diff options
author | Eugene Sandulenko | 2005-04-05 15:07:40 +0000 |
---|---|---|
committer | Eugene Sandulenko | 2005-04-05 15:07:40 +0000 |
commit | 1758c5b211a39c29a193546348e7cc6e7bc2e8c9 (patch) | |
tree | 225d803c62c79d6a6d95ada0096e8832e9e65044 /gob/video.h | |
parent | b399a052f1a60df4731aa15d330e1c0b759ed857 (diff) | |
download | scummvm-rg350-1758c5b211a39c29a193546348e7cc6e7bc2e8c9.tar.gz scummvm-rg350-1758c5b211a39c29a193546348e7cc6e7bc2e8c9.tar.bz2 scummvm-rg350-1758c5b211a39c29a193546348e7cc6e7bc2e8c9.zip |
Initial checking of Gob engine
svn-id: r17388
Diffstat (limited to 'gob/video.h')
-rw-r--r-- | gob/video.h | 125 |
1 files changed, 125 insertions, 0 deletions
diff --git a/gob/video.h b/gob/video.h new file mode 100644 index 0000000000..130e0c8b5f --- /dev/null +++ b/gob/video.h @@ -0,0 +1,125 @@ +/* +** Gobliiins 1 +** Original game by CoktelVision +** +** Reverse engineered by Ivan Dubrov <WFrag@yandex.ru> +** +*/ +#ifndef __VIDEO_H +#define __VIDEO_H + +namespace Gob { + +#include "stdafx.h" +#include "common/util.h" + +#define VID_SET_CURSOR(val) { _AH = 1; _CX = (val); geninterrupt(0x10); } +#define VID_RESTORE_MODE { _AX = 3; geninterrupt(0x10); } + +#define TEXT_VID_SEG 0xB800 +#define TEXT_VID_OFF 0 +#define TEXT_COL_COUNT 80 +#define TEXT_ROW_COUNT 25 + + +typedef struct SurfaceDesc_t { + int16 width; + int16 height; + char reserved1; + char flag; + int16 vidMode; + byte *vidPtr; + int16 reserved2; +} SurfaceDesc; + +typedef struct FontDesc_t { + char *dataPtr; + char itemWidth; + char itemHeight; + char startItem; + char endItem; + char itemSize; + char bitWidth; + void *extraData; +} FontDesc; + + +class VideoDriver { +public: + VideoDriver() {} + virtual ~VideoDriver() {} + virtual void drawSprite(SurfaceDesc *source, SurfaceDesc *dest, int16 left, int16 top, int16 right, int16 bottom, int16 x, int16 y, int16 transp) = 0; + virtual void fillRect(SurfaceDesc *dest, int16 left, int16 top, int16 right, int16 bottom, byte color) = 0; + virtual void putPixel(int16 x, int16 y, byte color, SurfaceDesc *dest) = 0; + virtual void drawLetter(char item, int16 x, int16 y, FontDesc *fontDesc, byte color1, byte color2, byte transp, SurfaceDesc *dest) = 0; + virtual void drawLine(SurfaceDesc *dest, int16 x0, int16 y0, int16 x1, int16 y1, byte color) = 0; + virtual void drawPackedSprite(byte *sprBuf, int16 width, int16 height, int16 x, int16 y, byte transp, SurfaceDesc *dest) = 0; +}; + + +typedef void (*FillRectFunc) (SurfaceDesc * desc, int16 left, int16 top, int16 right, + int16 bottom, int16 color); +typedef void (*DrawSpriteFunc) (SurfaceDesc * source, SurfaceDesc * dest, + int16 left, int16 top, int16 right, int16 bottom, int16 x, int16 y, int16 transp); +typedef void (*PutPixelFunc) (int16 x, int16 y, int16 color, SurfaceDesc * desc); +typedef void (*XorRectFunc) (SurfaceDesc * desc, int16 left, int16 top, int16 right, + int16 bottom); +typedef void (*SetXorValFunc) (int16 val); +typedef void (*DrawLineFunc) (SurfaceDesc * desc, int16 x0, int16 y0, int16 x1, + int16 y1, int16 color); +typedef void (*DrawLetterFunc) (char item, int16 x, int16 y, FontDesc * fontDesc, + int16 color1, int16 color2, int16 transp, SurfaceDesc * dest); +typedef char (*DrawPackedSpriteFunc) (byte *sprBuf, int16 width, int16 height, + int16 x, int16 y, int16 transp, SurfaceDesc * dest); + +#define GDR_VERSION 4 + +#define SET_SEG(ptr,seg) (((unsigned*)(ptr))[1] = (seg)) + + +#define PRIMARY_SURFACE 0x80 +#define RETURN_PRIMARY 0x01 +#define DISABLE_SPR_ALLOC 0x20 + +typedef struct Color { + byte red; + byte green; + byte blue; +} Color; + +typedef struct PalDesc { + Color *vgaPal; + int16 *unused1; + int16 *unused2; +} PalDesc; + +char vid_initDriver(int16 vidMode); +void vid_freeDriver(void); +int32 vid_getRectSize(int16 width, int16 height, int16 flag, int16 mode); +SurfaceDesc *vid_initSurfDesc(int16 vidMode, int16 width, int16 height, int16 flags); +void vid_freeSurfDesc(SurfaceDesc * surfDesc); +int16 vid_clampValue(int16 val, int16 max); +void vid_drawSprite(SurfaceDesc * source, SurfaceDesc * dest, int16 left, + int16 top, int16 right, int16 bottom, int16 x, int16 y, int16 transp); +void vid_fillRect(SurfaceDesc * dest, int16 left, int16 top, int16 right, int16 bottom, + int16 color); +void vid_drawLine(SurfaceDesc * dest, int16 x0, int16 y0, int16 x1, int16 y1, + int16 color); +void vid_putPixel(int16 x, int16 y, int16 color, SurfaceDesc * dest); +void vid_drawLetter(char item, int16 x, int16 y, FontDesc * fontDesc, int16 color1, + int16 color2, int16 transp, SurfaceDesc * dest); +void vid_clearSurf(SurfaceDesc * dest); +void vid_drawPackedSprite(byte *sprBuf, int16 width, int16 height, int16 x, int16 y, + int16 transp, SurfaceDesc * dest); +void vid_setPalElem(int16 index, char red, char green, char blue, int16 unused, + int16 vidMode); +void vid_setPalette(PalDesc * palDesc); +void vid_setFullPalette(PalDesc * palDesc); +void vid_initPrimary(int16 mode); +char vid_spriteUncompressor(byte *sprBuf, int16 srcWidth, int16 srcHeight, int16 x, + int16 y, int16 transp, SurfaceDesc * destDesc); +void vid_setHandlers(void); + +} // End of namespace Gob + +#endif |