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authorMatthew Hoops2010-05-23 18:33:55 +0000
committerMatthew Hoops2010-05-23 18:33:55 +0000
commit2f31b05651baf87ea07bc00cced798955a5fa6be (patch)
treeeedade6bd746422fe45e8c48c76d1dd667a45b20 /graphics/conversion.h
parente2a388e2f59f689cd89995013236e90a1b004264 (diff)
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Move Mohawk's QuickTime code to graphics/ (and QDM2 to sound, disabled when Mohawk is not enabled) so SCI can use the code.
svn-id: r49165
Diffstat (limited to 'graphics/conversion.h')
-rw-r--r--graphics/conversion.h7
1 files changed, 0 insertions, 7 deletions
diff --git a/graphics/conversion.h b/graphics/conversion.h
index 149d7204c6..b6d230612e 100644
--- a/graphics/conversion.h
+++ b/graphics/conversion.h
@@ -45,13 +45,6 @@ inline static void RGB2YUV(byte r, byte g, byte b, byte &y, byte &u, byte &v) {
v = CLIP<int>( ((r * 512) >> 10) - ((g * 429) >> 10) - ((b * 83) >> 10) + 128, 0, 255);
}
-/** Converting a color from YUV to RGB colorspace, Cinepak style. */
-inline static void CPYUV2RGB(byte y, byte u, byte v, byte &r, byte &g, byte &b) {
- r = CLIP<int>(y + 2 * (v - 128), 0, 255);
- g = CLIP<int>(y - (u - 128) / 2 - (v - 128), 0, 255);
- b = CLIP<int>(y + 2 * (u - 128), 0, 255);
-}
-
// TODO: generic YUV to RGB blit
/**