diff options
author | Max Horn | 2002-07-07 20:32:26 +0000 |
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committer | Max Horn | 2002-07-07 20:32:26 +0000 |
commit | 99bd8afcd479058aa679a0e1b8e766af80e44db6 (patch) | |
tree | c8c3102427bd569d5538d4c8b7e2cc2ab72b1daf /gfx.cpp | |
parent | ad4809459d079b0e8ce8855b0f8965c6afed7542 (diff) | |
download | scummvm-rg350-99bd8afcd479058aa679a0e1b8e766af80e44db6.tar.gz scummvm-rg350-99bd8afcd479058aa679a0e1b8e766af80e44db6.tar.bz2 scummvm-rg350-99bd8afcd479058aa679a0e1b8e766af80e44db6.zip |
indent run
svn-id: r4481
Diffstat (limited to 'gfx.cpp')
-rw-r--r-- | gfx.cpp | 192 |
1 files changed, 89 insertions, 103 deletions
@@ -29,14 +29,14 @@ void Scumm::getGraphicsPerformance() int i; for (i = 10; i != 0; i--) { - initScreens(0, 0, _realWidth, _realHeight); //ender + initScreens(0, 0, _realWidth, _realHeight); //ender } if (!(_features & GF_SMALL_HEADER)) /* FIXME TEST: Enders Zak fix */ _vars[VAR_PERFORMANCE_1] = 0; //_scummTimer; for (i = 10; i != 0; i--) { - setDirtyRange(0, 0, _realHeight); //ender + setDirtyRange(0, 0, _realHeight); //ender drawDirtyScreenParts(); } @@ -54,7 +54,7 @@ void Scumm::initScreens(int a, int b, int w, int h) int i; for (i = 0; i < 3; i++) { - nukeResource(rtBuffer, i+1); + nukeResource(rtBuffer, i + 1); nukeResource(rtBuffer, i + 5); } @@ -63,7 +63,7 @@ void Scumm::initScreens(int a, int b, int w, int h) } initVirtScreen(0, 0, b, _realWidth, h - b, true, true); initVirtScreen(1, 0, 0, _realWidth, b, false, false); - initVirtScreen(2, 0, h, _realWidth, _realHeight - h, false, false); //ender + initVirtScreen(2, 0, h, _realWidth, _realHeight - h, false, false); //ender _screenB = b; _screenH = h; @@ -96,8 +96,8 @@ void Scumm::initVirtScreen(int slot, int number, int top, int width, int height, if (vs->scrollable) size += 320 * 4; - createResource(rtBuffer, slot+1, size); - vs->screenPtr = getResourceAddress(rtBuffer, slot+1); + createResource(rtBuffer, slot + 1, size); + vs->screenPtr = getResourceAddress(rtBuffer, slot + 1); ptr = vs->screenPtr; for (i = 0; i < size; i++) // reset background ? @@ -133,21 +133,20 @@ void Scumm::drawDirtyScreenParts() { int i; VirtScreen *vs; - byte * src; + byte *src; updateDirtyScreen(2); if (_features & GF_OLD256) updateDirtyScreen(1); - if ((camera._last.x == camera._cur.x && - camera._last.y == camera._cur.y && (_features & GF_AFTER_V7)) + if ((camera._last.x == camera._cur.x && camera._last.y == camera._cur.y && (_features & GF_AFTER_V7)) || (camera._last.x == camera._cur.x)) { updateDirtyScreen(0); } else { vs = &virtscr[0]; src = vs->screenPtr + _screenStartStrip * 8 + camera._cur.y - 100; - _system->copy_rect(src , 320, 0, vs->topline, 320, vs->height); + _system->copy_rect(src, 320, 0, vs->topline, 320, vs->height); for (i = 0; i < 40; i++) { vs->tdirty[i] = (byte)vs->height; @@ -156,7 +155,7 @@ void Scumm::drawDirtyScreenParts() } /* Handle shaking */ - if (_shakeEnabled && !_gui->isActive()) { + if (_shakeEnabled && !