aboutsummaryrefslogtreecommitdiff
path: root/gameDetector.cpp
diff options
context:
space:
mode:
authorNicolas Bacca2002-05-01 22:20:59 +0000
committerNicolas Bacca2002-05-01 22:20:59 +0000
commitc9915a95198d3c1d36a0eb0360352475fac4ebc9 (patch)
tree692f66be468c7295daa300c7f00da3170cd1c4dd /gameDetector.cpp
parent1eafbe4d726a860a7f3a952a3b9993eb5e40e563 (diff)
downloadscummvm-rg350-c9915a95198d3c1d36a0eb0360352475fac4ebc9.tar.gz
scummvm-rg350-c9915a95198d3c1d36a0eb0360352475fac4ebc9.tar.bz2
scummvm-rg350-c9915a95198d3c1d36a0eb0360352475fac4ebc9.zip
Set GFX_NORMAL on WinCE, oops
svn-id: r4164
Diffstat (limited to 'gameDetector.cpp')
-rw-r--r--gameDetector.cpp5
1 files changed, 4 insertions, 1 deletions
diff --git a/gameDetector.cpp b/gameDetector.cpp
index b191caf138..66f4e564d2 100644
--- a/gameDetector.cpp
+++ b/gameDetector.cpp
@@ -450,8 +450,11 @@ int GameDetector::detectMain(int argc, char **argv)
_noSubtitles = 0; // use by default - should this depend on soundtrack?
- //_gfx_mode = GFX_DOUBLESIZE;
+#ifndef _WIN32_WCE
+ _gfx_mode = GFX_DOUBLESIZE;
+#else
_gfx_mode = GFX_NORMAL;
+#endif
_sfx_volume = 100;
#if defined(USE_NULL_DRIVER)