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author | uruk | 2014-02-04 19:54:41 +0100 |
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committer | uruk | 2014-02-04 19:54:41 +0100 |
commit | 5a1c9bc717ef4fb4d70c73c57d867591495de826 (patch) | |
tree | ec12f91693e918820de6a83c38a779d996b0997c /graphics/VectorRenderer.h | |
parent | 3eb2c05faf3b0b29f076c0809043781047920d5e (diff) | |
download | scummvm-rg350-5a1c9bc717ef4fb4d70c73c57d867591495de826.tar.gz scummvm-rg350-5a1c9bc717ef4fb4d70c73c57d867591495de826.tar.bz2 scummvm-rg350-5a1c9bc717ef4fb4d70c73c57d867591495de826.zip |
AVALANCHE: Implement rest of the loading in Ghostroom.
Also move it to it's own function: loadPictures(). Remove some unused
variables and change the order of declaration of the remaining ones
during the implementation. Change void * types to Graphics::Surface.
Diffstat (limited to 'graphics/VectorRenderer.h')
0 files changed, 0 insertions, 0 deletions