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authorPaweł Kołodziejski2002-03-25 08:46:24 +0000
committerPaweł Kołodziejski2002-03-25 08:46:24 +0000
commitef7ed538874f86325d13bb542937e9dd1f4cc622 (patch)
tree99818d458937cacb201573f4adbc35b412999f13 /gameDetector.h
parent516ad6a28f465668e5b00ece5cb765554698b07d (diff)
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Visual C++ compilation fixes, and renaming gameDetector
svn-id: r3822
Diffstat (limited to 'gameDetector.h')
-rw-r--r--gameDetector.h26
1 files changed, 26 insertions, 0 deletions
diff --git a/gameDetector.h b/gameDetector.h
new file mode 100644
index 0000000000..613ae4c371
--- /dev/null
+++ b/gameDetector.h
@@ -0,0 +1,26 @@
+class GameDetecter {
+public:
+ int detectMain(int argc, char **argv);
+ void parseCommandLine(int argc, char **argv);
+ bool detectGame(void);
+ char *getGameName(void);
+
+ bool _fullScreen;
+ uint16 _debugMode;
+ uint16 _noSubtitles;
+ uint16 _bootParam;
+ unsigned int _scale;
+ char *_gameDataPath;
+ int _gameTempo;
+ void *_soundEngine;
+ int _midi_driver;
+ int _videoMode;
+ char *_exe_name;
+ byte _gameId;
+ const char *_gameText;
+ uint32 _features;
+ uint16 _soundCardType;
+
+ int _scummVersion;
+
+};