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authorVincent Hamm2002-06-27 14:10:56 +0000
committerVincent Hamm2002-06-27 14:10:56 +0000
commita88b78fc371e08f73839c564726f96358f84a8b1 (patch)
tree9b4b3317b491e36abe0ddc000b8cbdd62a1021bc /gfx.cpp
parenta1ccc73112525275917472a8c13be9f048cdee6b (diff)
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Fixed the gost animation background reset. Made a little tweak to draw the gui in vertical rooms (not 100% working)
svn-id: r4435
Diffstat (limited to 'gfx.cpp')
-rw-r--r--gfx.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/gfx.cpp b/gfx.cpp
index 065f9263f7..21db83f0ce 100644
--- a/gfx.cpp
+++ b/gfx.cpp
@@ -231,7 +231,7 @@ void Gdi::drawStripToScreen(VirtScreen * vs, int x, int w, int t, int b)
scrollY = 0;
ptr = vs->screenPtr + (t * 40 + x) * 8 + _readOffs + scrollY * 320;
- _vm->_system->copy_rect(ptr, 320, x * 8, vs->topline + t , w, height);
+ _vm->_system->copy_rect(ptr, 320, x * 8, vs->topline + t , w, height);
}
void blit(byte *dst, byte *src, int w, int h)