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author | Colin Snover | 2017-11-06 22:45:32 -0600 |
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committer | Colin Snover | 2017-12-03 20:27:42 -0600 |
commit | a5bc89102e790d38d23a0a220ee2d42baee647a1 (patch) | |
tree | 32c3bdb45c8cd7cf3ef9ea1f7af2c9337a079334 /graphics/VectorRendererSpec.cpp | |
parent | ef33d8a2fb987f3fdbeb094aca2ecdfcd5b269ba (diff) | |
download | scummvm-rg350-a5bc89102e790d38d23a0a220ee2d42baee647a1.tar.gz scummvm-rg350-a5bc89102e790d38d23a0a220ee2d42baee647a1.tar.bz2 scummvm-rg350-a5bc89102e790d38d23a0a220ee2d42baee647a1.zip |
ALL: Remove obsolete register keyword
The register keyword was deprecated from the C++11 standard,
<http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2014/n4193.html#809>,
and removed from the C++17 standard,
<http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2015/n4340>, so
cannot exist in a well-formed C++17 program.
It has never done anything in GCC
<https://gcc.gnu.org/ml/gcc/2010-05/msg00113.html>
and because of the way it is specified in the standard, it is “as
meaningful as whitespace”
<http://www.drdobbs.com/keywords-that-arent-or-comments-by-anoth/184403859>.
The one remaining use of the register keyword is in the DS backend,
where it is used to create a local register variable using the
non-standard GCC Extended Asm feature.
Closes gh-1079.
Diffstat (limited to 'graphics/VectorRendererSpec.cpp')
-rw-r--r-- | graphics/VectorRendererSpec.cpp | 14 |
1 files changed, 7 insertions, 7 deletions
diff --git a/graphics/VectorRendererSpec.cpp b/graphics/VectorRendererSpec.cpp index 7d3cdff7c7..028f62101a 100644 --- a/graphics/VectorRendererSpec.cpp +++ b/graphics/VectorRendererSpec.cpp @@ -52,7 +52,7 @@ inline frac_t fp_sqroot(uint32 x) { // decreasing values. By feeding it the sqrt of the previous old x, as well // as the old x, it should be possible to compute the correct sqrt with far // fewer than 23 iterations. - register uint32 root, remHI, remLO, testDIV, count; + uint32 root, remHI, remLO, testDIV, count; root = 0; remHI = 0; @@ -443,10 +443,10 @@ namespace Graphics { */ template<typename PixelType> void colorFill(PixelType *first, PixelType *last, PixelType color) { - register int count = (last - first); + int count = (last - first); if (!count) return; - register int n = (count + 7) >> 3; + int n = (count + 7) >> 3; switch (count % 8) { case 0: do { *first++ = color; // fall through @@ -466,26 +466,26 @@ void colorFillClip(PixelType *first, PixelType *last, PixelType color, int realX if (realY < clippingArea.top || realY >= clippingArea.bottom) return; - register int count = (last - first); + int count = (last - first); if (realX > clippingArea.right || realX + count < clippingArea.left) return; if (realX < clippingArea.left) { - register int diff = (clippingArea.left - realX); + int diff = (clippingArea.left - realX); realX += diff; count -= diff; } if (clippingArea.right <= realX + count) { - register int diff = (realX + count - clippingArea.right); + int diff = (realX + count - clippingArea.right); count -= diff; } if (!count) return; - register int n = (count + 7) >> 3; + int n = (count + 7) >> 3; switch (count % 8) { case 0: do { *first++ = color; // fall through |