aboutsummaryrefslogtreecommitdiff
path: root/gameDetector.cpp
diff options
context:
space:
mode:
authorJames Brown2002-04-24 07:42:29 +0000
committerJames Brown2002-04-24 07:42:29 +0000
commit4cc43b367920db806521122f7d4f0e1f08d7c748 (patch)
tree2b931a6e20e1ab3bbd14c7dbd54d333e8acc8f2a /gameDetector.cpp
parentc8cfb1e25ad8e473300e74c0971f8bbfef3af185 (diff)
downloadscummvm-rg350-4cc43b367920db806521122f7d4f0e1f08d7c748.tar.gz
scummvm-rg350-4cc43b367920db806521122f7d4f0e1f08d7c748.tar.bz2
scummvm-rg350-4cc43b367920db806521122f7d4f0e1f08d7c748.zip
Add new Scale mode. Thanks Gregory Montoir.
svn-id: r4069
Diffstat (limited to 'gameDetector.cpp')
-rw-r--r--gameDetector.cpp3
1 files changed, 2 insertions, 1 deletions
diff --git a/gameDetector.cpp b/gameDetector.cpp
index da4a530e65..74b8c1afe0 100644
--- a/gameDetector.cpp
+++ b/gameDetector.cpp
@@ -46,7 +46,7 @@ static const char USAGE_STRING[] =
"\te<mode> - set music engine. see readme.txt for details\n"
"\tr - emulate roland mt32 instruments\n"
"\tf - fullscreen mode\n"
- "\tg<mode> - graphics mode. normal,2x,3x,2xsai,super2xsai,supereagle\n"
+ "\tg<mode> - graphics mode. normal,2x,3x,2xsai,super2xsai,supereagle.advmame2x\n"
"\ta - specify game is amiga version\n"
;
@@ -179,6 +179,7 @@ int GameDetector::parseGraphicsMode(const char *s) {
{"2xsai",GFX_2XSAI},
{"super2xsai",GFX_SUPER2XSAI},
{"supereagle",GFX_SUPEREAGLE},
+ {"advmame2x",GFX_ADVMAME2X}
};
const GraphicsModes *gm = gfx_modes;