wall Ornament 39 Scratches */ - 4, /* Wall Ornament 40 Poison Holes */ - 4, /* Wall Ornament 41 Fireball Holes */ - 4, /* Wall Ornament 42 Dagger Holes */ - 5, /* Wall Ornament 43 Champion Mirror */ - 0, /* Wall Ornament 44 Lever Up */ - 0, /* Wall Ornament 45 Lever Down */ - 1, /* Wall Ornament 46 Full Torch Holder */ - 0, /* Wall Ornament 47 Red Switch Out */ - 0, /* Wall Ornament 48 Eye Switch */ - 0, /* Wall Ornament 49 Big Switch Out */ - 2, /* Wall Ornament 50 Crack Switch Out */ - 0, /* Wall Ornament 51 Green Switch In */ - 0, /* Wall Ornament 52 Blue Switch In */ - 0, /* Wall Ornament 53 Red Switch In */ - 0, /* Wall Ornament 54 Big Switch In */ - 2, /* Wall Ornament 55 Crack Switch In. Atari ST Version 1.0 1987-12-08: 0 */ - 6, /* Wall Ornament 56 Amalgam (Encased Gem) */ - 6, /* Wall Ornament 57 Amalgam (Free Gem) */ - 6, /* Wall Ornament 58 Amalgam (Without Gem) */ - 7}; /* Wall Ornament 59 Lord Order (Outside) */ - -CreatureAspect g219_CreatureAspects[k27_CreatureTypeCount] = { // @ G0219_as_Graphic558_CreatureAspects - /* { FirstNativeBitmapRelativeIndex, FirstDerivedBitmapIndex, pixelWidthFront, HeightFront, - pixelWidthSide, HeightSide, pixelWidthAttack, HeightAttack, CoordinateSet / TransparentColor, - Replacement Color Set Index for color 10 / Replacement Color Set Index for color 9 } */ - CreatureAspect(0, 0, 56 , 84, 56 , 84, 56 , 84, 0x1D, 0x01), /* Creature #00 Giant Scorpion / Scorpion */ - CreatureAspect(4, 0, 32 , 66, 0 , 0, 32 , 69, 0x0B, 0x20), /* Creature #01 Swamp Slime / Slime Devil */ - CreatureAspect(6, 0, 24 , 48, 24 , 48, 0 , 0, 0x0B, 0x00), /* Creature #02 Giggler */ - CreatureAspect(10, 0, 32 , 61, 0 , 0, 32 , 61, 0x24, 0x31), /* Creature #03 Wizard Eye / Flying Eye */ - CreatureAspect(12, 0, 32 , 64, 56 , 64, 32 , 64, 0x14, 0x34), /* Creature #04 Pain Rat / Hellhound */ - CreatureAspect(16, 0, 24 , 49, 40 , 49, 0 , 0, 0x18, 0x34), /* Creature #05 Ruster */ - CreatureAspect(19, 0, 32 , 60, 0 , 0, 32 , 60, 0x0D, 0x00), /* Creature #06 Screamer */ - CreatureAspect(21, 0, 32 , 43, 0 , 0, 32 , 64, 0x04, 0x00), /* Creature #07 Rockpile / Rock pile */ - CreatureAspect(23, 0, 32 , 83, 0 , 0, 32 , 93, 0x04, 0x00), /* Creature #08 Ghost / Rive */ - CreatureAspect(25, 0, 32 , 101, 32 , 101, 32 , 101, 0x14, 0x00), /* Creature #09 Stone Golem */ - CreatureAspect(29, 0, 32 , 82, 32 , 82, 32 , 83, 0x04, 0x00), /* Creature #10 Mummy */ - CreatureAspect(33, 0, 32 , 80, 0 , 0, 32 , 99, 0x14, 0x00), /* Creature #11 Black Flame */ - CreatureAspect(35, 0, 32 , 80, 32 , 80, 32 , 76, 0x04, 0x00), /* Creature #12 Skeleton */ - CreatureAspect(39, 0, 32 , 96, 56 , 93, 32 , 90, 0x1D, 0x20), /* Creature #13 Couatl */ - CreatureAspect(43, 0, 32 , 49, 16 , 49, 32 , 56, 0x04, 0x30), /* Creature #14 Vexirk */ - CreatureAspect(47, 0, 32 , 59, 56 , 43, 32 , 67, 0x14, 0x78), /* Creature #15 Magenta Worm / Worm */ - CreatureAspect(51, 0, 32 , 83, 32 , 74, 32 , 74, 0x04, 0x65), /* Creature #16 Trolin / Ant Man */ - CreatureAspect(55, 0, 24 , 49, 24 , 53, 24 , 53, 0x24, 0x00), /* Creature #17 Giant Wasp / Muncher */ - CreatureAspect(59, 0, 32 , 89, 32 , 89, 32 , 89, 0x04, 0x00), /* Creature #18 Animated Armour / Deth Knight */ - CreatureAspect(63, 0, 32 , 84, 32 , 84, 32 , 84, 0x0D, 0xA9), /* Creature #19 Materializer / Zytaz */ - CreatureAspect(67, 0, 56 , 27, 0 , 0, 56 , 80, 0x04, 0x65), /* Creature #20 Water Elemental */ - CreatureAspect(69, 0, 56 , 77, 56 , 81, 56 , 77, 0x04, 0xA9), /* Creature #21 Oitu */ - CreatureAspect(73, 0, 32 , 87, 32 , 89, 32 , 89, 0x04, 0xCB), /* Creature #22 Demon */ - CreatureAspect(77, 0, 32 , 96, 32 , 94, 32 , 96, 0x04, 0x00), /* Creature #23 Lord Chaos */ - CreatureAspect(81, 0, 64 , 94, 72 , 94, 64 , 94, 0x04, 0xCB), /* Creature #24 Red Dragon / Dragon */ - CreatureAspect(85, 0, 32 , 93, 0 , 0, 0 , 0, 0x04, 0xCB), /* Creature #25 Lord Order */ - CreatureAspect(86, 0, 32 , 93, 0 , 0, 0 , 0, 0x04, 0xCB)}; /* Creature #26 Grey Lord */ - -ObjectAspect g209_ObjectAspects[k85_ObjAspectCount] = { // @ G0209_as_Graphic558_ObjectAspects - /* FirstNativeBitmapRelativeIndex, FirstDerivedBitmapRelativeIndex, ByteWidth, Height, GraphicInfo, CoordinateSet */ - ObjectAspect(0, 0, 24, 27, 0x11, 0), - ObjectAspect(2, 6, 24, 8, 0x00, 1), - ObjectAspect(3, 8, 8, 18, 0x00, 1), - ObjectAspect(4, 10, 8, 8, 0x00, 1), - ObjectAspect(5, 12, 8, 4, 0x00, 1), - ObjectAspect(6, 14, 16, 11, 0x00, 1), - ObjectAspect(7, 16, 24, 13, 0x00, 0), - ObjectAspect(8, 18, 32, 16, 0x00, 0), - ObjectAspect(9, 20, 40, 24, 0x00, 0), - ObjectAspect(10, 22, 16, 20, 0x00, 1), - ObjectAspect(11, 24, 40, 20, 0x00, 0), - ObjectAspect(12, 26, 32, 4, 0x00, 1), - ObjectAspect(13, 28, 40, 8, 0x00, 1), - ObjectAspect(14, 30, 32, 17, 0x00, 0), - ObjectAspect(15, 32, 40, 17, 0x00, 2), - ObjectAspect(16, 34, 16, 9, 0x00, 1), - ObjectAspect(17, 36, 24, 5, 0x00, 1), - ObjectAspect(18, 38, 16, 9, 0x00, 0), - ObjectAspect(19, 40, 8, 4, 0x00, 1), - ObjectAspect(20, 42, 32, 21, 0x00, 2), - ObjectAspect(21, 44, 32, 25, 0x00, 2), - ObjectAspect(22, 46, 32, 14, 0x00, 1), - ObjectAspect(23, 48, 32, 