diff options
author | Ludvig Strigeus | 2001-11-06 20:00:47 +0000 |
---|---|---|
committer | Ludvig Strigeus | 2001-11-06 20:00:47 +0000 |
commit | 097f76ae00bd80cb6886673d45749aad95733771 (patch) | |
tree | 957f2e1a341916d5a9e85d152cabc10af2cf906c /gfx.cpp | |
parent | 63c86a496ae2923022cc05d2f999aba9e3fd1a3d (diff) | |
download | scummvm-rg350-097f76ae00bd80cb6886673d45749aad95733771.tar.gz scummvm-rg350-097f76ae00bd80cb6886673d45749aad95733771.tar.bz2 scummvm-rg350-097f76ae00bd80cb6886673d45749aad95733771.zip |
full screen flag,
better mouse cursors,
removed change log from individual files
svn-id: r3462
Diffstat (limited to 'gfx.cpp')
-rw-r--r-- | gfx.cpp | 204 |
1 files changed, 124 insertions, 80 deletions
@@ -15,46 +15,7 @@ * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * - * Change Log: - * $Log$ - * Revision 1.11 2001/11/05 19:21:49 strigeus - * bug fixes, - * speech in dott - * - * Revision 1.10 2001/10/29 23:07:24 strigeus - * better MI1 compatibility - * - * Revision 1.9 2001/10/26 17:34:50 strigeus - * bug fixes, code cleanup - * - * Revision 1.8 2001/10/23 19:51:50 strigeus - * recompile not needed when switching games - * debugger skeleton implemented - * - * Revision 1.7 2001/10/17 10:07:39 strigeus - * fixed verbs not saved in non dott games, - * implemented a screen effect - * - * Revision 1.6 2001/10/17 07:12:37 strigeus - * fixed nasty signed/unsigned bug - * - * Revision 1.5 2001/10/16 20:31:27 strigeus - * misc fixes - * - * Revision 1.4 2001/10/16 10:01:47 strigeus - * preliminary DOTT support - * - * Revision 1.3 2001/10/10 12:52:21 strigeus - * fixed bug in GDI_UnkDecode7() - * - * Revision 1.2 2001/10/10 10:02:33 strigeus - * alternative mouse cursor - * basic save&load - * - * Revision 1.1.1.1 2001/10/09 14:30:14 strigeus - * - * initial revision - * + * $Header$ * */ @@ -1721,6 +1682,23 @@ void Scumm::setPalColor(int index, int r, int g, int b) { void Scumm::drawMouse() { /* TODO: handle shake here */ + if (_cursorAnimate) { + if (!(_cursorAnimateIndex&0x3)) + decompressDefaultCursor((_cursorAnimateIndex>>2)&3); + _cursorAnimateIndex++; + + } + + ::drawMouse(this, + mouse.x - _cursorHotspotX, + mouse.y - _cursorHotspotY, + _cursorWidth, + _cursorHeight, + _grabbedCursor, + gdi._unk4>0 + ); + +/* ::drawMouse(this, mouse.x - gdi._hotspot_x, mouse.y - gdi._hotspot_y, @@ -1728,6 +1706,7 @@ void Scumm::drawMouse() { gdi._mouseMask + ((gdi._drawMouseX&7)<<6), gdi._unk4>0 ); + */ } void Scumm::setCursorHotspot(int cursor, int x, int y) { @@ -1736,33 +1715,9 @@ void Scumm::setCursorHotspot(int cursor, int x, int y) { cur->hotspot_y = y; } -void Scumm::setCursorImg(int room, int img) { - byte *ptr; - int index; - CodeHeader *cdhd; - ImageHeader *imhd; - int w,h; - byte *roomptr; - RoomHeader *rmhd; - - if (getObjectIndex(img)!