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authorVicent Marti2008-11-10 11:24:55 +0000
committerVicent Marti2008-11-10 11:24:55 +0000
commitb98f89c7f0c6ada45cb33dd650f1502c09fe6aa8 (patch)
treee33b48cbfb98bc453f8f1c229649e48b0e3d9d15 /graphics/VectorRenderer.h
parent631c679e404c895eecd50cdba0c40a16a539106e (diff)
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Merged GUI::Theme and Gui::ThemeEngine into the same class, GUI::ThemeEngine.
Massive cleanup. svn-id: r34983
Diffstat (limited to 'graphics/VectorRenderer.h')
-rw-r--r--graphics/VectorRenderer.h6
1 files changed, 3 insertions, 3 deletions
diff --git a/graphics/VectorRenderer.h b/graphics/VectorRenderer.h
index f072e5d01e..4ccd6845b9 100644
--- a/graphics/VectorRenderer.h
+++ b/graphics/VectorRenderer.h
@@ -507,8 +507,8 @@ public:
* method.
*/
virtual void drawString(const Graphics::Font *font, const Common::String &text,
- const Common::Rect &area, GUI::Theme::TextAlign alignH,
- GUI::Theme::TextAlignVertical alignV, int deltax, bool useEllipsis) = 0;
+ const Common::Rect &area, GUI::ThemeEngine::TextAlign alignH,
+ GUI::ThemeEngine::TextAlignVertical alignV, int deltax, bool useEllipsis) = 0;
/**
* Allows to temporarily enable/disable all shadows drawing.
@@ -549,7 +549,7 @@ public:
* Applies a whole-screen shading effect, used before opening a new dialog.
* Currently supports screen dimmings and luminance (b&w).
*/
- virtual void applyScreenShading(GUI::Theme::ShadingStyle) = 0;
+ virtual void applyScreenShading(GUI::ThemeEngine::ShadingStyle) = 0;
protected:
Surface *_activeSurface; /**< Pointer to the surface currently being drawn */