26, 0x00, 2), - ObjectAspect(24, 50, 32, 16, 0x00, 0), - ObjectAspect(25, 52, 32, 16, 0x00, 0), - ObjectAspect(26, 54, 16, 16, 0x00, 1), - ObjectAspect(27, 56, 16, 15, 0x00, 1), - ObjectAspect(28, 58, 16, 13, 0x00, 1), - ObjectAspect(29, 60, 16, 10, 0x00, 1), - ObjectAspect(30, 62, 40, 24, 0x00, 0), - ObjectAspect(31, 64, 40, 9, 0x00, 1), - ObjectAspect(32, 66, 16, 3, 0x00, 1), - ObjectAspect(33, 68, 32, 5, 0x00, 1), - ObjectAspect(34, 70, 40, 16, 0x00, 0), - ObjectAspect(35, 72, 8, 7, 0x00, 1), - ObjectAspect(36, 74, 32, 7, 0x00, 1), - ObjectAspect(37, 76, 24, 14, 0x00, 0), - ObjectAspect(38, 78, 16, 8, 0x00, 0), - ObjectAspect(39, 80, 8, 3, 0x00, 1), - ObjectAspect(40, 82, 40, 9, 0x00, 1), - ObjectAspect(41, 84, 24, 14, 0x00, 0), - ObjectAspect(42, 86, 40, 20, 0x00, 0), - ObjectAspect(43, 88, 40, 15, 0x00, 1), - ObjectAspect(44, 90, 32, 10, 0x00, 1), - ObjectAspect(45, 92, 32, 19, 0x00, 0), - ObjectAspect(46, 94, 40, 25, 0x00, 2), - ObjectAspect(47, 96, 24, 7, 0x00, 1), - ObjectAspect(48, 98, 8, 7, 0x00, 1), - ObjectAspect(49, 100, 16, 5, 0x00, 1), - ObjectAspect(50, 102, 8, 9, 0x00, 1), - ObjectAspect(51, 104, 32, 11, 0x00, 1), - ObjectAspect(52, 106, 32, 14, 0x00, 0), - ObjectAspect(53, 108, 24, 20, 0x00, 0), - ObjectAspect(54, 110, 16, 14, 0x00, 1), - ObjectAspect(55, 112, 32, 23, 0x00, 0), - ObjectAspect(56, 114, 24, 16, 0x00, 0), - ObjectAspect(57, 116, 32, 25, 0x00, 0), - ObjectAspect(58, 118, 24, 25, 0x00, 0), - ObjectAspect(59, 120, 8, 8, 0x00, 1), - ObjectAspect(60, 122, 8, 7, 0x00, 1), - ObjectAspect(61, 124, 8, 8, 0x00, 1), - ObjectAspect(62, 126, 8, 8, 0x00, 1), - ObjectAspect(63, 128, 8, 5, 0x00, 1), - ObjectAspect(64, 130, 8, 13, 0x01, 1), - ObjectAspect(65, 134, 16, 13, 0x00, 1), - ObjectAspect(66, 136, 16, 14, 0x00, 0), - ObjectAspect(67, 138, 16, 10, 0x00, 1), - ObjectAspect(68, 140, 8, 18, 0x00, 1), - ObjectAspect(69, 142, 8, 17, 0x00, 1), - ObjectAspect(70, 144, 32, 18, 0x00, 0), - ObjectAspect(71, 146, 16, 23, 0x00, 0), - ObjectAspect(72, 148, 16, 24, 0x00, 0), - ObjectAspect(73, 150, 16, 15, 0x00, 0), - ObjectAspect(74, 152, 8, 7, 0x00, 1), - ObjectAspect(75, 154, 8, 15, 0x00, 1), - ObjectAspect(76, 156, 8, 9, 0x00, 1), - ObjectAspect(77, 158, 16, 14, 0x00, 0), - ObjectAspect(78, 160, 8, 8, 0x00, 1), - ObjectAspect(79, 162, 16, 9, 0x00, 1), - ObjectAspect(80, 164, 8, 13, 0x01, 1), - ObjectAspect(81, 168, 8, 18, 0x00, 1), - ObjectAspect(82, 170, 24, 28, 0x00, 0), - ObjectAspect(83, 172, 40, 13, 0x00, 1), - ObjectAspect(84, 174, 8, 4, 0x00, 1), - ObjectAspect(85, 176, 32, 17, 0x00, 0) -}; - ProjectileAspect g210_ProjectileAspect[k14_ProjectileAspectCount] = { // @ G0210_as_Graphic558_ProjectileAspects /* ProjectileAspect( FirstNativeBitmapRelativeIndex, FirstDerivedBitmapRelativeIndex, ByteWidth, Height, GraphicInfo ) */ ProjectileAspect(0, 0, 32, 11, 0x0011), /* Arrow */ @@ -438,19 +255,140 @@ void DisplayMan::initConstants() { const Frame frameWalls163[12] = { // @ G0163_as_Graphic558_Frame_Walls /* { X1, X2, Y1, Y2, pixelWidth, Height, X, Y } */ - Frame(74, 149, 25, 75, 64, 51, 18, 0), /* D3C */ + Frame(74, 149, 25, 75, 64, 51, 18, 0), /* D3C */ Frame(0, 83, 25, 75, 64, 51, 32, 0), /* D3L */ - Frame(139, 223, 25, 75, 64, 51, 0, 0), /* D3R */ - Frame(60, 163, 20, 90, 72, 71, 16, 0), /* D2C */ + Frame(139, 223, 25, 75, 64, 51, 0, 0), /* D3R */ + Frame(60, 163, 20, 90, 72, 71, 16, 0), /* D2C */ Frame(0, 74, 20, 90, 72, 71, 61, 0), /* D2L */ - Frame(149, 223, 20, 90, 72, 71, 0, 0), /* D2R */ - Frame(32, 191, 9, 119, 128, 111, 48, 0), /* D1C */ + Frame(149, 223, 20, 90, 72, 71, 0, 0), /* D2R */ + Frame(32, 191, 9, 119, 128, 111, 48, 0), /* D1C */ Frame(0, 63, 9, 119, 128, 111, 192, 0), /* D1L */ - Frame(160, 223, 9, 119, 128, 111, 0, 0), /* D1R */ + Frame(160, 223, 9, 119, 128, 111, 0, 0), /* D1R */ Frame(0, 223, 0, 135, 0, 0, 0, 0), /* D0C */ Frame(0, 31, 0, 135, 16, 136, 0, 0), /* D0L */ - Frame(192, 223, 0, 135, 16, 136, 0, 0) - }; /* D0R */ + Frame(192, 223, 0, 135, 16, 136, 0, 0) /* D0R */ + }; + + const CreatureAspect creatureAspects219[k27_CreatureTypeCount] = { // @ G0219_as_Graphic558_CreatureAspects + /* { FirstNativeBitmapRelativeIndex, FirstDerivedBitmapIndex, pixelWidthFront, HeightFront, + pixelWidthSide, HeightSide, pixelWidthAttack, HeightAttack, CoordinateSet / TransparentColor, + Replacement Color Set Index for color 10 / Replacement Color Set Index for color 9 } */ + CreatureAspect(0, 0, 56 , 84, 56 , 84, 56 , 84, 0x1D, 0x01), /* Creature #00 Giant Scorpion / Scorpion */ + CreatureAspect(4, 0, 32 , 66, 0 , 0, 32 , 69, 0x0B, 0x20), /* Creature #01 Swamp Slime / Slime Devil */ + CreatureAspect(6, 0, 24 , 48, 24 , 48, 0 , 0, 0x0B, 0x00), /* Creature #02 Giggler */ + CreatureAspect(10, 0, 32 , 61, 0 , 0, 32 , 61, 0x24, 0x31), /* Creature #03 Wizard Eye / Flying Eye */ + CreatureAspect(12, 0, 32 , 64, 56 , 64, 32 , 64, 0x14, 0x34), /* Creature #04 Pain Rat / Hellhound */ + CreatureAspect(16, 0, 24 , 49, 40 , 49, 0 , 0, 0x18, 0x34), /* Creature #05 Ruster */ + CreatureAspect(19, 0, 32 , 60, 0 , 0, 32 , 60, 0x0D, 0x00), /* Creature #06 