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| author | Nicolas Noble | 2002-05-16 06:46:50 +0000 |
|---|---|---|
| committer | Nicolas Noble | 2002-05-16 06:46:50 +0000 |
| commit | 5edf1e6d7f9ca5ce8fa4e6ded69adff61c60ab50 (patch) | |
| tree | cb82f69a3dfa64011f81e85333b5a303261d3c00 /gameDetector.cpp | |
| parent | 4f24f91f8c47d2f91233cc41057c808aa3f0df9f (diff) | |
| download | scummvm-rg350-5edf1e6d7f9ca5ce8fa4e6ded69adff61c60ab50.tar.gz scummvm-rg350-5edf1e6d7f9ca5ce8fa4e6ded69adff61c60ab50.tar.bz2 scummvm-rg350-5edf1e6d7f9ca5ce8fa4e6ded69adff61c60ab50.zip | |
Added an ALSA sequencer support. Updated readme.txt to explain it, and
Makefile to allow the user to enable it. I also reorganised the Makefile
a bit, since there is now one more optionnal library. BBrox, I also
merged your Makefile.x11 in it, just take a look at it!
svn-id: r4341
Diffstat (limited to 'gameDetector.cpp')
| -rw-r--r-- | gameDetector.cpp | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/gameDetector.cpp b/gameDetector.cpp index 06ed0757f8..f378b511be 100644 --- a/gameDetector.cpp +++ b/gameDetector.cpp @@ -320,6 +320,7 @@ bool GameDetector::parseMusicDriver(const char *s) { {"core",MD_COREAUDIO}, {"amidi",MD_AMIDI}, {"midiemu",MD_MIDIEMU}, + {"alsa", MD_ALSA}, {"adlib",-1}, }; @@ -608,6 +609,9 @@ MidiDriver *GameDetector::createMidi() { #if defined(__APPLE__) case MD_COREAUDIO: return MidiDriver_CORE_create(); #endif +#if defined(UNIX) && defined(USE_ALSA) + case MD_ALSA: return MidiDriver_ALSA_create(); +#endif } error("Invalid midi driver selected"); |
