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authorMaximRussia2011-12-07 14:01:53 +0000
committerEugene Sandulenko2011-12-07 14:04:10 +0000
commitad4471f70cf5672aeef75ecbbbd8574b7a284602 (patch)
tree50721993d9544de69bfb179182192e60799da3af /graphics/VectorRenderer.h
parent6161d7906efc1a99c05aeef91e60bcc44aeb8ac4 (diff)
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GUI: Improved pop up and scrollbar arrows look
Previous triangle drawing was all wrong, rewrote it from the scratch. Added padding to drawsteps in stx files
Diffstat (limited to 'graphics/VectorRenderer.h')
-rw-r--r--graphics/VectorRenderer.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/graphics/VectorRenderer.h b/graphics/VectorRenderer.h
index ec8a8f7245..87706a36f5 100644
--- a/graphics/VectorRenderer.h
+++ b/graphics/VectorRenderer.h
@@ -55,6 +55,8 @@ struct DrawStep {
bool autoWidth, autoHeight;
int16 x, y, w, h; /**< width, height and position, if not measured automatically.
negative values mean counting from the opposite direction */
+
+ Common::Rect padding;
enum VectorAlignment {
kVectorAlignManual,