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authorMax Horn2002-07-07 20:32:26 +0000
committerMax Horn2002-07-07 20:32:26 +0000
commit99bd8afcd479058aa679a0e1b8e766af80e44db6 (patch)
treec8c3102427bd569d5538d4c8b7e2cc2ab72b1daf /gfx.cpp
parentad4809459d079b0e8ce8855b0f8965c6afed7542 (diff)
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indent run
svn-id: r4481
Diffstat (limited to 'gfx.cpp')
-rw-r--r--gfx.cpp192
1 files changed, 89 insertions, 103 deletions
diff --git a/gfx.cpp b/gfx.cpp
index dae9d96c70..e07d0dc68f 100644
--- a/gfx.cpp
+++ b/gfx.cpp
@@ -29,14 +29,14 @@ void Scumm::getGraphicsPerformance()
int i;
for (i = 10; i != 0; i--) {
- initScreens(0, 0, _realWidth, _realHeight); //ender
+ initScreens(0, 0, _realWidth, _realHeight); //ender
}
if (!(_features & GF_SMALL_HEADER)) /* FIXME TEST: Enders Zak fix */
_vars[VAR_PERFORMANCE_1] = 0; //_scummTimer;
for (i = 10; i != 0; i--) {
- setDirtyRange(0, 0, _realHeight); //ender
+ setDirtyRange(0, 0, _realHeight); //ender
drawDirtyScreenParts();
}
@@ -54,7 +54,7 @@ void Scumm::initScreens(int a, int b, int w, int h)
int i;
for (i = 0; i < 3; i++) {
- nukeResource(rtBuffer, i+1);
+ nukeResource(rtBuffer, i + 1);
nukeResource(rtBuffer, i + 5);
}
@@ -63,7 +63,7 @@ void Scumm::initScreens(int a, int b, int w, int h)
}
initVirtScreen(0, 0, b, _realWidth, h - b, true, true);
initVirtScreen(1, 0, 0, _realWidth, b, false, false);
- initVirtScreen(2, 0, h, _realWidth, _realHeight - h, false, false); //ender
+ initVirtScreen(2, 0, h, _realWidth, _realHeight - h, false, false); //ender
_screenB = b;
_screenH = h;
@@ -96,8 +96,8 @@ void Scumm::initVirtScreen(int slot, int number, int top, int width, int height,
if (vs->scrollable)
size += 320 * 4;
- createResource(rtBuffer, slot+1, size);
- vs->screenPtr = getResourceAddress(rtBuffer, slot+1);
+ createResource(rtBuffer, slot + 1, size);
+ vs->screenPtr = getResourceAddress(rtBuffer, slot + 1);
ptr = vs->screenPtr;
for (i = 0; i < size; i++) // reset background ?
