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author | James Brown | 2002-04-24 07:42:29 +0000 |
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committer | James Brown | 2002-04-24 07:42:29 +0000 |
commit | 4cc43b367920db806521122f7d4f0e1f08d7c748 (patch) | |
tree | 2b931a6e20e1ab3bbd14c7dbd54d333e8acc8f2a /gameDetector.cpp | |
parent | c8cfb1e25ad8e473300e74c0971f8bbfef3af185 (diff) | |
download | scummvm-rg350-4cc43b367920db806521122f7d4f0e1f08d7c748.tar.gz scummvm-rg350-4cc43b367920db806521122f7d4f0e1f08d7c748.tar.bz2 scummvm-rg350-4cc43b367920db806521122f7d4f0e1f08d7c748.zip |
Add new Scale mode. Thanks Gregory Montoir.
svn-id: r4069
Diffstat (limited to 'gameDetector.cpp')
-rw-r--r-- | gameDetector.cpp | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/gameDetector.cpp b/gameDetector.cpp index da4a530e65..74b8c1afe0 100644 --- a/gameDetector.cpp +++ b/gameDetector.cpp @@ -46,7 +46,7 @@ static const char USAGE_STRING[] = "\te<mode> - set music engine. see readme.txt for details\n" "\tr - emulate roland mt32 instruments\n" "\tf - fullscreen mode\n" - "\tg<mode> - graphics mode. normal,2x,3x,2xsai,super2xsai,supereagle\n" + "\tg<mode> - graphics mode. normal,2x,3x,2xsai,super2xsai,supereagle.advmame2x\n" "\ta - specify game is amiga version\n" ; @@ -179,6 +179,7 @@ int GameDetector::parseGraphicsMode(const char *s) { {"2xsai",GFX_2XSAI}, {"super2xsai",GFX_SUPER2XSAI}, {"supereagle",GFX_SUPEREAGLE}, + {"advmame2x",GFX_ADVMAME2X} }; const GraphicsModes *gm = gfx_modes; |