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authorMax Horn2004-08-15 14:05:28 +0000
committerMax Horn2004-08-15 14:05:28 +0000
commitbfe9c26a3d838d17c28eceac00c0e35cd5c6138e (patch)
treeed9247d6b9b3d3ebdb50b76eea352a146ad30811 /graphics/font.cpp
parent0f142572f7e4ee643a462d22654a4f9dd9b2ee7a (diff)
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Changed the way NewFonts are instantiated (will make it easier to add multiple fonts)
svn-id: r14625
Diffstat (limited to 'graphics/font.cpp')
-rw-r--r--graphics/font.cpp24
1 files changed, 12 insertions, 12 deletions
diff --git a/graphics/font.cpp b/graphics/font.cpp
index e57cb3aae1..20a604eb73 100644
--- a/graphics/font.cpp
+++ b/graphics/font.cpp
@@ -25,36 +25,36 @@ namespace Graphics {
int NewFont::getCharWidth(byte chr) const {
// If no width table is specified, return the maximum width
- if (!width)
- return maxwidth;
+ if (!desc.width)
+ return desc.maxwidth;
// If this character is not included in the font, use the default char.
- if (chr < firstchar || firstchar + size < chr) {
+ if (chr < desc.firstchar || desc.firstchar + desc.size < chr) {
if (chr == ' ')
- return maxwidth / 2;
- chr = defaultchar;
+ return desc.maxwidth / 2;
+ chr = desc.defaultchar;
}
- return width[chr - firstchar];
+ return desc.width[chr - desc.firstchar];
}
void NewFont::drawChar(const Surface *dst, byte chr, int x, int y, uint32 color) const {
assert(dst != 0);
byte *ptr = (byte *)dst->pixels + x * dst->bytesPerPixel + y * dst->pitch;
- assert(bits != 0 && maxwidth <= 16);
+ assert(desc.bits != 0 && desc.maxwidth <= 16);
assert(dst->bytesPerPixel == 1 || dst->bytesPerPixel == 2);
// If this character is not included in the font, use the default char.
- if (chr < firstchar || chr >= firstchar + size) {
+ if (chr < desc.firstchar || chr >= desc.firstchar + desc.size) {
if (chr == ' ')
return;
- chr = defaultchar;
+ chr = desc.defaultchar;
}
const int w = getCharWidth(chr);
- chr -= firstchar;
- const bitmap_t *tmp = bits + (offset ? offset[chr] : (chr * height));
+ chr -= desc.firstchar;
+ const bitmap_t *tmp = desc.bits + (desc.offset ? desc.offset[chr] : (chr * desc.height));
- for (y = 0; y < height; y++) {
+ for (y = 0; y < desc.height; y++) {
const bitmap_t buffer = *tmp++;
bitmap_t mask = 0x8000;
for (x = 0; x < w; x++) {