@@ -133,21 +133,20 @@ void Scumm::drawDirtyScreenParts()
{
int i;
VirtScreen *vs;
- byte * src;
+ byte *src;
updateDirtyScreen(2);
if (_features & GF_OLD256)
updateDirtyScreen(1);
- if ((camera._last.x == camera._cur.x &&
- camera._last.y == camera._cur.y && (_features & GF_AFTER_V7))
+ if ((camera._last.x == camera._cur.x && camera._last.y == camera._cur.y && (_features & GF_AFTER_V7))
|| (camera._last.x == camera._cur.x)) {
updateDirtyScreen(0);
} else {
vs = &virtscr[0];
src = vs->screenPtr + _screenStartStrip * 8 + camera._cur.y - 100;
- _system->copy_rect(src , 320, 0, vs->topline, 320, vs->height);
+ _system->copy_rect(src, 320, 0, vs->topline, 320, vs->height);
for (i = 0; i < 40; i++) {
vs->tdirty[i] = (byte)vs->height;
@@ -156,7 +155,7 @@ void Scumm::drawDirtyScreenParts()
}
/* Handle shaking */
- if (_shakeEnabled && !_gui->isActive()) {
+ if (_shakeEnabled && !_gui->isActive()) {
_shakeFrame = (_shakeFrame + 1) & (NUM_SHAKE_POSITIONS - 1);
_system->set_shake_pos(shake_positions[_shakeFrame]);
}
@@ -167,7 +166,7 @@ void Scumm::updateDirtyScreen(int slot)
gdi.updateDirtyScreen(&virtscr[slot]);
}
-void Gdi::updateDirtyScreen(VirtScreen * vs)
+void Gdi::updateDirtyScreen(VirtScreen *vs)
{
int i;
int start, w, top, bottom;
@@ -187,17 +186,15 @@ void Gdi::updateDirtyScreen(VirtScreen * vs)
if (_vm->_features & GF_AFTER_V7 && (_vm->camera._cur.y != _vm->camera._last.y))
drawStripToScreen(vs, start, w, 0, vs->height);
- else
- if (bottom) {
+ else if (bottom) {
top = vs->tdirty[i];
vs->tdirty[i] = (byte)vs->height;
vs->bdirty[i] = 0;
- if (i != 39 && vs->bdirty[i + 1] == (byte)bottom
- && vs->tdirty[i + 1] == (byte)top) {
+ if (i != 39 && vs->bdirty[i + 1] == (byte)bottom && vs->tdirty[i + 1] == (byte)top) {
w += 8;
continue;
}
- if(_vm->_features & GF_AFTER_V7)
+ if (_vm->_features & GF_AFTER_V7)
drawStripToScreen(vs, start, w, 0, vs->height);
else
drawStripToScreen(vs, start, w, top, bottom);
@@ -207,7 +204,7 @@ void Gdi::updateDirtyScreen(VirtScreen * vs)
}
}
-void Gdi::drawStripToScreen(VirtScreen * vs, int x, int w, int t, int b)
+void Gdi::drawStripToScreen(VirtScreen *vs, int x, int w, int t, int b)
{
byte *ptr;
int scrollY;
@@ -223,15 +220,15 @@ void Gdi::drawStripToScreen(VirtScreen * vs, int x, int w, int t, int b)
b = vs->height;
height = b - t;
- if(height > 200)
+ if (height > 200)
height = 200;
scrollY = _vm->camera._cur.y - 100;
- if(scrollY == -100)
+ if (scrollY == -100)
scrollY = 0;
ptr = vs->screenPtr + (t * 40 + x) * 8 + _readOffs + scrollY * 320;
- _vm->_system->copy_rect(ptr, 320, x * 8, vs->topline + t , w, height);
+ _vm->_system->copy_rect(ptr, 320, x * 8, vs->topline + t, w, height);
}
void blit(byte *dst, byte *src, int w, int h)
@@ -302,7 +299,7 @@ void Scumm::setCameraAt(int pos_x, int pos_y)
}
}
-void Scumm::setCameraFollows(Actor * a)
+void Scumm::setCameraFollows(Actor *a)
{
