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authorVincent Hamm2002-03-21 00:40:18 +0000
committerVincent Hamm2002-03-21 00:40:18 +0000
commit3858266b66e67723437c953a0619fd26af40e3a3 (patch)
tree9d6b5d5fc4a172897a7dec0886b280a578e03239 /gfx.cpp
parentd2d2ae7e7df7aee8fb08f2381a995d6250168869 (diff)
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Completly change the way the Scumm object is handled. Now the main execution loop is done INSIDE the Scumm object. Low level system access (like delays, cd tracks,...) are called using the _system object. Changed the insane main loop to use _system calls
svn-id: r3795
Diffstat (limited to 'gfx.cpp')
-rw-r--r--gfx.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/gfx.cpp b/gfx.cpp
index 7a18cf6902..f94ca047d2 100644
--- a/gfx.cpp
+++ b/gfx.cpp
@@ -87,7 +87,7 @@ void Scumm::initVirtScreen(int slot, int top, int height, bool twobufs, bool fou
size += 320*4;
// createResource(rtBuffer, slot+1, size);
- vs->screenPtr = _videoBuffer+320*top;
+ vs->screenPtr = _videoBuffer+328*top;
if (twobufs) {
createResource(rtBuffer, slot+5, size);