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authorMax Horn2002-05-05 20:04:26 +0000
committerMax Horn2002-05-05 20:04:26 +0000
commit2f2d4527efc63dffef87b2dd7826fde53a60897a (patch)
tree37fa0c90810a8db394ea2188379588e2cbf54141 /gameDetector.cpp
parent816fe7116872ca65603aaf49340e55c89410507b (diff)
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cleaning up the mess drigo left... <sigh>
svn-id: r4215
Diffstat (limited to 'gameDetector.cpp')
-rw-r--r--gameDetector.cpp10
1 files changed, 5 insertions, 5 deletions
diff --git a/gameDetector.cpp b/gameDetector.cpp
index ddafb69f2e..cfb60d5410 100644
--- a/gameDetector.cpp
+++ b/gameDetector.cpp
@@ -23,13 +23,8 @@
#include "stdafx.h"
#include "scumm.h"
-#ifndef macintosh
#include "sound/mididrv.h"
#include "sound/imuse.h"
-#else
-#include "mididrv.h"
-#include "imuse.h"
-#endif
#include "gameDetector.h"
@@ -473,6 +468,8 @@ int GameDetector::detectMain(int argc, char **argv)
_gfx_driver = GD_MORPHOS;
#elif defined(_WIN32_WCE)
_gfx_driver = GD_WINCE;
+#elif defined(MACOS_CARBON)
+ _gfx_driver = GD_MAC;
#else
/* SDL is the default driver for now */
_gfx_driver = GD_SDL;
@@ -542,6 +539,9 @@ OSystem *GameDetector::createSystem() {
#elif defined(__MORPHOS__)
case GD_MORPHOS:
return OSystem_MorphOS_create(_gameId, _gfx_mode, _fullScreen);
+#elif defined(MACOS_CARBON)
+ case GD_MAC:
+ return OSystem_MAC_create(_gfx_mode, _fullScreen);
#elif defined(USE_NULL_DRIVER)
case GD_NULL:
return OSystem_NULL_create();