=-1) { - cdhd = (CodeHeader*)getObjectAddress(img); - ptr = (byte*)cdhd + READ_BE_UINT32(&cdhd->size); - cdhd = (CodeHeader*)findResource(MKID('CDHD'), (byte*)cdhd, 0); - w = READ_LE_UINT16(&cdhd->v6.w)>>3; - h = READ_LE_UINT16(&cdhd->v6.h)>>3; - imhd = (ImageHeader*)findResource(MKID('IMHD'), ptr, 0); - } else { -// error("setCursorImg: -1 not impl"); - } - - - -// offs = ((uint32*)ptr)[img+1]; -// if (!offs) -// return; - - warning("stub setCursorImg(%d,%d)", room, img); +void Scumm::setCursorHotspot2(int x,int y) { + _cursorHotspotX = x; + _cursorHotspotY = y; } byte Scumm::isMaskActiveAt(int l, int t, int r, int b, byte *mem) { @@ -1876,30 +1831,119 @@ void Scumm::darkenPalette(int a, int b, int c, int d, int e) { } } -void Scumm::unkMiscOp4(int a, int b, int c, int d) { - VirtScreen *vs = findVirtScreen(b); +void Scumm::grabCursor(int x, int y, int w, int h) { + VirtScreen *vs = findVirtScreen(y); if (vs==NULL) { - warning("unkMiscOp4: invalid virtscreen %d", b); + warning("grabCursor: invalid Y %d", y); return; } grabCursor( - getResourceAddress(rtBuffer, vs->number+1) + (b-vs->topline)*320 + a, - c,d); + getResourceAddress(rtBuffer, vs->number+1) + (y-vs->topline)*320 + x, + w,h); -// _cursor_width = c; -// _cursor_height = d; +} + +void Scumm::decompressBomp(byte *dst, byte *src, int w, int h) { + int len,num; + byte code,color; + + src += 8; + + do { + len = w; + src += 2; + while (len) { + code = *src++; + num = (code>>1)+1; + if (num>len) num=len; + len -= num; + if (code&1) { + color = *src++; + do *dst++ = color; while (--num); + } else { + do *dst++ = *src++; while (--num); + } + } + } while (--h); } void Scumm::grabCursor(byte *ptr, int width, int height) { -#if 0 - int size; - byte *ptr; + uint size; + byte *dst; size = width * height; - if (size > 10240) + if (size > sizeof(_grabbedCursor)) error("grabCursor: grabbed cursor too big"); - ptr = createResource( -#endif + + _cursorWidth = width; + _cursorHeight = height; + _cursorAnimate = false; + + dst = _grabbedCursor; + for(;height;height--) { + memcpy(dst, ptr, width); + dst += width; + ptr += 320; + } + +} + +void Scumm::useIm01Cursor(byte *im, int w, int h) { + VirtScreen *vs = &virtscr[0]; + + w<<=3; + h<<=3; + + drawBox(0,0,w-1,h-1,0xFF); + + vs->alloctwobuffers = false; + gdi._disable_zbuffer = true; + gdi.drawBitmap(im, vs, _screenStartStrip, 0, h, 0, w>>3, 0); + vs->alloctwobuffers = true; + gdi._disable_zbuffer = false; + + grabCursor(getResourceAddress(rtBuffer, 1) + vs->xstart, w, h); + + blit(getResourceAddress(rtBuffer, 1) + vs->xstart, getResourceAddress(rtBuffer, 5) + vs->xstart, w, h); +} + +void Scumm::useBompCursor(byte *im, int width, int height) { + uint size; + + width<<=3; + height<<=3; + + size = width * height; + if (size > sizeof(_grabbedCursor)) + error("useBompCursor: cursor too big"); + + _cursorWidth = width; + _cursorHeight = height; + _cursorAnimate = false; + + decompressBomp(_grabbedCursor, im+10, width, height); +} + +static const byte default_cursor_colors[4] = { + 15,15,7,8 +}; + +void Scumm::decompressDefaultCursor(int index) { + int i; + byte color; + + memset(_grabbedCursor, 0xFF, sizeof(_grabbedCursor)); + _cursorWidth = 16; + _cursorHeight = 16; + _cursorHotspotX = 8; + _cursorHotspotY = 7; + + color = default_cursor_colors[index]; + + for(i=0; i<16; i++) { + _grabbedCursor[16*8+i] = color; + _grabbedCursor[16*i+8] = color; + } } |