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author | Matthew Hoops | 2012-01-28 17:55:56 -0500 |
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committer | Johannes Schickel | 2012-03-20 01:06:48 +0100 |
commit | a658fc660e5932410b91c00d3eef81963ed02972 (patch) | |
tree | f48e61b2e0ab3c2a460330842e31ef95950182a7 /graphics/decoders | |
parent | dd9790c1c8a10c8a9ffdef4d45a30ce078f0f939 (diff) | |
download | scummvm-rg350-a658fc660e5932410b91c00d3eef81963ed02972.tar.gz scummvm-rg350-a658fc660e5932410b91c00d3eef81963ed02972.tar.bz2 scummvm-rg350-a658fc660e5932410b91c00d3eef81963ed02972.zip |
GRAPHICS: Move PNG to the ImageDecoder interface
Diffstat (limited to 'graphics/decoders')
-rw-r--r-- | graphics/decoders/png.cpp | 503 | ||||
-rw-r--r-- | graphics/decoders/png.h | 135 |
2 files changed, 638 insertions, 0 deletions
diff --git a/graphics/decoders/png.cpp b/graphics/decoders/png.cpp new file mode 100644 index 0000000000..b87b6fdc7a --- /dev/null +++ b/graphics/decoders/png.cpp @@ -0,0 +1,503 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#include "graphics/decoders/png.h" + +#include "graphics/pixelformat.h" +#include "graphics/surface.h" + +#include "common/endian.h" +#include "common/memstream.h" +#include "common/stream.h" +#include "common/types.h" +#include "common/util.h" +#include "common/zlib.h" + +// PNG decoder, based on the W3C specs: +// http://www.w3.org/TR/PNG/ +// Parts of the code have been adapted from LodePNG, by Lode Vandevenne: +// http://members.gamedev.net/lode/projects/LodePNG/ + +/* +LodePNG version 20101211 + +Copyright (c) 2005-2010 Lode Vandevenne + +This software is provided 'as-is', without any express or implied +warranty. In no event will the authors be held liable for any damages +arising from the use of this software. + +Permission is granted to anyone to use this software for any purpose, +including commercial applications, and to alter it and redistribute it +freely, subject to the following restrictions: + + 1. The origin of this software must not be misrepresented; you must not + claim that you wrote the original software. If you use this software + in a product, an acknowledgment in the product documentation would be + appreciated but is not required. + + 2. Altered source versions must be plainly marked as such, and must not be + misrepresented as being the original software. + + 3. This notice may not be removed or altered from any source + distribution. +*/ + +namespace Graphics { + +enum PNGChunks { + // == Critical chunks ===================================================== + kChunkIHDR = MKTAG('I','H','D','R'), // Image header + kChunkIDAT = MKTAG('I','D','A','T'), // Image data + kChunkPLTE = MKTAG('P','L','T','E'), // Palette + kChunkIEND = MKTAG('I','E','N','D'), // Image trailer + // == Ancillary chunks ==================================================== + kChunktRNS = MKTAG('t','R','N','S') // Transparency + // All of the other ancillary chunks are ignored. They're added here for + // reference only. + // cHRM - Primary chromacities and white point + // gAMA - Image gamma + // iCCP - Embedded ICC profile + // sBIT - Significant bits + // sRGB - Standard RGB color space + // tEXT - Textual data + // sTXt - Compressed textual data + // iTXt - International textual data + // bKGD - Background color + // hIST - Image histogram + // pHYs - Physical pixel dimensions + // sPLT - Suggested palette + // tIME - Image last-modification time +}; + +// Refer to http://www.w3.org/TR/PNG/#9Filters +enum PNGFilters { + kFilterNone = 0, + kFilterSub = 1, + kFilterUp = 2, + kFilterAverage = 3, + kFilterPaeth = 4 +}; + +PNGDecoder::PNGDecoder() : _compressedBuffer(0), _compressedBufferSize(0), + _transparentColorSpecified(false), _outputSurface(0) { +} + +PNGDecoder::~PNGDecoder() { + destroy(); +} + +void PNGDecoder::destroy() { + if (_outputSurface) { + _outputSurface->free(); + delete _outputSurface; + _outputSurface = 0; + } +} + +bool PNGDecoder::loadStream(Common::SeekableReadStream &stream) { + destroy(); + + uint32 chunkLength = 0, chunkType = 0; + _stream = &stream; + + // First, check the PNG signature + if (_stream->readUint32BE() != MKTAG(0x89, 'P', 'N', 'G')) { + delete _stream; + return false; + } + if (_stream->readUint32BE() != MKTAG(0x0d, 0x0a, 0x1a, 0x0a)) { + delete _stream; + return false; + } + + // Start reading chunks till we reach an IEND chunk + while (chunkType != kChunkIEND) { + // The chunk length does not include the type or CRC bytes + chunkLength = _stream->readUint32BE(); + chunkType = _stream->readUint32BE(); + + switch (chunkType) { + case kChunkIHDR: + readHeaderChunk(); + break; + case kChunkIDAT: + if (_compressedBufferSize == 0) { + _compressedBufferSize += chunkLength; + _compressedBuffer = (byte *)malloc(_compressedBufferSize); + _stream->read(_compressedBuffer, chunkLength); + } else { + // Expand the buffer + uint32 prevSize = _compressedBufferSize; + _compressedBufferSize += chunkLength; + byte *tmp = new byte[prevSize]; + memcpy(tmp, _compressedBuffer, prevSize); + free(_compressedBuffer); + _compressedBuffer = (byte *)malloc(_compressedBufferSize); + memcpy(_compressedBuffer, tmp, prevSize); + delete[] tmp; + _stream->read(_compressedBuffer + prevSize, chunkLength); + } + break; + case kChunkPLTE: // only available in indexed PNGs + if (_header.colorType != kIndexed) + error("A palette chunk has been found in a non-indexed PNG file"); + if (chunkLength % 3 != 0) + error("Palette chunk not divisible by 3"); + + _paletteEntries = chunkLength / 3; + _stream->read(_palette, _paletteEntries * 3); + memset(_paletteTransparency, 0xff, sizeof(_paletteTransparency)); + break; + case kChunkIEND: + // End of stream + break; + case kChunktRNS: + readTransparencyChunk(chunkLength); + break; + default: + // Skip the chunk content + _stream->skip(chunkLength); + break; + } + + if (chunkType != kChunkIEND) + _stream->skip(4); // skip the chunk CRC checksum + } + + // We no longer need the file stream, thus close it here + _stream = 0; + + // Unpack the compressed buffer + Common::MemoryReadStream *compData = new Common::MemoryReadStream(_compressedBuffer, _compressedBufferSize, DisposeAfterUse::YES); + _imageData = Common::wrapCompressedReadStream(compData); + + // Construct the final image + constructImage(); + + // Close the uncompressed stream, which will also delete the memory stream, + // and thus the original compressed buffer + delete _imageData; + + return true; +} + +/** + * Paeth predictor, used by PNG filter type 4 + * The parameters are of signed 16-bit integers, but should come + * from unsigned chars. The integers are only needed to make + * the paeth calculation correct. + * + * Taken from lodePNG, with a slight patch: + * http://www.atalasoft.com/cs/blogs/stevehawley/archive/2010/02/23/libpng-you-re-doing-it-wrong.aspx + */ +byte PNGDecoder::paethPredictor(int16 a, int16 b, int16 c) { + int16 pa = ABS<int16>(b - c); + int16 pb = ABS<int16>(a - c); + int16 pc = ABS<int16>(a + b - c - c); + + if (pa <= MIN<int16>(pb, pc)) + return (byte)a; + else if (pb <= pc) + return (byte)b; + else + return (byte)c; +} + +/** + * Unfilters a filtered PNG scan line. + * PNG filters are defined in: http://www.w3.org/TR/PNG/#9Filters + * Note that filters are always applied to bytes + * + * Taken from lodePNG + */ +void PNGDecoder::unfilterScanLine(byte *dest, const byte *scanLine, const byte *prevLine, uint16 byteWidth, byte filterType, uint16 length) { + uint16 i; + + switch (filterType) { + case kFilterNone: // no change + for (i = 0; i < length; i++) + dest[i] = scanLine[i]; + break; + case kFilterSub: // add the bytes to the left + for (i = 0; i < byteWidth; i++) + dest[i] = scanLine[i]; + for (i = byteWidth; i < length; i++) + dest[i] = scanLine[i] + dest[i - byteWidth]; + break; + case kFilterUp: // add the bytes of the above scanline + if (prevLine) { + for (i = 0; i < length; i++) + dest[i] = scanLine[i] + prevLine[i]; + } else { + for (i = 0; i < length; i++) + dest[i] = scanLine[i]; + } + break; + case kFilterAverage: // average value of the left and top left + if (prevLine) { + for (i = 0; i < byteWidth; i++) + dest[i] = scanLine[i] + prevLine[i] / 2; + for (i = byteWidth; i < length; i++) + dest[i] = scanLine[i] + ((dest[i - byteWidth] + prevLine[i]) / 2); + } else { + for (i = 0; i < byteWidth; i++) + dest[i] = scanLine[i]; + for (i = byteWidth; i < length; i++) + dest[i] = scanLine[i] + dest[i - byteWidth] / 2; + } + break; + case kFilterPaeth: // Paeth filter: http://www.w3.org/TR/PNG/#9Filter-type-4-Paeth + if (prevLine) { + for(i = 0; i < byteWidth; i++) + dest[i] = (scanLine[i] + prevLine[i]); // paethPredictor(0, prevLine[i], 0) is always prevLine[i] + for(i = byteWidth; i < length; i++) + dest[i] = (scanLine[i] + paethPredictor(dest[i - byteWidth], prevLine[i], prevLine[i - byteWidth])); + } else { + for(i = 0; i < byteWidth; i++) + dest[i] = scanLine[i]; + for(i = byteWidth; i < length; i++) + dest[i] = (scanLine[i] + dest[i - byteWidth]); // paethPredictor(dest[i - byteWidth], 0, 0) is always dest[i - byteWidth] + } + break; + default: + error("Unknown line filter"); + } + +} + +int PNGDecoder::getBytesPerPixel() const { + return (getNumColorChannels() * _header.bitDepth + 7) / 8; +} + +void PNGDecoder::constructImage() { + assert (_header.bitDepth != 0); + + int bytesPerPixel = getBytesPerPixel(); + int pitch = bytesPerPixel * _header.width; + byte *unfilteredSurface = new byte[pitch * _header.height]; + byte *dest = unfilteredSurface; + uint16 scanLineWidth = (_header.width * getNumColorChannels() * _header.bitDepth + 7) / 8; + byte *scanLine = new byte[scanLineWidth]; + byte *prevLine = 0; + + switch(_header.interlaceType) { + case kNonInterlaced: + for (uint16 y = 0; y < _header.height; y++) { + byte filterType = _imageData->readByte(); + _imageData->read(scanLine, scanLineWidth); + unfilterScanLine(dest, scanLine, prevLine, bytesPerPixel, filterType, scanLineWidth); + prevLine = dest; + dest += pitch; + } + break; + case kInterlaced: + // Theoretically, this shouldn't be needed, as interlacing is only + // useful for web images. Interlaced PNG images require more complex + // handling, so unless having support for such images is needed, there + // is no reason to add support for them. + error("TODO: Support for interlaced PNG images"); + break; + } + + delete[] scanLine; + + constructOutput(unfilteredSurface); + delete[] unfilteredSurface; +} + +Graphics::PixelFormat PNGDecoder::findPixelFormat() const { + // Try to find the best pixel format based on what we have here + // Which is basically 8bpp for paletted non-transparent + // and 32bpp for everything else + + switch (_header.colorType) { + case kIndexed: + if (!_transparentColorSpecified) + return Graphics::PixelFormat::createFormatCLUT8(); + // fall through + case kGrayScale: + case kTrueColor: + case kGrayScaleWithAlpha: + case kTrueColorWithAlpha: + // We'll go with standard RGBA 32-bit + return Graphics::PixelFormat(4, 8, 8, 8, 8, 24, 16, 8, 0); + } + + error("Unknown PNG color type"); + return Graphics::PixelFormat(); +} + +void PNGDecoder::constructOutput(const byte *surface) { + _outputSurface = new Graphics::Surface(); + _outputSurface->create(_header.width, _header.height, findPixelFormat()); + + const byte *src = surface; + byte a = 0xFF; + int bytesPerPixel = getBytesPerPixel(); + + if (_header.colorType != kIndexed) { + if (_header.colorType == kTrueColor || + _header.colorType == kTrueColorWithAlpha) { + if (bytesPerPixel != 3 && bytesPerPixel != 4) + error("Unsupported truecolor PNG format"); + } else if (_header.colorType == kGrayScale || + _header.colorType == kGrayScaleWithAlpha) { + if (bytesPerPixel != 1 && bytesPerPixel != 2) + error("Unsupported grayscale PNG format"); + } + + for (uint16 i = 0; i < _outputSurface->h; i++) { + for (uint16 j = 0; j < _outputSurface->w; j++) { + uint32 result = 0; + + switch (bytesPerPixel) { + case 1: // Grayscale + if (_transparentColorSpecified) + a = (src[0] == _transparentColor[0]) ? 