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authorEugene Sandulenko2005-04-05 15:07:40 +0000
committerEugene Sandulenko2005-04-05 15:07:40 +0000
commit1758c5b211a39c29a193546348e7cc6e7bc2e8c9 (patch)
tree225d803c62c79d6a6d95ada0096e8832e9e65044 /gob/video.h
parentb399a052f1a60df4731aa15d330e1c0b759ed857 (diff)
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Initial checking of Gob engine
svn-id: r17388
Diffstat (limited to 'gob/video.h')
-rw-r--r--gob/video.h125
1 files changed, 125 insertions, 0 deletions
diff --git a/gob/video.h b/gob/video.h
new file mode 100644
index 0000000000..130e0c8b5f
--- /dev/null
+++ b/gob/video.h
@@ -0,0 +1,125 @@
+/*
+** Gobliiins 1
+** Original game by CoktelVision
+**
+** Reverse engineered by Ivan Dubrov <WFrag@yandex.ru>
+**
+*/
+#ifndef __VIDEO_H
+#define __VIDEO_H
+
+namespace Gob {
+
+#include "stdafx.h"
+#include "common/util.h"
+
+#define VID_SET_CURSOR(val) { _AH = 1; _CX = (val); geninterrupt(0x10); }
+#define VID_RESTORE_MODE { _AX = 3; geninterrupt(0x10); }
+
+#define TEXT_VID_SEG 0xB800
+#define TEXT_VID_OFF 0
+#define TEXT_COL_COUNT 80
+#define TEXT_ROW_COUNT 25
+
+
+typedef struct SurfaceDesc_t {
+ int16 width;
+ int16 height;
+ char reserved1;
+ char flag;
+ int16 vidMode;
+ byte *vidPtr;
+ int16 reserved2;
+} SurfaceDesc;
+
+typedef struct FontDesc_t {
+ char *dataPtr;
+ char itemWidth;
+ char itemHeight;
+ char startItem;
+ char endItem;
+ char itemSize;
+ char bitWidth;
+ void *extraData;
+} FontDesc;
+
+
+class VideoDriver {
+public:
+ VideoDriver() {}
+ virtual ~VideoDriver() {}
+ virtual void drawSprite(SurfaceDesc *source, SurfaceDesc *dest, int16 left, int16 top, int16 right, int16 bottom, int16 x, int16 y, int16 transp) = 0;
+ virtual void fillRect(SurfaceDesc *dest, int16 left, int16 top, int16 right, int16 bottom, byte color) = 0;
+ virtual void putPixel(int16 x, int16 y, byte color, SurfaceDesc *dest) = 0;
+ virtual void drawLetter(char item, int16 x, int16 y, FontDesc *fontDesc, byte color1, byte color2, byte transp, SurfaceDesc *dest) = 0;
+ virtual void drawLine(SurfaceDesc *dest, int16 x0, int16 y0, int16 x1, int16 y1, byte color) = 0;
+ virtual void drawPackedSprite(byte *sprBuf, int16 width, int16 height, int16 x, int16 y, byte transp, SurfaceDesc *dest) = 0;
+};
+
+
+typedef void (*FillRectFunc) (SurfaceDesc * desc, int16 left, int16 top, int16 right,
+ int16 bottom, int16 color);
+typedef void (*DrawSpriteFunc) (SurfaceDesc * source, SurfaceDesc * dest,
+ int16 left, int16 top, int16 right, int16 bottom, int16 x, int16 y, int16 transp);
+typedef void (*PutPixelFunc) (int16 x, int16 y, int16 color, SurfaceDesc * desc);
+typedef void (*XorRectFunc) (SurfaceDesc * desc, int16 left, int16 top, int16 right,
+ int16 bottom);
+typedef void (*SetXorValFunc) (int16 val);
+typedef void (*DrawLineFunc) (SurfaceDesc * desc, int16 x0, int16 y0, int16 x1,
+ int16 y1, int16 color);
+typedef void (*DrawLetterFunc) (char item, int16 x, int16 y, FontDesc * fontDesc,
+ int16 color1, int16 color2, int16 transp, SurfaceDesc * dest);
+typedef char (*DrawPackedSpriteFunc) (byte *sprBuf, int16 width, int16 height,
+ int16 x, int16 y, int16 transp, SurfaceDesc * dest);
+
+#define GDR_VERSION 4
+
+#define SET_SEG(ptr,seg) (((unsigned*)(ptr))[1] = (seg))
+
+
+#define PRIMARY_SURFACE 0x80
+#define RETURN_PRIMARY 0x01
+#define DISABLE_SPR_ALLOC 0x20
+
+typedef struct Color {
+ byte red;
+ byte green;
+ byte blue;
+} Color;
+
+typedef struct PalDesc {
+ Color *vgaPal;
+ int16 *unused1;
+ int16 *unused2;
+} PalDesc;
+
+char vid_initDriver(int16 vidMode);
+void vid_freeDriver(void);
+int32 vid_getRectSize(int16 width, int16 height, int16 flag, int16 mode);
+SurfaceDesc *vid_initSurfDesc(int16 vidMode, int16 width, int16 height, int16 flags);
+void vid_freeSurfDesc(SurfaceDesc * surfDesc);
+int16 vid_clampValue(int16 val, int16 max);
+void vid_drawSprite(SurfaceDesc * source, SurfaceDesc * dest, int16 left,
+ int16 top, int16 right, int16 bottom, int16 x, int16 y, int16 transp);
+void vid_fillRect(SurfaceDesc * dest, int16 left, int16 top, int16 right, int16 bottom,
+ int16 color);
+void vid_drawLine(SurfaceDesc * dest, int16 x0, int16 y0, int16 x1, int16 y1,
+ int16 color);
+void vid_putPixel(int16 x, int16 y, int16 color, SurfaceDesc * dest);
+void vid_drawLetter(char item, int16 x, int16 y, FontDesc * fontDesc, int16 color1,
+ int16 color2, int16 transp, SurfaceDesc * dest);
+void vid_clearSurf(SurfaceDesc * dest);
+void vid_drawPackedSprite(byte *sprBuf, int16 width, int16 height, int16 x, int16 y,
+ int16 transp, SurfaceDesc * dest);
+void vid_setPalElem(int16 index, char red, char green, char blue, int16 unused,
+ int16 vidMode);
+void vid_setPalette(PalDesc * palDesc);
+void vid_setFullPalette(PalDesc * palDesc);
+void vid_initPrimary(int16 mode);
+char vid_spriteUncompressor(byte *sprBuf, int16 srcWidth, int16 srcHeight, int16 x,
+ int16 y, int16 transp, SurfaceDesc * destDesc);
+void vid_setHandlers(void);
+
+} // End of namespace Gob
+
+#endif