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authorEugene Sandulenko2006-04-22 03:00:21 +0000
committerEugene Sandulenko2006-04-22 03:00:21 +0000
commitff6028b00bca2a01ed41f8f8ed5ee5c86f8f1410 (patch)
treef407a005d05a4803131c2501b39978f3007f5b91 /engines
parent7b1e93b596b09f3e6138ee67866e36766b6dc335 (diff)
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- Implemented MS ADPCM WAV format decoder used in Feeble Files. Still it is
out of sync with video. See TODO there. - Fixed bug with MS IMA ADPCM mono to make it possible to work in real streams. svn-id: r22080
Diffstat (limited to 'engines')
-rw-r--r--engines/scumm/he/sound_he.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/scumm/he/sound_he.cpp b/engines/scumm/he/sound_he.cpp
index a906a0b390..57a03ed129 100644
--- a/engines/scumm/he/sound_he.cpp
+++ b/engines/scumm/he/sound_he.cpp
@@ -419,7 +419,7 @@ void Sound::playHESound(int soundID, int heOffset, int heChannel, int heFlags) {
}
if (compType == 17) {
- AudioStream *voxStream = makeADPCMStream(&stream, size, kADPCMIma, (flags & Audio::Mixer::FLAG_STEREO) ? 2 : 1, blockAlign);
+ AudioStream *voxStream = makeADPCMStream(&stream, size, kADPCMMSIma, rate, (flags & Audio::Mixer::FLAG_STEREO) ? 2 : 1, blockAlign);
sound = (char *)malloc(size * 4);
size = voxStream->readBuffer((int16*)sound, size * 2);