0 : 0xFF; + result = _outputSurface->format.ARGBToColor(a, src[0], src[0], src[0]); + break; + case 2: // Grayscale + alpha + result = _outputSurface->format.ARGBToColor(src[1], src[0], src[0], src[0]); + break; + case 3: // RGB + if (_transparentColorSpecified) { + bool isTransparentColor = (src[0] == _transparentColor[0] && + src[1] == _transparentColor[1] && + src[2] == _transparentColor[2]); + a = isTransparentColor ? 0 : 0xFF; + } + + result = _outputSurface->format.ARGBToColor(a, src[0], src[1], src[2]); + break; + case 4: // RGBA + result = _outputSurface->format.ARGBToColor(src[3], src[0], src[1], src[2]); + break; + } + + *((uint32 *)_outputSurface->getBasePtr(j, i)) = result; + src += bytesPerPixel; + } + } + } else { + uint32 mask = (0xff >> (8 - _header.bitDepth)) << (8 - _header.bitDepth); + + // Convert the indexed surface to the target pixel format + for (uint16 i = 0; i < _outputSurface->h; i++) { + int data = 0; + int bitCount = 8; + const byte *src1 = src; + + for (uint16 j = 0; j < _outputSurface->w; j++) { + if (bitCount == 8) { + data = *src; + src++; + } + + byte index = (data & mask) >> (8 - _header.bitDepth); + data = (data << _header.bitDepth) & 0xff; + bitCount -= _header.bitDepth; + + if (bitCount == 0) + bitCount = 8; + + if (_transparentColorSpecified) { + byte r = _palette[index * 3 + 0]; + byte g = _palette[index * 3 + 1]; + byte b = _palette[index * 3 + 2]; + a = _paletteTransparency[index]; + *((uint32 *)_outputSurface->getBasePtr(j, i)) = _outputSurface->format.ARGBToColor(a, r, g, b); + } else { + *((byte *)_outputSurface->getBasePtr(j, i)) = index; + } + } + + src = src1 + _outputSurface->w; + } + } +} + +void PNGDecoder::readHeaderChunk() { + _header.width = _stream->readUint32BE(); + _header.height = _stream->readUint32BE(); + _header.bitDepth = _stream->readByte(); + if (_header.bitDepth > 8) + error("Only PNGs with a bit depth of 1-8 bits are supported (i.e. PNG24)"); + _header.colorType = (PNGColorType)_stream->readByte(); + _header.compressionMethod = _stream->readByte(); + // Compression methods: http://www.w3.org/TR/PNG/#10Compression + // Only compression method 0 (deflate) is documented and supported + if (_header.compressionMethod != 0) + error("Unknown PNG compression method: %d", _header.compressionMethod); + _header.filterMethod = _stream->readByte(); + // Filter methods: http://www.w3.org/TR/PNG/#9Filters + // Only filter method 0 is documented and supported + if (_header.filterMethod != 0) + error("Unknown PNG filter method: %d", _header.filterMethod); + _header.interlaceType = (PNGInterlaceType)_stream->readByte(); +} + +byte PNGDecoder::getNumColorChannels() const { + switch (_header.colorType) { + case kGrayScale: + return 1; // Gray + case kTrueColor: + return 3; // RGB + case kIndexed: + return 1; // Indexed + case kGrayScaleWithAlpha: + return 2; // Gray + Alpha + case kTrueColorWithAlpha: + return 4; // RGBA + default: + error("Unknown color type"); + } +} + +void PNGDecoder::readTransparencyChunk(uint32 chunkLength) { + _transparentColorSpecified = true; + + switch(_header.colorType) { + case kGrayScale: + _transparentColor[0] = _stream->readUint16BE(); + _transparentColor[1] = _transparentColor[0]; + _transparentColor[2] = _transparentColor[0]; + break; + case kTrueColor: + _transparentColor[0] = _stream->readUint16BE(); + _transparentColor[1] = _stream->readUint16BE(); + _transparentColor[2] = _stream->readUint16BE(); + break; + case