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author | Max Horn | 2004-12-27 00:27:00 +0000 |
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committer | Max Horn | 2004-12-27 00:27:00 +0000 |
commit | 67b311713d8f4cfcd460a9649e0075f24278a048 (patch) | |
tree | b3cc2c445a34084ab1baa645c1ae818c44268eff /graphics/animation.cpp | |
parent | 6670b2969a3669ae7bda7103407e8e5e22c2916a (diff) | |
download | scummvm-rg350-67b311713d8f4cfcd460a9649e0075f24278a048.tar.gz scummvm-rg350-67b311713d8f4cfcd460a9649e0075f24278a048.tar.bz2 scummvm-rg350-67b311713d8f4cfcd460a9649e0075f24278a048.zip |
Added 'sound types' to the mixer - for now, only plain (for the premixer), SFX and music; volume is now controlled based on the sound type
svn-id: r16330
Diffstat (limited to 'graphics/animation.cpp')
-rw-r--r-- | graphics/animation.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/graphics/animation.cpp b/graphics/animation.cpp index 5cb3f70f22..d3453c00ba 100644 --- a/graphics/animation.cpp +++ b/graphics/animation.cpp @@ -133,7 +133,7 @@ bool BaseAnimationState::init(const char *name, void *audioArg) { bgSoundStream = createAudioStream(name, audioArg); if (bgSoundStream != NULL) { - _snd->playInputStream(&bgSound, bgSoundStream, false, -1, 255, 0, false); + _snd->playInputStream(SoundMixer::kSFXAudioDataType, &bgSound, bgSoundStream, -1, 255, 0, false); } else { warning("Cutscene: Could not open Audio Track for %s", name); } |