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author | Eugene Sandulenko | 2005-04-05 15:07:40 +0000 |
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committer | Eugene Sandulenko | 2005-04-05 15:07:40 +0000 |
commit | 1758c5b211a39c29a193546348e7cc6e7bc2e8c9 (patch) | |
tree | 225d803c62c79d6a6d95ada0096e8832e9e65044 /gob/anim.h | |
parent | b399a052f1a60df4731aa15d330e1c0b759ed857 (diff) | |
download | scummvm-rg350-1758c5b211a39c29a193546348e7cc6e7bc2e8c9.tar.gz scummvm-rg350-1758c5b211a39c29a193546348e7cc6e7bc2e8c9.tar.bz2 scummvm-rg350-1758c5b211a39c29a193546348e7cc6e7bc2e8c9.zip |
Initial checking of Gob engine
svn-id: r17388
Diffstat (limited to 'gob/anim.h')
-rw-r--r-- | gob/anim.h | 21 |
1 files changed, 21 insertions, 0 deletions
diff --git a/gob/anim.h b/gob/anim.h new file mode 100644 index 0000000000..d84ed04950 --- /dev/null +++ b/gob/anim.h @@ -0,0 +1,21 @@ +/* +** Gobliiins 1 +** Original game by CoktelVision +** +** Reverse engineered by Ivan Dubrov <WFrag@yandex.ru> +** +*/ +#ifndef __ANIM_H +#define __ANIM_H + +namespace Gob { + +extern int16 anim_animAreaLeft; +extern int16 anim_animAreaTop; +extern int16 anim_animAreaWidth; +extern int16 anim_animAreaHeight; +extern SurfaceDesc *anim_underAnimSurf; + +} // End of namespace Gob + +#endif |