Screamer */ + CreatureAspect(21, 0, 32 , 43, 0 , 0, 32 , 64, 0x04, 0x00), /* Creature #07 Rockpile / Rock pile */ + CreatureAspect(23, 0, 32 , 83, 0 , 0, 32 , 93, 0x04, 0x00), /* Creature #08 Ghost / Rive */ + CreatureAspect(25, 0, 32 , 101, 32 , 101, 32 , 101, 0x14, 0x00), /* Creature #09 Stone Golem */ + CreatureAspect(29, 0, 32 , 82, 32 , 82, 32 , 83, 0x04, 0x00), /* Creature #10 Mummy */ + CreatureAspect(33, 0, 32 , 80, 0 , 0, 32 , 99, 0x14, 0x00), /* Creature #11 Black Flame */ + CreatureAspect(35, 0, 32 , 80, 32 , 80, 32 , 76, 0x04, 0x00), /* Creature #12 Skeleton */ + CreatureAspect(39, 0, 32 , 96, 56 , 93, 32 , 90, 0x1D, 0x20), /* Creature #13 Couatl */ + CreatureAspect(43, 0, 32 , 49, 16 , 49, 32 , 56, 0x04, 0x30), /* Creature #14 Vexirk */ + CreatureAspect(47, 0, 32 , 59, 56 , 43, 32 , 67, 0x14, 0x78), /* Creature #15 Magenta Worm / Worm */ + CreatureAspect(51, 0, 32 , 83, 32 , 74, 32 , 74, 0x04, 0x65), /* Creature #16 Trolin / Ant Man */ + CreatureAspect(55, 0, 24 , 49, 24 , 53, 24 , 53, 0x24, 0x00), /* Creature #17 Giant Wasp / Muncher */ + CreatureAspect(59, 0, 32 , 89, 32 , 89, 32 , 89, 0x04, 0x00), /* Creature #18 Animated Armour / Deth Knight */ + CreatureAspect(63, 0, 32 , 84, 32 , 84, 32 , 84, 0x0D, 0xA9), /* Creature #19 Materializer / Zytaz */ + CreatureAspect(67, 0, 56 , 27, 0 , 0, 56 , 80, 0x04, 0x65), /* Creature #20 Water Elemental */ + CreatureAspect(69, 0, 56 , 77, 56 , 81, 56 , 77, 0x04, 0xA9), /* Creature #21 Oitu */ + CreatureAspect(73, 0, 32 , 87, 32 , 89, 32 , 89, 0x04, 0xCB), /* Creature #22 Demon */ + CreatureAspect(77, 0, 32 , 96, 32 , 94, 32 , 96, 0x04, 0x00), /* Creature #23 Lord Chaos */ + CreatureAspect(81, 0, 64 , 94, 72 , 94, 64 , 94, 0x04, 0xCB), /* Creature #24 Red Dragon / Dragon */ + CreatureAspect(85, 0, 32 , 93, 0 , 0, 0 , 0, 0x04, 0xCB), /* Creature #25 Lord Order */ + CreatureAspect(86, 0, 32 , 93, 0 , 0, 0 , 0, 0x04, 0xCB) /* Creature #26 Grey Lord */ + }; + static ObjectAspect objectAspects209[k85_ObjAspectCount] = { // @ G0209_as_Graphic558_ObjectAspects + /* FirstNativeBitmapRelativeIndex, FirstDerivedBitmapRelativeIndex, ByteWidth, Height, GraphicInfo, CoordinateSet */ + ObjectAspect(0, 0, 24, 27, 0x11, 0), + ObjectAspect(2, 6, 24, 8, 0x00, 1), + ObjectAspect(3, 8, 8, 18, 0x00, 1), + ObjectAspect(4, 10, 8, 8, 0x00, 1), + ObjectAspect(5, 12, 8, 4, 0x00, 1), + ObjectAspect(6, 14, 16, 11, 0x00, 1), + ObjectAspect(7, 16, 24, 13, 0x00, 0), + ObjectAspect(8, 18, 32, 16, 0x00, 0), + ObjectAspect(9, 20, 40, 24, 0x00, 0), + ObjectAspect(10, 22, 16, 20, 0x00, 1), + ObjectAspect(11, 24, 40, 20, 0x00, 0), + ObjectAspect(12, 26, 32, 4, 0x00, 1), + ObjectAspect(13, 28, 40, 8, 0x00, 1), + ObjectAspect(14, 30, 32, 17, 0x00, 0), + ObjectAspect(15, 32, 40, 17, 0x00, 2), + ObjectAspect(16, 34, 16, 9, 0x00, 1), + ObjectAspect(17, 36, 24, 5, 0x00, 1), + ObjectAspect(18, 38, 16, 9, 0x00, 0), + ObjectAspect(19, 40, 8, 4, 0x00, 1), + ObjectAspect(20, 42, 32, 21, 0x00, 2), + ObjectAspect(21, 44, 32, 25, 0x00, 2), + ObjectAspect(22, 46, 32, 14, 0x00, 1), + ObjectAspect(23, 48, 32, 26, 0x00, 2), + ObjectAspect(24, 50, 32, 16, 0x00, 0), + ObjectAspect(25, 52, 32, 16, 0x00, 0), + ObjectAspect(26, 54, 16, 16, 0x00, 1), + ObjectAspect(27, 56, 16, 15, 0x00, 1), + ObjectAspect(28, 58, 16, 13, 0x00, 1), + ObjectAspect(29, 60, 16, 10, 0x00, 1), + ObjectAspect(30, 62, 40, 24, 0x00, 0), + ObjectAspect(31, 64, 40, 9, 0x00, 1), + ObjectAspect(32, 66, 16, 3, 0x00, 1), + ObjectAspect(33, 68, 32, 5, 0x00, 1), + ObjectAspect(34, 70, 40, 16, 0x00, 0), + ObjectAspect(35, 72, 8, 7, 0x00, 1), + ObjectAspect(36, 74, 32, 7, 0x00, 1), + ObjectAspect(37, 76, 24, 14, 0x00, 0), + ObjectAspect(38, 78, 16, 8, 0x00, 0), + ObjectAspect(39, 80, 8, 3, 0x00, 1), + ObjectAspect(40, 82, 40, 9, 0x00, 1), + ObjectAspect(41, 84, 24, 14, 0x00, 0), + ObjectAspect(42, 86, 40, 20, 0x00, 0), + ObjectAspect(43, 88, 40, 15, 0x00, 1), + ObjectAspect(44, 90, 32, 10, 0x00, 1), + ObjectAspect(45, 92, 32, 19, 0x00, 0), + ObjectAspect(46, 94, 40, 25, 0x00, 2), + ObjectAspect(47, 96, 24, 7, 0x00, 1), + ObjectAspect(48, 98, 8, 7, 0x00, 1), + ObjectAspect(49, 100, 16, 5, 0x00, 1), + ObjectAspect(50, 102, 8, 9, 0x00, 1), + ObjectAspect(51, 104, 32, 11, 0x00, 1), + ObjectAspect(52, 106, 32, 14, 0x00, 0), + ObjectAspect(53, 108, 24, 20, 0x00, 0), + ObjectAspect(54, 110, 16, 14, 0x00, 1), + ObjectAspect(55, 112, 32, 23, 0x00, 0), + ObjectAspect(56, 114, 24, 16, 0x00, 0), + ObjectAspect(57, 116, 32, 25, 0x00, 0), + ObjectAspect(58, 118, 24, 25, 0x00, 0), + ObjectAspect(59, 120, 8, 8, 0x00, 1), + ObjectAspect(60, 122, 8, 7, 0x00, 1), + ObjectAspect(61, 124, 8, 8, 0x00, 1), + ObjectAspect(62, 126, 8, 8, 0x00, 1), + ObjectAspect(63, 128, 8, 5, 0x00, 1), + ObjectAspect(64, 130, 8, 13, 0x01, 1), + ObjectAspect(65, 134, 16, 13, 0x00, 1), + ObjectAspect(66, 136, 16, 14, 0x00, 0), + ObjectAspect(67, 138, 16, 10, 0x00, 1), + ObjectAspect(68, 140, 8, 18, 0x00, 1), + ObjectAspect(69, 142, 8, 17, 0x00, 1), + ObjectAspect(70, 144, 32, 18, 0x00, 0), + ObjectAspect(71, 146, 16, 23, 0x00, 0), + ObjectAspect(72, 