if (_features & GF_AFTER_V7) {
CameraData *cd = &camera;
@@ -318,8 +315,7 @@ void Scumm::setCameraFollows(Actor * a)
ax = abs(a->x - cd->_cur.x);
ay = abs(a->y - cd->_cur.y);
- if (ax > _vars[VAR_CAMERA_THRESHOLD_X] ||
- ay > _vars[VAR_CAMERA_THRESHOLD_Y] || ax > 160 || ay > 100) {
+ if (ax > _vars[VAR_CAMERA_THRESHOLD_X] || ay > _vars[VAR_CAMERA_THRESHOLD_Y] || ax > 160 || ay > 100) {
setCameraAt(a->x, a->y);
}
@@ -341,8 +337,7 @@ void Scumm::setCameraFollows(Actor * a)
t = (a->x >> 3);
- if (t - _screenStartStrip < cd->_leftTrigger ||
- t - _screenStartStrip > cd->_rightTrigger)
+ if (t - _screenStartStrip < cd->_leftTrigger || t - _screenStartStrip > cd->_rightTrigger)
setCameraAt(a->x, 0);
for (i = 1, a = getFirstActor(); ++a, i < NUM_ACTORS; i++) {
@@ -373,7 +368,7 @@ void Scumm::initBGBuffers(int height)
assert(gdi._numZBuffer >= 1 && gdi._numZBuffer <= 5);
if (_features & GF_AFTER_V7)
- itemsize = (virtscr[0].height +4) * 40;
+ itemsize = (virtscr[0].height + 4) * 40;
else
itemsize = (_scrHeight + 4) * 40;
@@ -662,7 +657,7 @@ const uint32 zplane_tags[] = {
MKID('ZP04')
};
-void Gdi::drawBitmap(byte *ptr, VirtScreen * vs, int x, int y, int h,
+void Gdi::drawBitmap(byte *ptr, VirtScreen *vs, int x, int y, int h,
int stripnr, int numstrip, byte flag)
{
byte *smap_ptr, *where_draw_ptr;
@@ -687,11 +682,9 @@ void Gdi::drawBitmap(byte *ptr, VirtScreen * vs, int x, int y, int h,
if (_vm->_features & GF_SMALL_HEADER) {
/* this is really ugly, FIXME */
- if (ptr[-2] == 'B' && ptr[-1] == 'M' &&
- READ_LE_UINT32(ptr - 6) > (READ_LE_UINT32(ptr) + 10)) {
+ if (ptr[-2] == 'B' && ptr[-1] == 'M' && READ_LE_UINT32(ptr - 6) > (READ_LE_UINT32(ptr) + 10)) {
zplane_list[1] = smap_ptr + READ_LE_UINT32(ptr);
- } else if (ptr[-4] == 'O' && ptr[-3] == 'I' &&
- READ_LE_UINT32(ptr - 8) > READ_LE_UINT32(ptr) + 12) {
+ } else if (ptr[-4] == 'O' && ptr[-3] == 'I' && READ_LE_UINT32(ptr - 8) > READ_LE_UINT32(ptr) + 12) {
zplane_list[1] = smap_ptr + READ_LE_UINT32(ptr);
} else {
zplane_list[1] = 0;
@@ -706,8 +699,7 @@ void Gdi::drawBitmap(byte *ptr, VirtScreen * vs, int x, int y, int h,
bottom = y + h;
if (bottom > vs->height) {
- warning("Gdi::drawBitmap, strip drawn to %d below window bottom %d", bottom,
- vs->height);
+ warning("Gdi::drawBitmap, strip drawn to %d below window bottom %d", bottom, vs->height);
}
twobufs = vs->alloctwobuffers;
@@ -737,8 +729,7 @@ void Gdi::drawBitmap(byte *ptr, VirtScreen * vs, int x, int y, int h,
vs->bdirty[sx] = bottom;
_backbuff_ptr = vs->screenPtr + (y * 40 + x) * 8;
- _bgbak_ptr =
- _vm->getResourceAddress(rtBuffer, vs->number + 5) + (y * 40 + x) * 8;
+ _bgbak_ptr = _vm->getResourceAddress(rtBuffer, vs->number + 5) + (y * 40 + x) * 8;
if (!twobufs) {
_bgbak_ptr = _backbuff_ptr;
}
@@ -772,13 +763,13 @@ void Gdi::drawBitmap(byte *ptr, VirtScreen * vs, int x, int y, int h,
else
decompressMaskImg();
}
-