kIndexed: + _stream->read(_paletteTransparency, chunkLength); + + // A transparency chunk may have less entries + // than the palette entries. The remaining ones + // are unmodified (set to 255). Check here: + // http://www.w3.org/TR/PNG/#11tRNS + break; + default: + error("Transparency chunk found in a PNG that has a separate transparency channel"); + } +} + +} // End of Graphics namespace diff --git a/graphics/decoders/png.h b/graphics/decoders/png.h new file mode 100644 index 0000000000..1da0bea1ab --- /dev/null +++ b/graphics/decoders/png.h @@ -0,0 +1,135 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +/* + * PNG decoder used in engines: + * - sword25 + * Dependencies: + * - zlib + */ + +#ifndef GRAPHICS_PNG_H +#define GRAPHICS_PNG_H + +// PNG decoder, based on the W3C specs: +// http://www.w3.org/TR/PNG/ +// Parts of the code have been adapted from LodePNG, by Lode Vandevenne: +// http://members.gamedev.net/lode/projects/LodePNG/ + +// All the numbers are BE: http://www.w3.org/TR/PNG/#7Integers-and-byte-order + +// Note: At the moment, this decoder only supports non-interlaced images, and +// does not support truecolor/grayscale images with 16bit depth. +// +// Theoretically, interlaced images shouldn't be needed for games, as +// interlacing is only useful for images in websites. +// +// PNG images with 16bit depth (i.e. 48bit images) are quite rare, and can +// theoretically contain more than 16.7 millions of colors (the so-called "deep +// color" representation). In essence, each of the R, G, B and A components in +// them is specified with 2 bytes, instead of 1. However, the PNG specification +// always refers to color components with 1 byte each, so this part of the spec +// is a bit unclear. For now, these won't be supported, until a suitable sample +// is found. + +#include "common/scummsys.h" +#include "common/textconsole.h" +#include "graphics/decoders/image_decoder.h" + +namespace Common { +class SeekableReadStream; +} + +namespace Graphics { + +struct Surface; +struct PixelFormat; + +class PNGDecoder : public ImageDecoder { +public: + PNGDecoder(); + ~PNGDecoder(); + + bool loadStream(Common::SeekableReadStream &stream); + void destroy(); + const Graphics::Surface *getSurface() const { return _outputSurface; } + const byte *getPalette() const { return _palette; } + +private: + enum PNGColorType { + kGrayScale = 0, // bit depths: 1, 2, 4, 8, 16 + kTrueColor = 2, // bit depths: 8, 16 + kIndexed = 3, // bit depths: 1, 2, 4, 8 + kGrayScaleWithAlpha = 4, // bit depths: 8, 16 + kTrueColorWithAlpha = 6 // bit depths: 8, 16 + }; + + enum PNGInterlaceType { + kNonInterlaced = 0, + kInterlaced = 1 + }; + + struct PNGHeader { + uint32 width; + uint32 height; + byte bitDepth; + PNGColorType colorType; + byte compressionMethod; + byte filterMethod; + PNGInterlaceType interlaceType; + }; + + void readHeaderChunk(); + byte getNumColorChannels() const; + + void readPaletteChunk(); + void readTransparencyChunk(uint32 chunkLength); + + void constructImage(); + void unfilterScanLine(byte *dest, const byte *scanLine, const byte *prevLine, uint16 byteWidth, byte filterType, uint16 length); + byte paethPredictor(int16 a, int16 b, int16 c); + + // The original file stream + Common::SeekableReadStream *_stream; + // The unzipped image data stream + Common::SeekableReadStream *_imageData; + + PNGHeader _header; + + byte _palette[256 * 3]; // RGB + byte _paletteTransparency[256]; + uint16 _paletteEntries; + uint16 _transparentColor[3]; + bool _transparentColorSpecified; + + byte *_compressedBuffer; + uint32 _compressedBufferSize; + + Graphics::Surface *_outputSurface; + Graphics::PixelFormat findPixelFormat() const; + int getBytesPerPixel() const; + void constructOutput(const byte *surface); +}; + +} // End of namespace Graphics + +#endif // GRAPHICS_PNG_H |