148, 16, 24, 0x00, 0), + ObjectAspect(73, 150, 16, 15, 0x00, 0), + ObjectAspect(74, 152, 8, 7, 0x00, 1), + ObjectAspect(75, 154, 8, 15, 0x00, 1), + ObjectAspect(76, 156, 8, 9, 0x00, 1), + ObjectAspect(77, 158, 16, 14, 0x00, 0), + ObjectAspect(78, 160, 8, 8, 0x00, 1), + ObjectAspect(79, 162, 16, 9, 0x00, 1), + ObjectAspect(80, 164, 8, 13, 0x01, 1), + ObjectAspect(81, 168, 8, 18, 0x00, 1), + ObjectAspect(82, 170, 24, 28, 0x00, 0), + ObjectAspect(83, 172, 40, 13, 0x00, 1), + ObjectAspect(84, 174, 8, 4, 0x00, 1), + ObjectAspect(85, 176, 32, 17, 0x00, 0) + }; _frameWallD3R2 = Frame(208, 223, 25, 73, 8, 49, 0, 0); // @ G0712_s_Graphic558_Frame_Wall_D3R2 @@ -465,7 +403,7 @@ void DisplayMan::initConstants() { for (int i = 0; i < 12; i++) { _fieldAspects188[i] = fieldAspects188[i]; - g163_FrameWalls[i] = frameWalls163[i]; + _frameWalls163[i] = frameWalls163[i]; } for (int i = 0; i < 7; i++) @@ -474,6 +412,12 @@ void DisplayMan::initConstants() { for (int i = 0; i < k4_ExplosionAspectCount; i++) _explosionAspects[i] = explosionAspects[i]; + for (int i = 0; i < k27_CreatureTypeCount; i++) + _creatureAspects219[i] = creatureAspects219[i]; + + for (int i = 0; i < k85_ObjAspectCount; i++) + _objectAspects209[i] = objectAspects209[i]; + _doorFrameD1C = new DoorFrames( // @ G0186_s_Graphic558_Frames_Door_D1C Frame(64, 159, 17, 102, 48, 88, 0, 0), /* Closed Or Destroyed */ Frame(64, 159, 17, 38, 48, 88, 0, 66), /* Vertical Closed one fourth */ @@ -611,7 +555,7 @@ void DisplayMan::f460_initializeGraphicData() { _g102_currMapFloorOrnInfo[k15_FloorOrnFootprints][k0_NativeBitmapIndex] = k241_FloorOrn_15_D3L_footprints; _g102_currMapFloorOrnInfo[k15_FloorOrnFootprints][k1_CoordinateSet] = 1; - ObjectAspect *objectAspect = g209_ObjectAspects; + ObjectAspect *objectAspect = _objectAspects209; int16 derivedBitmapIndex; for (int16 objectAspectIndex = 0; objectAspectIndex < k85_ObjAspectCount; ++objectAspectIndex, ++objectAspect) { derivedBitmapIndex = k104_DerivedBitmapFirstObject + objectAspect->_firstDerivedBitmapRelativeIndex; @@ -672,7 +616,7 @@ void DisplayMan::f460_initializeGraphicData() { derivedBitmapIndex = k495_DerivedBitmapFirstCreature; CreatureAspect *creatureAsp; for (int16 creatureIndex = 0; creatureIndex < k27_CreatureTypeCount; creatureIndex++) { - creatureAsp = &g219_CreatureAspects[creatureIndex]; + creatureAsp = &_creatureAspects219[creatureIndex]; int16 creatureGraphicInfo = g243_CreatureInfo[creatureIndex]._graphicInfo; creatureAsp->_firstDerivedBitmapIndex = derivedBitmapIndex; @@ -1293,7 +1237,7 @@ void DisplayMan::f116_drawSquareD3L(Direction dir, int16 posX, int16 posY) { f104_drawFloorPitOrStairsBitmap(_g682_stairsNativeBitmapIndex_Down_Front_D3L, frameStairsDownFrontD3L); goto T0116015_redEagle; case k0_WallElemType: - f100_drawWallSetBitmap(_g698_bitmapWallSet_Wall_D3LCR, g163_FrameWalls[k1_ViewSquare_D3L]); + f100_drawWallSetBitmap(_g698_bitmapWallSet_Wall_D3LCR, _frameWalls163[k1_ViewSquare_D3L]); f107_isDrawnWallOrnAnAlcove(squareAspect[k2_RightWallOrnOrdAspect], k0_ViewWall_D3L_RIGHT); if (f107_isDrawnWallOrnAnAlcove(squareAspect[k3_FrontWallOrnOrdAspect], k2_ViewWall_D3L_FRONT)) { order = k0x0000_CellOrder_Alcove; @@ -1327,7 +1271,7 @@ T0116017_orangeElk: f115_cthulhu(Thing(squareAspect[k1_FirstGroupOrObjectAspect]), dir, posX, posY, k1_ViewSquare_D3L, order); } if ((squareAspect[k0_ElementAspect] == k5_ElementTypeTeleporter) && squareAspect[k2_TeleporterVisibleAspect]) { - f113_drawField(&_fieldAspects188[k1_ViewSquare_D3L], g163_FrameWalls[k1_ViewSquare_D3L]._box); + f113_drawField(&_fieldAspects188[k1_ViewSquare_D3L], _frameWalls163[k1_ViewSquare_D3L]._box); } } @@ -1363,7 +1307,7 @@ void DisplayMan::f117_drawSquareD3R(Direction dir, int16 posX, int16 posY) { } goto T0117016; case k0_ElementTypeWall: - f100_drawWallSetBitmap(_g698_bitmapWallSet_Wall_D3LCR, g163_FrameWalls[k2_ViewSquare_D3R]); + f100_drawWallSetBitmap(_g698_bitmapWallSet_Wall_D3LCR, _frameWalls163[k2_ViewSquare_D3R]); f107_isDrawnWallOrnAnAlcove(squareAspect[k4_LeftWallOrnOrdAspect], k1_ViewWall_D3R_LEFT); if (f107_isDrawnWallOrnAnAlcove(squareAspect[k3_FrontWallOrnOrdAspect], k4_ViewWall_D3R_FRONT)) { order = k0x0000_CellOrder_Alcove; @@ -1401,7 +1345,7 @@ T0117018: f115_cthulhu(Thing(squareAspect[k1_FirstGroupOrObjectAspect]), dir, posX, posY, k2_ViewSquare_D3R, order); } if ((squareAspect[k0_ElementAspect] == k5_ElementTypeTeleporter) && squareAspect[k2_TeleporterVisibleAspect]) { - f113_drawField(&_fieldAspects188[k2_ViewSquare_D3R], g163_FrameWalls[k2_ViewSquare_D3R]._box); + f113_drawField(&_fieldAspects188[k2_ViewSquare_D3R], _frameWalls163[k2_ViewSquare_D3R]._box); } } @@ -1438,7 +1382,7 @@ void DisplayMan::f118_drawSquareD3C(Direction dir, int16 posX, int16 posY) { } goto T0118027; case k0_ElementTypeWall: - f101_drawWallSetBitmapWithoutTransparency(_g698_bitmapWallSet_Wall_D3LCR, g163_FrameWalls[k0_ViewSquare_D3C]); + f101_drawWallSetBitmapWithoutTransparency(_g698_bitmapWallSet_Wall_D3LCR, _frameWalls163[k0_ViewSquare_D3C]); if (f107_isDrawnWallOrnAnAlcove(squareAspect[k3_FrontWallOrnOrdAspect], k3_ViewWall_D3C_FRONT)) { order = k0x0000_CellOrder_Alcove; goto T0118028; @@ -1470,7 +1414,7 @@ T0118028: f115_cthulhu(Thing(squareAspect[k1_FirstGroupOrObjectAspect]), dir, posX, posY, k0_ViewSquare_D3C, order); } if ((squareAspect[k0_ElementAspect] == k5_ElementTypeTeleporter) && squareAspect[k2_TeleporterVisibleAspect]) { - f113_drawField(&_fieldAspects188[k0_ViewSquare_D3C], g163_FrameWalls[k0_ViewSquare_D3C]._box); + f113_drawField(&_fieldAspects188[k0_ViewSquare_D3C], _frameWalls163[k0_ViewSquare_D3C]._box); } } @@ -1508,7 +1452,7 @@ void DisplayMan::f119_drawSquareD2L(Direction dir, int16 posX, int16 posY) { } goto T0119018; case k0_ElementTypeWall: - f100_drawWallSetBitmap(_g699_bitmapWallSet_Wall_D2LCR, g163_FrameWalls[k4_ViewSquare_D2L]); + f100_drawWallSetBitmap(_g699_bitmapWallSet_Wall_D2LCR, _frameWalls163[k4_ViewSquare_D2L]); f107_isDrawnWallOrnAnAlcove(squareAspect[k2_RightWallOrnOrdAspect], k5_ViewWall_D2L_RIGHT); if (f107_isDrawnWallOrnAnAlcove(squareAspect[k3_FrontWallOrnOrdAspect], k7_ViewWall_D2L_FRONT)) { order = k0x0000_CellOrder_Alcove; @@ -1542,7 +1486,7 @@ T0119020: f115_cthulhu(Thing(squareAspect[k1_FirstGroupOrObjectAspect]), dir, posX, posY, k4_ViewSquare_D2L, order); } if ((squareAspect[k0_ElementAspect] == k5_ElementTypeTeleporter) && squareAspect[k2_TeleporterVisibleAspect]) { - f113_drawField(&_fieldAspects188[k4_ViewSquare_D2L], g163_FrameWalls[k4_ViewSquare_D2L]._box); + f113_drawField(&_fieldAspects188[k4_ViewSquare_D2L], _frameWalls163[k4_ViewSquare_D2L]._box); } } @@ -1581,7 +1525,7 @@ void DisplayMan::f120_drawSquareD2R(Direction dir, int16 posX, int16 posY) { } goto T0120027; case k0_ElementTypeWall: - f100_drawWallSetBitmap(_g699_bitmapWallSet_Wall_D2LCR, g163_FrameWalls[k5_ViewSquare_D2R]); + f100_drawWallSetBitmap(_g699_bitmapWallSet_Wall_D2LCR, _frameWalls163[k5_ViewSquare_D2R]); f107_isDrawnWallOrnAnAlcove(squareAspect[k4_LeftWallOrnOrdAspect], k6_ViewWall_D2R_LEFT); if (f107_isDrawnWallOrnAnAlcove(squareAspect[k3_FrontWallOrnOrdAspect], k9_ViewWall_D2R_FRONT)) { order = k0x0000_CellOrder_Alcove; @@ -1616,7 +1560,7 @@ T0120029: f115_cthulhu(Thing(squareAspect[k1_FirstGroupOrObjectAspect]), dir, posX, posY, k5_ViewSquare_D2R, order); } if ((squareAspect[k0_ElementAspect] == k5_ElementTypeTeleporter) && squareAspect[k2_TeleporterVisibleAspect]) { - f113_drawField(&_fieldAspects188[k5_ViewSquare_D2R], g163_FrameWalls[k5_ViewSquare_D2R]._box); + f113_drawField(&_fieldAspects188[k5_ViewSquare_D2R], _frameWalls163[k5_ViewSquare_D2R]._box); } } @@ -1655,7 +1599,7 @@ void DisplayMan::f121_drawSquareD2C(Direction dir, int16 posX, int16 posY) { } goto T0121015; case k0_ElementTypeWall: - f101_drawWallSetBitmapWithoutTransparency(_g699_bitmapWallSet_Wall_D2LCR, g163_FrameWalls[k3_ViewSquare_D2C]); + f101_drawWallSetBitmapWithoutTransparency(_g699_bitmapWallSet_Wall_D2LCR, _frameWalls163[k3_ViewSquare_D2C]); if (f107_isDrawnWallOrnAnAlcove(squareAspect[k3_FrontWallOrnOrdAspect], k8_ViewWall_D2C_FRONT)) { order = k0x0000_CellOrder_Alcove; goto T0121016; @@ -1688,7 +1632,7 @@ T0121016: f115_cthulhu(Thing(squareAspect[k1_FirstGroupOrObjectAspect]), dir, posX, posY, k3_ViewSquare_D2C, order); } if ((squareAspect[k0_ElementAspect] == k5_ElementTypeTeleporter) && squareAspect[k2_TeleporterVisibleAspect]) { - f113_drawField(&_fieldAspects188[k3_ViewSquare_D2C], g163_FrameWalls[k3_ViewSquare_D2C]._box); + f113_drawField(&_fieldAspects188[k3_ViewSquare_D2C], _frameWalls163[k3_ViewSquare_D2C]._box); } } @@ -1728,7 +1672,7 @@ void DisplayMan::f122_drawSquareD1L(Direction dir, int16 posX, int16 posY) { } goto T0122019; case k0_ElementTypeWall: - f100_drawWallSetBitmap(_g700_bitmapWallSet_Wall_D1LCR, g163_FrameWalls[k7_ViewSquare_D1L]); + f100_drawWallSetBitmap(_g700_bitmapWallSet_Wall_D1LCR, _frameWalls163[k7_ViewSquare_D1L]); f107_isDrawnWallOrnAnAlcove(squareAspect[k2_RightWallOrnOrdAspect], k10_ViewWall_D1L_RIGHT); return; case k18_ElementTypeStairsSide: @@ -1762,7 +1706,7 @@ T0122021: f115_cthulhu(Thing(squareAspect[k1_FirstGroupOrObjectAspect]), dir, posX, posY, k7_ViewSquare_D1L, order); } if ((squareAspect[k0_ElementAspect] == k5_ElementTypeTeleporter) && squareAspect[k2_TeleporterVisibleAspect]) { - f113_drawField(&_fieldAspects188[k7_ViewSquare_D1L], g163_FrameWalls[k7_ViewSquare_D1L]._box); + f113_drawField(&_fieldAspects188[k7_ViewSquare_D1L], _frameWalls163[k7_ViewSquare_D1L]._box); } } @@ -1801,7 +1745,7 @@ void DisplayMan::f123_drawSquareD1R(Direction dir, int16 posX, int16 posY) { } goto T0123019; case k0_ElementTypeWall: - f100_drawWallSetBitmap(_g700_bitmapWallSet_Wall_D1LCR, g163_FrameWalls[k8_ViewSquare_D1R]); + f100_drawWallSetBitmap(_g700_bitmapWallSet_Wall_D1LCR, _frameWalls163[k8_ViewSquare_D1R]); f107_isDrawnWallOrnAnAlcove(squareAspect[k4_LeftWallOrnOrdAspect], k11_ViewWall_D1R_LEFT); return; case k18_ElementTypeStairsSide: @@ -1835,7 +1779,7 @@ T0123021: f115_cthulhu(Thing(squareAspect[k1_FirstGroupOrObjectAspect]), dir, posX, posY, k8_ViewSquare_D1R, order); } if ((squareAspect[k0_ElementAspect] == k5_ElementTypeTeleporter) && squareAspect[k2_TeleporterVisibleAspect]) { - f113_drawField(&_fieldAspects188[k8_ViewSquare_D1R], g163_FrameWalls[k8_ViewSquare_D1R]._box); + f113_drawField(&_fieldAspects188[k8_ViewSquare_D1R], _frameWalls163[k8_ViewSquare_D1R]._box); } } @@ -1876,7 +1820,7 @@ void DisplayMan::f124_drawSquareD1C(Direction dir, int16 posX, int16 posY) { boxThievesEyeVisibleArea, 0, 0, 48, 48, k10_ColorFlesh, 95, 95); } - f101_drawWallSetBitmapWithoutTransparency(_g700_bitmapWallSet_Wall_D1LCR, g163_FrameWalls[k6_ViewSquare_D1C]); + f101_drawWallSetBitmapWithoutTransparency(_g700_bitmapWallSet_Wall_D1LCR, _frameWalls163[k6_ViewSquare_D1C]); if (f107_isDrawnWallOrnAnAlcove(squareAspect[k3_FrontWallOrnOrdAspect], k12_ViewWall_D1C_FRONT)) { f115_cthulhu(Thing(squareAspect[k1_FirstGroupOrObjectAspect]), dir, posX, posY, k6_ViewSquare_D1C, k0x0000_CellOrder_Alcove); } @@ -1914,7 +1858,7 @@ T0124018: f115_cthulhu(Thing(squareAspect[k1_FirstGroupOrObjectAspect]), dir, posX, posY, k6_ViewSquare_D1C, order); } if ((squareAspect[k0_ElementAspect] == k5_ElementTypeTeleporter) && squareAspect[k2_TeleporterVisibleAspect]) { - f113_drawField(&_fieldAspects188[k6_ViewSquare_D1C], g163_FrameWalls[k6_ViewSquare_D1C]._box); + f113_drawField(&_fieldAspects188[k6_ViewSquare_D1C], _frameWalls163[k6_ViewSquare_D1C]._box); } } @@ -1931,7 +1875,7 @@ void DisplayMan::f125_drawSquareD0L(Direction dir, int16 posX, int16 posY) { f104_drawFloorPitOrStairsBitmap(_g692_stairsNativeBitmapIndex_Side_D0L, frameStairsSideD0L); break; case k0_WallElemType: - f100_drawWallSetBitmap(_g701_bitmapWallSet_Wall_D0L, g163_FrameWalls[k10_ViewSquare_D0L]); + f100_drawWallSetBitmap(_g701_bitmapWallSet_Wall_D0L, _frameWalls163[k10_ViewSquare_D0L]); break; default: break; @@ -1939,7 +1883,7 @@ void DisplayMan::f125_drawSquareD0L(Direction dir, int16 posX, int16 posY) { f112_drawCeilingPit(k67_ceilingPitD0L_grahicIndice, &frameCeilingPitD0L, posX, posY, false); if ((squareAspect[k0_ElementAspect] == k5_ElementTypeTeleporter) && squareAspect[k2_TeleporterVisibleAspect]) - f113_drawField(&_fieldAspects188[k10_ViewSquare_D0L], g163_FrameWalls[k10_ViewSquare_D0L]._box); + f113_drawField(&_fieldAspects188[k10_ViewSquare_D0L], _frameWalls163[k10_ViewSquare_D0L]._box); } void DisplayMan::f126_drawSquareD0R(Direction dir, int16 posX, int16 posY) { @@ -1964,11 +1908,11 @@ void DisplayMan::f126_drawSquareD0R(Direction dir, int16 posX, int16 posY) { f115_cthulhu(Thing(squareAspect[k1_FirstGroupOrObjectAspect]), dir, posX, posY, k11_ViewSquare_D0R, k0x0001_CellOrder_BackLeft); break; case k0_ElementTypeWall: - f100_drawWallSetBitmap(_g702_bitmapWallSet_Wall_D0R, g163_FrameWalls[k11_ViewSquare_D0R]); + f100_drawWallSetBitmap(_g702_bitmapWallSet_Wall_D0R, _frameWalls163[k11_ViewSquare_D0R]); return; } if ((squareAspect[k0_ElementAspect] == k5_ElementTypeTeleporter) && squareAspect[k2_TeleporterVisibleAspect]) { - f113_drawField(&_fieldAspects188[k11_ViewSquare_D0R], g163_FrameWalls[k11_ViewSquare_D0R]._box); + f113_drawField(&_fieldAspects188[k11_ViewSquare_D0R], _frameWalls163[k11_ViewSquare_D0R]._box); } } @@ -2012,7 +1956,7 @@ void DisplayMan::f127_drawSquareD0C(Direction dir, int16 posX, int16 posY) { f112_drawCeilingPit(k68_ceilingPitD0C_graphicIndice, &frameCeilingPitD0C, posX, posY, false); f115_cthulhu(Thing(squareAspect[k1_FirstGroupOrObjectAspect]), dir, posX, posY, k9_ViewSquare_D0C, k0x0021_CellOrder_BackLeft_BackRight); if ((squareAspect[k0_ElementAspect] == k5_ElementTypeTeleporter) && squareAspect[k2_TeleporterVisibleAspect]) { - f113_drawField(&_fieldAspects188[k9_ViewSquare_D0C], g163_FrameWalls[k9_ViewSquare_D0C]._box); + f113_drawField(&_fieldAspects188[k9_ViewSquare_D0C], _frameWalls163[k9_ViewSquare_D0C]._box); } } @@ -2201,6 +2145,69 @@ void DisplayMan::f96_loadCurrentMapGraphics() { 2, /* Floor Ornament 07 Tiny Pressure Pad */ 0 /* Floor Ornament 08 Puddle */ }; + static byte g194_WallOrnCoordSetIndices[60] = { // @ G0194_auc_Graphic558_WallOrnamentCoordinateSetIndices + 1, /* Wall Ornament 00 Unreadable Inscription */ + 1, /* Wall Ornament 01 Square Alcove */ + 1, /* Wall Ornament 02 Vi Altar */ + 1, /* Wall Ornament 03 Arched Alcove */ + 0, /* Wall Ornament 04 Hook */ + 0, /* Wall Ornament 05 Iron Lock */ + 0, /* Wall Ornament 06 Wood Ring */ + 0, /* Wall Ornament 07 Small Switch */ + 0, /* Wall Ornament 08 Dent 1 */ + 0, /* Wall Ornament 09 Dent 2 */ + 0, /* Wall Ornament 10 Iron Ring */ + 2, /* Wall Ornament 11 Crack */ + 3, /* Wall Ornament 12 Slime Outlet */ + 0, /* Wall Ornament 13 Dent 3 */ + 0, /* Wall Ornament 14 Tiny Switch */ + 0, /* Wall Ornament 15 Green Switch Out */ + 0, /* Wall Ornament 16 Blue Switch Out */ + 0, /* Wall Ornament 17 Coin Slot */ + 0, /* Wall Ornament 18 Double Iron Lock */ + 0, /* Wall Ornament 19 Square Lock */ + 0, /* Wall Ornament 20 Winged Lock */ + 0, /* Wall Ornament 21 Onyx Lock */ + 0, /* Wall Ornament 22 Stone Lock */ + 0, /* Wall Ornament 23 Cross Lock */ + 0, /* Wall Ornament 24 Topaz Lock */ + 0, /* Wall Ornament 25 Skeleton Lock */ + 0, /* Wall