_gui->isActive()) { _shakeFrame = (_shakeFrame + 1) & (NUM_SHAKE_POSITIONS - 1); _system->set_shake_pos(shake_positions[_shakeFrame]); } @@ -167,7 +166,7 @@ void Scumm::updateDirtyScreen(int slot) gdi.updateDirtyScreen(&virtscr[slot]); } -void Gdi::updateDirtyScreen(VirtScreen * vs) +void Gdi::updateDirtyScreen(VirtScreen *vs) { int i; int start, w, top, bottom; @@ -187,17 +186,15 @@ void Gdi::updateDirtyScreen(VirtScreen * vs) if (_vm->_features & GF_AFTER_V7 && (_vm->camera._cur.y != _vm->camera._last.y)) drawStripToScreen(vs, start, w, 0, vs->height); - else - if (bottom) { + else if (bottom) { top = vs->tdirty[i]; vs->tdirty[i] = (byte)vs->height; vs->bdirty[i] = 0; - if (i != 39 && vs->bdirty[i + 1] == (byte)bottom - && vs->tdirty[i + 1] == (byte)top) { + if (i != 39 && vs->bdirty[i + 1] == (byte)bottom && vs->tdirty[i + 1] == (byte)top) { w += 8; continue; } - if(_vm->_features & GF_AFTER_V7) + if (_vm->_features & GF_AFTER_V7) drawStripToScreen(vs, start, w, 0, vs->height); else drawStripToScreen(vs, start, w, top, bottom); @@ -207,7 +204,7 @@ void Gdi::updateDirtyScreen(VirtScreen * vs) } } -void Gdi::drawStripToScreen(VirtScreen * vs, int x, int w, int t, int b) +void Gdi::drawStripToScreen(VirtScreen *vs, int x, int w, int t, int b) { byte *ptr; int scrollY; @@ -223,15 +220,15 @@ void Gdi::drawStripToScreen(VirtScreen * vs, int x, int w, int t, int b) b = vs->height; height = b - t; - if(height > 200) + if (height > 200) height = 200; scrollY = _vm->camera._cur.y - 100; - if(scrollY == -100) + if (scrollY == -100) scrollY = 0; ptr = vs->screenPtr + (t * 40 + x) * 8 + _readOffs + scrollY * 320; - _vm->_system->copy_rect(ptr, 320, x * 8, vs->topline + t , w, height); + _vm->_system->copy_rect(ptr, 320, x * 8, vs->topline + t, w, height); } void blit(byte *dst, byte *src, int w, int h) @@ -302,7 +299,7 @@ void Scumm::setCameraAt(int pos_x, int pos_y) } } -void Scumm::setCameraFollows(Actor * a) +void Scumm::setCameraFollows(Actor *a) { if (_features & GF_AFTER_V7) { CameraData *cd = &camera; @@ -318,8 +315,7 @@ void Scumm::setCameraFollows(Actor * a) ax = abs(a->x - cd->_cur.x); ay = abs(a->y - cd->_cur.y); - if (ax > _vars[VAR_CAMERA_THRESHOLD_X] || - ay > _vars[VAR_CAMERA_THRESHOLD_Y] || ax > 160 || ay > 100) { + if (ax > _vars[VAR_CAMERA_THRESHOLD_X] || ay > _vars[VAR_CAMERA_THRESHOLD_Y] || ax > 160 || ay > 100) { setCameraAt(a->x, a->y); } @@ -341,8 +337,7 @@ void Scumm::setCameraFollows(Actor * a) t = (a->x >> 3); - if (t - _screenStartStrip < cd->_leftTrigger || - t - _screenStartStrip > cd->_rightTrigger) + if (t - _screenStartStrip < cd->_leftTrigger || t - _screenStartStrip > cd->_rightTrigger) setCameraAt(a->x, 0); for (i = 1, a = getFirstActor(); ++a, i < NUM_ACTORS; i++) { @@ -373,7 +368,7 @@ void Scumm::initBGBuffers(int height) assert(gdi._numZBuffer >= 1 && gdi._numZBuffer <= 5); if (_features & GF_AFTER_V7) - itemsize = (virtscr[0].height +4) * 40; + itemsize = (virtscr[0].height + 4) * 40; else itemsize = (_scrHeight + 4) * 40; @@ -662,7 +657,7 @@ const uint32 zplane_tags[] = { MKID('ZP04') }; -void Gdi::drawBitmap(byte *ptr, VirtScreen * vs, int x, int y, int h, +void Gdi::drawBitmap(byte *ptr, VirtScreen *vs, int x, int y, int h, int stripnr, int numstrip, byte flag) { byte *smap_ptr, *where_draw_ptr; @@ -687,11 +682,9 @@ void Gdi::drawBitmap(byte *ptr, VirtScreen * vs, int x, int y, int h, if (_vm->_features & GF_SMALL_HEADER) { /* this is really ugly, FIXME */ - if (ptr[-2] == 'B' && ptr[-1] == 'M' && - READ_LE_UINT32(ptr - 6) > (READ_LE_UINT32(ptr) + 10)) { + if (ptr[-2] == 'B' && ptr[-1] == 'M' && READ_LE_UINT32(ptr - 6) > (READ_LE_UINT32(ptr) + 10)) { zplane_list[1] = smap_ptr + READ_LE_UINT32(ptr); - } else if (ptr[-4] == 'O' && ptr[-3] == 'I' && - READ_LE_UINT32(ptr - 8) > READ_LE_UINT32(ptr) + 12) { + } else if (ptr[-4] == 'O' && ptr[-3] == 'I' && READ_LE_UINT32(ptr - 8) > READ_LE_UINT32(ptr) + 12) { zplane_list[1] = smap_ptr + READ_LE_UINT32(ptr); } else { zplane_list[1] = 0; @@ -706,8 +699,7 @@ void Gdi::drawBitmap(byte *ptr, VirtScreen * vs, int x, int y, int h, bottom = y + h; if (bottom > vs->height) { - warning("Gdi::drawBitmap, strip drawn to %d below window bottom %d", bottom, - vs->height); + warning("Gdi::drawBitmap, strip drawn to %d below window bottom %d", bottom, vs->height); } twobufs = vs->alloctwobuffers; @@ -737,8 +729,7 @@ void Gdi::drawBitmap(byte *ptr, VirtScreen * vs, int x, int y, int h, vs->bdirty[sx] = bottom; _backbuff_ptr = vs->screenPtr + (y * 40 + x) * 8; - _bgbak_ptr = - _vm->getResourceAddress(rtBuffer, vs->number + 5) + (y * 40 + x) * 8; + _bgbak_ptr = _vm->getResourceAddress(rtBuffer, vs->number + 5) + (y * 40 + x) * 8; if (!twobufs) { _bgbak_ptr = _backbuff_ptr; } @@ -772,13 +763,13 @@ void Gdi::drawBitmap(byte *ptr, VirtScreen * vs, int x, int y, int h, else decompressMaskImg(); } - + for (i = 1; i < numzbuf; i++) { uint16 offs; if (!zplane_list[i]) - continue; - + continue; + if (_vm->_features & GF_SMALL_HEADER) if (_vm->_features & GF_OLD256) offs = READ_LE_UINT16(zplane_list[i] + stripnr * 2 + 4); @@ -797,8 +788,7 @@ void Gdi::drawBitmap(byte *ptr, VirtScreen * vs, int x, int y, int h, else decompressMaskImg(); } else { - if (_useOrDecompress && flag & dbAllowMaskOr) - ; /* nothing */ + if (_useOrDecompress && flag & dbAllowMaskOr); /* nothing */ else for (int h = 0; h < _numLinesToProcess; h++) _mask_ptr_dest[h * 40] = 0; @@ -827,7 +817,7 @@ void Gdi::decompressBitmap() _palette_mod = 16; else _palette_mod = 0; - + switch (code) { case 1: unkDecode7(); @@ -1095,8 +1085,7 @@ void Scumm::redrawBGStrip(int start, int num) { int s = _screenStartStrip + start; - assert(s >= 0 - && (size_t) s < sizeof(gfxUsageBits) / sizeof(gfxUsageBits[0])); + assert(s >= 0 && (size_t) s < sizeof(gfxUsageBits) / sizeof(gfxUsageBits[0])); _curVirtScreen = &virtscr[0]; @@ -1129,7 +1118,7 @@ void Gdi::unkDecode1() do { _currentX = 8; do { - FILL_BITS * dst++ = color + _palette_mod;; + FILL_BITS *dst++ = color + _palette_mod;; againPos:; @@ -1181,7 +1170,7 @@ void Gdi::unkDecode2() _currentX = 8; do { FILL_BITS if (color != _transparency) - *dst = color + _palette_mod; + *dst = color + _palette_mod; dst++; if (!READ_BIT) { } else if (!READ_BIT) { @@ -1216,7 +1205,7 @@ void Gdi::unkDecode3() _currentX = 8; do { FILL_BITS if (color != _transparency) - *dst = color + _palette_mod; + *dst = color + _palette_mod; dst++; againPos:; @@ -1280,7 +1269,7 @@ void Gdi::unkDecode4() _tempNumLines = _numLinesToProcess; do { FILL_BITS if (color != _transparency) - *dst = color + _palette_mod; + *dst = color + _palette_mod; dst += 320; if (!READ_BIT) { } else if (!READ_BIT) { @@ -1314,7 +1303,7 @@ void Gdi::unkDecode5() do { _currentX = 8; do { - FILL_BITS * dst++ = color + _palette_mod; + FILL_BITS *dst++ = color + _palette_mod; if (!READ_BIT) { } else if (!READ_BIT) { FILL_BITS color = bits & _decomp_mask; @@ -1346,7 +1335,7 @@ void Gdi::unkDecode6() do { _tempNumLines = _numLinesToProcess; do { - FILL_BITS * dst = color + _palette_mod; + FILL_BITS *dst = color + _palette_mod; dst += 320; if (!READ_BIT) { } else if (!READ_BIT) { @@ -1522,7 +1511,7 @@ void Gdi::unkDecode11() dst += 320; for (i = 0; i < 3; i++) { READ_256BIT if (!bits) - break; + break; } switch (i) { case 1: @@ -1558,8 +1547,7 @@ void Scumm::restoreCharsetBg() _bkColor = 0; if (gdi._mask_left != -1) { - restoreBG(gdi._mask_left, gdi._mask_top, gdi._mask_right, - gdi._mask_bottom); + restoreBG(gdi._mask_left, gdi._mask_top, gdi._mask_right, gdi._mask_bottom); charset._hasMask = false; gdi._mask_left = -1; charset._strLeft = -1; @@ -1603,16 +1591,13 @@ void Scumm::restoreBG(int left, int top, int right, int bottom) if (bottom >= height) bottom = height; - updateDirtyRect(vs->number, left, right, top - topline, bottom - topline, - 0x40000000); + updateDirtyRect(vs->number, left, right, top - topline, bottom - topline, 0x40000000); height = (top - topline) * 320 + vs->xstart + left; backbuff = vs->screenPtr + height; bgbak = getResourceAddress(rtBuffer, vs->number + 5) + height; - mask = - getResourceAddress(rtBuffer, - 9) + top * 40 + (left >> 3) + _screenStartStrip; + mask = getResourceAddress(rtBuffer, 9) + top * 40 + (left >> 3) + _screenStartStrip; if (vs->number == 0) { mask += vs->topline * 216; } @@ -1621,8 +1606,7 @@ void Scumm::restoreBG(int left, int top, int right, int bottom) width = right - left; widthmod = (width >> 2) + 2; - if (vs->alloctwobuffers - && _currentRoom != 0 /*&& _vars[VAR_V5_DRAWFLAGS]&2 */ ) { + if (vs->alloctwobuffers && _currentRoom != 0 /*&& _vars[VAR_V5_DRAWFLAGS]&2 */ ) { blit(backbuff, bgbak, width, height); if (vs->number == 0 && charset._hasMask && height) { do { @@ -1640,8 +1624,7 @@ void Scumm::restoreBG(int left, int top, int right, int bottom) } } -void Scumm::updateDirtyRect(int virt, int left, int right, int top, - int bottom, uint32 dirtybits) +void Scumm::updateDirtyRect(int virt, int left, int right, int top, int bottom, uint32 dirtybits) { VirtScreen *vs = &virtscr[virt]; int lp, rp; @@ -1679,8 +1662,7 @@ void Scumm::updateDirtyRect(int virt, int left, int right, int top, setVirtscreenDirty(vs, left, top, right, bottom); } -void Scumm::setVirtscreenDirty(VirtScreen * vs, int left, int top, int right, - int bottom) +void Scumm::setVirtscreenDirty(VirtScreen *vs, int left, int top, int right, int bottom) { int lp = left >> 3; int rp = right >> 3; @@ -1738,6 +1720,8 @@ void Scumm::unkScreenEffect4() warning("stub unkScreenEffect4()"); } +/* *INDENT-OFF* */ + static const int8 screen_eff7_table1[4][16] = { { 1, 1, -1, 1, -1, 1, -1, -1, 1, -1, -1, -1, 1, 1, 1, -1}, @@ -1762,6 +1746,8 @@ static const byte transition_num_of_iterations[4] = { 13, 25, 25, 25 }; +/* *INDENT-ON* */ + /* Transition effect. There are four different effects possible, * indicated by the value of a: * 0: Iris effect @@ -1774,7 +1760,7 @@ static const byte transition_num_of_iterations[4] = { */ void Scumm::transitionEffect(int a) { - int delta[16]; // Offset applied during each iteration + int delta[16]; // Offset applied during each iteration int tab_2[16]; int i, j; int bottom; @@ -1849,12 +1835,11 @@ void Scumm::setShake(int mode) void Gdi::clearUpperMask() { - memset(_vm->getResourceAddress(rtBuffer, 9), - 0, _imgBufOffs[1] - _imgBufOffs[0] + memset(_vm->getResourceAddress(rtBuffer, 9), 0, _imgBufOffs[1] - _imgBufOffs[0] ); } -void Scumm::clampCameraPos(ScummPoint * pt) +void Scumm::clampCameraPos(ScummPoint *pt) { if (pt->x < _vars[VAR_CAMERA_MIN_X]) pt->x = _vars[VAR_CAMERA_MIN_X]; @@ -1956,9 +1941,9 @@ void Scumm::moveCamera() _vars[VAR_CAMERA_DEST_Y] = cd->_dest.y; - _vars[VAR_CAMERA_FOLLOWED_ACTOR] = cd ->_follows; + _vars[VAR_CAMERA_FOLLOWED_ACTOR] = cd->_follows; - if(_vars[VAR_SCROLL_SCRIPT]) + if (_vars[VAR_SCROLL_SCRIPT]) runScript(_vars[VAR_SCROLL_SCRIPT], 0, 0, 0); } } else { @@ -2227,7 +2212,7 @@ void Gdi::resetBackground(int top, int bottom, int strip) if (bottom > vs->bdirty[strip]) vs->bdirty[strip] = bottom; - offs = (top * 40 + _vm->_screenStartStrip + strip ); + offs = (top * 40 + _vm->_screenStartStrip + strip); _mask_ptr = _vm->getResourceAddress(rtBuffer, 9) + offs; _bgbak_ptr = _vm->getResourceAddress(rtBuffer, 5) + (offs << 3); _backbuff_ptr = vs->screenPtr + (offs << 3); @@ -2262,7 +2247,7 @@ void Scumm::setCursorHotspot2(int x, int y) byte Scumm::isMaskActiveAt(int l, int t, int r, int b, byte *mem) { int w, h, i; - + l >>= 3; if (l < 0) l = 0; @@ -2280,7 +2265,7 @@ byte Scumm::isMaskActiveAt(int l, int t, int r, int b, byte *mem) do { for (i = 0; i <= w; i++) - if (mem[i]) { + if (mem[i]) { return true; } mem += 40; @@ -2340,7 +2325,7 @@ void Scumm::darkenPalette(int startColor, int endColor, int redScale, int greenS byte *cptr, *cur; int num; int color; - + cptr = getPalettePtr() + startColor * 3; cur = _currentPalette + startColor * 3; num = endColor - startColor + 1; @@ -2433,7 +2418,7 @@ void Scumm::grabCursor(byte *ptr, int width, int height) dst += width; ptr += 320; } - + updateCursor(); } @@ -2454,16 +2439,17 @@ void Scumm::useIm01Cursor(byte *im, int w, int h) grabCursor(vs->screenPtr + vs->xstart, w, h); - blit(vs->screenPtr + vs->xstart, - getResourceAddress(rtBuffer, 5) + vs->xstart, w, h); + blit(vs->screenPtr + vs->xstart, getResourceAddress(rtBuffer, 5) + vs->xstart, w, h); } -void Scumm::updateCursor() { +void Scumm::updateCursor() +{ _system->set_mouse_cursor(_grabbedCursor, _cursorWidth, _cursorHeight, - _cursorHotspotX, _cursorHotspotY); + _cursorHotspotX, _cursorHotspotY); } -void Scumm::animateCursor() { +void Scumm::animateCursor() +{ if (_cursorAnimate) { if (!