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authorMax Horn2005-01-06 22:48:42 +0000
committerMax Horn2005-01-06 22:48:42 +0000
commit858c6c4d5bb40a29550009b07f8d4b583d3f03cb (patch)
tree34d59d4b04392c72a73bae02d35681abcf2a4901 /graphics/font.cpp
parenta9d0472758f4fb43edc0ea6602f59ef7f8075ec5 (diff)
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Switching GUI to an alternate font; using a second, bigger, font for 640x480 games like COMI. Note: we can always easily switch back to the SCUMM font or any other font, if we want to
svn-id: r16467
Diffstat (limited to 'graphics/font.cpp')
-rw-r--r--graphics/font.cpp26
1 files changed, 7 insertions, 19 deletions
diff --git a/graphics/font.cpp b/graphics/font.cpp
index aac9813bca..f5a6135dff 100644
--- a/graphics/font.cpp
+++ b/graphics/font.cpp
@@ -36,9 +36,8 @@ int NewFont::getCharWidth(byte chr) const {
return desc.width[chr - desc.firstchar];
}
-void NewFont::drawChar(const Surface *dst, byte chr, int tx, int ty, uint32 color, int scaleFactor) const {
+void NewFont::drawChar(const Surface *dst, byte chr, int tx, int ty, uint32 color) const {
assert(dst != 0);
- tx *= scaleFactor; ty *= scaleFactor;
byte *ptr = (byte *)dst->getBasePtr(tx, ty);
@@ -56,26 +55,15 @@ void NewFont::drawChar(const Surface *dst, byte chr, int tx, int ty, uint32 colo
chr -= desc.firstchar;
const bitmap_t *tmp = desc.bits + (desc.offset ? desc.offset[chr] : (chr * desc.height));
- for (int y = 0; y < desc.height * scaleFactor; y++, ptr += dst->pitch) {
+ for (int y = 0; y < desc.height; y++, ptr += dst->pitch) {
const bitmap_t *buffer = 0;
- if(scaleFactor != 1) {
- if(!(y % 2))
- buffer = tmp++;
- else
- buffer = tmp;
- } else
- buffer = tmp++;
+ buffer = tmp++;
bitmap_t mask = 0x8000;
if (ty + y < 0 || ty + y >= dst->h)
continue;
- for (int x = 0; x < w * scaleFactor; x++) {
- if(scaleFactor != 1) {
- if(!(x % 2) && x != 0)
- mask >>= 1;
- } else if(x != 0) {
- mask >>= 1;
- }
+ for (int x = 0; x < w; x++) {
+ mask >>= 1;
if (tx + x < 0 || tx + x >= dst->w)
continue;
@@ -101,7 +89,7 @@ int Font::getStringWidth(const Common::String &str) const {
return space;
}
-void Font::drawString(const Surface *dst, const Common::String &s, int x, int y, int w, uint32 color, TextAlignment align, int deltax, bool useEllipsis, int scaleFactor) const {
+void Font::drawString(const Surface *dst, const Common::String &s, int x, int y, int w, uint32 color, TextAlignment align, int deltax, bool useEllipsis) const {
assert(dst != 0);
const int leftX = x, rightX = x + w;
uint i;
@@ -166,7 +154,7 @@ void Font::drawString(const Surface *dst, const Common::String &s, int x, int y,
if (x+w > rightX)
break;
if (x >= leftX)
- drawChar(dst, str[i], x, y, color, scaleFactor);
+ drawChar(dst, str[i], x, y, color);
x += w;
}
}