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author | Robert Špalek | 2009-11-06 16:48:37 +0000 |
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committer | Robert Špalek | 2009-11-06 16:48:37 +0000 |
commit | 881bf37554b1d33b3c77bf7a6718b98c7766fd83 (patch) | |
tree | 5c75ea0c24b6bc06a48e0081a7ad59b6c134e4cd /graphics/VectorRenderer.h | |
parent | 10d1288c7253a965b9aa94813f25fdb3bffc10d7 (diff) | |
download | scummvm-rg350-881bf37554b1d33b3c77bf7a6718b98c7766fd83.tar.gz scummvm-rg350-881bf37554b1d33b3c77bf7a6718b98c7766fd83.tar.bz2 scummvm-rg350-881bf37554b1d33b3c77bf7a6718b98c7766fd83.zip |
Add safe-guard against collision of animation IDs.
When debugging another issue, I preloaded all animations, and horrible things
happened that I debugged for a few hours.
svn-id: r45695
Diffstat (limited to 'graphics/VectorRenderer.h')
0 files changed, 0 insertions, 0 deletions