+
for (i = 1; i < numzbuf; i++) {
uint16 offs;
if (!zplane_list[i])
- continue;
-
+ continue;
+
if (_vm->_features & GF_SMALL_HEADER)
if (_vm->_features & GF_OLD256)
offs = READ_LE_UINT16(zplane_list[i] + stripnr * 2 + 4);
@@ -797,8 +788,7 @@ void Gdi::drawBitmap(byte *ptr, VirtScreen * vs, int x, int y, int h,
else
decompressMaskImg();
} else {
- if (_useOrDecompress && flag & dbAllowMaskOr)
- ; /* nothing */
+ if (_useOrDecompress && flag & dbAllowMaskOr); /* nothing */
else
for (int h = 0; h < _numLinesToProcess; h++)
_mask_ptr_dest[h * 40] = 0;
@@ -827,7 +817,7 @@ void Gdi::decompressBitmap()
_palette_mod = 16;
else
_palette_mod = 0;
-
+
switch (code) {
case 1:
unkDecode7();
@@ -1095,8 +1085,7 @@ void Scumm::redrawBGStrip(int start, int num)
{
int s = _screenStartStrip + start;
- assert(s >= 0
- && (size_t) s < sizeof(gfxUsageBits) / sizeof(gfxUsageBits[0]));
+ assert(s >= 0 && (size_t) s < sizeof(gfxUsageBits) / sizeof(gfxUsageBits[0]));
_curVirtScreen = &virtscr[0];
@@ -1129,7 +1118,7 @@ void Gdi::unkDecode1()
do {
_currentX = 8;
do {
- FILL_BITS * dst++ = color + _palette_mod;;
+ FILL_BITS *dst++ = color + _palette_mod;;
againPos:;
@@ -1181,7 +1170,7 @@ void Gdi::unkDecode2()
_currentX = 8;
do {
FILL_BITS if (color != _transparency)
- *dst = color + _palette_mod;
+ *dst = color + _palette_mod;
dst++;
if (!READ_BIT) {
} else if (!READ_BIT) {
@@ -1216,7 +1205,7 @@ void Gdi::unkDecode3()
_currentX = 8;
do {
FILL_BITS if (color != _transparency)
- *dst = color + _palette_mod;
+ *dst = color + _palette_mod;
dst++;
againPos:;
@@ -1280,7 +1269,7 @@ void Gdi::unkDecode4()
_tempNumLines = _numLinesToProcess;
do {
FILL_BITS if (color != _transparency)
- *dst = color + _palette_mod;
+ *dst = color + _palette_mod;
dst += 320;
if (!READ_BIT) {
} else if (!READ_BIT) {
@@ -1314,7 +1303,7 @@ void Gdi::unkDecode5()
do {
_currentX = 8;
do {
- FILL_BITS * dst++ = color + _palette_mod;
+ FILL_BITS *dst++ = color + _palette_mod;
if (!READ_BIT) {
} else if (!READ_BIT) {
FILL_BITS color = bits & _decomp_mask;
@@ -1346,7 +1335,7 @@ void Gdi::unkDecode6()
do {
_tempNumLines = _numLinesToProcess;
do {
- FILL_BITS * dst = color + _palette_mod;
+ FILL_BITS *dst = color + _palette_mod;
dst += 320;
if (!READ_BIT) {
} else if (!READ_BIT) {
@@ -1522,7 +1511,7 @@ void Gdi::unkDecode11()
dst += 320;
for (i = 0; i < 3; i++) {
READ_256BIT if (!bits)
- break;
+ break;
}
switch (i) {
case 1:
@@ -1558,8 +1547,7 @@ void Scumm::restoreCharsetBg()
_bkColor = 0;
if (gdi._mask_left != -1) {
- restoreBG(gdi._mask_left, gdi._mask_top, gdi._mask_right,
- gdi._mask_bottom);
+ restoreBG(gdi._mask_left, gdi._mask_top, gdi._mask_right, gdi._mask_bottom);
charset._hasMask = false;
gdi._mask_left = -1;
charset._strLeft = -1;
@@ -1603,16 +1591,13 @@ void Scumm::restoreBG(int left, int top, int right, int bottom)
if (bottom >= height)
bottom = height;
