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author | Vincent Hamm | 2002-04-22 22:18:24 +0000 |
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committer | Vincent Hamm | 2002-04-22 22:18:24 +0000 |
commit | 7ca32ea5ebc2e6cf3ddddd59af7b0129e94f23b5 (patch) | |
tree | 65474700571f7c56f5429cda574ce8b85af1deae /gfx.cpp | |
parent | 9bd56e63acd73a19a7ce52c657d772266203d5f6 (diff) | |
download | scummvm-rg350-7ca32ea5ebc2e6cf3ddddd59af7b0129e94f23b5.tar.gz scummvm-rg350-7ca32ea5ebc2e6cf3ddddd59af7b0129e94f23b5.tar.bz2 scummvm-rg350-7ca32ea5ebc2e6cf3ddddd59af7b0129e94f23b5.zip |
Made great progress with the akos codec 5. Placement is now correct but still experiencing bugs with background reset. Also fixed missing dialogues in dig when the talking actor isn't in the room (fix not 100% correct yet).
svn-id: r4057
Diffstat (limited to 'gfx.cpp')
-rw-r--r-- | gfx.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
@@ -2544,8 +2544,8 @@ int Scumm::remapPaletteColor(int r, int g, int b, uint threshold) return bestitem; } -// param3=clipping ? -// param2=scalling or not ? +// param3= clipping +// param2= mirror // param1= never used ? void Scumm::drawBomp(BompDrawData *bd, int param1, byte* dataPtr, int param2, int param3) { |