(_cursorAnimateIndex & 0x3)) { decompressDefaultCursor((_cursorAnimateIndex >> 2) & 3); @@ -2511,7 +2497,7 @@ void Scumm::decompressDefaultCursor(int idx) color = default_cursor_colors[idx]; for (i = 0; i < 16; i++) { - if ((i<7) || (i>9)) { + if ((i < 7) || (i > 9)) { _grabbedCursor[16 * 8 + i] = color; _grabbedCursor[16 * i + 8] = color; } @@ -2561,8 +2547,7 @@ int Scumm::remapPaletteColor(int r, int g, int b, uint threshold) } } - if (threshold != (uint) - 1 - && bestsum > threshold * threshold * (2 + 3 + 6)) { + if (threshold != (uint) - 1 && bestsum > threshold * threshold * (2 + 3 + 6)) { pal = _currentPalette + (256 - 2) * 3; for (i = 254; i > 48; i--, pal -= 3) { if (pal[0] >= 252 && pal[1] >= 252 && pal[2] >= 252) { @@ -2581,7 +2566,7 @@ int Scumm::remapPaletteColor(int r, int g, int b, uint threshold) // param2= mirror // param1= never used ? -void Scumm::drawBomp(BompDrawData *bd, int param1, byte* dataPtr, int param2, int param3) +void Scumm::drawBomp(BompDrawData *bd, int param1, byte *dataPtr, int param2, int param3) { byte *dest = bd->out + bd->y * bd->outwidth, *src; int h = bd->srcheight; @@ -2591,8 +2576,7 @@ void Scumm::drawBomp(BompDrawData *bd, int param1, byte* dataPtr, int param2, in return; inside = (bd->x >= 0) && (bd->y >= 0) && - (bd->x <= bd->outwidth - bd->srcwidth) && - (bd->y <= bd->outheight - bd->srcheight); + (bd->x <= bd->outwidth - bd->srcwidth) && (bd->y <= bd->outheight - bd->srcheight); if (1 || bd->scale_x == 255 && bd->scale_y == 255) { /* Routine used when no scaling is needed */ @@ -2673,14 +2657,15 @@ void Scumm::drawBomp(BompDrawData *bd, int param1, byte* dataPtr, int param2, in /* scaling of bomp images not supported yet */ } -CHECK_HEAP; + CHECK_HEAP; } /* Yazoo: This function create the specialPalette used for semi-transparency in SamnMax */ -void Scumm::createSpecialPalette(int16 a, int16 b, int16 c, int16 d, int16 e, int16 colorMin, int16 colorMax) +void Scumm::createSpecialPalette(int16 a, int16 b, int16 c, int16 d, int16 e, int16 colorMin, + int16 colorMax) { byte *palPtr; byte *curPtr; @@ -2708,34 +2693,35 @@ void Scumm::createSpecialPalette(int16 a, int16 b, int16 c, int16 d, int16 e, in palPtr = getPalettePtr(); - for(i=0;i<256;i++) - _proc_special_palette[i]=i; + for (i = 0; i < 256; i++) + _proc_special_palette[i] = i; - curPtr = palPtr + colorMin*3; + curPtr = palPtr + colorMin * 3; - for(i=colorMin;i<colorMax;i++) { - readComp1=*(curPtr++); - readComp2=*(curPtr++); - readComp3=*(curPtr++); + for (i = colorMin; i < colorMax; i++) { + readComp1 = *(curPtr++); + readComp2 = *(curPtr++); + readComp3 = *(curPtr++); - colorComp1=((readComp1)*c)>>8; - colorComp2=((readComp2)*d)>>8; - colorComp3=((readComp3)*e)>>8; + colorComp1 = ((readComp1) * c) >> 8; + colorComp2 = ((readComp2) * d) >> 8; + colorComp3 = ((readComp3) * e) >> 8; searchPtr = palPtr; bestResult = 32000; currentIndex = 0; - for(j=a;j<b;j++) { + for (j = a; j < b; j++) { searchComp1 = (*searchPtr++); searchComp2 = (*searchPtr++); searchComp3 = (*searchPtr++); - currentResult = abs(searchComp1-colorComp1) + abs(searchComp2-colorComp2) + abs(searchComp3-colorComp3); + currentResult = + abs(searchComp1 - colorComp1) + abs(searchComp2 - colorComp2) + abs(searchComp3 - colorComp3); - if(currentResult<bestResult) { - _proc_special_palette[i]=currentIndex; - bestResult=currentResult; + if (currentResult < bestResult) { + _proc_special_palette[i] = currentIndex; + bestResult = currentResult; } currentIndex++; } |