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author | Filippos Karapetis | 2012-11-07 02:00:05 +0200 |
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committer | Filippos Karapetis | 2012-11-07 02:00:05 +0200 |
commit | ffa5f637c843c638d777299f1f41ab73a1b53040 (patch) | |
tree | ae4491c86340408bbde705acbecc9cbd96556b9f /engines | |
parent | 05ff55e162821a2717a4bf5975787ed6710c8100 (diff) | |
download | scummvm-rg350-ffa5f637c843c638d777299f1f41ab73a1b53040.tar.gz scummvm-rg350-ffa5f637c843c638d777299f1f41ab73a1b53040.tar.bz2 scummvm-rg350-ffa5f637c843c638d777299f1f41ab73a1b53040.zip |
AGI: Fix the Apple IIGS versions of Manhunter 1 and Gold Rush
Both games use an additional parameter for show.mouse and hide.mouse.
Ignoring these confused the script parser, which started parsing junk.
Fixes bugs #3577754 and #3426946.
Diffstat (limited to 'engines')
-rw-r--r-- | engines/agi/opcodes.cpp | 12 |
1 files changed, 12 insertions, 0 deletions
diff --git a/engines/agi/opcodes.cpp b/engines/agi/opcodes.cpp index 7a427bd94f..807ab2dc2c 100644 --- a/engines/agi/opcodes.cpp +++ b/engines/agi/opcodes.cpp @@ -376,6 +376,18 @@ void AgiEngine::setupOpcodes() { logicNamesTest = insV1Test; logicNamesCmd = insV1; } + + // Alter opcode parameters for specific games + // TODO: This could be either turned into a game feature, or a version + // specific check, instead of a game version check + + // The Apple IIGS versions of MH1 and Goldrush both have a parameter for + // show.mouse and hide.mouse. Fixes bugs #3577754 and #3426946. + if ((getGameID() == GID_MH1 || getGameID() == GID_GOLDRUSH) && + getPlatform() == Common::kPlatformApple2GS) { + logicNamesCmd[176].args = "n"; // hide.mouse + logicNamesCmd[178].args = "n"; // show.mouse + } } } |