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author | James Brown | 2002-05-06 19:57:12 +0000 |
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committer | James Brown | 2002-05-06 19:57:12 +0000 |
commit | 16842878bafacdf84d0ba9d058ed1898a77fbd95 (patch) | |
tree | 58cc3e3a0fa7076cc0ed0149c7d5ce22bc542b1a /gameDetector.cpp | |
parent | d08adbb4210e93362f118009365e1c532fac08ac (diff) | |
download | scummvm-rg350-16842878bafacdf84d0ba9d058ed1898a77fbd95.tar.gz scummvm-rg350-16842878bafacdf84d0ba9d058ed1898a77fbd95.tar.bz2 scummvm-rg350-16842878bafacdf84d0ba9d058ed1898a77fbd95.zip |
Remove timidity driver from gameDetector.. as it's not really there anymore :)
svn-id: r4222
Diffstat (limited to 'gameDetector.cpp')
-rw-r--r-- | gameDetector.cpp | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/gameDetector.cpp b/gameDetector.cpp index 59cd556efd..6b1bce0fd4 100644 --- a/gameDetector.cpp +++ b/gameDetector.cpp @@ -310,7 +310,6 @@ bool GameDetector::parseMusicDriver(const char *s) { {"auto",MD_AUTO}, {"null",MD_NULL}, {"windows",MD_WINDOWS}, - {"timidity",MD_TIMIDITY}, {"seq",MD_SEQ}, {"qt",MD_QTMUSIC}, {"core",MD_COREAUDIO}, |