- updateDirtyRect(vs->number, left, right, top - topline, bottom - topline,
- 0x40000000);
+ updateDirtyRect(vs->number, left, right, top - topline, bottom - topline, 0x40000000);
height = (top - topline) * 320 + vs->xstart + left;
backbuff = vs->screenPtr + height;
bgbak = getResourceAddress(rtBuffer, vs->number + 5) + height;
- mask =
- getResourceAddress(rtBuffer,
- 9) + top * 40 + (left >> 3) + _screenStartStrip;
+ mask = getResourceAddress(rtBuffer, 9) + top * 40 + (left >> 3) + _screenStartStrip;
if (vs->number == 0) {
mask += vs->topline * 216;
}
@@ -1621,8 +1606,7 @@ void Scumm::restoreBG(int left, int top, int right, int bottom)
width = right - left;
widthmod = (width >> 2) + 2;
- if (vs->alloctwobuffers
- && _currentRoom != 0 /*&& _vars[VAR_V5_DRAWFLAGS]&2 */ ) {
+ if (vs->alloctwobuffers && _currentRoom != 0 /*&& _vars[VAR_V5_DRAWFLAGS]&2 */ ) {
blit(backbuff, bgbak, width, height);
if (vs->number == 0 && charset._hasMask && height) {
do {
@@ -1640,8 +1624,7 @@ void Scumm::restoreBG(int left, int top, int right, int bottom)
}
}
-void Scumm::updateDirtyRect(int virt, int left, int right, int top,
- int bottom, uint32 dirtybits)
+void Scumm::updateDirtyRect(int virt, int left, int right, int top, int bottom, uint32 dirtybits)
{
VirtScreen *vs = &virtscr[virt];
int lp, rp;
@@ -1679,8 +1662,7 @@ void Scumm::updateDirtyRect(int virt, int left, int right, int top,
setVirtscreenDirty(vs, left, top, right, bottom);
}
-void Scumm::setVirtscreenDirty(VirtScreen * vs, int left, int top, int right,
- int bottom)
+void Scumm::setVirtscreenDirty(VirtScreen *vs, int left, int top, int right, int bottom)
{
int lp = left >> 3;
int rp = right >> 3;
@@ -1738,6 +1720,8 @@ void Scumm::unkScreenEffect4()
warning("stub unkScreenEffect4()");
}
+/* *INDENT-OFF* */
+
static const int8 screen_eff7_table1[4][16] = {
{ 1, 1, -1, 1, -1, 1, -1, -1,
1, -1, -1, -1, 1, 1, 1, -1},
@@ -1762,6 +1746,8 @@ static const byte transition_num_of_iterations[4] = {
13, 25, 25, 25
};
+/* *INDENT-ON* */
+
/* Transition effect. There are four different effects possible,
* indicated by the value of a:
* 0: Iris effect
@@ -1774,7 +1760,7 @@ static const byte transition_num_of_iterations[4] = {
*/
void Scumm::transitionEffect(int a)
{
- int delta[16]; // Offset applied during each iteration
+ int delta[16]; // Offset applied during each iteration
int tab_2[16];
int i, j;
int bottom;
@@ -1849,12 +1835,11 @@ void Scumm::setShake(int mode)
void Gdi::clearUpperMask()
{
- memset(_vm->getResourceAddress(rtBuffer, 9),
- 0, _imgBufOffs[1] - _imgBufOffs[0]
+ memset(_vm->getResourceAddress(rtBuffer, 9), 0, _imgBufOffs[1] - _imgBufOffs[0]
);
}
-void Scumm::clampCameraPos(ScummPoint * pt)
+void Scumm::clampCameraPos(ScummPoint *pt)
{
if (pt->x < _vars[VAR_CAMERA_MIN_X])
pt->x = _vars[VAR_CAMERA_MIN_X];
@@ -1956,9 +1941,9 @@ void Scumm::moveCamera()
_vars[VAR_CAMERA_DEST_Y] = cd->_dest.y;
