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author | Vicent Marti | 2008-05-18 00:18:15 +0000 |
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committer | Vicent Marti | 2008-05-18 00:18:15 +0000 |
commit | 55cfae33e9b54d10b602eb9ecc52aee294408a2f (patch) | |
tree | 3064e892f24a5896cba12067cd95098e70178bd4 /graphics/VectorRenderer.cpp | |
parent | 4d439fe4fc19030b5b5a8b5f80b073e5644cab09 (diff) | |
download | scummvm-rg350-55cfae33e9b54d10b602eb9ecc52aee294408a2f.tar.gz scummvm-rg350-55cfae33e9b54d10b602eb9ecc52aee294408a2f.tar.bz2 scummvm-rg350-55cfae33e9b54d10b602eb9ecc52aee294408a2f.zip |
- Shadows revisited.
- Test rendering... starting to look like a GUI.
svn-id: r32164
Diffstat (limited to 'graphics/VectorRenderer.cpp')
-rw-r--r-- | graphics/VectorRenderer.cpp | 120 |
1 files changed, 94 insertions, 26 deletions
diff --git a/graphics/VectorRenderer.cpp b/graphics/VectorRenderer.cpp index 47f46e3bcf..221f525820 100644 --- a/graphics/VectorRenderer.cpp +++ b/graphics/VectorRenderer.cpp @@ -81,19 +81,25 @@ void vector_renderer_test(OSystem *_system) { while (true) { // draw!! vr->setFgColor(255, 0, 206); - vr->fillSurface(); + vr->setGradientFactor(1); + vr->setGradientColors(214, 113, 8, 240, 200, 25); + vr->fillSurface(VectorRenderer::kGradientFill); - vr->setFgColor(255, 247, 222); vr->setBgColor(25, 25, 175); - vr->setGradientColors(206, 121, 99, 173, 40, 8); - vr->setFillMode(VectorRenderer::kGradientFill); + vr->shadowEnable(3); + vr->setFgColor(240, 204, 120); vr->setStrokeWidth(1); - vr->shadowEnable(1, 1); + vr->setFillMode(VectorRenderer::kGradientFill); - vr->drawLine(25, 25, 125, 300); - vr->drawCircle(250, 250, 100); - vr->drawSquare(150, 25, 100, 75); - vr->drawRoundedSquare(275, 25, 16, 128, 128); + vr->setGradientFactor(3); + vr->setGradientColors(255, 231, 140, 255, 243, 206); + vr->drawRoundedSquare(25, 95, 18, 465, 290); + + vr->setGradientFactor(1); + vr->setGradientColors(206, 121, 99, 173, 40, 8); + vr->drawRoundedSquare(500, 95, 8, 120, 30); + vr->drawRoundedSquare(500, 135, 8, 120, 30); + vr->drawRoundedSquare(500, 175, 8, 120, 30); _system->copyRectToOverlay((OverlayColor*)_screen.getBasePtr(0, 0), _screen.w, 0, 0, _screen.w, _screen.w); _system->updateScreen(); @@ -111,13 +117,14 @@ void vector_renderer_test(OSystem *_system) { template<typename PixelType, typename PixelFormat> void VectorRendererSpec<PixelType, PixelFormat>:: drawCircle(int x, int y, int r) { - if (Base::_fillMode != kNoFill && Base::_shadows) { - drawCircleAlg(x + Base::_shadowXOffset + 1, y + Base::_shadowYOffset + 1, r, 0, kForegroundFill); + if (Base::_fillMode != kNoFill && Base::_shadowOffset) { + drawCircleAlg(x + Base::_shadowOffset + 1, y + Base::_shadowOffset + 1, r, 0, kForegroundFill); } switch(Base::_fillMode) { case kNoFill: - drawCircleAlg(x, y, r, _fgColor, kNoFill); + if (Base::_strokeWidth) + drawCircleAlg(x, y, r, _fgColor, kNoFill); break; case kForegroundFill: @@ -125,8 +132,13 @@ drawCircle(int x, int y, int r) { break; case kBackgroundFill: - drawCircleAlg(x, y, r, _fgColor, kForegroundFill); - drawCircleAlg(x, y, r - Base::_strokeWidth, _bgColor, kBackgroundFill); + if (Base::_strokeWidth > 1) { + drawCircleAlg(x, y, r, _fgColor, kForegroundFill); + drawCircleAlg(x, y, r - Base::_strokeWidth, _bgColor, kBackgroundFill); + } else { + drawCircleAlg(x, y, r, _bgColor, kBackgroundFill); + drawCircleAlg(x, y, r, _fgColor, kNoFill); + } break; case kGradientFill: @@ -137,13 +149,14 @@ drawCircle(int x, int y, int r) { template<typename PixelType, typename PixelFormat> void VectorRendererSpec<PixelType, PixelFormat>:: drawSquare(int x, int y, int w, int h) { - if (Base::_fillMode != kNoFill && Base::_shadows) { - drawSquareShadow(x, y, w, h); + if (Base::_fillMode != kNoFill && Base::_shadowOffset) { + drawSquareShadow(x, y, w, h, Base::_shadowOffset); } switch(Base::_fillMode) { case kNoFill: - drawSquareAlg(x, y, w, h, _fgColor, kNoFill); + if (Base::_strokeWidth) + drawSquareAlg(x, y, w, h, _fgColor, kNoFill); break; case kForegroundFill: @@ -157,7 +170,8 @@ drawSquare(int x, int y, int w, int h) { case kGradientFill: VectorRendererSpec::drawSquareAlg(x, y, w, h, 0, kGradientFill); - drawSquareAlg(x, y, w, h, _fgColor, kNoFill); + if (Base::_strokeWidth) + drawSquareAlg(x, y, w, h, _fgColor, kNoFill); break; } } @@ -165,13 +179,14 @@ drawSquare(int x, int y, int w, int h) { template<typename PixelType, typename PixelFormat> void VectorRendererSpec<PixelType, PixelFormat>:: drawRoundedSquare(int x, int y, int r, int w, int h) { - if (Base::_fillMode != kNoFill && Base::_shadows) { - drawRoundedSquareShadow(x, y, r, w, h); + if (Base::_fillMode != kNoFill && Base::_shadowOffset) { + drawRoundedSquareShadow(x, y, r, w, h, Base::_shadowOffset); } switch(Base::_fillMode) { case kNoFill: - drawRoundedSquareAlg(x, y, r, w, h, _fgColor, kNoFill); + if (Base::_strokeWidth) + drawRoundedSquareAlg(x, y, r, w, h, _fgColor, kNoFill); break; case kForegroundFill: @@ -190,7 +205,8 @@ drawRoundedSquare(int x, int y, int r, int w, int h) { r - Base::_strokeWidth/2, w - Base::_strokeWidth, h - Base::_strokeWidth, 0, kGradientFill); } else { VectorRendererSpec::drawRoundedSquareAlg(x, y, r, w, h, 0, kGradientFill); - drawRoundedSquareAlg(x, y, r, w, h, _fgColor, kNoFill); + if (Base::_strokeWidth) + drawRoundedSquareAlg(x, y, r, w, h, _fgColor, kNoFill); } break; } @@ -230,8 +246,7 @@ drawSquareAlg(int x, int y, int w, int h, PixelType color, FillMode fill_m) { template<typename PixelType, typename PixelFormat> void VectorRendererSpec<PixelType, PixelFormat>:: -drawSquareShadow(int x, int y, int w, int h) { - int blur = 8; +drawSquareShadow(int x, int y, int w, int h, int blur) { PixelType *ptr = (PixelType *)_activeSurface->getBasePtr(x + w - 1, y + blur); int pitch = Base::surfacePitch(); int i, j; @@ -314,7 +329,7 @@ drawLineAlg(int x1, int y1, int x2, int y2, int dx, int dy, PixelType color) { template<typename PixelType, typename PixelFormat> -void VectorRendererAA<PixelType, PixelFormat>:: +void VectorRendererSpec<PixelType, PixelFormat>:: blendPixelPtr(PixelType *ptr, PixelType color, uint8 alpha) { if (alpha == 255) { *ptr = color; @@ -404,6 +419,9 @@ drawLine(int x1, int y1, int x2, int y2) { if (dy == 0 && dx == 0) return; + if (Base::_strokeWidth == 0) + return; + PixelType *ptr = (PixelType *)_activeSurface->getBasePtr(x1, y1); int pitch = Base::surfacePitch(); @@ -507,8 +525,57 @@ drawCircleAlg(int x1, int y1, int r, PixelType color, FillMode fill_m) { template<typename PixelType, typename PixelFormat> void VectorRendererSpec<PixelType, PixelFormat>:: -drawRoundedSquareShadow(int x1, int y1, int r, int w, int h) { +drawRoundedSquareShadow(int x1, int y1, int r, int w, int h, int blur) { + int f, ddF_x, ddF_y; + int x, y, px, py; + int pitch = Base::surfacePitch(); + int sw = 0, sp = 0, hp = h * pitch; + int alpha = 102; + + x1 += blur; + y1 += blur; + + PixelType *ptr_tr = (PixelType *)Base::_activeSurface->getBasePtr(x1 + w - r, y1 + r); + PixelType *ptr_bl = (PixelType *)Base::_activeSurface->getBasePtr(x1 + r, y1 + h - r); + PixelType *ptr_br = (PixelType *)Base::_activeSurface->getBasePtr(x1 + w - r, y1 + h - r); + PixelType *ptr_fill = (PixelType *)Base::_activeSurface->getBasePtr(x1 + w - blur, y1 + r); + + int short_h = h - (2 * r) + 1; + + __BE_RESET(); + + // HACK: As we are drawing circles exploting 8-axis symmetry, + // there are 4 pixels on each circle which are drawn twice. + // this is ok on filled circles, but when blending on surfaces, + // we cannot let it blend twice. awful. + bool *hb = new bool[r]; + int i = 0; + while (i < r) + hb[i++] = false; + + while (x++ < y) { + __BE_ALGORITHM(); + + if (!hb[x]) { + blendFill(ptr_tr - px - r, ptr_tr + y - px, 0, alpha); + blendFill(ptr_bl - y + px, ptr_br + y + px, 0, alpha); + hb[x] = true; + } + + if (!hb[y]) { + blendFill(ptr_tr - r - py, ptr_tr + x - py, 0, alpha); + blendFill(ptr_bl - x + py, ptr_br + x + py, 0, alpha); + hb[y] = true; + } + } + + delete[] hb; + + while (short_h--) { + blendFill(ptr_fill - r, ptr_fill + blur, 0, alpha); + ptr_fill += pitch; + } } template<typename PixelType, typename PixelFormat> @@ -577,6 +644,7 @@ drawRoundedSquareAlg(int x1, int y1, int r, int w, int h, PixelType color, FillM Common::set_to(ptr_bl - x + py, ptr_br + x + py, color); Common::set_to(ptr_bl - y + px, ptr_br + y + px, color); + // FIXME: maybe not needed at all? __BE_DRAWCIRCLE(ptr_tr, ptr_tl, ptr_bl, ptr_br, x, y, px, py); } } |