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authorEugene Sandulenko2005-04-05 18:49:58 +0000
committerEugene Sandulenko2005-04-05 18:49:58 +0000
commit97a84cb18cd03749953acecc14decf22967d1f67 (patch)
tree6b65bc1e9281e72ce2c604e70818a3be03498366 /gob
parent0ddbcc78452a3391a529f5b493203a77fcf6dad2 (diff)
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Separate game initialization and game running little more. Though probably it needs more work.
svn-id: r17402
Diffstat (limited to 'gob')
-rw-r--r--gob/gob.cpp19
1 files changed, 2 insertions, 17 deletions
diff --git a/gob/gob.cpp b/gob/gob.cpp
index 8d1eee6afc..dbcfa9e22f 100644
--- a/gob/gob.cpp
+++ b/gob/gob.cpp
@@ -1,5 +1,5 @@
/* ScummVM - Scumm Interpreter
- * Copyright (C) 2004 The ScummVM project
+ * Copyright (C) 2004-2005 The ScummVM project
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
@@ -97,26 +97,11 @@ int GobEngine::init(GameDetector &detector) {
soundFlags = 0;
language = 5;
- init_initGame(0);
-
return 0;
}
int GobEngine::go() {
- for (;;) {
- OSystem::Event event;
- while (g_system->pollEvent(event)) {
- switch (event.type) {
- case OSystem::EVENT_QUIT:
- g_system->quit();
- break;
- default:
- break;
- }
- }
- debug(0, "Main loop");
- _system->delayMillis(10);
- }
+ init_initGame(0);
return 0;
}