- _vars[VAR_CAMERA_FOLLOWED_ACTOR] = cd ->_follows;
+ _vars[VAR_CAMERA_FOLLOWED_ACTOR] = cd->_follows;
- if(_vars[VAR_SCROLL_SCRIPT])
+ if (_vars[VAR_SCROLL_SCRIPT])
runScript(_vars[VAR_SCROLL_SCRIPT], 0, 0, 0);
}
} else {
@@ -2227,7 +2212,7 @@ void Gdi::resetBackground(int top, int bottom, int strip)
if (bottom > vs->bdirty[strip])
vs->bdirty[strip] = bottom;
- offs = (top * 40 + _vm->_screenStartStrip + strip );
+ offs = (top * 40 + _vm->_screenStartStrip + strip);
_mask_ptr = _vm->getResourceAddress(rtBuffer, 9) + offs;
_bgbak_ptr = _vm->getResourceAddress(rtBuffer, 5) + (offs << 3);
_backbuff_ptr = vs->screenPtr + (offs << 3);
@@ -2262,7 +2247,7 @@ void Scumm::setCursorHotspot2(int x, int y)
byte Scumm::isMaskActiveAt(int l, int t, int r, int b, byte *mem)
{
int w, h, i;
-
+
l >>= 3;
if (l < 0)
l = 0;
@@ -2280,7 +2265,7 @@ byte Scumm::isMaskActiveAt(int l, int t, int r, int b, byte *mem)
do {
for (i = 0; i <= w; i++)
- if (mem[i]) {
+ if (mem[i]) {
return true;
}
mem += 40;
@@ -2340,7 +2325,7 @@ void Scumm::darkenPalette(int startColor, int endColor, int redScale, int greenS
byte *cptr, *cur;
int num;
int color;
-
+
cptr = getPalettePtr() + startColor * 3;
cur = _currentPalette + startColor * 3;
num = endColor - startColor + 1;
@@ -2433,7 +2418,7 @@ void Scumm::grabCursor(byte *ptr, int width, int height)
dst += width;
ptr += 320;
}
-
+
updateCursor();
}
@@ -2454,16 +2439,17 @@ void Scumm::useIm01Cursor(byte *im, int w, int h)
grabCursor(vs->screenPtr + vs->xstart, w, h);
- blit(vs->screenPtr + vs->xstart,
- getResourceAddress(rtBuffer, 5) + vs->xstart, w, h);
+ blit(vs->screenPtr + vs->xstart, getResourceAddress(rtBuffer, 5) + vs->xstart, w, h);
}
-void Scumm::updateCursor() {
+void Scumm::updateCursor()
+{
_system->set_mouse_cursor(_grabbedCursor, _cursorWidth, _cursorHeight,
- _cursorHotspotX, _cursorHotspotY);
+ _cursorHotspotX, _cursorHotspotY);
}
-void Scumm::animateCursor() {
+void Scumm::animateCursor()
+{
if (_cursorAnimate) {
if (!(_cursorAnimateIndex & 0x3)) {
decompressDefaultCursor((_cursorAnimateIndex >> 2) & 3);
@@ -2511,7 +2497,7 @@ void Scumm::decompressDefaultCursor(int idx)
color = default_cursor_colors[idx];
for (i = 0; i < 16; i++) {
- if ((i<7) || (i>9)) {
+ if ((i < 7) || (i > 9)) {
_grabbedCursor[16 * 8 + i] = color;
_grabbedCursor[16 * i + 8] = color;
}
@@ -2561,8 +2547,7 @@ int Scumm::remapPaletteColor(int r, int g, int b, uint threshold)
}
}
- if (threshold != (uint) - 1
- && bestsum > threshold * threshold * (2 + 3 + 6)) {
+ if (threshold != (uint) - 1 && bestsum > threshold * threshold * (2 + 3 + 6)) {
pal = _currentPalette + (256 - 2) * 3;
for (i = 254; i > 48; i--, pal -= 3) {
if (pal[0] >= 252 && pal[1] >= 252 && pal[2] >= 252) {
@@ -2581,7 +2566,7 @@ int Scumm::remapPaletteColor(int r, int g, int b, uint threshold)
// param2= mirror
// param1= never used ?