Ornament 26 Gold Lock */ + 0, /* Wall Ornament 27 Tourquoise Lock */ + 0, /* Wall Ornament 28 Emerald Lock */ + 0, /* Wall Ornament 29 Ruby Lock */ + 0, /* Wall Ornament 30 Ra Lock */ + 0, /* Wall Ornament 31 Master Lock */ + 0, /* Wall Ornament 32 Gem Hole */ + 2, /* Wall Ornament 33 Slime */ + 2, /* Wall Ornament 34 Grate */ + 1, /* Wall Ornament 35 Fountain */ + 1, /* Wall Ornament 36 Manacles */ + 1, /* Wall Ornament 37 Ghoul's Head */ + 1, /* Wall Ornament 38 Empty Torch Holder */ + 1, /* Wall Ornament 39 Scratches */ + 4, /* Wall Ornament 40 Poison Holes */ + 4, /* Wall Ornament 41 Fireball Holes */ + 4, /* Wall Ornament 42 Dagger Holes */ + 5, /* Wall Ornament 43 Champion Mirror */ + 0, /* Wall Ornament 44 Lever Up */ + 0, /* Wall Ornament 45 Lever Down */ + 1, /* Wall Ornament 46 Full Torch Holder */ + 0, /* Wall Ornament 47 Red Switch Out */ + 0, /* Wall Ornament 48 Eye Switch */ + 0, /* Wall Ornament 49 Big Switch Out */ + 2, /* Wall Ornament 50 Crack Switch Out */ + 0, /* Wall Ornament 51 Green Switch In */ + 0, /* Wall Ornament 52 Blue Switch In */ + 0, /* Wall Ornament 53 Red Switch In */ + 0, /* Wall Ornament 54 Big Switch In */ + 2, /* Wall Ornament 55 Crack Switch In. Atari ST Version 1.0 1987-12-08: 0 */ + 6, /* Wall Ornament 56 Amalgam (Encased Gem) */ + 6, /* Wall Ornament 57 Amalgam (Free Gem) */ + 6, /* Wall Ornament 58 Amalgam (Without Gem) */ + 7 /* Wall Ornament 59 Lord Order (Outside) */ + }; + f94_loadFloorSet(_vm->_dungeonMan->_g269_currMap->_floorSet); @@ -2209,21 +2216,21 @@ void DisplayMan::f96_loadCurrentMapGraphics() { _g578_useByteBoxCoordinates = true; f99_copyBitmapAndFlipHorizontal(_g95_bitmapWall_D3LCR_Native = _g698_bitmapWallSet_Wall_D3LCR, _g74_tmpBitmap, - g163_FrameWalls[k0_ViewSquare_D3C]._srcByteWidth, g163_FrameWalls[k0_ViewSquare_D3C]._srcHeight); + _frameWalls163[k0_ViewSquare_D3C]._srcByteWidth, _frameWalls163[k0_ViewSquare_D3C]._srcHeight); f134_fillBitmap(_g90_bitmapWall_D3LCR_Flipped, k10_ColorFlesh, 64, 51); f132_blitToBitmap(_g74_tmpBitmap, _g90_bitmapWall_D3LCR_Flipped, BoxWallD3LCR, 11, 0, 64, 64, kM1_ColorNoTransparency, 51, 51); f99_copyBitmapAndFlipHorizontal(_g96_bitmapWall_D2LCR_Native = _g699_bitmapWallSet_Wall_D2LCR, _g74_tmpBitmap, - g163_FrameWalls[k3_ViewSquare_D2C]._srcByteWidth, g163_FrameWalls[k3_ViewSquare_D2C]._srcHeight); + _frameWalls163[k3_ViewSquare_D2C]._srcByteWidth, _frameWalls163[k3_ViewSquare_D2C]._srcHeight); f134_fillBitmap(_g91_bitmapWall_D2LCR_Flipped, k10_ColorFlesh, 72, 71); f132_blitToBitmap(_g74_tmpBitmap, _g91_bitmapWall_D2LCR_Flipped, BoxWallD2LCR, 8, 0, 72, 72, kM1_ColorNoTransparency, 71, 71); f99_copyBitmapAndFlipHorizontal(_g97_bitmapWall_D1LCR_Native = _g700_bitmapWallSet_Wall_D1LCR, _g92_bitmapWall_D1LCR_Flipped, - g163_FrameWalls[k6_ViewSquare_D1C]._srcByteWidth, g163_FrameWalls[k6_ViewSquare_D1C]._srcHeight); + _frameWalls163[k6_ViewSquare_D1C]._srcByteWidth, _frameWalls163[k6_ViewSquare_D1C]._srcHeight); f99_copyBitmapAndFlipHorizontal(_g98_bitmapWall_D0L_Native = _g701_bitmapWallSet_Wall_D0L, _g94_bitmapWall_D0R_Flipped, - g163_FrameWalls[k10_ViewSquare_D0L]._srcByteWidth, g163_FrameWalls[k10_ViewSquare_D0L]._srcHeight); + _frameWalls163[k10_ViewSquare_D0L]._srcByteWidth, _frameWalls163[k10_ViewSquare_D0L]._srcHeight); f99_copyBitmapAndFlipHorizontal(_g99_bitmapWall_D0R_Native = _g702_bitmapWallSet_Wall_D0R, _g93_bitmapWall_D0L_Flipped, - g163_FrameWalls[k10_ViewSquare_D0L]._srcByteWidth, g163_FrameWalls[k10_ViewSquare_D0L]._srcHeight); + _frameWalls163[k10_ViewSquare_D0L]._srcByteWidth, _frameWalls163[k10_ViewSquare_D0L]._srcHeight); int16 val = _vm->_dungeonMan->_g269_currMap->_wallSet * k18_StairsGraphicCount + k90_FirstStairs; _g675_stairsNativeBitmapIndex_Up_Front_D3L = val++; @@ -2307,7 +2314,7 @@ void DisplayMan::f96_loadCurrentMapGraphics() { f93_applyCreatureReplColors(10, 12); for (uint16 creatureType = 0; creatureType < currMap._creatureTypeCount; ++creatureType) { - CreatureAspect &aspect = g219_CreatureAspects[_g264_currMapAllowedCreatureTypes[creatureType]]; + CreatureAspect &aspect = _creatureAspects219[_g264_currMapAllowedCreatureTypes[creatureType]]; uint16 replColorOrdinal = aspect.getReplColour9(); if (replColorOrdinal) f93_applyCreatureReplColors(9, _vm->M1_ordinalToIndex(replColorOrdinal)); @@ -2538,7 +2545,7 @@ bool DisplayMan::f107_isDrawnWallOrnAnAlcove(int16 wallOrnOrd, ViewWall viewWall if (viewWallIndex >= k10_ViewWall_D1L_RIGHT) { if (viewWallIndex == k12_ViewWall_D1C_FRONT) { if (L0095_B_IsInscription) { - f132_blitToBitmap(_g700_bitmapWallSet_Wall_D1LCR, _g296_bitmapViewport, boxWallPatchBehindInscription, 94, 28, g163_FrameWalls[k6_ViewSquare_D1C]._srcByteWidth, k112_byteWidthViewport, kM1_ColorNoTransparency, g163_FrameWalls[k6_ViewSquare_D1C]._srcHeight, k136_heightViewport); + f132_blitToBitmap(_g700_bitmapWallSet_Wall_D1LCR, _g296_bitmapViewport, boxWallPatchBehindInscription, 94, 28, _frameWalls163[k6_ViewSquare_D1C]._srcByteWidth, k112_byteWidthViewport, kM1_ColorNoTransparency, _frameWalls163[k6_ViewSquare_D1C]._srcHeight, k136_heightViewport); AL0090_puc_String = L0099_auc_InscriptionString; L0092_puc_Bitmap = f489_getNativeBitmapOrGraphic(k120_InscriptionFont); L0097_i_TextLineIndex = 0; @@ -3024,7 +3031,7 @@ void DisplayMan::f115_cthulhu(Thing thingParam, Direction directionParam, int16 continue; } if ((viewSquareIndex >= k0_ViewSquare_D3C) && (viewSquareIndex <= k9_ViewSquare_D0C) && (thingParam.getCell() == cellYellowBear)) { /* Square where objects are visible and object is located on cell being processed */ - objectAspect = &(g209_ObjectAspects[g237_ObjectInfo[_vm->_dungeonMan->f141_getObjectInfoIndex(thingParam)]._objectAspectIndex]); + objectAspect = &(_objectAspects209[g237_ObjectInfo[_vm->_dungeonMan->f141_getObjectInfoIndex(thingParam)]._objectAspectIndex]); AL_4_nativeBitmapIndex = k360_FirstObjectGraphicIndice + objectAspect->_firstNativeBitmapRelativeIndex; if (useAlcoveObjectImage = (L0135_B_DrawAlcoveObjects && getFlag(objectAspect->_graphicInfo, k0x0010_ObjectAlcoveMask) && !viewLane)) { AL_4_nativeBitmapIndex++; @@ -3150,7 +3157,7 @@ T0115015_DrawProjectileAsObject: group = (Group*)_vm->_dungeonMan->f156_getThingData(groupThing); activeGroup = &_vm->_groupMan->_g375_activeGroups[group->getActiveGroupIndex()]; creatureInfo = &g243_CreatureInfo[group->_type]; - creatureAspectStruct = &g219_CreatureAspects[creatureInfo->_creatureAspectIndex]; + creatureAspectStruct = &_creatureAspects219[creatureInfo->_creatureAspectIndex]; creatureSize = getFlag(creatureInfo->_attributes, k0x0003_MaskCreatureInfo_size); creatureGraphicInfoGreen = creatureInfo->_graphicInfo; } @@ -3495,7 +3502,7 @@ T0115129_DrawProjectiles: projectileCoordinates[0] = projectilePosX; projectileCoordinates[1] = 47; coordinateSet = projectileCoordinates; - objectAspect = &g209_ObjectAspects[AL_4_projectileAspect]; + objectAspect = &_objectAspects209[AL_4_projectileAspect]; AL_4_nativeBitmapIndex = objectAspect->_firstNativeBitmapRelativeIndex + k360_FirstObjectGraphicIndice; drawProjectileAsObject = true; goto T0115015_DrawProjectileAsObject; /* Go to code section to draw an object. Once completed, it jumps back to T0115171_BackFromT0115015_DrawProjectileAsObject below */ @@ -3632,7 +3639,7 @@ T0115200_DrawExplosion: AL_1_viewSquareExplosionIndex -= 3; /* Convert square index for explosions back to square index */ fieldAspect = _fieldAspects188[viewSquareIndex]; (fieldAspect._nativeBitmapRelativeIndex)++; /* NativeBitmapRelativeIndex is now the index of the Fluxcage field graphic */ - f113_drawField(&fieldAspect, g163_FrameWalls[viewSquareIndex]._box); + f113_drawField(&fieldAspect, _frameWalls163[viewSquareIndex]._box); } T0115214_Return: ; diff --git a/engines/dm/gfx.h b/engines/dm/gfx.h index 9c1e2d9334..27abe1192e 100644 --- a/engines/dm/gfx.h +++ b/engines/dm/gfx.h @@ -434,16 +434,14 @@ private: public: CreatureAspect(uint16 uint161, uint16 uint162, byte byte0, byte byte1, byte byte2, byte byte3, byte byte4, byte byte5, byte byte6, byte byte7) - : _firstNativeBitmapRelativeIndex(uint161), - _firstDerivedBitmapIndex(uint162), - _byteWidthFront(byte0), - _heightFront(byte1), - _byteWidthSide(byte2), - _heightSide(byte3), - _byteWidthAttack(byte4), - _heightAttack(byte5), - _coordinateSet_TransparentColor(byte6), - _replacementColorSetIndices(byte7) {} + : _firstNativeBitmapRelativeIndex(uint161), _firstDerivedBitmapIndex(uint162), _byteWidthFront(byte0), + _heightFront(byte1), _byteWidthSide(byte2), _heightSide(byte3), _byteWidthAttack(byte4), + _heightAttack(byte5), _coordinateSet_TransparentColor(byte6), _replacementColorSetIndices(byte7) {} + + CreatureAspect() : + _firstNativeBitmapRelativeIndex(0), _firstDerivedBitmapIndex(0), _byteWidthFront(0), + _heightFront(0), _byteWidthSide(0), _heightSide(0), _byteWidthAttack(0), + _heightAttack(0), _coordinateSet_TransparentColor(0), _replacementColorSetIndices(0) {} byte getCoordSet() { return (_coordinateSet_TransparentColor >> 4) & 0xF; } // @ M71_COORDINATE_SET byte getTranspColour() { return _coordinateSet_TransparentColor & 0xF; } // @ M72_TRANSPARENT_COLOR @@ -462,6 +460,8 @@ public: ObjectAspect(byte firstN, byte firstD, byte byteWidth, byte h, byte grap, byte coord) : _firstNativeBitmapRelativeIndex(firstN), _firstDerivedBitmapRelativeIndex(firstD), _byteWidth(byteWidth), _height(h), _graphicInfo(grap), _coordinateSet(coord) {} + ObjectAspect() : _firstNativeBitmapRelativeIndex(0), _firstDerivedBitmapRelativeIndex(0), + _byteWidth(0), _height(0), _graphicInfo(0), _coordinateSet(0) {} }; // @ OBJECT_ASPECT class ProjectileAspect { @@ -787,7 +787,9 @@ public: byte _projectileScales[7]; ExplosionAspect _explosionAspects[k4_ExplosionAspectCount]; Frame _frameWallD3R2; - Frame g163_FrameWalls[12]; + Frame _frameWalls163[12]; + CreatureAspect _creatureAspects219[k27_CreatureTypeCount]; + ObjectAspect _objectAspects209[k85_ObjAspectCount]; // @ G0209_as_Graphic558_ObjectAspects bool f491_isDerivedBitmapInCache(int16 derivedBitmapIndex); // @ F0491_CACHE_IsDerivedBitmapInCache byte *f492_getDerivedBitmap(int16 derivedBitmapIndex); // @ F0492_CACHE_GetDerivedBitmap |