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authorColin Snover2017-11-06 22:45:32 -0600
committerColin Snover2017-12-03 20:27:42 -0600
commita5bc89102e790d38d23a0a220ee2d42baee647a1 (patch)
tree32c3bdb45c8cd7cf3ef9ea1f7af2c9337a079334 /graphics/VectorRendererSpec.cpp
parentef33d8a2fb987f3fdbeb094aca2ecdfcd5b269ba (diff)
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ALL: Remove obsolete register keyword
The register keyword was deprecated from the C++11 standard, <http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2014/n4193.html#809>, and removed from the C++17 standard, <http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2015/n4340>, so cannot exist in a well-formed C++17 program. It has never done anything in GCC <https://gcc.gnu.org/ml/gcc/2010-05/msg00113.html> and because of the way it is specified in the standard, it is “as meaningful as whitespace” <http://www.drdobbs.com/keywords-that-arent-or-comments-by-anoth/184403859>. The one remaining use of the register keyword is in the DS backend, where it is used to create a local register variable using the non-standard GCC Extended Asm feature. Closes gh-1079.
Diffstat (limited to 'graphics/VectorRendererSpec.cpp')
-rw-r--r--graphics/VectorRendererSpec.cpp14
1 files changed, 7 insertions, 7 deletions
diff --git a/graphics/VectorRendererSpec.cpp b/graphics/VectorRendererSpec.cpp
index 7d3cdff7c7..028f62101a 100644
--- a/graphics/VectorRendererSpec.cpp
+++ b/graphics/VectorRendererSpec.cpp
@@ -52,7 +52,7 @@ inline frac_t fp_sqroot(uint32 x) {
// decreasing values. By feeding it the sqrt of the previous old x, as well
// as the old x, it should be possible to compute the correct sqrt with far
// fewer than 23 iterations.
- register uint32 root, remHI, remLO, testDIV, count;
+ uint32 root, remHI, remLO, testDIV, count;
root = 0;
remHI = 0;
@@ -443,10 +443,10 @@ namespace Graphics {
*/
template<typename PixelType>
void colorFill(PixelType *first, PixelType *last, PixelType color) {
- register int count = (last - first);
+ int count = (last - first);
if (!count)
return;
- register int n = (count + 7) >> 3;
+ int n = (count + 7) >> 3;
switch (count % 8) {
case 0: do {
*first++ = color; // fall through
@@ -466,26 +466,26 @@ void colorFillClip(PixelType *first, PixelType *last, PixelType color, int realX
if (realY < clippingArea.top || realY >= clippingArea.bottom)
return;
- register int count = (last - first);
+ int count = (last - first);
if (realX > clippingArea.right || realX + count < clippingArea.left)
return;
if (realX < clippingArea.left) {
- register int diff = (clippingArea.left - realX);
+ int diff = (clippingArea.left - realX);
realX += diff;
count -= diff;
}
if (clippingArea.right <= realX + count) {
- register int diff = (realX + count - clippingArea.right);
+ int diff = (realX + count - clippingArea.right);
count -= diff;
}
if (!count)
return;
- register int n = (count + 7) >> 3;
+ int n = (count + 7) >> 3;
switch (count % 8) {
case 0: do {
*first++ = color; // fall through