-void Scumm::drawBomp(BompDrawData *bd, int param1, byte* dataPtr, int param2, int param3)
+void Scumm::drawBomp(BompDrawData *bd, int param1, byte *dataPtr, int param2, int param3)
{
byte *dest = bd->out + bd->y * bd->outwidth, *src;
int h = bd->srcheight;
@@ -2591,8 +2576,7 @@ void Scumm::drawBomp(BompDrawData *bd, int param1, byte* dataPtr, int param2, in
return;
inside = (bd->x >= 0) && (bd->y >= 0) &&
- (bd->x <= bd->outwidth - bd->srcwidth) &&
- (bd->y <= bd->outheight - bd->srcheight);
+ (bd->x <= bd->outwidth - bd->srcwidth) && (bd->y <= bd->outheight - bd->srcheight);
if (1 || bd->scale_x == 255 && bd->scale_y == 255) {
/* Routine used when no scaling is needed */
@@ -2673,14 +2657,15 @@ void Scumm::drawBomp(BompDrawData *bd, int param1, byte* dataPtr, int param2, in
/* scaling of bomp images not supported yet */
}
-CHECK_HEAP;
+ CHECK_HEAP;
}
/* Yazoo: This function create the specialPalette used for semi-transparency in SamnMax */
-void Scumm::createSpecialPalette(int16 a, int16 b, int16 c, int16 d, int16 e, int16 colorMin, int16 colorMax)
+void Scumm::createSpecialPalette(int16 a, int16 b, int16 c, int16 d, int16 e, int16 colorMin,
+ int16 colorMax)
{
byte *palPtr;
byte *curPtr;
@@ -2708,34 +2693,35 @@ void Scumm::createSpecialPalette(int16 a, int16 b, int16 c, int16 d, int16 e, in
palPtr = getPalettePtr();
- for(i=0;i<256;i++)
- _proc_special_palette[i]=i;
+ for (i = 0; i < 256; i++)
+ _proc_special_palette[i] = i;
- curPtr = palPtr + colorMin*3;
+ curPtr = palPtr + colorMin * 3;
- for(i=colorMin;i<colorMax;i++) {
- readComp1=*(curPtr++);
- readComp2=*(curPtr++);
- readComp3=*(curPtr++);
+ for (i = colorMin; i < colorMax; i++) {
+ readComp1 = *(curPtr++);
+ readComp2 = *(curPtr++);
+ readComp3 = *(curPtr++);
- colorComp1=((readComp1)*c)>>8;
- colorComp2=((readComp2)*d)>>8;
- colorComp3=((readComp3)*e)>>8;
+ colorComp1 = ((readComp1) * c) >> 8;
+ colorComp2 = ((readComp2) * d) >> 8;
+ colorComp3 = ((readComp3) * e) >> 8;
searchPtr = palPtr;
bestResult = 32000;
currentIndex = 0;
- for(j=a;j<b;j++) {
+ for (j = a; j < b; j++) {
searchComp1 = (*searchPtr++);
searchComp2 = (*searchPtr++);
searchComp3 = (*searchPtr++);
- currentResult = abs(searchComp1-colorComp1) + abs(searchComp2-colorComp2) + abs(searchComp3-colorComp3);
+ currentResult =
+ abs(searchComp1 - colorComp1) + abs(searchComp2 - colorComp2) + abs(searchComp3 - colorComp3);
- if(currentResult<bestResult) {
- _proc_special_palette[i]=currentIndex;
- bestResult=currentResult;
+ if (currentResult < bestResult) {
+ _proc_special_palette[i] = currentIndex;
+ bestResult = currentResult;
}
currentIndex++;
}