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author | Paweł Kołodziejski | 2002-03-25 08:46:24 +0000 |
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committer | Paweł Kołodziejski | 2002-03-25 08:46:24 +0000 |
commit | ef7ed538874f86325d13bb542937e9dd1f4cc622 (patch) | |
tree | 99818d458937cacb201573f4adbc35b412999f13 /gameDetector.h | |
parent | 516ad6a28f465668e5b00ece5cb765554698b07d (diff) | |
download | scummvm-rg350-ef7ed538874f86325d13bb542937e9dd1f4cc622.tar.gz scummvm-rg350-ef7ed538874f86325d13bb542937e9dd1f4cc622.tar.bz2 scummvm-rg350-ef7ed538874f86325d13bb542937e9dd1f4cc622.zip |
Visual C++ compilation fixes, and renaming gameDetector
svn-id: r3822
Diffstat (limited to 'gameDetector.h')
-rw-r--r-- | gameDetector.h | 26 |
1 files changed, 26 insertions, 0 deletions
diff --git a/gameDetector.h b/gameDetector.h new file mode 100644 index 0000000000..613ae4c371 --- /dev/null +++ b/gameDetector.h @@ -0,0 +1,26 @@ +class GameDetecter { +public: + int detectMain(int argc, char **argv); + void parseCommandLine(int argc, char **argv); + bool detectGame(void); + char *getGameName(void); + + bool _fullScreen; + uint16 _debugMode; + uint16 _noSubtitles; + uint16 _bootParam; + unsigned int _scale; + char *_gameDataPath; + int _gameTempo; + void *_soundEngine; + int _midi_driver; + int _videoMode; + char *_exe_name; + byte _gameId; + const char *_gameText; + uint32 _features; + uint16 _soundCardType; + + int _scummVersion; + +}; |